适配11.0.0版本

Signed-off-by: wangshi <wangshi@kaihong.com>
This commit is contained in:
wangshi
2023-01-13 15:17:16 +08:00
parent 292c5fcf4e
commit fe57043e75
2658 changed files with 49000 additions and 95981 deletions
-108
View File
@@ -1,108 +0,0 @@
# Windows Build Configuration for AppVeyor
# http://www.appveyor.com/docs/appveyor-yml
# build version format
version: "{build}"
os: Visual Studio 2015
platform:
- x64
configuration:
- Debug
- Release
branches:
only:
- master
# changes to these files don't need to trigger testing
skip_commits:
files:
- README.md
- README-spirv-remap.txt
- LICENSE.txt
- CODE_OF_CONDUCT.md
- BUILD.*
- WORKSPACE
- kokoro/*
- make-revision
- Android.mk
- _config.yml
# Travis advances the master-tot tag to current top of the tree after
# each push into the master branch, because it relies on that tag to
# upload build artifacts to the master-tot release. This will cause
# double testing for each push on Appveyor: one for the push, one for
# the tag advance. Disable testing tags.
skip_tags: true
clone_depth: 5
matrix:
fast_finish: true # Show final status immediately if a test fails.
# scripts that run after cloning repository
install:
- C:/Python27/python.exe update_glslang_sources.py
- set PATH=C:\ninja;C:\Python36;%PATH%
- git clone https://github.com/google/googletest.git External/googletest
build:
parallel: true # enable MSBuild parallel builds
verbosity: minimal
build_script:
- mkdir build && cd build
- cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_INSTALL_PREFIX=install ..
- cmake --build . --config %CONFIGURATION% --target install
test_script:
- ctest -C %CONFIGURATION% --output-on-failure
- cd ../Test && bash runtests
- cd ../build
after_test:
# For debug build, the generated dll has a postfix "d" in its name.
- ps: >-
If ($env:configuration -Match "Debug") {
$env:SUFFIX="d"
} Else {
$env:SUFFIX=""
}
- cd install
# Zip all glslang artifacts for uploading and deploying
- 7z a glslang-master-windows-"%PLATFORM%"-"%CONFIGURATION%".zip
bin\glslangValidator.exe
bin\spirv-remap.exe
include\glslang\*
lib\GenericCodeGen%SUFFIX%.lib
lib\glslang%SUFFIX%.lib
lib\glslang-default-resource-limits%SUFFIX%.lib
lib\HLSL%SUFFIX%.lib
lib\MachineIndependent%SUFFIX%.lib
lib\OGLCompiler%SUFFIX%.lib
lib\OSDependent%SUFFIX%.lib
lib\SPIRV%SUFFIX%.lib
lib\SPVRemapper%SUFFIX%.lib
lib\SPIRV-Tools%SUFFIX%.lib
lib\SPIRV-Tools-opt%SUFFIX%.lib
artifacts:
- path: build\install\*.zip
name: artifacts-zip
deploy:
- provider: GitHub
auth_token:
secure: YglcSYdl0TylEa59H4K6lylBEDr586NAt2EMgZquSo+iuPrwgZQuJLPCoihSm9y6
release: master-tot
description: "Continuous build of the latest master branch by Appveyor and Travis CI"
artifact: artifacts-zip
draft: false
prerelease: false
force_update: true
on:
branch: master
APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
-13
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@@ -1,13 +0,0 @@
Language: Cpp
IndentWidth: 4
PointerAlignment: Left
BreakBeforeBraces: Custom
BraceWrapping: { AfterFunction: true, AfterControlStatement: false }
IndentCaseLabels: false
ReflowComments: false
ColumnLimit: 120
AccessModifierOffset: -4
AlignTrailingComments: true
AllowShortBlocksOnASingleLine: false
AllowShortIfStatementsOnASingleLine: false
AllowShortLoopsOnASingleLine: false
-39
View File
@@ -1,39 +0,0 @@
# Copyright (C) 2020 The Khronos Group Inc.
#
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following
# disclaimer in the documentation and/or other materials provided
# with the distribution.
#
# Neither the name of The Khronos Group Inc. nor the names of its
# contributors may be used to endorse or promote products derived
# from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
buildconfig = "//build/config/BUILDCONFIG.gn"
default_args = {
clang_use_chrome_plugins = false
use_custom_libcxx = false
}
Regular → Executable
-3
View File
@@ -96,7 +96,6 @@ LOCAL_MODULE:=glslang
LOCAL_CXXFLAGS:=-std=c++11 -fno-exceptions -fno-rtti $(GLSLANG_DEFINES)
LOCAL_EXPORT_C_INCLUDES:=$(LOCAL_PATH)
LOCAL_SRC_FILES:= \
glslang/CInterface/glslang_c_interface.cpp \
glslang/GenericCodeGen/CodeGen.cpp \
glslang/GenericCodeGen/Link.cpp \
glslang/HLSL/hlslAttributes.cpp \
@@ -126,7 +125,6 @@ LOCAL_SRC_FILES:= \
glslang/MachineIndependent/RemoveTree.cpp \
glslang/MachineIndependent/Scan.cpp \
glslang/MachineIndependent/ShaderLang.cpp \
glslang/MachineIndependent/SpirvIntrinsics.cpp \
glslang/MachineIndependent/SymbolTable.cpp \
glslang/MachineIndependent/Versions.cpp \
glslang/MachineIndependent/preprocessor/PpAtom.cpp \
@@ -150,7 +148,6 @@ $(LOCAL_PATH)/SPIRV/GlslangToSpv.cpp: \
LOCAL_MODULE:=SPIRV
LOCAL_CXXFLAGS:=-std=c++11 -fno-exceptions -fno-rtti -Werror $(GLSLANG_DEFINES)
LOCAL_SRC_FILES:= \
SPIRV/CInterface/spirv_c_interface.cpp \
SPIRV/GlslangToSpv.cpp \
SPIRV/InReadableOrder.cpp \
SPIRV/Logger.cpp \
Regular → Executable
+2 -18
View File
@@ -49,28 +49,14 @@ py_binary(
srcs = ["build_info.py"],
)
py_binary(
name = "gen_extension_headers",
srcs = ["gen_extension_headers.py"],
)
genrule(
name = "gen_build_info_h",
srcs = ["CHANGES.md", "build_info.h.tmpl"],
outs = ["glslang/build_info.h"],
cmd_bash = "$(location build_info) $$(dirname $(location CHANGES.md)) -i $(location build_info.h.tmpl) -o $(location glslang/build_info.h)",
cmd_bat = "for %F in ($(location CHANGES.md)) do $(location build_info) %~dpF -i $(location build_info.h.tmpl) -o $(location glslang/build_info.h)",
cmd = "$(location build_info) $$(dirname $(location CHANGES.md)) -i $(location build_info.h.tmpl) -o $(location glslang/build_info.h)",
tools = [":build_info"],
)
genrule(
name = "gen_extension_headers_h",
srcs = ["glslang/ExtensionHeaders", "gen_extension_headers.py"],
outs = ["glslang/glsl_intrinsic_header.h"],
cmd_bash = "$(location gen_extension_headers) -i $(location glslang/ExtensionHeaders) -o $(location glslang/glsl_intrinsic_header.h)",
tools = [":gen_extension_headers"],
)
COMMON_COPTS = select({
"@bazel_tools//src/conditions:windows": [""],
"//conditions:default": [
@@ -157,8 +143,7 @@ genrule(
"include/SPIRV/NonSemanticDebugPrintf.h",
"include/SPIRV/spirv.hpp",
],
cmd_bash = "mkdir -p $(@D)/include/SPIRV && cp $(SRCS) $(@D)/include/SPIRV/",
cmd_bat = "(if not exist $(@D)\\include\\SPIRV mkdir $(@D)\\include\\SPIRV) && (for %S in ($(SRCS)) do @xcopy /q %S $(@D)\\include\\SPIRV\\ >NUL)",
cmd = "mkdir -p $(@D)/include/SPIRV && cp $(SRCS) $(@D)/include/SPIRV/",
)
cc_library(
@@ -219,7 +204,6 @@ cc_binary(
srcs = [
"StandAlone/StandAlone.cpp",
"StandAlone/Worklist.h",
":glslang/glsl_intrinsic_header.h"
],
copts = COMMON_COPTS,
deps = [
Regular → Executable
+3 -11
View File
@@ -131,7 +131,6 @@ template("glslang_sources_common") {
"glslang/Include/PoolAlloc.h",
"glslang/Include/ResourceLimits.h",
"glslang/Include/ShHandle.h",
"glslang/Include/SpirvIntrinsics.h",
"glslang/Include/Types.h",
"glslang/Include/arrays.h",
"glslang/Include/intermediate.h",
@@ -152,7 +151,6 @@ template("glslang_sources_common") {
"glslang/MachineIndependent/Scan.h",
"glslang/MachineIndependent/ScanContext.h",
"glslang/MachineIndependent/ShaderLang.cpp",
"glslang/MachineIndependent/SpirvIntrinsics.cpp",
"glslang/MachineIndependent/SymbolTable.cpp",
"glslang/MachineIndependent/SymbolTable.h",
"glslang/MachineIndependent/Versions.cpp",
@@ -248,8 +246,6 @@ template("glslang_sources_common") {
]
}
include_dirs = [ "${target_gen_dir}/include" ]
deps = [ ":glslang_build_info" ]
if (invoker.enable_opt) {
@@ -257,9 +253,10 @@ template("glslang_sources_common") {
"${spirv_tools_dir}:spvtools_opt",
"${spirv_tools_dir}:spvtools_val",
]
include_dirs += [ "${spirv_tools_dir}/include" ]
}
include_dirs = [ "${target_gen_dir}/include" ]
configs -= _configs_to_remove
configs += _configs_to_add
}
@@ -305,10 +302,7 @@ executable("glslang_validator") {
]
public_configs = [ ":glslang_hlsl" ]
include_dirs = [
"${target_gen_dir}/include",
"${spirv_tools_dir}/include",
]
include_dirs = [ "${target_gen_dir}/include" ]
configs -= _configs_to_remove
configs += _configs_to_add
@@ -319,8 +313,6 @@ executable("spirv-remap") {
defines = [ "ENABLE_OPT=1" ]
deps = [ ":glslang_sources" ]
include_dirs = [ "${spirv_tools_dir}/include" ]
configs -= _configs_to_remove
configs += _configs_to_add
}
Regular → Executable
-78
View File
@@ -3,84 +3,6 @@
All notable changes to this project will be documented in this file.
This project adheres to [Semantic Versioning](https://semver.org/).
## 11.10.0 2022-06-02
### Other changes
* Generate OpLine before OpFunction
* Add support for VK_EXT_fragment_shader_barycentric
* Add whitelist filtering for debug comments in SPIRV-Remap
* Add support for GL_EXT_ray_cull_mask
## 11.9.0 2022-04-06
### Other changes
* Add GLSL version override functionality
* Add eliminate-dead-input-components to -Os
* Add enhanced-msgs option
* Explicitly use Python 3 for builds
## 11.8.0 2022-01-27
### Other changes
* Add support for SPIR-V 1.6
* Add support for Vulkan 1.3
* Add --hlsl-dx-position-w option
## 11.7.0 2021-11-11
### Other changes
* Add support for targeting Vulkan 1.2 in the C API
## 11.6.0 2021-08-25
### Other changes
* Atomic memory function only for shader storage block member or shared variable
* Add support for gl_MaxVaryingVectors for ogl
* Fix loading bool arrays from interface blocks
* Generate separate stores for partially swizzled memory stores
* Allow layout(std430) uniform with GL_EXT_scalar_block_layout
* Support for pragma STDGL invariant(all)
* Support for GL_NV_ray_tracing_motion_blur
## 11.5.0 2021-06-23
### Other changes
* Implement GLSL_EXT_shader_atomic_float2
* Implement GL_EXT_spirv_intrinsics
* Fixed SPIR-V remapper not remapping OpExtInst instruction set IDs
* only declare compatibility gl_ variables in compatibility mode
* Add support for float spec const vector initialization
* Implement GL_EXT_subgroup_uniform_control_flow.
* Fix arrays dimensioned with spec constant sized gl_WorkGroupSize
* Add support for 64bit integer scalar and vector types to bitCount() builtin
## 11.4.0 2021-04-22
### Other changes
* Fix to keep source compatible with CMake 3.10.2
## 11.3.0 2021-04-21
### Other changes
* Added --depfile
* Added --auto-sampled-textures
* Now supports InterpolateAt-based functions
* Supports cross-stage automatic IO mapping
* Supports GL_EXT_vulkan_glsl_relaxed (-R option)
## 11.2.0 2021-02-18
### Other changes
* Removed Python requirement when not building with spirv-tools
* Add support for GL_EXT_shared_memory_block
* Implement GL_EXT_null_initializer
* Add CMake support for Fuschia
## 11.1.0 2020-12-07
### Other changes
* Added ray-tracing extension support
## 11.0.0 2020-07-20
### Breaking changes
Regular → Executable
+52 -50
View File
@@ -31,18 +31,15 @@
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
project(glslang
LANGUAGES CXX)
# increase to 3.1 once all major distributions
# include a version of CMake >= 3.1
cmake_minimum_required(VERSION 2.8.12)
if (POLICY CMP0048)
cmake_policy(SET CMP0048 NEW)
endif()
if(POLICY CMP0054)
cmake_policy(SET CMP0054 NEW)
endif()
project(glslang LANGUAGES CXX)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
# Enable compile commands database
@@ -106,17 +103,10 @@ CMAKE_DEPENDENT_OPTION(ENABLE_HLSL
option(ENABLE_RTTI "Enables RTTI" OFF)
option(ENABLE_EXCEPTIONS "Enables Exceptions" OFF)
option(ENABLE_OPT "Enables spirv-opt capability if present" ON)
if(MINGW OR (CMAKE_SYSTEM_NAME STREQUAL "Darwin" AND ${CMAKE_CXX_COMPILER_ID} MATCHES "GNU"))
# Workaround for CMake behavior on Mac OS with gcc, cmake generates -Xarch_* arguments
# which gcc rejects
option(ENABLE_PCH "Enables Precompiled header" OFF)
else()
option(ENABLE_PCH "Enables Precompiled header" ON)
endif()
option(ENABLE_PCH "Enables Precompiled header" ON)
option(ENABLE_CTEST "Enables testing" ON)
if(ENABLE_GLSLANG_INSTALL AND CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT AND WIN32)
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT AND WIN32)
set(CMAKE_INSTALL_PREFIX "install" CACHE STRING "..." FORCE)
endif()
@@ -125,7 +115,7 @@ if(USE_CCACHE)
find_program(CCACHE_FOUND ccache)
if(CCACHE_FOUND)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
endif()
endif(CCACHE_FOUND)
endif()
if(ENABLE_CTEST)
@@ -134,27 +124,26 @@ endif()
if(ENABLE_HLSL)
add_definitions(-DENABLE_HLSL)
endif()
endif(ENABLE_HLSL)
if(ENABLE_GLSLANG_WEBMIN)
add_definitions(-DGLSLANG_WEB)
if(ENABLE_GLSLANG_WEBMIN_DEVEL)
add_definitions(-DGLSLANG_WEB_DEVEL)
endif()
endif()
endif(ENABLE_GLSLANG_WEBMIN_DEVEL)
endif(ENABLE_GLSLANG_WEBMIN)
if(WIN32)
set(CMAKE_DEBUG_POSTFIX "d")
option(OVERRIDE_MSVCCRT "Overrides runtime of MSVC " ON)
if(MSVC AND OVERRIDE_MSVCCRT)
if(MSVC)
include(ChooseMSVCCRT.cmake)
endif()
endif(MSVC)
add_definitions(-DGLSLANG_OSINCLUDE_WIN32)
elseif(UNIX)
add_definitions(-DGLSLANG_OSINCLUDE_UNIX)
else()
else(WIN32)
message("unknown platform")
endif()
endif(WIN32)
if(${CMAKE_CXX_COMPILER_ID} MATCHES "GNU")
add_compile_options(-Wall -Wmaybe-uninitialized -Wuninitialized -Wunused -Wunused-local-typedefs
@@ -170,7 +159,7 @@ if(${CMAKE_CXX_COMPILER_ID} MATCHES "GNU")
add_compile_options(-Werror=deprecated-copy)
endif()
if(NOT CMAKE_VERSION VERSION_LESS "3.13" AND NOT CMAKE_SYSTEM_NAME STREQUAL "Darwin")
if(NOT CMAKE_VERSION VERSION_LESS "3.13")
