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libdw: Make sure id_path can contain max number of build id bytes.
The MAX_BUILD_ID_BYTES is fairly large (64), while normally build-ids are only 20 bytes long. But if we would encounter a jumbo build-id we should have enough room to construct the full build-id path. We used to substract 2 bytes from the max, because 2 chars are used as subdir. But that should be 1 (2 hex chars is just one 8 bit byte). Signed-off-by: Mark Wielaard <mark@klomp.org>
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@@ -1,3 +1,8 @@
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2018-06-05 Mark Wielaard <mark@klomp.org>
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* dwarf_getalt.c (find_debug_altlink): id_path array should be 2
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larger to contain MAX_BUILD_ID_BYTES.
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2018-05-31 Mark Wielaard <mark@klomp.org>
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* libdw_find_split_unit.c (try_split_file): New function extracted
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@@ -123,7 +123,7 @@ find_debug_altlink (Dwarf *dbg)
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{
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/* Note sizeof a string literal includes the trailing zero. */
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char id_path[sizeof DEBUGINFO_PATH - 1 + sizeof "/.build-id/" - 1
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+ 2 + 1 + (MAX_BUILD_ID_BYTES - 2) * 2 + sizeof ".debug"];
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+ 2 + 1 + (MAX_BUILD_ID_BYTES - 1) * 2 + sizeof ".debug"];
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sprintf (&id_path[0], "%s%s", DEBUGINFO_PATH, "/.build-id/");
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sprintf (&id_path[sizeof DEBUGINFO_PATH - 1 + sizeof "/.build-id/" - 1],
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"%02" PRIx8 "/", (uint8_t) id[0]);
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