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GBA Serialize: Add default statement just to be safe
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@@ -121,6 +121,7 @@ bool GBADeserialize(struct GBA* gba, const struct GBASerializedState* state) {
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switch (gba->memory.unl.type) {
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case GBA_UNL_CART_NONE:
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case GBA_UNL_CART_VFAME:
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default:
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cart = (struct GBACartridge*) gba->memory.rom;
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break;
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case GBA_UNL_CART_MULTICART:
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