# Error if there's symbols that are not found at link time.
# add_link_options() was added in CMake 3.13 - if using an earlier
# version don't set this - it should be caught by presubmits anyway.
@@ -191,26 +180,19 @@ elseif(${CMAKE_CXX_COMPILER_ID} MATCHES "Clang" AND NOT MSVC)
# Error if there's symbols that are not found at link time.
# add_link_options() was added in CMake 3.13 - if using an earlier
# version don't set this - it should be caught by presubmits anyway.
if (WIN32)
add_link_options("-Wl,--no-undefined")
else()
add_link_options("-Wl,-undefined,error")
endif()
add_link_options("-Wl,-undefined,error")
endif()
elseif(MSVC)
if(NOT ENABLE_RTTI)
string(FIND "${CMAKE_CXX_FLAGS}" "/GR" MSVC_HAS_GR)
if(MSVC_HAS_GR)
string(REGEX REPLACE "/GR" "/GR-" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REGEX REPLACE /GR /GR- CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
else()
add_compile_options(/GR-) # Disable RTTI
endif()
endif()
if(ENABLE_EXCEPTIONS)
add_compile_options(/EHsc) # Enable Exceptions
else()
string(REGEX REPLACE "/EHsc" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}") # Try to remove default /EHsc cxx_flag
add_compile_options(/D_HAS_EXCEPTIONS=0)
endif()
endif()
@@ -224,7 +206,7 @@ if(ENABLE_GLSLANG_JS)
add_compile_options(-Wno-unused-variable -Wno-unused-const-variable)
endif()
endif()
endif()
endif(ENABLE_GLSLANG_JS)
# Request C++11
if(${CMAKE_VERSION} VERSION_LESS 3.1)
@@ -252,33 +234,55 @@ if(NOT COMMAND find_host_package)
endmacro()
endif()
# CMake needs to find the right version of python, right from the beginning,
# otherwise, it will find the wrong version and fail later
find_host_package(PythonInterp 3 REQUIRED)
# Root directory for build-time generated include files
set(GLSLANG_GENERATED_INCLUDEDIR "${CMAKE_BINARY_DIR}/include")
################################################################################
# Build version information generation
################################################################################
include(parse_version.cmake)
set(GLSLANG_CHANGES_FILE "${CMAKE_CURRENT_SOURCE_DIR}/CHANGES.md")
set(GLSLANG_BUILD_INFO_PY "${CMAKE_CURRENT_SOURCE_DIR}/build_info.py")
set(GLSLANG_BUILD_INFO_H_TMPL "${CMAKE_CURRENT_SOURCE_DIR}/build_info.h.tmpl")
set(GLSLANG_BUILD_INFO_H "${GLSLANG_GENERATED_INCLUDEDIR}/glslang/build_info.h")
parse_version(${GLSLANG_CHANGES_FILE} GLSLANG)
# Command to build the build_info.h file
add_custom_command(
OUTPUT ${GLSLANG_BUILD_INFO_H}
COMMAND ${PYTHON_EXECUTABLE} "${GLSLANG_BUILD_INFO_PY}"
${CMAKE_CURRENT_SOURCE_DIR}
"-i" ${GLSLANG_BUILD_INFO_H_TMPL}
"-o" ${GLSLANG_BUILD_INFO_H}
DEPENDS ${GLSLANG_BUILD_INFO_PY}
${GLSLANG_CHANGES_FILE}
${GLSLANG_BUILD_INFO_H_TMPL}
COMMENT "Generating ${GLSLANG_BUILD_INFO_H}")
function(configurate_version)
set(major ${GLSLANG_VERSION_MAJOR})
set(minor ${GLSLANG_VERSION_MINOR})
set(patch ${GLSLANG_VERSION_PATCH})
set(flavor ${GLSLANG_VERSION_FLAVOR})
configure_file(${GLSLANG_BUILD_INFO_H_TMPL} ${GLSLANG_BUILD_INFO_H} @ONLY)
endfunction()
# Target to build the build_info.h file
add_custom_target(glslang-build-info DEPENDS ${GLSLANG_BUILD_INFO_H})
configurate_version()
# Populate the CMake GLSLANG_VERSION* variables with the build version
# information.
execute_process(
COMMAND ${PYTHON_EXECUTABLE} "${GLSLANG_BUILD_INFO_PY}"
${CMAKE_CURRENT_SOURCE_DIR} "<major>.<minor>.<patch><-flavor>;<major>;<minor>;<patch>;<flavor>"
OUTPUT_VARIABLE "GLSLANG_VERSIONS"
OUTPUT_STRIP_TRAILING_WHITESPACE)
list(GET "GLSLANG_VERSIONS" 0 "GLSLANG_VERSION")
list(GET "GLSLANG_VERSIONS" 1 "GLSLANG_VERSION_MAJOR")
list(GET "GLSLANG_VERSIONS" 2 "GLSLANG_VERSION_MINOR")
list(GET "GLSLANG_VERSIONS" 3 "GLSLANG_VERSION_PATCH")
list(GET "GLSLANG_VERSIONS" 4 "GLSLANG_VERSION_FLAVOR")
configure_file(${GLSLANG_CHANGES_FILE} "${CMAKE_CURRENT_BINARY_DIR}/CHANGES.md") # Required to re-run cmake on version change
# glslang_add_build_info_dependency() adds the glslang-build-info dependency and
# generated include directories to target.
function(glslang_add_build_info_dependency target)
target_include_directories(${target} PUBLIC $<BUILD_INTERFACE:${GLSLANG_GENERATED_INCLUDEDIR}>)
add_dependencies(${target} glslang-build-info)
endfunction()
# glslang_only_export_explicit_symbols() makes the symbol visibility hidden by
@@ -312,8 +316,6 @@ else()
endif()
if(BUILD_EXTERNAL AND IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/External)
find_host_package(PythonInterp 3 REQUIRED)
# We depend on these for later projects, so they should come first.
add_subdirectory(External)
endif()
@@ -340,7 +342,7 @@ endif()
add_subdirectory(SPIRV)
if(ENABLE_HLSL)
add_subdirectory(hlsl)
endif()
endif(ENABLE_HLSL)
if(ENABLE_CTEST)
add_subdirectory(gtests)
endif()
@@ -357,11 +359,11 @@ if(ENABLE_CTEST AND BUILD_TESTING)
set(RESULTS_PATH ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIGURATION>/localResults)
set(VALIDATOR_PATH ${CMAKE_CURRENT_BINARY_DIR}/StandAlone/$<CONFIGURATION>/glslangValidator)
set(REMAP_PATH ${CMAKE_CURRENT_BINARY_DIR}/StandAlone/$<CONFIGURATION>/spirv-remap)
else()
else(CMAKE_CONFIGURATION_TYPES)
set(RESULTS_PATH ${CMAKE_CURRENT_BINARY_DIR}/localResults)
set(VALIDATOR_PATH ${CMAKE_CURRENT_BINARY_DIR}/StandAlone/glslangValidator)
set(REMAP_PATH ${CMAKE_CURRENT_BINARY_DIR}/StandAlone/spirv-remap)
endif()
endif(CMAKE_CONFIGURATION_TYPES)
add_test(NAME glslang-testsuite
COMMAND bash ${IGNORE_CR_FLAG} runtests ${RESULTS_PATH} ${VALIDATOR_PATH} ${REMAP_PATH}
Regular → Executable
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+30 -662
View File
@@ -303,647 +303,41 @@ APACHE LICENSE, VERSION 2.0
GPL 3 with special bison exception
--------------------------------------------------------------------------------
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
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TERMS AND CONDITIONS
0. Definitions.
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The Corresponding Source for a work in source code form is that
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9. Acceptance Not Required for Having Copies.
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You may not impose any further restrictions on the exercise of the
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Each contributor grants you a non-exclusive, worldwide, royalty-free
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In the following three paragraphs, a "patent license" is any express
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If you convey a covered work, knowingly relying on a patent license,
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Nothing in this License shall be construed as excluding or limiting
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12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
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Notwithstanding any other provision of this License, you have
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14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
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If the Program specifies that a proxy can decide which future
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Later license versions may give you additional or different
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15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
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IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
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IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
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17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
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Bison Exception
As a special exception, you may create a larger work that contains part or all
of the Bison parser skeleton and distribute that work under terms of your
choice, so long as that work isn't itself a parser generator using the skeleton
or a modified version thereof as a parser skeleton. Alternatively, if you
modify or redistribute the parser skeleton itself, you may (at your option)
remove this special exception, which will cause the skeleton and the resulting
Bison output files to be licensed under the GNU General Public License without
this special exception.
This special exception was added by the Free Software Foundation in version
2.2 of Bison.
END OF TERMS AND CONDITIONS
Bison implementation for Yacc-like parsers in C
Copyright (C) 1984, 1989-1990, 2000-2015 Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
As a special exception, you may create a larger work that contains
part or all of the Bison parser skeleton and distribute that work
under terms of your choice, so long as that work isn't itself a
parser generator using the skeleton or a modified version thereof
as a parser skeleton. Alternatively, if you modify or redistribute
the parser skeleton itself, you may (at your option) remove this
special exception, which will cause the skeleton and the resulting
Bison output files to be licensed under the GNU General Public
License without this special exception.
This special exception was added by the Free Software Foundation in
version 2.2 of Bison.
--------------------------------------------------------------------------------
================================================================================
--------------------------------------------------------------------------------
The preprocessor has the core licenses stated above, plus additional licences:
The preprocessor has the core licenses stated above, plus an additional licence:
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.
@@ -988,29 +382,3 @@ NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\****************************************************************************/
/*
** Copyright (c) 2014-2016 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a copy
** of this software and/or associated documentation files (the "Materials"),
** to deal in the Materials without restriction, including without limitation
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
** and/or sell copies of the Materials, and to permit persons to whom the
** Materials are furnished to do so, subject to the following conditions:
**
** The above copyright notice and this permission notice shall be included in
** all copies or substantial portions of the Materials.
**
** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
** IN THE MATERIALS.
*/
-81
View File
@@ -1,81 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Copyright (c) 2021 Huawei Device Co., Ltd.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
Notes:
This is project config file for OpenHarmony OSS Audit Tool, if you have any questions or concerns, please email chenyaxun.
-->
<!-- OAT(OSS Audit Tool) configuration guide:
basedir: Root dir, the basedir + project path is the real source file location.
licensefile:
1.If the project don't have "LICENSE" in root dir, please define all the license files in this project in , OAT will check license files according to this rule.
tasklist(only for batch mode):
1. task: Define oat check thread, each task will start a new thread.
2. task name: Only an name, no practical effect.
3. task policy: Default policy for projects under this task, this field is required and the specified policy must defined in policylist.
4. task filter: Default filefilter for projects under this task, this field is required and the specified filefilter must defined in filefilterlist.
5. task project: Projects to be checked, the path field define the source root dir of the project.
policyList:
1. policy: All policyitems will be merged to default OAT.xml rules, the name of policy doesn't affect OAT check process.
2. policyitem: The fields type, name, path, desc is required, and the fields rule, group, filefilter is optional,the default value is:
<policyitem type="" name="" path="" desc="" rule="may" group="defaultGroup" filefilter="defaultPolicyFilter"/>
3. policyitem type:
"compatibility" is used to check license compatibility in the specified path;
"license" is used to check source license header in the specified path;
"copyright" is used to check source copyright header in the specified path;
"import" is used to check source dependency in the specified path, such as import ... ,include ...
"filetype" is used to check file type in the specified path, supported file types: archive, binary
"filename" is used to check whether the specified file exists in the specified path(support projectroot in default OAT.xml), supported file names: LICENSE, README, README.OpenSource
4. policyitem name: This field is used for define the license, copyright, "*" means match all, the "!" prefix means could not match this value. For example, "!GPL" means can not use GPL license.
5. policyitem path: This field is used for define the source file scope to apply this policyitem, the "!" prefix means exclude the files. For example, "!.*/lib/.*" means files in lib dir will be exclude while process this policyitem.
6. policyitem rule and group: These two fields are used together to merge policy results. "may" policyitems in the same group means any one in this group passed, the result will be passed.
7. policyitem filefilter: Used to bind filefilter which define filter rules.
8. filefilter: Filter rules, the type filename is used to filter file name, the type filepath is used to filter file path.
Note:If the text contains special characters, please escape them according to the following rules:
" == &gt;
& == &gt;
' == &gt;
< == &gt;
> == &gt;
-->
<configuration>
<oatconfig>
<licensefile>COPYING</licensefile>
<filefilterlist>
<filefilter name="defaultFilter" desc="Files not to check">
<filteritem type="filepath" name=".*" desc="third party"/>
</filefilter>
<filefilter name="defaultPolicyFilter" desc="Filters for compatibilitylicense header policies">
<filteritem type="filename" name="README.OpenSource"/>
<filteritem type="filename" name="README"/>
<filteritem type="filename" name="*.pc"/>
<filteritem type="filename" name="doxygen.ini.in" desc="not used in ohos"/>
<filteritem type="filename" name="COPYING" desc="data/COPYING not used in ohos"/>
<filteritem type="filename" name="DCO-1.1.txt" desc="not used in ohos"/>
</filefilter>
<filefilter name="copyrightPolicyFilter" desc="Filters for copyright header policies" >
<filteritem type="filename" name="README.OpenSource"/>
<filteritem type="filename" name="README"/>
</filefilter>
<filefilter name="binaryFileTypePolicyFilter" desc="Filters for binary file policies">
<filteritem type="filename" name="*.bmp|*.png|*.jpg" desc="binary not used and belonged to weston"/>
</filefilter>
</filefilterlist>
</oatconfig>
</configuration>
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@@ -19,8 +19,8 @@ See issue #1964.
If people are only using this location to get spirv.hpp, I recommend they get that from [SPIRV-Headers](https://github.com/KhronosGroup/SPIRV-Headers) instead.
[![appveyor status](https://ci.appveyor.com/api/projects/status/q6fi9cb0qnhkla68/branch/master?svg=true)](https://ci.appveyor.com/project/Khronoswebmaster/glslang/branch/master)
![Continuous Deployment](https://github.com/KhronosGroup/glslang/actions/workflows/continuous_deployment.yml/badge.svg)
[![Build Status](https://travis-ci.org/KhronosGroup/glslang.svg?branch=master)](https://travis-ci.org/KhronosGroup/glslang)
[![Build status](https://ci.appveyor.com/api/projects/status/q6fi9cb0qnhkla68/branch/master?svg=true)](https://ci.appveyor.com/project/Khronoswebmaster/glslang/branch/master)
# Glslang Components and Status
@@ -85,15 +85,7 @@ The applied stage-specific rules are based on the file extension:
* `.frag` for a fragment shader
* `.comp` for a compute shader
For ray tracing pipeline shaders:
* `.rgen` for a ray generation shader
* `.rint` for a ray intersection shader
* `.rahit` for a ray any-hit shader
* `.rchit` for a ray closest-hit shader
* `.rmiss` for a ray miss shader
* `.rcall` for a callable shader
There is also a non-shader extension:
There is also a non-shader extension
* `.conf` for a configuration file of limits, see usage statement for example
## Building (CMake)
@@ -133,15 +125,6 @@ cd <the directory glslang was cloned to, "External" will be a subdirectory>
git clone https://github.com/google/googletest.git External/googletest
```
TEMPORARY NOTICE: additionally perform the following to avoid a current
breakage in googletest:
```bash
cd External/googletest
git checkout 0c400f67fcf305869c5fb113dd296eca266c9725
cd ../..
