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852f729153
The imageSize parameter was getting mis-detected as a built-in uniform (that is, the dimensions of an image/framebuffer named 'image'), and this was causing d3d drivers to fail to compile altogether and glcore was giving back a 0/undefined value. Closes #542. |
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shaders | ||
integer-scaling-scanlines.slangp | ||
ossc_slot.slangp | ||
ossc.slangp | ||
res-independent-scanlines.slangp | ||
scanline-fract.slangp | ||
scanline.slangp | ||
scanlines-rere.slangp | ||
scanlines-sine-abs.slangp |