blendoverlay
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Losslessly compress LUTs
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2022-04-16 18:56:18 +10:00 |
magicbloom
|
Fixed Magic Bloom wrapping issue
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2022-07-04 23:05:29 -04:00 |
NormalsDisplacement
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Losslessly compress LUTs
|
2022-04-16 18:56:18 +10:00 |
bloom-pass-sh1nra358.slang
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add LUT tonemapping shader
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2017-05-29 22:04:55 -05:00 |
blur-haze-sh1nra358.slang
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add LUT tonemapping shader
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2017-05-29 22:04:55 -05:00 |
FilmGrain.slang
|
add FilmGrain ported from reshade
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2020-08-05 13:30:56 -05:00 |
scanlines.slang
|
add LUT tonemapping shader
|
2017-05-29 22:04:55 -05:00 |
vibrance-pass-sh1nra358.slang
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add LUT tonemapping shader
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2017-05-29 22:04:55 -05:00 |