```
If you wish to assure that SPIR-V generated from HLSL is legal for Vulkan,
wish to invoke -Os to reduce SPIR-V size from HLSL or GLSL, or wish to run the
integrated test suite, install spirv-tools with this:
@@ -169,8 +152,8 @@ cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX="$(pwd)/install" $SOURCE
For building on Android:
```bash
cmake $SOURCE_DIR -G "Unix Makefiles" -DCMAKE_INSTALL_PREFIX="$(pwd)/install" -DANDROID_ABI=arm64-v8a -DCMAKE_BUILD_TYPE=Release -DANDROID_STL=c++_static -DANDROID_PLATFORM=android-24 -DCMAKE_SYSTEM_NAME=Android -DANDROID_TOOLCHAIN=clang -DANDROID_ARM_MODE=arm -DCMAKE_MAKE_PROGRAM=$ANDROID_NDK_HOME/prebuilt/linux-x86_64/bin/make -DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK_HOME/build/cmake/android.toolchain.cmake
# If on Windows will be -DCMAKE_MAKE_PROGRAM=%ANDROID_NDK_HOME%\prebuilt\windows-x86_64\bin\make.exe
cmake $SOURCE_DIR -G "Unix Makefiles" -DCMAKE_INSTALL_PREFIX="$(pwd)/install" -DANDROID_ABI=arm64-v8a -DCMAKE_BUILD_TYPE=Release -DANDROID_STL=c++_static -DANDROID_PLATFORM=android-24 -DCMAKE_SYSTEM_NAME=Android -DANDROID_TOOLCHAIN=clang -DANDROID_ARM_MODE=arm -DCMAKE_MAKE_PROGRAM=$ANDROID_NDK_ROOT/prebuilt/linux-x86_64/bin/make -DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK_ROOT/build/cmake/android.toolchain.cmake
# If on Windows will be -DCMAKE_MAKE_PROGRAM=%ANDROID_NDK_ROOT%\prebuilt\windows-x86_64\bin\make.exe
# -G is needed for building on Windows
# -DANDROID_ABI can also be armeabi-v7a for 32 bit
```
@@ -429,77 +412,6 @@ ShCompile(shader, compiler) -> compiler(AST) -> <back end>
In practice, `ShCompile()` takes shader strings, default version, and
warning/error and other options for controlling compilation.
### C Functional Interface (new)
This interface is located `glslang_c_interface.h` and exposes functionality similar to the C++ interface. The following snippet is a complete example showing how to compile GLSL into SPIR-V 1.5 for Vulkan 1.2.
```cxx
std::vector<uint32_t> compileShaderToSPIRV_Vulkan(glslang_stage_t stage, const char* shaderSource, const char* fileName)
{
const glslang_input_t input = {
.language = GLSLANG_SOURCE_GLSL,
.stage = stage,
.client = GLSLANG_CLIENT_VULKAN,
.client_version = GLSLANG_TARGET_VULKAN_1_2,
.target_language = GLSLANG_TARGET_SPV,
.target_language_version = GLSLANG_TARGET_SPV_1_5,
.code = shaderSource,
.default_version = 100,
.default_profile = GLSLANG_NO_PROFILE,
.force_default_version_and_profile = false,
.forward_compatible = false,
.messages = GLSLANG_MSG_DEFAULT_BIT,
.resource = reinterpret_cast<const glslang_resource_t*>(&glslang::DefaultTBuiltInResource),
};
glslang_shader_t* shader = glslang_shader_create(&input);
if (!glslang_shader_preprocess(shader, &input)) {
printf("GLSL preprocessing failed %s\n", fileName);
printf("%s\n", glslang_shader_get_info_log(shader));
printf("%s\n", glslang_shader_get_info_debug_log(shader));
printf("%s\n", input.code);
glslang_shader_delete(shader);
return std::vector<uint32_t>();
}
if (!glslang_shader_parse(shader, &input)) {
printf("GLSL parsing failed %s\n", fileName);
printf("%s\n", glslang_shader_get_info_log(shader));
printf("%s\n", glslang_shader_get_info_debug_log(shader));
printf("%s\n", glslang_shader_get_preprocessed_code(shader));
glslang_shader_delete(shader);
return std::vector<uint32_t>();
}
glslang_program_t* program = glslang_program_create();
glslang_program_add_shader(program, shader);
if (!glslang_program_link(program, GLSLANG_MSG_SPV_RULES_BIT | GLSLANG_MSG_VULKAN_RULES_BIT)) {
printf("GLSL linking failed %s\n", fileName);
printf("%s\n", glslang_program_get_info_log(program));
printf("%s\n", glslang_program_get_info_debug_log(program));
glslang_program_delete(program);
glslang_shader_delete(shader);
return std::vector<uint32_t>();
}
glslang_program_SPIRV_generate(program, stage);
std::vector<uint32_t> outShaderModule(glslang_program_SPIRV_get_size(program));
glslang_program_SPIRV_get(program, outShaderModule.data());
const char* spirv_messages = glslang_program_SPIRV_get_messages(program);
if (spirv_messages)
printf("(%s) %s\b", fileName, spirv_messages);
glslang_program_delete(program);
glslang_shader_delete(shader);
return outShaderModule;
}
```
## Basic Internal Operation
* Initial lexical analysis is done by the preprocessor in
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@@ -101,20 +101,19 @@ if(ENABLE_OPT)
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/External>)
else()
target_link_libraries(SPIRV PRIVATE MachineIndependent)
endif()
endif(ENABLE_OPT)
if(WIN32)
source_group("Source" FILES ${SOURCES} ${HEADERS})
source_group("Source" FILES ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
endif()
endif(WIN32)
if(ENABLE_GLSLANG_INSTALL)
if(BUILD_SHARED_LIBS)
if (ENABLE_SPVREMAPPER)
install(TARGETS SPVRemapper EXPORT SPVRemapperTargets
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
endif()
install(TARGETS SPIRV EXPORT SPIRVTargets
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
@@ -136,4 +135,4 @@ if(ENABLE_GLSLANG_INSTALL)
install(EXPORT SPIRVTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
install(FILES ${HEADERS} ${SPVREMAP_HEADERS} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/glslang/SPIRV/)
endif()
endif(ENABLE_GLSLANG_INSTALL)
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@@ -36,8 +36,5 @@ static const char* const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fu
static const char* const E_SPV_EXT_fragment_invocation_density = "SPV_EXT_fragment_invocation_density";
static const char* const E_SPV_EXT_demote_to_helper_invocation = "SPV_EXT_demote_to_helper_invocation";
static const char* const E_SPV_EXT_shader_atomic_float_add = "SPV_EXT_shader_atomic_float_add";
static const char* const E_SPV_EXT_shader_atomic_float16_add = "SPV_EXT_shader_atomic_float16_add";
static const char* const E_SPV_EXT_shader_atomic_float_min_max = "SPV_EXT_shader_atomic_float_min_max";
static const char* const E_SPV_EXT_shader_image_int64 = "SPV_EXT_shader_image_int64";
#endif // #ifndef GLSLextEXT_H
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@@ -29,7 +29,7 @@
#define GLSLextKHR_H
static const int GLSLextKHRVersion = 100;
static const int GLSLextKHRRevision = 3;
static const int GLSLextKHRRevision = 2;
static const char* const E_SPV_KHR_shader_ballot = "SPV_KHR_shader_ballot";
static const char* const E_SPV_KHR_subgroup_vote = "SPV_KHR_subgroup_vote";
@@ -49,9 +49,4 @@ static const char* const E_SPV_KHR_non_semantic_info = "SPV_KHR_non_s
static const char* const E_SPV_KHR_ray_tracing = "SPV_KHR_ray_tracing";
static const char* const E_SPV_KHR_ray_query = "SPV_KHR_ray_query";
static const char* const E_SPV_KHR_fragment_shading_rate = "SPV_KHR_fragment_shading_rate";
static const char* const E_SPV_KHR_terminate_invocation = "SPV_KHR_terminate_invocation";
static const char* const E_SPV_KHR_workgroup_memory_explicit_layout = "SPV_KHR_workgroup_memory_explicit_layout";
static const char* const E_SPV_KHR_subgroup_uniform_control_flow = "SPV_KHR_subgroup_uniform_control_flow";
static const char* const E_SPV_KHR_fragment_shader_barycentric = "SPV_KHR_fragment_shader_barycentric";
#endif // #ifndef GLSLextKHR_H
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@@ -69,9 +69,6 @@ const char* const E_SPV_NV_mesh_shader = "SPV_NV_mesh_shader";
//SPV_NV_raytracing
const char* const E_SPV_NV_ray_tracing = "SPV_NV_ray_tracing";
//SPV_NV_ray_tracing_motion_blur
const char* const E_SPV_NV_ray_tracing_motion_blur = "SPV_NV_ray_tracing_motion_blur";
//SPV_NV_shading_rate
const char* const E_SPV_NV_shading_rate = "SPV_NV_shading_rate";
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@@ -160,29 +160,15 @@ namespace spv {
}
// Is this an opcode we should remove when using --strip?
bool spirvbin_t::isStripOp(spv::Op opCode, unsigned start) const
bool spirvbin_t::isStripOp(spv::Op opCode) const
{
switch (opCode) {
case spv::OpSource:
case spv::OpSourceExtension:
case spv::OpName:
case spv::OpMemberName:
case spv::OpLine :
{
const std::string name = literalString(start + 2);
std::vector<std::string>::const_iterator it;
for (it = stripWhiteList.begin(); it < stripWhiteList.end(); it++)
{
if (name.find(*it) != std::string::npos) {
return false;
}
}
return true;
}
default :
return false;
case spv::OpLine: return true;
default: return false;
}
}
@@ -311,21 +297,15 @@ namespace spv {
std::string spirvbin_t::literalString(unsigned word) const
{
std::string literal;
const spirword_t * pos = spv.data() + word;
literal.reserve(16);
do {
spirword_t word = *pos;
for (int i = 0; i < 4; i++) {
char c = word & 0xff;
if (c == '\0')
return literal;
literal += c;
word >>= 8;
}
pos++;
} while (true);
const char* bytes = reinterpret_cast<const char*>(spv.data() + word);
while (bytes && *bytes)
literal += *bytes++;
return literal;
}
void spirvbin_t::applyMap()
@@ -386,7 +366,7 @@ namespace spv {
process(
[&](spv::Op opCode, unsigned start) {
// remember opcodes we want to strip later
if (isStripOp(opCode, start))
if (isStripOp(opCode))
stripInst(start);
return true;
},
@@ -564,9 +544,6 @@ namespace spv {
// Extended instructions: currently, assume everything is an ID.
// TODO: add whatever data we need for exceptions to that
if (opCode == spv::OpExtInst) {
idFn(asId(word)); // Instruction set is an ID that also needs to be mapped
word += 2; // instruction set, and instruction from set
numOperands -= 2;
@@ -1508,24 +1485,13 @@ namespace spv {
}
// remap from a memory image
void spirvbin_t::remap(std::vector<std::uint32_t>& in_spv, const std::vector<std::string>& whiteListStrings,
std::uint32_t opts)
void spirvbin_t::remap(std::vector<std::uint32_t>& in_spv, std::uint32_t opts)
{
stripWhiteList = whiteListStrings;
spv.swap(in_spv);
remap(opts);
spv.swap(in_spv);
}
// remap from a memory image - legacy interface without white list
void spirvbin_t::remap(std::vector<std::uint32_t>& in_spv, std::uint32_t opts)
{
stripWhiteList.clear();
spv.swap(in_spv);
remap(opts);
spv.swap(in_spv);
}
} // namespace SPV
#endif // defined (use_cpp11)
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@@ -118,10 +118,6 @@ public:
virtual ~spirvbin_t() { }
// remap on an existing binary in memory
void remap(std::vector<std::uint32_t>& spv, const std::vector<std::string>& whiteListStrings,
std::uint32_t opts = DO_EVERYTHING);
// remap on an existing binary in memory - legacy interface without white list
void remap(std::vector<std::uint32_t>& spv, std::uint32_t opts = DO_EVERYTHING);
// Type for error/log handler functions
@@ -184,8 +180,6 @@ private:
unsigned typeSizeInWords(spv::Id id) const;
unsigned idTypeSizeInWords(spv::Id id) const;
bool isStripOp(spv::Op opCode, unsigned start) const;
spv::Id& asId(unsigned word) { return spv[word]; }
const spv::Id& asId(unsigned word) const { return spv[word]; }
spv::Op asOpCode(unsigned word) const { return opOpCode(spv[word]); }
@@ -255,8 +249,6 @@ private:
std::vector<spirword_t> spv; // SPIR words
std::vector<std::string> stripWhiteList;
namemap_t nameMap; // ID names from OpName
// Since we want to also do binary ops, we can't use std::vector<bool>. we could use
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@@ -427,37 +427,6 @@ Id Builder::makeCooperativeMatrixType(Id component, Id scope, Id rows, Id cols)
return type->getResultId();
}
Id Builder::makeGenericType(spv::Op opcode, std::vector<spv::IdImmediate>& operands)
{
// try to find it
Instruction* type;
for (int t = 0; t < (int)groupedTypes[opcode].size(); ++t) {
type = groupedTypes[opcode][t];
if (static_cast<size_t>(type->getNumOperands()) != operands.size())
continue; // Number mismatch, find next
bool match = true;
for (int op = 0; match && op < (int)operands.size(); ++op) {
match = (operands[op].isId ? type->getIdOperand(op) : type->getImmediateOperand(op)) == operands[op].word;
}
if (match)
return type->getResultId();
}
// not found, make it
type = new Instruction(getUniqueId(), NoType, opcode);
for (size_t op = 0; op < operands.size(); ++op) {
if (operands[op].isId)
type->addIdOperand(operands[op].word);
else
type->addImmediateOperand(operands[op].word);
}
groupedTypes[opcode].push_back(type);
constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type));
module.mapInstruction(type);
return type->getResultId();
}
// TODO: performance: track arrays per stride
// If a stride is supplied (non-zero) make an array.
@@ -652,13 +621,13 @@ Id Builder::makeAccelerationStructureType()
Id Builder::makeRayQueryType()
{
Instruction *type;
if (groupedTypes[OpTypeRayQueryKHR].size() == 0) {
type = new Instruction(getUniqueId(), NoType, OpTypeRayQueryKHR);
groupedTypes[OpTypeRayQueryKHR].push_back(type);
if (groupedTypes[OpTypeRayQueryProvisionalKHR].size() == 0) {
type = new Instruction(getUniqueId(), NoType, OpTypeRayQueryProvisionalKHR);
groupedTypes[OpTypeRayQueryProvisionalKHR].push_back(type);
constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type));
module.mapInstruction(type);
} else {
type = groupedTypes[OpTypeRayQueryKHR].back();
type = groupedTypes[OpTypeRayQueryProvisionalKHR].back();
}
return type->getResultId();
@@ -774,26 +743,6 @@ Id Builder::getContainedTypeId(Id typeId, int member) const
}
}
// Figure out the final resulting type of the access chain.
Id Builder::getResultingAccessChainType() const
{
assert(accessChain.base != NoResult);
Id typeId = getTypeId(accessChain.base);
assert(isPointerType(typeId));
typeId = getContainedTypeId(typeId);
for (int i = 0; i < (int)accessChain.indexChain.size(); ++i) {
if (isStructType(typeId)) {
assert(isConstantScalar(accessChain.indexChain[i]));
typeId = getContainedTypeId(typeId, getConstantScalar(accessChain.indexChain[i]));
} else
typeId = getContainedTypeId(typeId, accessChain.indexChain[i]);
}
return typeId;
}
// Return the immediately contained type of a given composite type.
