.. |
color
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Adjust lcd-grid-v2 GBC and GBA gamma as per Pokefan recommendation (#536)
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2024-01-26 11:47:25 -06:00 |
gameboy
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Losslessly compress LUTs
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2022-04-16 18:56:18 +10:00 |
gb-palette
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Losslessly compress LUTs
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2022-04-16 18:56:18 +10:00 |
lcd-cgwg
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add tiny texcoord offset to avoid rounding issues
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2021-10-28 19:27:23 -05:00 |
lcd-shader
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Losslessly compress LUTs
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2022-04-16 18:56:18 +10:00 |
mgba
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Make indentation consistent on mGBA LCD shaders
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2018-03-24 16:17:10 -05:00 |
simpletex_lcd
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Add BACKGROUND_INTENSITY to other simpletex shaders
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2023-09-22 10:49:22 -04:00 |
bevel.slang
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rename 'retro' to 'interpolation' and move bevel and retro to handheld
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2019-07-31 16:21:41 -05:00 |
dot.slang
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Rearrange handheld folder to match common-shaders layout
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2016-08-13 11:02:02 -05:00 |
ds-hybrid-view.slang
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Replace "Original" texture with stock reference pass (#343)
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2022-12-23 23:31:11 -06:00 |
gbc_pokemon_modernizer.slang
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fixes for various compiler nits
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2019-01-29 16:32:54 -06:00 |
lcd1x_nds.slang
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Update GBA/GBC/NDS colour correction parameters
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2020-08-12 13:04:33 +01:00 |
lcd1x_psp.slang
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Add lcd1x shaders
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2020-06-29 12:11:21 +01:00 |
lcd1x.slang
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Add lcd1x shaders
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2020-06-29 12:11:21 +01:00 |
lcd3x.slang
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add lcd3x and tweak ds-hybrid-view
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2016-10-19 15:16:58 -05:00 |
retro-tiles.slang
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Update retro-tiles.slang
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2022-09-18 13:21:40 -03:00 |
retro-v2.slang
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Add Retro-V3 shaders
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2022-08-15 18:50:07 -03:00 |
retro-v3.slang
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Add Retro-V3 shaders
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2022-08-15 18:50:07 -03:00 |
sameboy-lcd.slang
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sameboy-lcd: Add parameters
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2018-03-24 16:08:00 -05:00 |
zfast_lcd.slang
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add zfast_lcd shader by popular demand
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2021-12-25 17:31:10 -06:00 |