slang-shaders/presets
hizzlekizzle d26ad30362
Merge pull request #155 from hunterk/master
move/add stereoscopic-3D shaders to match glsl repo
2020-12-16 12:54:59 -06:00
..
tvout missed some paths 2019-05-22 14:28:23 -05:00
tvout+interlacing missed some paths 2019-05-22 14:28:23 -05:00
c64-monitor.slangp tweak some presets 2017-06-01 16:30:29 -05:00
crt-guest-dr-venom-kurozumi.slangp update crt-guest-dr-venom shaders and presets 2019-12-18 16:00:23 -06:00
crt-guest-dr-venom-maxDR.slangp update to guest-dr-venom-maxDR (#154) 2020-12-16 12:54:28 -06:00
crt-guest-dr-venom-ntsc-composite-stock.slangp add ntsc-adaptive, move some presets to it and remove redundant presets 2020-02-16 23:11:31 -06:00
crt-guest-dr-venom-ntsc-composite.slangp add ntsc-adaptive, move some presets to it and remove redundant presets 2020-02-16 23:11:31 -06:00
crt-guest-dr-venom-stock.slangp Update crt-guest-dr-venom-stock.slangp 2020-02-14 00:32:42 -03:00
crt-royale-kurozumi.slangp update royale-kurozumi to latest 2020-11-02 10:08:10 -06:00
crt-royale-xm29plus.slangp fix xm29plus preset, delete bmv preset 2019-10-21 16:16:29 -05:00
crtsim-grungy.slangp some crtsim tweaks and new preset 2017-04-28 16:08:52 -05:00
imgborder-royale-kurozumi.slangp add some imgborder presets and pvm border 2016-10-21 15:47:47 -05:00
mdapt+fast-bilateral+super-4xbr+scanlines.slangp Add mdapt+fast-bilateral+super4xbr+scanlines preset. It's working, I tested it. 2020-07-10 11:46:27 +03:00
nedi-powervr-sharpen.slangp Add files via upload 2020-06-07 01:35:48 +02:00
nes-color-decoder+colorimetry+pixellate.slangp rename 'retro' to 'interpolation' and move bevel and retro to handheld 2019-07-31 16:21:41 -05:00
nes-color-decoder+pixellate.slangp rename 'retro' to 'interpolation' and move bevel and retro to handheld 2019-07-31 16:21:41 -05:00
ntsc-phosphorlut.slangp add mame-ntsc-singlepass and artifact-colors shaders and presets 2017-05-24 16:11:48 -05:00
ntsclut-phosphorlut.slangp add ntsclut-phosphorlut preset and tweak crtsim ntsc setting 2017-05-04 21:36:39 -05:00
retro-v2+gba-color.slangp Update GBA/GBC/NDS colour correction parameters 2020-08-12 13:04:33 +01:00
retro-v2+gbc-color.slangp Update GBA/GBC/NDS colour correction parameters 2020-08-12 13:04:33 +01:00
retro-v2+image-adjustment.slangp rename 'retro' to 'interpolation' and move bevel and retro to handheld 2019-07-31 16:21:41 -05:00
retro-v2+nds-color.slangp rename 'retro' to 'interpolation' and move bevel and retro to handheld 2019-07-31 16:21:41 -05:00
retro-v2+psp-color.slangp rename 'retro' to 'interpolation' and move bevel and retro to handheld 2019-07-31 16:21:41 -05:00
retro-v2+vba-color.slangp rename 'retro' to 'interpolation' and move bevel and retro to handheld 2019-07-31 16:21:41 -05:00
scalefx9-aa-blur-hazy-ntsc-sh1nra358.slangp update presets to still use old scalefx for now 2017-03-02 13:38:57 -06:00
scalefx9-aa-blur-hazy-vibrance-sh1nra358.slangp update presets to still use old scalefx for now 2017-03-02 13:38:57 -06:00
scalefx-aa-fast.slangp add guest's scalefx-aa presets and supporting shaders 2019-08-10 22:19:36 -05:00
scalefx-aa.slangp add guest's scalefx-aa presets and supporting shaders 2019-08-10 22:19:36 -05:00
scalefx+rAA+aa-fast.slangp add guest's scalefx-aa presets and supporting shaders 2019-08-10 22:19:36 -05:00
scalefx+rAA+aa.slangp add guest's scalefx-aa presets and supporting shaders 2019-08-10 22:19:36 -05:00
xsoft+scalefx-level2aa.slangp update scalefx and presets to allow shaders in front; closes #80 2018-12-16 12:16:30 -06:00
xsoft+scalefx-level2aa+sharpsmoother.slangp update scalefx and presets to allow shaders in front; closes #80 2018-12-16 12:16:30 -06:00