Id Builder::getContainedTypeId(Id typeId) const
{
@@ -920,30 +869,6 @@ bool Builder::isSpecConstantOpCode(Op opcode) const
}
}
Id Builder::makeNullConstant(Id typeId)
{
Instruction* constant;
// See if we already made it.
Id existing = NoResult;
for (int i = 0; i < (int)nullConstants.size(); ++i) {
constant = nullConstants[i];
if (constant->getTypeId() == typeId)
existing = constant->getResultId();
}
if (existing != NoResult)
return existing;
// Make it
Instruction* c = new Instruction(getUniqueId(), typeId, OpConstantNull);
constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(c));
nullConstants.push_back(c);
module.mapInstruction(c);
return c->getResultId();
}
Id Builder::makeBoolConstant(bool b, bool specConstant)
{
Id typeId = makeBoolType();
@@ -1522,10 +1447,10 @@ void Builder::leaveFunction()
}
// Comments in header
void Builder::makeStatementTerminator(spv::Op opcode, const char *name)
void Builder::makeDiscard()
{
buildPoint->addInstruction(std::unique_ptr<Instruction>(new Instruction(opcode)));
createAndSetNoPredecessorBlock(name);
buildPoint->addInstruction(std::unique_ptr<Instruction>(new Instruction(OpKill)));
createAndSetNoPredecessorBlock("post-discard");
}
// Comments in header
@@ -1636,7 +1561,16 @@ Id Builder::createLoad(Id lValue, spv::Decoration precision, spv::MemoryAccessMa
Id Builder::createAccessChain(StorageClass storageClass, Id base, const std::vector<Id>& offsets)
{
// Figure out the final resulting type.
Id typeId = getResultingAccessChainType();
spv::Id typeId = getTypeId(base);
assert(isPointerType(typeId) && offsets.size() > 0);
typeId = getContainedTypeId(typeId);
for (int i = 0; i < (int)offsets.size(); ++i) {
if (isStructType(typeId)) {
assert(isConstantScalar(offsets[i]));
typeId = getContainedTypeId(typeId, getConstantScalar(offsets[i]));
} else
typeId = getContainedTypeId(typeId, offsets[i]);
}
typeId = makePointer(storageClass, typeId);
// Make the instruction
@@ -2585,7 +2519,7 @@ Id Builder::createMatrixConstructor(Decoration precision, const std::vector<Id>&
int row = 0;
int col = 0;
for (int arg = 0; arg < (int)sources.size() && col < numCols; ++arg) {
for (int arg = 0; arg < (int)sources.size(); ++arg) {
Id argComp = sources[arg];
for (int comp = 0; comp < getNumComponents(sources[arg]); ++comp) {
if (getNumComponents(sources[arg]) > 1) {
@@ -2597,10 +2531,6 @@ Id Builder::createMatrixConstructor(Decoration precision, const std::vector<Id>&
row = 0;
col++;
}
if (col == numCols) {
// If more components are provided than fit the matrix, discard the rest.
break;
}
}
}
}
@@ -2831,70 +2761,36 @@ void Builder::accessChainPushSwizzle(std::vector<unsigned>& swizzle, Id preSwizz
}
// Comments in header
void Builder::accessChainStore(Id rvalue, Decoration nonUniform, spv::MemoryAccessMask memoryAccess, spv::Scope scope, unsigned int alignment)
void Builder::accessChainStore(Id rvalue, spv::MemoryAccessMask memoryAccess, spv::Scope scope, unsigned int alignment)
{
assert(accessChain.isRValue == false);
transferAccessChainSwizzle(true);
Id base = collapseAccessChain();
Id source = rvalue;
// If a swizzle exists and is not full and is not dynamic, then the swizzle will be broken into individual stores.
if (accessChain.swizzle.size() > 0 &&
getNumTypeComponents(getResultingAccessChainType()) != (int)accessChain.swizzle.size() &&
accessChain.component == NoResult) {
for (unsigned int i = 0; i < accessChain.swizzle.size(); ++i) {
accessChain.indexChain.push_back(makeUintConstant(accessChain.swizzle[i]));
accessChain.instr = NoResult;
// dynamic component should be gone
assert(accessChain.component == NoResult);
Id base = collapseAccessChain();
addDecoration(base, nonUniform);
accessChain.indexChain.pop_back();
accessChain.instr = NoResult;
// dynamic component should be gone
assert(accessChain.component == NoResult);
Id source = createCompositeExtract(rvalue, getContainedTypeId(getTypeId(rvalue)), i);
// take LSB of alignment
alignment = alignment & ~(alignment & (alignment-1));
if (getStorageClass(base) == StorageClassPhysicalStorageBufferEXT) {
memoryAccess = (spv::MemoryAccessMask)(memoryAccess | spv::MemoryAccessAlignedMask);
}
createStore(source, base, memoryAccess, scope, alignment);
}
// If swizzle still exists, it is out-of-order or not full, we must load the target vector,
// extract and insert elements to perform writeMask and/or swizzle.
if (accessChain.swizzle.size() > 0) {
Id tempBaseId = createLoad(base, spv::NoPrecision);
source = createLvalueSwizzle(getTypeId(tempBaseId), tempBaseId, source, accessChain.swizzle);
}
else {
Id base = collapseAccessChain();
addDecoration(base, nonUniform);
Id source = rvalue;
// dynamic component should be gone
assert(accessChain.component == NoResult);
// If swizzle still exists, it may be out-of-order, we must load the target vector,
// extract and insert elements to perform writeMask and/or swizzle.
if (accessChain.swizzle.size() > 0) {
Id tempBaseId = createLoad(base, spv::NoPrecision);
source = createLvalueSwizzle(getTypeId(tempBaseId), tempBaseId, source, accessChain.swizzle);
}
// take LSB of alignment
alignment = alignment & ~(alignment & (alignment-1));
if (getStorageClass(base) == StorageClassPhysicalStorageBufferEXT) {
memoryAccess = (spv::MemoryAccessMask)(memoryAccess | spv::MemoryAccessAlignedMask);
}
createStore(source, base, memoryAccess, scope, alignment);
// take LSB of alignment
alignment = alignment & ~(alignment & (alignment-1));
if (getStorageClass(base) == StorageClassPhysicalStorageBufferEXT) {
memoryAccess = (spv::MemoryAccessMask)(memoryAccess | spv::MemoryAccessAlignedMask);
}
createStore(source, base, memoryAccess, scope, alignment);
}
// Comments in header
Id Builder::accessChainLoad(Decoration precision, Decoration l_nonUniform,
Decoration r_nonUniform, Id resultType, spv::MemoryAccessMask memoryAccess,
spv::Scope scope, unsigned int alignment)
Id Builder::accessChainLoad(Decoration precision, Decoration nonUniform, Id resultType,
spv::MemoryAccessMask memoryAccess, spv::Scope scope, unsigned int alignment)
{
Id id;
@@ -2958,9 +2854,9 @@ Id Builder::accessChainLoad(Decoration precision, Decoration l_nonUniform,
// Buffer accesses need the access chain decorated, and this is where
// loaded image types get decorated. TODO: This should maybe move to
// createImageTextureFunctionCall.
addDecoration(id, l_nonUniform);
addDecoration(id, nonUniform);
id = createLoad(id, precision, memoryAccess, scope, alignment);
addDecoration(id, r_nonUniform);
addDecoration(id, nonUniform);
}
// Done, unless there are swizzles to do
@@ -2981,7 +2877,7 @@ Id Builder::accessChainLoad(Decoration precision, Decoration l_nonUniform,
if (accessChain.component != NoResult)
id = setPrecision(createVectorExtractDynamic(id, resultType, accessChain.component), precision);
addDecoration(id, r_nonUniform);
addDecoration(id, nonUniform);
return id;
}
Regular → Executable
+4 -19
View File
@@ -99,10 +99,6 @@ public:
stringIds[file_c_str] = strId;
return strId;
}
spv::Id getSourceFile() const
{
return sourceFileStringId;
}
void setSourceFile(const std::string& file)
{
sourceFileStringId = getStringId(file);
@@ -185,7 +181,6 @@ public:
Id makeSamplerType();
Id makeSampledImageType(Id imageType);
Id makeCooperativeMatrixType(Id component, Id scope, Id rows, Id cols);
Id makeGenericType(spv::Op opcode, std::vector<spv::IdImmediate>& operands);
// accelerationStructureNV type
Id makeAccelerationStructureType();
@@ -207,7 +202,6 @@ public:
StorageClass getTypeStorageClass(Id typeId) const { return module.getStorageClass(typeId); }
ImageFormat getImageTypeFormat(Id typeId) const
{ return (ImageFormat)module.getInstruction(typeId)->getImmediateOperand(6); }
Id getResultingAccessChainType() const;
bool isPointer(Id resultId) const { return isPointerType(getTypeId(resultId)); }
bool isScalar(Id resultId) const { return isScalarType(getTypeId(resultId)); }
@@ -299,7 +293,6 @@ public:
}
// For making new constants (will return old constant if the requested one was already made).
Id makeNullConstant(Id typeId);
Id makeBoolConstant(bool b, bool specConstant = false);
Id makeInt8Constant(int i, bool specConstant = false)
{ return makeIntConstant(makeIntType(8), (unsigned)i, specConstant); }
@@ -364,9 +357,8 @@ public:
// Generate all the code needed to finish up a function.
void leaveFunction();
// Create block terminator instruction for certain statements like
// discard, terminate-invocation, terminateRayEXT, or ignoreIntersectionEXT
void makeStatementTerminator(spv::Op opcode, const char *name);
// Create a discard.
void makeDiscard();
// Create a global or function local or IO variable.
Id createVariable(Decoration precision, StorageClass, Id type, const char* name = nullptr,
@@ -632,7 +624,6 @@ public:
CoherentFlags operator |=(const CoherentFlags &other) { return *this; }
#else
bool isVolatile() const { return volatil; }
bool isNonUniform() const { return nonUniform; }
bool anyCoherent() const {
return coherent || devicecoherent || queuefamilycoherent || workgroupcoherent ||
subgroupcoherent || shadercallcoherent;
@@ -647,7 +638,6 @@ public:
unsigned nonprivate : 1;
unsigned volatil : 1;
unsigned isImage : 1;
unsigned nonUniform : 1;
void clear() {
coherent = 0;
@@ -659,7 +649,6 @@ public:
nonprivate = 0;
volatil = 0;
isImage = 0;
nonUniform = 0;
}
CoherentFlags operator |=(const CoherentFlags &other) {
@@ -672,7 +661,6 @@ public:
nonprivate |= other.nonprivate;
volatil |= other.volatil;
isImage |= other.isImage;
nonUniform |= other.nonUniform;
return *this;
}
#endif
@@ -733,12 +721,11 @@ public:
}
// use accessChain and swizzle to store value
void accessChainStore(Id rvalue, Decoration nonUniform,
spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone,
void accessChainStore(Id rvalue, spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone,
spv::Scope scope = spv::ScopeMax, unsigned int alignment = 0);
// use accessChain and swizzle to load an r-value
Id accessChainLoad(Decoration precision, Decoration l_nonUniform, Decoration r_nonUniform, Id ResultType,
Id accessChainLoad(Decoration precision, Decoration nonUniform, Id ResultType,
spv::MemoryAccessMask memoryAccess = spv::MemoryAccessMaskNone, spv::Scope scope = spv::ScopeMax,
unsigned int alignment = 0);
@@ -845,8 +832,6 @@ public:
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedStructConstants;
// map type opcodes to type instructions
std::unordered_map<unsigned int, std::vector<Instruction*>> groupedTypes;
// list of OpConstantNull instructions
std::vector<Instruction*> nullConstants;
// stack of switches
std::stack<Block*> switchMerges;
Regular → Executable
+13 -58
View File
@@ -44,8 +44,10 @@
#include <algorithm>
#include "SpvBuilder.h"
#include "spirv.hpp"
#include "spirv.hpp"
#include "GlslangToSpv.h"
#include "SpvBuilder.h"
namespace spv {
#include "GLSL.std.450.h"
#include "GLSL.ext.KHR.h"
@@ -111,6 +113,8 @@ void Builder::postProcessType(const Instruction& inst, Id typeId)
}
}
break;
case OpAccessChain:
case OpPtrAccessChain:
case OpCopyObject:
break;
case OpFConvert:
@@ -157,43 +161,26 @@ void Builder::postProcessType(const Instruction& inst, Id typeId)
switch (inst.getImmediateOperand(1)) {
case GLSLstd450Frexp:
case GLSLstd450FrexpStruct:
if (getSpvVersion() < spv::Spv_1_3 && containsType(typeId, OpTypeInt, 16))
if (getSpvVersion() < glslang::EShTargetSpv_1_3 && containsType(typeId, OpTypeInt, 16))
addExtension(spv::E_SPV_AMD_gpu_shader_int16);
break;
case GLSLstd450InterpolateAtCentroid:
case GLSLstd450InterpolateAtSample:
case GLSLstd450InterpolateAtOffset:
if (getSpvVersion() < spv::Spv_1_3 && containsType(typeId, OpTypeFloat, 16))
if (getSpvVersion() < glslang::EShTargetSpv_1_3 && containsType(typeId, OpTypeFloat, 16))
addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
break;
default:
break;
}
break;
case OpAccessChain:
case OpPtrAccessChain:
if (isPointerType(typeId))
break;
if (basicTypeOp == OpTypeInt) {
if (width == 16)
addCapability(CapabilityInt16);
else if (width == 8)
addCapability(CapabilityInt8);
}
default:
if (basicTypeOp == OpTypeInt) {
if (width == 16)
addCapability(CapabilityInt16);
else if (width == 8)
addCapability(CapabilityInt8);
else if (width == 64)
addCapability(CapabilityInt64);
} else if (basicTypeOp == OpTypeFloat) {
if (width == 16)
addCapability(CapabilityFloat16);
else if (width == 64)
addCapability(CapabilityFloat64);
}
if (basicTypeOp == OpTypeFloat && width == 16)
addCapability(CapabilityFloat16);
if (basicTypeOp == OpTypeInt && width == 16)
addCapability(CapabilityInt16);
if (basicTypeOp == OpTypeInt && width == 8)
addCapability(CapabilityInt8);
break;
}
}
@@ -449,38 +436,6 @@ void Builder::postProcessFeatures() {
}
}
}
// If any Vulkan memory model-specific functionality is used, update the
// OpMemoryModel to match.
if (capabilities.find(spv::CapabilityVulkanMemoryModelKHR) != capabilities.end()) {
memoryModel = spv::MemoryModelVulkanKHR;
addIncorporatedExtension(spv::E_SPV_KHR_vulkan_memory_model, spv::Spv_1_5);
}
// Add Aliased decoration if there's more than one Workgroup Block variable.
if (capabilities.find(spv::CapabilityWorkgroupMemoryExplicitLayoutKHR) != capabilities.end()) {
assert(entryPoints.size() == 1);
auto &ep = entryPoints[0];
std::vector<Id> workgroup_variables;
for (int i = 0; i < (int)ep->getNumOperands(); i++) {
if (!ep->isIdOperand(i))
continue;
const Id id = ep->getIdOperand(i);
const Instruction *instr = module.getInstruction(id);
if (instr->getOpCode() != spv::OpVariable)
continue;
if (instr->getImmediateOperand(0) == spv::StorageClassWorkgroup)
workgroup_variables.push_back(id);
}
if (workgroup_variables.size() > 1) {
for (size_t i = 0; i < workgroup_variables.size(); i++)
addDecoration(workgroup_variables[i], spv::DecorationAliased);
}
}
}
#endif
Regular → Executable
+10 -16
View File
@@ -44,6 +44,7 @@
#include "SpvTools.h"
#include "spirv-tools/optimizer.hpp"
#include "spirv-tools/libspirv.h"
namespace glslang {
@@ -68,8 +69,6 @@ spv_target_env MapToSpirvToolsEnv(const SpvVersion& spvVersion, spv::SpvBuildLog
}
case glslang::EShTargetVulkan_1_2:
return spv_target_env::SPV_ENV_VULKAN_1_2;
case glslang::EShTargetVulkan_1_3:
return spv_target_env::SPV_ENV_VULKAN_1_3;
default:
break;
}
@@ -115,18 +114,11 @@ void OptimizerMesssageConsumer(spv_message_level_t level, const char *source,
out << std::endl;
}
// Use the SPIRV-Tools disassembler to print SPIR-V using a SPV_ENV_UNIVERSAL_1_3 environment.
