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console-border
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fixed round dots on Gameboy shaders
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2020-07-12 01:49:51 +01:00 |
shaders
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Update GBA/GBC/NDS colour correction parameters
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2020-08-12 13:04:33 +01:00 |
agb001-gba-color-motionblur.slangp
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Newline nits
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2018-03-23 18:44:32 -05:00 |
agb001.slangp
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Newline nits
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2018-03-23 18:44:32 -05:00 |
ags001-gba-color-motionblur.slangp
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Add AGB-001 and AGS-001 LCD shaders ported from mGBA
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2018-03-23 18:39:00 -05:00 |
ags001.slangp
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Add AGB-001 and AGS-001 LCD shaders ported from mGBA
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2018-03-23 18:39:00 -05:00 |
bevel.slangp
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rename 'retro' to 'interpolation' and move bevel and retro to handheld
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2019-07-31 16:21:41 -05:00 |
dot.slangp
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remove 1x scaling caused by #104's fix
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2019-06-02 22:12:28 -05:00 |
ds-hybrid-sabr.slangp
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replace // comments with # as per spec and fix another missing end-quote; closes #95
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2019-01-27 21:58:26 -06:00 |
ds-hybrid-scalefx.slangp
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replace // comments with # as per spec and fix another missing end-quote; closes #95
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2019-01-27 21:58:26 -06:00 |
gameboy-light.slangp
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Add gameboy-light and gameboy-pocket presets
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2016-08-13 11:03:25 -05:00 |
gameboy-pocket.slangp
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Add gameboy-light and gameboy-pocket presets
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2016-08-13 11:03:25 -05:00 |
gameboy.slangp
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Rearrange handheld folder to match common-shaders layout
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2016-08-13 11:02:02 -05:00 |
gb-palette-dmg.slangp
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replace // comments with # as per spec and fix another missing end-quote; closes #95
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2019-01-27 21:58:26 -06:00 |
gb-palette-light.slangp
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replace // comments with # as per spec and fix another missing end-quote; closes #95
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2019-01-27 21:58:26 -06:00 |
gb-palette-pocket.slangp
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replace // comments with # as per spec and fix another missing end-quote; closes #95
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2019-01-27 21:58:26 -06:00 |
gba-color.slangp
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replace invalid scale_type_<number> with scale_type<number>
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2019-05-28 22:35:49 +02:00 |
gbc-color.slangp
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replace invalid scale_type_<number> with scale_type<number>
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2019-05-28 22:35:49 +02:00 |
gbc-gambatte-color.slangp
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replace invalid scale_type_<number> with scale_type<number>
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2019-05-28 22:35:49 +02:00 |
lcd1x_nds.slangp
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Add lcd1x shaders
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2020-06-29 12:11:21 +01:00 |
lcd1x_psp.slangp
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Add lcd1x shaders
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2020-06-29 12:11:21 +01:00 |
lcd1x.slangp
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Add lcd1x shaders
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2020-06-29 12:11:21 +01:00 |
lcd3x.slangp
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add lcd3x and tweak ds-hybrid-view
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2016-10-19 15:16:58 -05:00 |
lcd-grid-v2-gba-color-motionblur.slangp
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lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple
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2018-02-18 16:16:39 -06:00 |
lcd-grid-v2-gba-color.slangp
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Update handheld color shaders to version 9.0
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2017-07-29 23:18:29 -05:00 |
lcd-grid-v2-gbc-color-motionblur.slangp
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lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple
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2018-02-18 16:16:39 -06:00 |
lcd-grid-v2-gbc-color.slangp
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Don't use BGR for lcd-grid-v2 presets for GBC
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2018-02-10 16:20:53 -06:00 |
lcd-grid-v2-nds-color-motionblur.slangp
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lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple
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2018-02-18 16:16:39 -06:00 |
lcd-grid-v2-nds-color.slangp
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Update handheld color shaders to version 9.0
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2017-07-29 23:18:29 -05:00 |
lcd-grid-v2-palm-color-motionblur.slangp
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lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple
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2018-02-18 16:16:39 -06:00 |
lcd-grid-v2-palm-color.slangp
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Update handheld color shaders to version 9.0
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2017-07-29 23:18:29 -05:00 |
lcd-grid-v2-psp-color-motionblur.slangp
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lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple
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2018-02-18 16:16:39 -06:00 |
lcd-grid-v2-psp-color.slangp
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Update handheld color shaders to version 9.0
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2017-07-29 23:18:29 -05:00 |
lcd-grid-v2-vba-color-motionblur.slangp
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lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple
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2018-02-18 16:16:39 -06:00 |
lcd-grid-v2-vba-color.slangp
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Update handheld color shaders to version 9.0
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2017-07-29 23:18:29 -05:00 |
lcd-grid-v2.slangp
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Add parameters to lcd-grid-v2.slangp
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2018-02-18 16:19:32 -06:00 |
lcd-grid.slangp
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remove 1x scaling caused by #104's fix
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2019-06-02 22:12:28 -05:00 |
lcd-shader.slangp
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add harlequin's lcd-shader shaders and preset
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2020-05-04 19:03:32 -05:00 |
nds-color.slangp
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replace invalid scale_type_<number> with scale_type<number>
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2019-05-28 22:35:49 +02:00 |
palm-color.slangp
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replace invalid scale_type_<number> with scale_type<number>
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2019-05-28 22:35:49 +02:00 |
psp-color.slangp
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replace invalid scale_type_<number> with scale_type<number>
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2019-05-28 22:35:49 +02:00 |
retro-v2.slangp
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rename 'retro' to 'interpolation' and move bevel and retro to handheld
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2019-07-31 16:21:41 -05:00 |
sameboy-lcd-gbc-color-motionblur.slangp
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Newline nits
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2018-03-23 18:44:32 -05:00 |
sameboy-lcd.slangp
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Add LCD shader ported from SameBoy
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2018-03-23 18:40:15 -05:00 |
simpletex_lcd_720p.slangp
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(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
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2019-08-07 13:32:23 +01:00 |
simpletex_lcd_720p+gba-color.slangp
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(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
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2019-08-07 13:32:23 +01:00 |
simpletex_lcd_720p+gbc-color.slangp
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(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
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2019-08-07 13:32:23 +01:00 |
simpletex_lcd-4k.slangp
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(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
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2019-08-07 13:32:23 +01:00 |
simpletex_lcd.slangp
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(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
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2019-08-07 13:32:23 +01:00 |
simpletex_lcd+gba-color-4k.slangp
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(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
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2019-08-07 13:32:23 +01:00 |
simpletex_lcd+gba-color.slangp
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(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
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2019-08-07 13:32:23 +01:00 |
simpletex_lcd+gbc-color-4k.slangp
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(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
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2019-08-07 13:32:23 +01:00 |
simpletex_lcd+gbc-color.slangp
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(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
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2019-08-07 13:32:23 +01:00 |
vba-color.slangp
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replace invalid scale_type_<number> with scale_type<number>
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2019-05-28 22:35:49 +02:00 |