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2016-11-11 10:15:39 -06:00
3dfx add old 3dfx shader 2016-09-27 10:05:27 -05:00
anti-aliasing use mudlord's LUTs 2016-11-01 16:25:58 -05:00
blurs add a bunch of trogglemonkey blurs 2016-10-07 10:56:36 -05:00
border add pvm border to trinitron preset 2016-10-23 20:23:06 -05:00
crt add NTSC-colors option to lottes-glow 2016-10-31 22:48:15 -05:00
cubic Add basic gamma corrected linear and cubic filters. 2016-02-23 22:03:33 +01:00
ddt Merge branch 'master' of https://github.com/libretro/slang-shaders 2016-10-06 09:14:57 -05:00
denoisers add a bunch of hyllian shaders 2016-09-29 14:53:20 -05:00
eagle add scalehq and supereagle 2016-07-21 08:37:37 -05:00
handheld add ascii art shader and fix ds-hybrid 2016-10-19 22:30:27 -05:00
hqx fix hqx shaders 2016-08-09 09:14:03 -05:00
include add a bunch of trogglemonkey blurs 2016-10-07 10:56:36 -05:00
linear Add basic gamma corrected linear and cubic filters. 2016-02-23 22:03:33 +01:00
misc change HSV/RGB conversion to fast, branchless version 2016-11-11 10:15:39 -06:00
motionblur (motionblur) Everything ported to slang. 2016-08-03 20:04:57 +01:00
nedi add a bunch of hyllian shaders 2016-09-29 14:53:20 -05:00
ntsc add parameters and push constants to ntsc-gauss-pass 2016-08-02 11:30:14 -05:00
pal Added parameters to all modified files. 2016-08-03 06:24:41 +01:00
presets tweak trinitron settings to work better with border 2016-10-23 23:06:16 -05:00
procedural Update mudlord-emeraldenvy4.slang 2016-09-28 22:29:47 +01:00
quad/shaders add a bunch of hyllian shaders 2016-09-29 14:53:20 -05:00
retro add ascii art shader and fix ds-hybrid 2016-10-19 22:30:27 -05:00
sabr add sabr-hybrid-deposterize 2016-11-03 15:16:39 -05:00
scalehq add scalehq and supereagle 2016-07-21 08:37:37 -05:00
sharpen add adaptive-sharpen 2016-08-12 10:53:17 -05:00
spec Fix wrong comparison in spec. 2016-08-02 16:05:07 +02:00
test some cleanups, still not working 2016-09-16 15:04:16 -05:00
windowed add lanczos16 shader and preset 2016-10-20 11:55:05 -05:00
xbr add nonfunctional dir, add gtu-famicom and super-xbr to it 2016-08-10 16:04:38 -05:00
xsoft add xsoft shaders 2016-10-19 15:36:11 -05:00
stock.slang update stock with push constants; makes it easier to work from 2016-08-19 15:28:03 -05:00