// Use the SPIRV-Tools disassembler to print SPIR-V.
void SpirvToolsDisassemble(std::ostream& out, const std::vector<unsigned int>& spirv)
{
SpirvToolsDisassemble(out, spirv, spv_target_env::SPV_ENV_UNIVERSAL_1_3);
}
// Use the SPIRV-Tools disassembler to print SPIR-V with a provided SPIR-V environment.
void SpirvToolsDisassemble(std::ostream& out, const std::vector<unsigned int>& spirv,
spv_target_env requested_context)
{
// disassemble
spv_context context = spvContextCreate(requested_context);
spv_context context = spvContextCreate(SPV_ENV_UNIVERSAL_1_3);
spv_text text;
spv_diagnostic diagnostic = nullptr;
spvBinaryToText(context, spirv.data(), spirv.size(),
@@ -155,8 +147,6 @@ void SpirvToolsValidate(const glslang::TIntermediate& intermediate, std::vector<
spv_validator_options options = spvValidatorOptionsCreate();
spvValidatorOptionsSetRelaxBlockLayout(options, intermediate.usingHlslOffsets());
spvValidatorOptionsSetBeforeHlslLegalization(options, prelegalization);
spvValidatorOptionsSetScalarBlockLayout(options, intermediate.usingScalarBlockLayout());
spvValidatorOptionsSetWorkgroupScalarBlockLayout(options, intermediate.usingScalarBlockLayout());
spvValidateWithOptions(context, options, &binary, &diagnostic);
// report
@@ -184,7 +174,10 @@ void SpirvToolsTransform(const glslang::TIntermediate& intermediate, std::vector
// line information into all SPIR-V instructions. This avoids loss of
// information when instructions are deleted or moved. Later, remove
// redundant information to minimize final SPRIR-V size.
if (options->stripDebugInfo) {
if (options->generateDebugInfo) {
optimizer.RegisterPass(spvtools::CreatePropagateLineInfoPass());
}
else if (options->stripDebugInfo) {
optimizer.RegisterPass(spvtools::CreateStripDebugInfoPass());
}
optimizer.RegisterPass(spvtools::CreateWrapOpKillPass());
@@ -209,13 +202,14 @@ void SpirvToolsTransform(const glslang::TIntermediate& intermediate, std::vector
optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
optimizer.RegisterPass(spvtools::CreateVectorDCEPass());
optimizer.RegisterPass(spvtools::CreateDeadInsertElimPass());
optimizer.RegisterPass(spvtools::CreateInterpolateFixupPass());
if (options->optimizeSize) {
optimizer.RegisterPass(spvtools::CreateRedundancyEliminationPass());
optimizer.RegisterPass(spvtools::CreateEliminateDeadInputComponentsPass());
}
optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
optimizer.RegisterPass(spvtools::CreateCFGCleanupPass());
if (options->generateDebugInfo) {
optimizer.RegisterPass(spvtools::CreateRedundantLineInfoElimPass());
}
spvtools::OptimizerOptions spvOptOptions;
optimizer.SetTargetEnv(MapToSpirvToolsEnv(intermediate.getSpv(), logger));
Regular → Executable
+3 -8
View File
@@ -41,10 +41,9 @@
#ifndef GLSLANG_SPV_TOOLS_H
#define GLSLANG_SPV_TOOLS_H
#if ENABLE_OPT
#ifdef ENABLE_OPT
#include <vector>
#include <ostream>
#include "spirv-tools/libspirv.h"
#endif
#include "glslang/MachineIndependent/localintermediate.h"
@@ -63,15 +62,11 @@ struct SpvOptions {
bool validate;
};
#if ENABLE_OPT
#ifdef ENABLE_OPT
// Use the SPIRV-Tools disassembler to print SPIR-V using a SPV_ENV_UNIVERSAL_1_3 environment.
// Use the SPIRV-Tools disassembler to print SPIR-V.
void SpirvToolsDisassemble(std::ostream& out, const std::vector<unsigned int>& spirv);
// Use the SPIRV-Tools disassembler to print SPIR-V with a provided SPIR-V environment.
void SpirvToolsDisassemble(std::ostream& out, const std::vector<unsigned int>& spirv,
spv_target_env requested_context);
// Apply the SPIRV-Tools validator to generated SPIR-V.
void SpirvToolsValidate(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
spv::SpvBuildLogger*, bool prelegalization);
Regular → Executable
View File
Regular → Executable
+19 -34
View File
@@ -43,7 +43,6 @@
#include <stack>
#include <sstream>
#include <cstring>
#include <utility>
#include "disassemble.h"
#include "doc.h"
@@ -101,7 +100,6 @@ protected:
void outputMask(OperandClass operandClass, unsigned mask);
void disassembleImmediates(int numOperands);
void disassembleIds(int numOperands);
std::pair<int, std::string> decodeString();
int disassembleString();
void disassembleInstruction(Id resultId, Id typeId, Op opCode, int numOperands);
@@ -292,44 +290,31 @@ void SpirvStream::disassembleIds(int numOperands)
}
}
// decode string from words at current position (non-consuming)
std::pair<int, std::string> SpirvStream::decodeString()
{
std::string res;
int wordPos = word;
char c;
bool done = false;
do {
unsigned int content = stream[wordPos];
for (int charCount = 0; charCount < 4; ++charCount) {
c = content & 0xff;
content >>= 8;
if (c == '\0') {
done = true;
break;
}
res += c;
}
++wordPos;
} while(! done);
return std::make_pair(wordPos - word, res);
}
// return the number of operands consumed by the string
int SpirvStream::disassembleString()
{
int startWord = word;
out << " \"";
std::pair<int, std::string> decoderes = decodeString();
const char* wordString;
bool done = false;
do {
unsigned int content = stream[word];
wordString = (const char*)&content;
for (int charCount = 0; charCount < 4; ++charCount) {
if (*wordString == 0) {
done = true;
break;
}
out << *(wordString++);
}
++word;
} while (! done);
out << decoderes.second;
out << "\"";
word += decoderes.first;
return decoderes.first;
return word - startWord;
}
void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode, int numOperands)
@@ -346,7 +331,7 @@ void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode,
nextNestedControl = 0;
}
} else if (opCode == OpExtInstImport) {
idDescriptor[resultId] = decodeString().second;
idDescriptor[resultId] = (const char*)(&stream[word]);
}
else {
if (resultId != 0 && idDescriptor[resultId].size() == 0) {
@@ -443,7 +428,7 @@ void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode,
--numOperands;
// Get names for printing "(XXX)" for readability, *after* this id
if (opCode == OpName)
idDescriptor[stream[word - 1]] = decodeString().second;
idDescriptor[stream[word - 1]] = (const char*)(&stream[word]);
break;
case OperandVariableIds:
disassembleIds(numOperands);
Regular → Executable
View File
Regular → Executable
+18 -102
View File
@@ -188,7 +188,6 @@ const char* ExecutionModeString(int mode)
case ExecutionModeRoundingModeRTE: return "RoundingModeRTE";
case ExecutionModeRoundingModeRTZ: return "RoundingModeRTZ";
case ExecutionModeStencilRefReplacingEXT: return "StencilRefReplacingEXT";
case ExecutionModeSubgroupUniformControlFlowKHR: return "SubgroupUniformControlFlow";
case ExecutionModeOutputLinesNV: return "OutputLinesNV";
case ExecutionModeOutputPrimitivesNV: return "OutputPrimitivesNV";
@@ -305,8 +304,7 @@ const char* DecorationString(int decoration)
case DecorationPerPrimitiveNV: return "PerPrimitiveNV";
case DecorationPerViewNV: return "PerViewNV";
case DecorationPerTaskNV: return "PerTaskNV";
case DecorationPerVertexKHR: return "PerVertexKHR";
case DecorationPerVertexNV: return "PerVertexNV";
case DecorationNonUniformEXT: return "DecorationNonUniformEXT";
case DecorationHlslCounterBufferGOOGLE: return "DecorationHlslCounterBufferGOOGLE";
@@ -393,12 +391,11 @@ const char* BuiltInString(int builtIn)
case BuiltInObjectRayDirectionKHR: return "ObjectRayDirectionKHR";
case BuiltInRayTminKHR: return "RayTminKHR";
case BuiltInRayTmaxKHR: return "RayTmaxKHR";
case BuiltInCullMaskKHR: return "CullMaskKHR";
case BuiltInInstanceCustomIndexKHR: return "InstanceCustomIndexKHR";
case BuiltInRayGeometryIndexKHR: return "RayGeometryIndexKHR";
case BuiltInObjectToWorldKHR: return "ObjectToWorldKHR";
case BuiltInWorldToObjectKHR: return "WorldToObjectKHR";
case BuiltInHitTNV: return "HitTNV";
case BuiltInHitTKHR: return "HitTKHR";
case BuiltInHitKindKHR: return "HitKindKHR";
case BuiltInIncomingRayFlagsKHR: return "IncomingRayFlagsKHR";
case BuiltInViewportMaskNV: return "ViewportMaskNV";
@@ -408,8 +405,8 @@ const char* BuiltInString(int builtIn)
case BuiltInViewportMaskPerViewNV: return "ViewportMaskPerViewNV";
// case BuiltInFragmentSizeNV: return "FragmentSizeNV"; // superseded by BuiltInFragSizeEXT
// case BuiltInInvocationsPerPixelNV: return "InvocationsPerPixelNV"; // superseded by BuiltInFragInvocationCountEXT
case BuiltInBaryCoordKHR: return "BaryCoordKHR";
case BuiltInBaryCoordNoPerspKHR: return "BaryCoordNoPerspKHR";
case BuiltInBaryCoordNV: return "BaryCoordNV";
case BuiltInBaryCoordNoPerspNV: return "BaryCoordNoPerspNV";
case BuiltInFragSizeEXT: return "FragSizeEXT";
case BuiltInFragInvocationCountEXT: return "FragInvocationCountEXT";
@@ -428,7 +425,6 @@ const char* BuiltInString(int builtIn)
case BuiltInSMCountNV: return "SMCountNV";
case BuiltInWarpIDNV: return "WarpIDNV";
case BuiltInSMIDNV: return "SMIDNV";
case BuiltInCurrentRayTimeNV: return "CurrentRayTimeNV";
default: return "Bad";
}
@@ -527,8 +523,6 @@ const char* ImageFormatString(int format)
case 37: return "Rg8ui";
case 38: return "R16ui";
case 39: return "R8ui";
case 40: return "R64ui";
case 41: return "R64i";
default:
return "Bad";
@@ -902,12 +896,6 @@ const char* CapabilityString(int info)
case CapabilityDeviceGroup: return "DeviceGroup";
case CapabilityMultiView: return "MultiView";
case CapabilityDenormPreserve: return "DenormPreserve";
case CapabilityDenormFlushToZero: return "DenormFlushToZero";
case CapabilitySignedZeroInfNanPreserve: return "SignedZeroInfNanPreserve";
case CapabilityRoundingModeRTE: return "RoundingModeRTE";
case CapabilityRoundingModeRTZ: return "RoundingModeRTZ";
case CapabilityStencilExportEXT: return "StencilExportEXT";
case CapabilityFloat16ImageAMD: return "Float16ImageAMD";
@@ -925,15 +913,12 @@ const char* CapabilityString(int info)
case CapabilityPerViewAttributesNV: return "PerViewAttributesNV";
case CapabilityGroupNonUniformPartitionedNV: return "GroupNonUniformPartitionedNV";
case CapabilityRayTracingNV: return "RayTracingNV";
case CapabilityRayTracingMotionBlurNV: return "RayTracingMotionBlurNV";
case CapabilityRayTracingKHR: return "RayTracingKHR";
case CapabilityRayCullMaskKHR: return "RayCullMaskKHR";
case CapabilityRayQueryKHR: return "RayQueryKHR";
case CapabilityRayTracingProvisionalKHR: return "RayTracingProvisionalKHR";
case CapabilityRayTraversalPrimitiveCullingKHR: return "RayTraversalPrimitiveCullingKHR";
case CapabilityRayQueryProvisionalKHR: return "RayQueryProvisionalKHR";
case CapabilityRayTraversalPrimitiveCullingProvisionalKHR: return "RayTraversalPrimitiveCullingProvisionalKHR";
case CapabilityComputeDerivativeGroupQuadsNV: return "ComputeDerivativeGroupQuadsNV";
case CapabilityComputeDerivativeGroupLinearNV: return "ComputeDerivativeGroupLinearNV";
case CapabilityFragmentBarycentricKHR: return "FragmentBarycentricKHR";
case CapabilityFragmentBarycentricNV: return "FragmentBarycentricNV";
case CapabilityMeshShadingNV: return "MeshShadingNV";
case CapabilityImageFootprintNV: return "ImageFootprintNV";
// case CapabilityShadingRateNV: return "ShadingRateNV"; // superseded by FragmentDensityEXT
@@ -973,20 +958,11 @@ const char* CapabilityString(int info)
case CapabilityDemoteToHelperInvocationEXT: return "DemoteToHelperInvocationEXT";
case CapabilityShaderClockKHR: return "ShaderClockKHR";
case CapabilityInt64ImageEXT: return "Int64ImageEXT";
case CapabilityIntegerFunctions2INTEL: return "CapabilityIntegerFunctions2INTEL";
case CapabilityAtomicFloat16AddEXT: return "AtomicFloat16AddEXT";
case CapabilityAtomicFloat32AddEXT: return "AtomicFloat32AddEXT";
case CapabilityAtomicFloat64AddEXT: return "AtomicFloat64AddEXT";
case CapabilityAtomicFloat16MinMaxEXT: return "AtomicFloat16MinMaxEXT";
case CapabilityAtomicFloat32MinMaxEXT: return "AtomicFloat32MinMaxEXT";
case CapabilityAtomicFloat64MinMaxEXT: return "AtomicFloat64MinMaxEXT";
case CapabilityWorkgroupMemoryExplicitLayoutKHR: return "CapabilityWorkgroupMemoryExplicitLayoutKHR";
case CapabilityWorkgroupMemoryExplicitLayout8BitAccessKHR: return "CapabilityWorkgroupMemoryExplicitLayout8BitAccessKHR";
case CapabilityWorkgroupMemoryExplicitLayout16BitAccessKHR: return "CapabilityWorkgroupMemoryExplicitLayout16BitAccessKHR";
default: return "Bad";
}
@@ -1357,8 +1333,6 @@ const char* OpcodeString(int op)
case 365: return "OpGroupNonUniformQuadBroadcast";
case 366: return "OpGroupNonUniformQuadSwap";
case OpTerminateInvocation: return "OpTerminateInvocation";
case 4421: return "OpSubgroupBallotKHR";
case 4422: return "OpSubgroupFirstInvocationKHR";
case 4428: return "OpSubgroupAllKHR";
@@ -1367,8 +1341,6 @@ const char* OpcodeString(int op)
case 4432: return "OpSubgroupReadInvocationKHR";
case OpAtomicFAddEXT: return "OpAtomicFAddEXT";
case OpAtomicFMinEXT: return "OpAtomicFMinEXT";
case OpAtomicFMaxEXT: return "OpAtomicFMaxEXT";
case 5000: return "OpGroupIAddNonUniformAMD";
case 5001: return "OpGroupFAddNonUniformAMD";
@@ -1387,24 +1359,17 @@ const char* OpcodeString(int op)
case OpDecorateStringGOOGLE: return "OpDecorateStringGOOGLE";
case OpMemberDecorateStringGOOGLE: return "OpMemberDecorateStringGOOGLE";
case OpReportIntersectionKHR: return "OpReportIntersectionKHR";
case OpIgnoreIntersectionNV: return "OpIgnoreIntersectionNV";
case OpIgnoreIntersectionKHR: return "OpIgnoreIntersectionKHR";
case OpTerminateRayNV: return "OpTerminateRayNV";
case OpTerminateRayKHR: return "OpTerminateRayKHR";
