mirror of
https://github.com/libretro/slang-shaders.git
synced 2024-12-04 07:11:03 +00:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/ |
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tvout-jinc-sharpen.slangp | ||
tvout-pixelsharp.slangp | ||
tvout.slangp | ||
tvout+nes-color-decoder.slangp | ||
tvout+ntsc-2phase-composite.slangp | ||
tvout+ntsc-2phase-svideo.slangp | ||
tvout+ntsc-3phase-composite.slangp | ||
tvout+ntsc-3phase-svideo.slangp | ||
tvout+ntsc-256px-composite.slangp | ||
tvout+ntsc-256px-svideo.slangp | ||
tvout+ntsc-320px-composite.slangp | ||
tvout+ntsc-320px-svideo.slangp | ||
tvout+ntsc-nes.slangp | ||
tvout+snes-hires-blend.slangp |