add syscap for EGL and GLES3

Signed-off-by: yexiandong <yexiandong@huawei.com>
This commit is contained in:
yexiandong
2022-05-09 15:34:33 +08:00
parent 53bfb8ca25
commit 4bbb9ee695
+4
View File
@@ -63,6 +63,8 @@ typedef enum SystemCapabilityNum {
FILEMANAGEMENT_FILEMANAGERSERVICE,
FILEMANAGEMENT_REMOTEFILESHARE,
GLOBAL_RESOURCEMANAGER,
GRAPHIC_GRAPHIC2D_EGL,
GRAPHIC_GRAPHIC2D_GLES3,
GRAPHIC_GRAPHIC2D_NATIVEDRAWING,
GRAPHIC_GRAPHIC2D_NATIVEWINDOW,
GRAPHIC_GRAPHIC2D_WEBGL,
@@ -202,6 +204,8 @@ static SyscapWithNum arraySyscap[] = {
{"SystemCapability.FileManagement.FileManagerService", FILEMANAGEMENT_FILEMANAGERSERVICE},
{"SystemCapability.FileManagement.RemoteFileShare", FILEMANAGEMENT_REMOTEFILESHARE},
{"SystemCapability.Global.ResourceManager", GLOBAL_RESOURCEMANAGER},
{"SystemCapability.Graphic.Graphic2D.EGL", GRAPHIC_GRAPHIC2D_EGL},
{"SystemCapability.Graphic.Graphic2D.GLES3", GRAPHIC_GRAPHIC2D_GLES3},
{"SystemCapability.Graphic.Graphic2D.NativeDrawing", GRAPHIC_GRAPHIC2D_NATIVEDRAWING},
{"SystemCapability.Graphic.Graphic2D.NativeWindow", GRAPHIC_GRAPHIC2D_NATIVEDRAWING},
{"SystemCapability.Graphic.Graphic2D.WebGL", GRAPHIC_GRAPHIC2D_WEBGL},