case OpTraceNV: return "OpTraceNV";
case OpTraceRayMotionNV: return "OpTraceRayMotionNV";
case OpTraceRayKHR: return "OpTraceRayKHR";
case OpTypeAccelerationStructureKHR: return "OpTypeAccelerationStructureKHR";
case OpExecuteCallableNV: return "OpExecuteCallableNV";
case OpExecuteCallableKHR: return "OpExecuteCallableKHR";
case OpConvertUToAccelerationStructureKHR: return "OpConvertUToAccelerationStructureKHR";
case OpGroupNonUniformPartitionNV: return "OpGroupNonUniformPartitionNV";
case OpReportIntersectionKHR: return "OpReportIntersectionKHR";
case OpIgnoreIntersectionKHR: return "OpIgnoreIntersectionKHR";
case OpTerminateRayKHR: return "OpTerminateRayKHR";
case OpTraceRayKHR: return "OpTraceRayKHR";
case OpTypeAccelerationStructureKHR: return "OpTypeAccelerationStructureKHR";
case OpExecuteCallableKHR: return "OpExecuteCallableKHR";
case OpImageSampleFootprintNV: return "OpImageSampleFootprintNV";
case OpWritePackedPrimitiveIndices4x8NV: return "OpWritePackedPrimitiveIndices4x8NV";
case OpTypeRayQueryKHR: return "OpTypeRayQueryKHR";
case OpTypeRayQueryProvisionalKHR: return "OpTypeRayQueryProvisionalKHR";
case OpRayQueryInitializeKHR: return "OpRayQueryInitializeKHR";
case OpRayQueryTerminateKHR: return "OpRayQueryTerminateKHR";
case OpRayQueryGenerateIntersectionKHR: return "OpRayQueryGenerateIntersectionKHR";
@@ -1536,7 +1501,6 @@ void Parameterize()
InstructionDesc[OpBranchConditional].setResultAndType(false, false);
InstructionDesc[OpSwitch].setResultAndType(false, false);
InstructionDesc[OpKill].setResultAndType(false, false);
InstructionDesc[OpTerminateInvocation].setResultAndType(false, false);
InstructionDesc[OpReturn].setResultAndType(false, false);
InstructionDesc[OpReturnValue].setResultAndType(false, false);
InstructionDesc[OpUnreachable].setResultAndType(false, false);
@@ -2360,16 +2324,6 @@ void Parameterize()
InstructionDesc[OpAtomicSMax].operands.push(OperandMemorySemantics, "'Semantics'");
InstructionDesc[OpAtomicSMax].operands.push(OperandId, "'Value'");
InstructionDesc[OpAtomicFMinEXT].operands.push(OperandId, "'Pointer'");
InstructionDesc[OpAtomicFMinEXT].operands.push(OperandScope, "'Scope'");
InstructionDesc[OpAtomicFMinEXT].operands.push(OperandMemorySemantics, "'Semantics'");
InstructionDesc[OpAtomicFMinEXT].operands.push(OperandId, "'Value'");
InstructionDesc[OpAtomicFMaxEXT].operands.push(OperandId, "'Pointer'");
InstructionDesc[OpAtomicFMaxEXT].operands.push(OperandScope, "'Scope'");
InstructionDesc[OpAtomicFMaxEXT].operands.push(OperandMemorySemantics, "'Semantics'");
InstructionDesc[OpAtomicFMaxEXT].operands.push(OperandId, "'Value'");
InstructionDesc[OpAtomicAnd].operands.push(OperandId, "'Pointer'");
InstructionDesc[OpAtomicAnd].operands.push(OperandScope, "'Scope'");
InstructionDesc[OpAtomicAnd].operands.push(OperandMemorySemantics, "'Semantics'");
@@ -2748,7 +2702,7 @@ void Parameterize()
InstructionDesc[OpGroupNonUniformQuadSwap].operands.push(OperandScope, "'Execution'");
InstructionDesc[OpGroupNonUniformQuadSwap].operands.push(OperandId, "X");
InstructionDesc[OpGroupNonUniformQuadSwap].operands.push(OperandId, "'Direction'");
InstructionDesc[OpGroupNonUniformQuadSwap].operands.push(OperandLiteralNumber, "'Direction'");
InstructionDesc[OpSubgroupBallotKHR].operands.push(OperandId, "'Predicate'");
@@ -2811,34 +2765,7 @@ void Parameterize()
InstructionDesc[OpTypeAccelerationStructureKHR].setResultAndType(true, false);
InstructionDesc[OpTraceNV].operands.push(OperandId, "'Acceleration Structure'");
InstructionDesc[OpTraceNV].operands.push(OperandId, "'Ray Flags'");
InstructionDesc[OpTraceNV].operands.push(OperandId, "'Cull Mask'");
InstructionDesc[OpTraceNV].operands.push(OperandId, "'SBT Record Offset'");
InstructionDesc[OpTraceNV].operands.push(OperandId, "'SBT Record Stride'");
InstructionDesc[OpTraceNV].operands.push(OperandId, "'Miss Index'");
InstructionDesc[OpTraceNV].operands.push(OperandId, "'Ray Origin'");
InstructionDesc[OpTraceNV].operands.push(OperandId, "'TMin'");
InstructionDesc[OpTraceNV].operands.push(OperandId, "'Ray Direction'");
InstructionDesc[OpTraceNV].operands.push(OperandId, "'TMax'");
InstructionDesc[OpTraceNV].operands.push(OperandId, "'Payload'");
InstructionDesc[OpTraceNV].setResultAndType(false, false);
InstructionDesc[OpTraceRayMotionNV].operands.push(OperandId, "'Acceleration Structure'");
InstructionDesc[OpTraceRayMotionNV].operands.push(OperandId, "'Ray Flags'");
InstructionDesc[OpTraceRayMotionNV].operands.push(OperandId, "'Cull Mask'");
InstructionDesc[OpTraceRayMotionNV].operands.push(OperandId, "'SBT Record Offset'");
InstructionDesc[OpTraceRayMotionNV].operands.push(OperandId, "'SBT Record Stride'");
InstructionDesc[OpTraceRayMotionNV].operands.push(OperandId, "'Miss Index'");
InstructionDesc[OpTraceRayMotionNV].operands.push(OperandId, "'Ray Origin'");
InstructionDesc[OpTraceRayMotionNV].operands.push(OperandId, "'TMin'");
InstructionDesc[OpTraceRayMotionNV].operands.push(OperandId, "'Ray Direction'");
InstructionDesc[OpTraceRayMotionNV].operands.push(OperandId, "'TMax'");
InstructionDesc[OpTraceRayMotionNV].operands.push(OperandId, "'Time'");
InstructionDesc[OpTraceRayMotionNV].operands.push(OperandId, "'Payload'");
InstructionDesc[OpTraceRayMotionNV].setResultAndType(false, false);
InstructionDesc[OpTraceRayKHR].operands.push(OperandId, "'Acceleration Structure'");
InstructionDesc[OpTraceRayKHR].operands.push(OperandId, "'NV Acceleration Structure'");
InstructionDesc[OpTraceRayKHR].operands.push(OperandId, "'Ray Flags'");
InstructionDesc[OpTraceRayKHR].operands.push(OperandId, "'Cull Mask'");
InstructionDesc[OpTraceRayKHR].operands.push(OperandId, "'SBT Record Offset'");
@@ -2854,28 +2781,17 @@ void Parameterize()
InstructionDesc[OpReportIntersectionKHR].operands.push(OperandId, "'Hit Parameter'");
InstructionDesc[OpReportIntersectionKHR].operands.push(OperandId, "'Hit Kind'");
InstructionDesc[OpIgnoreIntersectionNV].setResultAndType(false, false);
InstructionDesc[OpIgnoreIntersectionKHR].setResultAndType(false, false);
InstructionDesc[OpTerminateRayNV].setResultAndType(false, false);
InstructionDesc[OpTerminateRayKHR].setResultAndType(false, false);
InstructionDesc[OpExecuteCallableNV].operands.push(OperandId, "SBT Record Index");
InstructionDesc[OpExecuteCallableNV].operands.push(OperandId, "CallableData ID");
InstructionDesc[OpExecuteCallableNV].setResultAndType(false, false);
InstructionDesc[OpExecuteCallableKHR].operands.push(OperandId, "SBT Record Index");
InstructionDesc[OpExecuteCallableKHR].operands.push(OperandId, "CallableData");
InstructionDesc[OpExecuteCallableKHR].operands.push(OperandId, "CallableData ID");
InstructionDesc[OpExecuteCallableKHR].setResultAndType(false, false);
InstructionDesc[OpConvertUToAccelerationStructureKHR].operands.push(OperandId, "Value");
InstructionDesc[OpConvertUToAccelerationStructureKHR].setResultAndType(true, true);
// Ray Query
InstructionDesc[OpTypeAccelerationStructureKHR].setResultAndType(true, false);
InstructionDesc[OpTypeRayQueryKHR].setResultAndType(true, false);
InstructionDesc[OpTypeRayQueryProvisionalKHR].setResultAndType(true, false);
InstructionDesc[OpRayQueryInitializeKHR].operands.push(OperandId, "'RayQuery'");
InstructionDesc[OpRayQueryInitializeKHR].operands.push(OperandId, "'AccelerationS'");
Regular → Executable
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Regular → Executable
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Regular → Executable
+2196 -2511
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File diff suppressed because it is too large Load Diff
Regular → Executable
+14 -26
View File
@@ -111,23 +111,27 @@ public:
void addStringOperand(const char* str)
{
unsigned int word = 0;
unsigned int shiftAmount = 0;
unsigned int word;
char* wordString = (char*)&word;
char* wordPtr = wordString;
int charCount = 0;
char c;
do {
c = *(str++);
word |= ((unsigned int)c) << shiftAmount;
shiftAmount += 8;
if (shiftAmount == 32) {
*(wordPtr++) = c;
++charCount;
if (charCount == 4) {
addImmediateOperand(word);
word = 0;
shiftAmount = 0;
wordPtr = wordString;
charCount = 0;
}
} while (c != 0);
// deal with partial last word
if (shiftAmount > 0) {
if (charCount > 0) {
// pad with 0s
for (; charCount < 4; ++charCount)
*(wordPtr++) = 0;
addImmediateOperand(word);
}
}
@@ -259,7 +263,6 @@ public:
case OpBranchConditional:
case OpSwitch:
case OpKill:
case OpTerminateInvocation:
case OpReturn:
case OpReturnValue:
case OpUnreachable:
@@ -357,14 +360,6 @@ public:
Decoration getReturnPrecision() const
{ return reducedPrecisionReturn ? DecorationRelaxedPrecision : NoPrecision; }
void setDebugLineInfo(Id fileName, int line, int column) {
lineInstruction = std::unique_ptr<Instruction>{new Instruction(OpLine)};
lineInstruction->addIdOperand(fileName);
lineInstruction->addImmediateOperand(line);
lineInstruction->addImmediateOperand(column);
}
bool hasDebugLineInfo() const { return lineInstruction != nullptr; }
void setImplicitThis() { implicitThis = true; }
bool hasImplicitThis() const { return implicitThis; }
@@ -381,11 +376,6 @@ public:
void dump(std::vector<unsigned int>& out) const
{
// OpLine
if (lineInstruction != nullptr) {
lineInstruction->dump(out);
}
// OpFunction
functionInstruction.dump(out);
@@ -404,7 +394,6 @@ protected:
Function& operator=(Function&);
Module& parent;
std::unique_ptr<Instruction> lineInstruction;
Instruction functionInstruction;
std::vector<Instruction*> parameterInstructions;
std::vector<Block*> blocks;
@@ -471,8 +460,7 @@ protected:
// - the OpFunction instruction
// - all the OpFunctionParameter instructions
__inline Function::Function(Id id, Id resultType, Id functionType, Id firstParamId, Module& parent)
: parent(parent), lineInstruction(nullptr),
functionInstruction(id, resultType, OpFunction), implicitThis(false),
: parent(parent), functionInstruction(id, resultType, OpFunction), implicitThis(false),
reducedPrecisionReturn(false)
{
// OpFunction
Regular → Executable
+7 -33
View File
@@ -31,22 +31,6 @@
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
find_host_package(PythonInterp 3 REQUIRED)
set(GLSLANG_INTRINSIC_H "${GLSLANG_GENERATED_INCLUDEDIR}/glslang/glsl_intrinsic_header.h")
set(GLSLANG_INTRINSIC_PY "${CMAKE_CURRENT_SOURCE_DIR}/../gen_extension_headers.py")
set(GLSLANG_INTRINSIC_HEADER_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../glslang/ExtensionHeaders")
add_custom_command(
OUTPUT ${GLSLANG_INTRINSIC_H}
COMMAND ${PYTHON_EXECUTABLE} "${GLSLANG_INTRINSIC_PY}"
"-i" ${GLSLANG_INTRINSIC_HEADER_DIR}
"-o" ${GLSLANG_INTRINSIC_H}
DEPENDS ${GLSLANG_INTRINSIC_PY}
COMMENT "Generating ${GLSLANG_INTRINSIC_H}")
#add_custom_target(glslangValidator DEPENDS ${GLSLANG_INTRINSIC_H})
add_library(glslang-default-resource-limits
${CMAKE_CURRENT_SOURCE_DIR}/ResourceLimits.cpp
${CMAKE_CURRENT_SOURCE_DIR}/resource_limits_c.cpp)
@@ -57,7 +41,8 @@ target_include_directories(glslang-default-resource-limits
PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
PUBLIC $<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}>)
set(SOURCES StandAlone.cpp DirStackFileIncluder.h ${GLSLANG_INTRINSIC_H})
set(SOURCES StandAlone.cpp DirStackFileIncluder.h)
add_executable(glslangValidator ${SOURCES})
set_property(TARGET glslangValidator PROPERTY FOLDER tools)
@@ -78,19 +63,13 @@ elseif(UNIX)
if(NOT ANDROID)
set(LIBRARIES ${LIBRARIES} pthread)
endif()
endif()
endif(WIN32)
target_link_libraries(glslangValidator ${LIBRARIES})
target_include_directories(glslangValidator PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../External>
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/External>)
if(ENABLE_OPT)
target_include_directories(glslangValidator
PRIVATE ${spirv-tools_SOURCE_DIR}/include
)
endif()
if(ENABLE_SPVREMAPPER)
set(REMAPPER_SOURCES spirv-remap.cpp)
add_executable(spirv-remap ${REMAPPER_SOURCES})
@@ -101,7 +80,7 @@ endif()
if(WIN32)
source_group("Source" FILES ${SOURCES})
endif()
endif(WIN32)
if(ENABLE_GLSLANG_INSTALL)
install(TARGETS glslangValidator EXPORT glslangValidatorTargets
@@ -116,12 +95,7 @@ if(ENABLE_GLSLANG_INSTALL)
if(BUILD_SHARED_LIBS)
install(TARGETS glslang-default-resource-limits EXPORT glslang-default-resource-limitsTargets
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
else()
install(TARGETS glslang-default-resource-limits EXPORT glslang-default-resource-limitsTargets
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
install(EXPORT glslang-default-resource-limitsTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
endif()
install(EXPORT glslang-default-resource-limitsTargets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
endif()
endif(ENABLE_GLSLANG_INSTALL)
-8
View File
@@ -40,7 +40,6 @@
#include <string>
#include <fstream>
#include <algorithm>
#include <set>
#include "./../glslang/Public/ShaderLang.h"
@@ -85,18 +84,12 @@ public:
}
}
virtual std::set<std::string> getIncludedFiles()
{
return includedFiles;
}
virtual ~DirStackFileIncluder() override { }
protected:
typedef char tUserDataElement;
std::vector<std::string> directoryStack;
int externalLocalDirectoryCount;
std::set<std::string> includedFiles;
// Search for a valid "local" path based on combining the stack of include
// directories and the nominal name of the header.
@@ -115,7 +108,6 @@ protected:
std::ifstream file(path, std::ios_base::binary | std::ios_base::ate);
if (file) {
directoryStack.push_back(getDirectory(path));
includedFiles.insert(path);
return newIncludeResult(path, file, (int)file.tellg());
}
}
Regular → Executable
View File
Regular → Executable
View File
Regular → Executable
+12 -359
View File
@@ -2,7 +2,6 @@
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
// Copyright (C) 2013-2016 LunarG, Inc.
// Copyright (C) 2016-2020 Google, Inc.
// Modifications Copyright(C) 2021 Advanced Micro Devices, Inc.All rights reserved.
//
// All rights reserved.
//
@@ -59,15 +58,12 @@
#include <map>
#include <memory>
#include <thread>
#include <set>
#include "../glslang/OSDependent/osinclude.h"
// Build-time generated includes
#include "glslang/build_info.h"
#include "glslang/glsl_intrinsic_header.h"
extern "C" {
GLSLANG_EXPORT void ShOutputHtml();
}
@@ -114,8 +110,6 @@ bool SpvToolsValidate = false;
bool NaNClamp = false;
bool stripDebugInfo = false;
bool beQuiet = false;
bool VulkanRulesRelaxed = false;
bool autoSampledTextures = false;
//
// Return codes from main/exit().
@@ -170,15 +164,12 @@ int ReflectOptions = EShReflectionDefault;
int Options = 0;
const char* ExecutableName = nullptr;
const char* binaryFileName = nullptr;
const char* depencyFileName = nullptr;
const char* entryPointName = nullptr;
const char* sourceEntryPointName = nullptr;
const char* shaderStageName = nullptr;
const char* variableName = nullptr;
bool HlslEnable16BitTypes = false;
bool HlslDX9compatible = false;
bool HlslDxPositionW = false;
bool EnhancedMsgs = false;
bool DumpBuiltinSymbols = false;
std::vector<std::string> IncludeDirectoryList;
@@ -192,9 +183,6 @@ glslang::EShTargetClientVersion ClientVersion; // not valid until Client i
glslang::EShTargetLanguage TargetLanguage = glslang::EShTargetNone;
glslang::EShTargetLanguageVersion TargetVersion; // not valid until TargetLanguage is set
// GLSL version
int GlslVersion = 0; // GLSL version specified on CLI, overrides #version in shader source
std::vector<std::string> Processes; // what should be recorded by OpModuleProcessed, or equivalent
// Per descriptor-set binding base data
@@ -207,17 +195,6 @@ std::array<std::array<unsigned int, EShLangCount>, glslang::EResCount> baseBindi
std::array<std::array<TPerSetBaseBinding, EShLangCount>, glslang::EResCount> baseBindingForSet;
std::array<std::vector<std::string>, EShLangCount> baseResourceSetBinding;
std::vector<std::pair<std::string, glslang::TBlockStorageClass>> blockStorageOverrides;
bool setGlobalUniformBlock = false;
std::string globalUniformName;
unsigned int globalUniformBinding;
unsigned int globalUniformSet;
bool setGlobalBufferBlock = false;
std::string atomicCounterBlockName;
unsigned int atomicCounterBlockSet;
// Add things like "#define ..." to a preamble to use in the beginning of the shader.
class TPreamble {
public:
@@ -271,7 +248,6 @@ protected:
// Track the user's #define and #undef from the command line.
TPreamble UserPreamble;
std::string PreambleString;
//
// Create the default name for saving a binary if -o is not provided.
@@ -356,13 +332,13 @@ void ProcessBindingBase(int& argc, char**& argv, glslang::TResourceType res)
lang = FindLanguage(argv[arg++], false);
}
if ((argc - arg) >= 2 && isdigit(argv[arg+0][0]) && isdigit(argv[arg+1][0])) {
if ((argc - arg) > 2 && isdigit(argv[arg+0][0]) && isdigit(argv[arg+1][0])) {
// Parse a per-set binding base
do {
while ((argc - arg) > 2 && isdigit(argv[arg+0][0]) && isdigit(argv[arg+1][0])) {
const int baseNum = atoi(argv[arg++]);
const int setNum = atoi(argv[arg++]);
perSetBase[setNum] = baseNum;
} while ((argc - arg) >= 2 && isdigit(argv[arg + 0][0]) && isdigit(argv[arg + 1][0]));
}
} else {
// Parse single binding base
singleBase = atoi(argv[arg++]);
@@ -420,115 +396,6 @@ void ProcessResourceSetBindingBase(int& argc, char**& argv, std::array<std::vect
}
}
//
// Process an optional binding base of one the forms:
// --argname name {uniform|buffer|push_constant}
void ProcessBlockStorage(int& argc, char**& argv, std::vector<std::pair<std::string, glslang::TBlockStorageClass>>& storage)
{
if (argc < 3)
usage();
glslang::TBlockStorageClass blockStorage = glslang::EbsNone;
std::string strBacking(argv[2]);
if (strBacking == "uniform")
blockStorage = glslang::EbsUniform;
else if (strBacking == "buffer")
blockStorage = glslang::EbsStorageBuffer;
else if (strBacking == "push_constant")
blockStorage = glslang::EbsPushConstant;
else {
printf("%s: invalid block storage\n", strBacking.c_str());
usage();
}
storage.push_back(std::make_pair(std::string(argv[1]), blockStorage));
argc -= 2;
argv += 2;
}
inline bool isNonDigit(char c) {
// a non-digit character valid in a glsl identifier
return (c == '_') || (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z');
}
// whether string isa valid identifier to be used in glsl
bool isValidIdentifier(const char* str) {
std::string idn(str);
if (idn.length() == 0) {
return false;
}
if (idn.length() >= 3 && idn.substr(0, 3) == "gl_") {
// identifiers startin with "gl_" are reserved
return false;
}
if (!isNonDigit(idn[0])) {
return false;
}
for (unsigned int i = 1; i < idn.length(); ++i) {
if (!(isdigit(idn[i]) || isNonDigit(idn[i]))) {
return false;
}
}
return true;
}
// Process settings for either the global buffer block or global unfirom block
// of the form:
// --argname name set binding
void ProcessGlobalBlockSettings(int& argc, char**& argv, std::string* name, unsigned int* set, unsigned int* binding)
{
if (argc < 4)
usage();
unsigned int curArg = 1;
assert(name || set || binding);
if (name) {
if (!isValidIdentifier(argv[curArg])) {
printf("%s: invalid identifier\n", argv[curArg]);
usage();
}
*name = argv[curArg];
curArg++;
}
if (set) {
errno = 0;
int setVal = ::strtol(argv[curArg], NULL, 10);
if (errno || setVal < 0) {
printf("%s: invalid set\n", argv[curArg]);
usage();
}
*set = setVal;
curArg++;
}
if (binding) {
errno = 0;
int bindingVal = ::strtol(argv[curArg], NULL, 10);
if (errno || bindingVal < 0) {
printf("%s: invalid binding\n", argv[curArg]);
usage();
}
*binding = bindingVal;
curArg++;
}
argc -= (curArg - 1);
argv += (curArg - 1);
}
//
// Do all command-line argument parsing. This includes building up the work-items
// to be processed later, and saving all the command-line options.
@@ -657,48 +524,6 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
lowerword == "flatten-uniform-array" ||
lowerword == "fua") {
Options |= EOptionFlattenUniformArrays;
} else if (lowerword == "glsl-version") {
if (argc > 1) {
if (strcmp(argv[1], "100") == 0) {
GlslVersion = 100;
} else if (strcmp(argv[1], "110") == 0) {
GlslVersion = 110;
} else if (strcmp(argv[1], "120") == 0) {
GlslVersion = 120;
} else if (strcmp(argv[1], "130") == 0) {
GlslVersion = 130;
} else if (strcmp(argv[1], "140") == 0) {
GlslVersion = 140;
} else if (strcmp(argv[1], "150") == 0) {
GlslVersion = 150;
} else if (strcmp(argv[1], "300es") == 0) {
GlslVersion = 300;
} else if (strcmp(argv[1], "310es") == 0) {
GlslVersion = 310;
} else if (strcmp(argv[1], "320es") == 0) {
GlslVersion = 320;
} else if (strcmp(argv[1], "330") == 0) {
GlslVersion = 330;
} else if (strcmp(argv[1], "400") == 0) {
GlslVersion = 400;
} else if (strcmp(argv[1], "410") == 0) {
GlslVersion = 410;
} else if (strcmp(argv[1], "420") == 0) {
GlslVersion = 420;
} else if (strcmp(argv[1], "430") == 0) {
GlslVersion = 430;
} else if (strcmp(argv[1], "440") == 0) {
GlslVersion = 440;
} else if (strcmp(argv[1], "450") == 0) {
GlslVersion = 450;
} else if (strcmp(argv[1], "460") == 0) {
GlslVersion = 460;
} else
Error("--glsl-version expected one of: 100, 110, 120, 130, 140, 150,\n"
"300es, 310es, 320es, 330\n"
"400, 410, 420, 430, 440, 450, 460");
}
bumpArg();
} else if (lowerword == "hlsl-offsets") {
Options |= EOptionHlslOffsets;
} else if (lowerword == "hlsl-iomap" ||
@@ -709,12 +534,6 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
HlslEnable16BitTypes = true;
} else if (lowerword == "hlsl-dx9-compatible") {
HlslDX9compatible = true;
} else if (lowerword == "hlsl-dx-position-w") {
HlslDxPositionW = true;
} else if (lowerword == "enhanced-msgs") {
EnhancedMsgs = true;
} else if (lowerword == "auto-sampled-textures") {
autoSampledTextures = true;
} else if (lowerword == "invert-y" || // synonyms
lowerword == "iy") {
Options |= EOptionInvertY;
@@ -750,17 +569,6 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
lowerword == "resource-set-binding" ||
lowerword == "rsb") {
ProcessResourceSetBindingBase(argc, argv, baseResourceSetBinding);
} else if (lowerword == "set-block-storage" ||
lowerword == "sbs") {
ProcessBlockStorage(argc, argv, blockStorageOverrides);
} else if (lowerword == "set-atomic-counter-block" ||
lowerword == "sacb") {
ProcessGlobalBlockSettings(argc, argv, &atomicCounterBlockName, &atomicCounterBlockSet, nullptr);
setGlobalBufferBlock = true;
} else if (lowerword == "set-default-uniform-block" ||
lowerword == "sdub") {
ProcessGlobalBlockSettings(argc, argv, &globalUniformName, &globalUniformSet, &globalUniformBinding);
setGlobalUniformBlock = true;
} else if (lowerword == "shift-image-bindings" || // synonyms
lowerword == "shift-image-binding" ||
lowerword == "sib") {
@@ -815,9 +623,6 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
} else if (strcmp(argv[1], "vulkan1.2") == 0) {
setVulkanSpv();
ClientVersion = glslang::EShTargetVulkan_1_2;
} else if (strcmp(argv[1], "vulkan1.3") == 0) {
setVulkanSpv();
ClientVersion = glslang::EShTargetVulkan_1_3;
} else if (strcmp(argv[1], "opengl") == 0) {
setOpenGlSpv();
ClientVersion = glslang::EShTargetOpenGL_450;
@@ -839,13 +644,9 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
} else if (strcmp(argv[1], "spirv1.5") == 0) {
TargetLanguage = glslang::EShTargetSpv;
TargetVersion = glslang::EShTargetSpv_1_5;
} else if (strcmp(argv[1], "spirv1.6") == 0) {
TargetLanguage = glslang::EShTargetSpv;
TargetVersion = glslang::EShTargetSpv_1_6;
} else
Error("--target-env expected one of: vulkan1.0, vulkan1.1, vulkan1.2,\n"
"vulkan1.3, opengl, spirv1.0, spirv1.1, spirv1.2, spirv1.3,\n"
"spirv1.4, spirv1.5 or spirv1.6");
Error("--target-env expected one of: vulkan1.0, vulkan1.1, vulkan1.2, opengl,\n"
"spirv1.0, spirv1.1, spirv1.2, spirv1.3, spirv1.4, or spirv1.5");
}
bumpArg();
} else if (lowerword == "undef-macro" ||
@@ -865,11 +666,6 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
break;
} else if (lowerword == "quiet") {
beQuiet = true;
} else if (lowerword == "depfile") {
if (argc <= 1)
Error("no <depfile-name> provided", lowerword.c_str());
depencyFileName = argv[1];
bumpArg();
} else if (lowerword == "version") {
Options |= EOptionDumpVersions;
} else if (lowerword == "help") {
@@ -925,9 +721,6 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
else
Error("unknown -O option");
break;
case 'R':
VulkanRulesRelaxed = true;
break;
case 'S':
if (argc <= 1)
Error("no <stage> specified for -S");
@@ -1051,10 +844,6 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
(Options & EOptionReadHlsl) == 0)
Error("uniform array flattening only valid when compiling HLSL source.");
if ((Options & EOptionReadHlsl) && (Client == glslang::EShClientOpenGL)) {
Error("Using HLSL input under OpenGL semantics is not currently supported.");
}
// rationalize client and target language
if (TargetLanguage == glslang::EShTargetNone) {
switch (ClientVersion) {
@@ -1070,10 +859,6 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
TargetLanguage = glslang::EShTargetSpv;
TargetVersion = glslang::EShTargetSpv_1_5;
break;
case glslang::EShTargetVulkan_1_3:
TargetLanguage = glslang::EShTargetSpv;
TargetVersion = glslang::EShTargetSpv_1_6;
break;
case glslang::EShTargetOpenGL_450:
TargetLanguage = glslang::EShTargetSpv;
TargetVersion = glslang::EShTargetSpv_1_0;
@@ -1121,8 +906,6 @@ void SetMessageOptions(EShMessages& messages)
messages = (EShMessages)(messages | EShMsgHlslDX9Compatible);
if (DumpBuiltinSymbols)
messages = (EShMessages)(messages | EShMsgBuiltinSymbolTable);
if (EnhancedMsgs)
messages = (EShMessages)(messages | EShMsgEnhanced);
}
//
@@ -1213,46 +996,6 @@ struct ShaderCompUnit {
}
};
// Writes a string into a depfile, escaping some special characters following the Makefile rules.
static void writeEscapedDepString(std::ofstream& file, const std::string& str)
{
for (char c : str) {
switch (c) {
case ' ':
case ':':
case '#':
case '[':
case ']':
case '\\':
file << '\\';
break;
case '$':
file << '$';
break;
}
file << c;
}
}
// Writes a depfile similar to gcc -MMD foo.c
bool writeDepFile(std::string depfile, std::vector<std::string>& binaryFiles, const std::vector<std::string>& sources)
{
std::ofstream file(depfile);
if (file.fail())
return false;
for (auto binaryFile = binaryFiles.begin(); binaryFile != binaryFiles.end(); binaryFile++) {
writeEscapedDepString(file, *binaryFile);
file << ":";
for (auto sourceFile = sources.begin(); sourceFile != sources.end(); sourceFile++) {
file << " ";
writeEscapedDepString(file, *sourceFile);
}
file << std::endl;
}
return true;
}
//
// For linking mode: Will independently parse each compilation unit, but then put them
// in the same program and link them together, making at most one linked module per
@@ -1269,12 +1012,6 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
EShMessages messages = EShMsgDefault;
SetMessageOptions(messages);
DirStackFileIncluder includer;
std::for_each(IncludeDirectoryList.rbegin(), IncludeDirectoryList.rend(), [&includer](const std::string& dir) {
includer.pushExternalLocalDirectory(dir); });
std::vector<std::string> sources;
//
// Per-shader processing...
//
@@ -1282,9 +1019,6 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
glslang::TProgram& program = *new glslang::TProgram;
for (auto it = compUnits.cbegin(); it != compUnits.cend(); ++it) {
const auto &compUnit = *it;
for (int i = 0; i < compUnit.count; i++) {
sources.push_back(compUnit.fileNameList[i]);
}
glslang::TShader* shader = new glslang::TShader(compUnit.stage);
shader->setStringsWithLengthsAndNames(compUnit.text, NULL, compUnit.fileNameList, compUnit.count);
if (entryPointName)
@@ -1295,19 +1029,8 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
"Use '-e <name>'.\n");
shader->setSourceEntryPoint(sourceEntryPointName);
}
shader->setOverrideVersion(GlslVersion);
std::string intrinsicString = getIntrinsic(compUnit.text, compUnit.count);
PreambleString = "";
if (UserPreamble.isSet())
PreambleString.append(UserPreamble.get());
if (!intrinsicString.empty())
PreambleString.append(intrinsicString);
shader->setPreamble(PreambleString.c_str());
shader->setPreamble(UserPreamble.get());
shader->addProcesses(Processes);
#ifndef GLSLANG_WEB
@@ -1327,9 +1050,6 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
shader->setNoStorageFormat((Options & EOptionNoStorageFormat) != 0);
shader->setResourceSetBinding(baseResourceSetBinding[compUnit.stage]);
if (autoSampledTextures)
shader->setTextureSamplerTransformMode(EShTexSampTransUpgradeTextureRemoveSampler);
if (Options & EOptionAutoMapBindings)
shader->setAutoMapBindings(true);
@@ -1344,24 +1064,6 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
shader->setUniformLocationBase(uniformBase);
#endif
if (VulkanRulesRelaxed) {
for (auto& storageOverride : blockStorageOverrides) {
shader->addBlockStorageOverride(storageOverride.first.c_str(),
storageOverride.second);
}
if (setGlobalBufferBlock) {
shader->setAtomicCounterBlockName(atomicCounterBlockName.c_str());
shader->setAtomicCounterBlockSet(atomicCounterBlockSet);
}
if (setGlobalUniformBlock) {
shader->setGlobalUniformBlockName(globalUniformName.c_str());
shader->setGlobalUniformSet(globalUniformSet);
shader->setGlobalUniformBinding(globalUniformBinding);
}
}
shader->setNanMinMaxClamp(NaNClamp);
#ifdef ENABLE_HLSL
@@ -1373,12 +1075,6 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
if (Options & EOptionInvertY)
shader->setInvertY(true);
if (HlslDxPositionW)
shader->setDxPositionW(true);
if (EnhancedMsgs)
shader->setEnhancedMsgs();
// Set up the environment, some subsettings take precedence over earlier
// ways of setting things.
if (Options & EOptionSpv) {
@@ -1391,14 +1087,15 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
if (targetHlslFunctionality1)
shader->setEnvTargetHlslFunctionality1();
#endif
if (VulkanRulesRelaxed)
shader->setEnvInputVulkanRulesRelaxed();
}
shaders.push_back(shader);
const int defaultVersion = Options & EOptionDefaultDesktop ? 110 : 100;
DirStackFileIncluder includer;
std::for_each(IncludeDirectoryList.rbegin(), IncludeDirectoryList.rend(), [&includer](const std::string& dir) {
includer.pushExternalLocalDirectory(dir); });
#ifndef GLSLANG_WEB
if (Options & EOptionOutputPreprocessed) {
std::string str;
@@ -1458,8 +1155,6 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
}
#endif
std::vector<std::string> outputFiles;
// Dump SPIR-V
if (Options & EOptionSpv) {
if (CompileFailed || LinkFailed)
@@ -1489,8 +1184,6 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
} else {
glslang::OutputSpvBin(spirv, GetBinaryName((EShLanguage)stage));
}
outputFiles.push_back(GetBinaryName((EShLanguage)stage));
#ifndef GLSLANG_WEB
if (!SpvToolsDisassembler && (Options & EOptionHumanReadableSpv))
spv::Disassemble(std::cout, spirv);
@@ -1501,13 +1194,6 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
}
}
if (depencyFileName && !(CompileFailed || LinkFailed)) {
std::set<std::string> includedFiles = includer.getIncludedFiles();
sources.insert(sources.end(), includedFiles.begin(), includedFiles.end());
writeDepFile(depencyFileName, outputFiles, sources);
}
// Free everything up, program has to go before the shaders
// because it might have merged stuff from the shaders, and
// the stuff from the shaders has to have its destructors called
@@ -1875,16 +1561,12 @@ void usage()
" 'ver', when present, is the version of the input semantics,\n"
" which will appear in #define GL_SPIRV ver;\n"
" '--client opengl100' is the same as -G100;\n"
" a '--target-env' for OpenGL will also imply '-G';\n"
" currently only supports GLSL\n"
" a '--target-env' for OpenGL will also imply '-G'\n"
" -H print human readable form of SPIR-V; turns on -V\n"
" -I<dir> add dir to the include search path; includer's directory\n"
" is searched first, followed by left-to-right order of -I\n"
" -Od disables optimization; may cause illegal SPIR-V for HLSL\n"
" -Os optimizes SPIR-V to minimize size\n"
" -R use relaxed verification rules for generating Vulkan SPIR-V,\n"
" allowing the use of default uniforms, atomic_uints, and\n"
" gl_VertexID and gl_InstanceID keywords.\n"
" -S <stage> uses specified stage rather than parsing the file extension\n"
" choices for <stage> are vert, tesc, tese, geom, frag, or comp\n"
" -U<name> | --undef-macro <name> | --U <name>\n"
@@ -1927,19 +1609,11 @@ void usage()
" without explicit bindings\n"
" --auto-map-locations | --aml automatically locate input/output lacking\n"
" 'location' (fragile, not cross stage)\n"
" --auto-sampled-textures Removes sampler variables and converts\n"
" existing textures to sampled textures\n"
" --client {vulkan<ver>|opengl<ver>} see -V and -G\n"
" --depfile <file> writes depfile for build systems\n"
" --dump-builtin-symbols prints builtin symbol table prior each compile\n"
" -dumpfullversion | -dumpversion print bare major.minor.patchlevel\n"
" --flatten-uniform-arrays | --fua flatten uniform texture/sampler arrays to\n"
" scalars\n"
" --glsl-version {100 | 110 | 120 | 130 | 140 | 150 |\n"
" 300es | 310es | 320es | 330\n"
" 400 | 410 | 420 | 430 | 440 | 450 | 460}\n"
" set GLSL version, overrides #version\n"
" in shader sourcen\n"
" --hlsl-offsets allow block offsets to follow HLSL rules\n"
" works independently of source language\n"
" --hlsl-iomap perform IO mapping in HLSL register space\n"
@@ -1947,10 +1621,7 @@ void usage()
" --hlsl-dx9-compatible interprets sampler declarations as a\n"
" texture/sampler combo like DirectX9 would,\n"
" and recognizes DirectX9-specific semantics\n"
" --hlsl-dx-position-w W component of SV_Position in HLSL fragment\n"
" shaders compatible with DirectX\n"
" --invert-y | --iy invert position.Y output in vertex shader\n"
" --enhanced-msgs print more readable error messages (GLSL only)\n"
" --keep-uncalled | --ku don't eliminate uncalled functions\n"
" --nan-clamp favor non-NaN operand in min, max, and clamp\n"
" --no-storage-format | --nsf use Unknown image format\n"
@@ -1973,22 +1644,6 @@ void usage()
" --resource-set-binding [stage] set\n"
" set descriptor set for all resources\n"
" --rsb synonym for --resource-set-binding\n"
" --set-block-backing name {uniform|buffer|push_constant}\n"
" changes the backing type of a uniform, buffer,\n"
" or push_constant block declared in\n"
" in the program, when using -R option.\n"
" This can be used to change the backing\n"
" for existing blocks as well as implicit ones\n"
" such as 'gl_DefaultUniformBlock'.\n"
" --sbs synonym for set-block-storage\n"
" --set-atomic-counter-block name set\n"
" set name, and descriptor set for\n"
" atomic counter blocks, with -R opt\n"
" --sacb synonym for set-atomic-counter-block\n"
" --set-default-uniform-block name set binding\n"
" set name, descriptor set, and binding for\n"
" global default-uniform-block, with -R opt\n"
" --sdub synonym for set-default-uniform-block\n"
" --shift-image-binding [stage] num\n"
" base binding number for images (uav)\n"
" --shift-image-binding [stage] [num set]...\n"
@@ -2025,9 +1680,8 @@ void usage()
" --sep synonym for --source-entrypoint\n"
" --stdin read from stdin instead of from a file;\n"
" requires providing the shader stage using -S\n"
" --target-env {vulkan1.0 | vulkan1.1 | vulkan1.2 | vulkan1.3 | opengl |\n"
" spirv1.0 | spirv1.1 | spirv1.2 | spirv1.3 | spirv1.4 |\n"
" spirv1.5 | spirv1.6}\n"
" --target-env {vulkan1.0 | vulkan1.1 | vulkan1.2 | opengl | \n"
" spirv1.0 | spirv1.1 | spirv1.2 | spirv1.3 | spirv1.4 | spirv1.5}\n"
" Set the execution environment that the\n"
" generated code will be executed in.\n"
" Defaults to:\n"
@@ -2036,7 +1690,6 @@ void usage()
" * spirv1.0 under --target-env vulkan1.0\n"
" * spirv1.3 under --target-env vulkan1.1\n"
" * spirv1.5 under --target-env vulkan1.2\n"
" * spirv1.6 under --target-env vulkan1.3\n"
" Multiple --target-env can be specified.\n"
" --variable-name <name>\n"
" --vn <name> creates a C header file that contains a\n"
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@@ -105,32 +105,6 @@ namespace {
}
}
// Read strings from a file
void read(std::vector<std::string>& strings, const std::string& inFilename, int verbosity)
{
std::ifstream fp;
if (verbosity > 0)
logHandler(std::string(" reading: ") + inFilename);
strings.clear();
fp.open(inFilename, std::fstream::in);
if (fp.fail())
errHandler("error opening file for read: ");
std::string line;
while (std::getline(fp, line))
{
// Ignore empty lines and lines starting with the comment marker '#'.
if (line.length() == 0 || line[0] == '#') {
continue;
}
strings.push_back(line);
}
}
void write(std::vector<SpvWord>& spv, const std::string& outFile, int verbosity)
{
if (outFile.empty())
@@ -170,7 +144,6 @@ namespace {
<< " [--dce (all|types|funcs)]"
<< " [--opt (all|loadstore)]"
<< " [--strip-all | --strip all | -s]"
<< " [--strip-white-list]"
<< " [--do-everything]"
<< " --input | -i file1 [file2...] --output|-o DESTDIR"
<< std::endl;
@@ -183,18 +156,16 @@ namespace {
// grind through each SPIR in turn
void execute(const std::vector<std::string>& inputFile, const std::string& outputDir,
const std::string& whiteListFile, int opts, int verbosity)
int opts, int verbosity)
{
std::vector<std::string> whiteListStrings;
if(!whiteListFile.empty())
read(whiteListStrings, whiteListFile, verbosity);
for (auto it = inputFile.cbegin(); it != inputFile.cend(); ++it) {
const std::string &filename = *it;
std::vector<SpvWord> spv;
read(spv, filename, verbosity);
spv::spirvbin_t(verbosity).remap(spv, whiteListStrings, opts);
spv::spirvbin_t(verbosity).remap(spv, opts);
const std::string outfile = outputDir + path_sep_char() + basename(filename);
write(spv, outfile, verbosity);
}
@@ -205,7 +176,6 @@ namespace {
// Parse command line options
void parseCmdLine(int argc, char** argv, std::vector<std::string>& inputFile,
std::string& outputDir,
std::string& stripWhiteListFile,
int& options,
int& verbosity)
{
@@ -275,9 +245,6 @@ namespace {
options = options | spv::spirvbin_t::STRIP;
++a;
}
} else if (arg == "--strip-white-list") {
++a;
stripWhiteListFile = argv[a++];
} else if (arg == "--dce") {
// Parse comma (or colon, etc) separated list of things to dce
++a;
@@ -348,7 +315,6 @@ int main(int argc, char** argv)
{
std::vector<std::string> inputFile;
std::string outputDir;
std::string whiteListFile;
int opts;
int verbosity;
@@ -363,13 +329,13 @@ int main(int argc, char** argv)
if (argc < 2)
usage(argv[0]);
parseCmdLine(argc, argv, inputFile, outputDir, whiteListFile, opts, verbosity);
parseCmdLine(argc, argv, inputFile, outputDir, opts, verbosity);
if (outputDir.empty())
usage(argv[0], "Output directory required");
// Main operations: read, remap, and write.
execute(inputFile, outputDir, whiteListFile, opts, verbosity);
execute(inputFile, outputDir, opts, verbosity);
// If we get here, everything went OK! Nothing more to be done.
}
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@@ -111,8 +111,8 @@ void qlodFail()
vec2 pf2;
vec3 pf3;
lod = textureQueryLOD(samp1D, pf); // ERROR, extension GL_ARB_texture_query_lod needed
lod = textureQueryLOD(samp2Ds, pf2); // ERROR, extension GL_ARB_texture_query_lod needed
lod = textureQueryLod(samp1D, pf); // ERROR, extension GL_ARB_texture_query_lod needed
lod = textureQueryLod(samp2Ds, pf2); // ERROR, extension GL_ARB_texture_query_lod needed
}
#extension GL_ARB_texture_query_lod : enable
@@ -138,21 +138,21 @@ void qlodPass()
vec2 pf2;
vec3 pf3;
lod = textureQueryLOD(samp1D, pf);
lod = textureQueryLOD(isamp2D, pf2);
lod = textureQueryLOD(usamp3D, pf3);
lod = textureQueryLOD(sampCube, pf3);
lod = textureQueryLOD(isamp1DA, pf);
lod = textureQueryLOD(usamp2DA, pf2);
lod = textureQueryLod(samp1D, pf);
lod = textureQueryLod(isamp2D, pf2);
lod = textureQueryLod(usamp3D, pf3);
lod = textureQueryLod(sampCube, pf3);
lod = textureQueryLod(isamp1DA, pf);
lod = textureQueryLod(usamp2DA, pf2);
lod = textureQueryLOD(samp1Ds, pf);
lod = textureQueryLOD(samp2Ds, pf2);
lod = textureQueryLOD(sampCubes, pf3);
lod = textureQueryLOD(samp1DAs, pf);
lod = textureQueryLOD(samp2DAs, pf2);
lod = textureQueryLod(samp1Ds, pf);
lod = textureQueryLod(samp2Ds, pf2);
lod = textureQueryLod(sampCubes, pf3);
lod = textureQueryLod(samp1DAs, pf);
lod = textureQueryLod(samp2DAs, pf2);
lod = textureQueryLOD(sampBuf, pf); // ERROR
lod = textureQueryLOD(sampRect, pf2); // ERROR
lod = textureQueryLod(sampBuf, pf); // ERROR
lod = textureQueryLod(sampRect, pf2); // ERROR
}
// Test extension GL_EXT_shader_integer_mix
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