!493 api mock整改同步到beta2分支

Merge pull request !493 from 苏锋/OpenHarmony-3.2-Beta2
This commit is contained in:
openharmony_ci
2022-07-22 06:15:26 +00:00
committed by Gitee
2 changed files with 809 additions and 251 deletions
+437 -138
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File diff suppressed because it is too large Load Diff
+372 -113
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@@ -40,225 +40,484 @@ export function mockwebgl2() {
int32Array: '[PC preview] unknow int32Array',
uintArray: '[PC preview] unknow uintArray'
}
const GL_SAMPLES = 0x80A9;
const GL_QUERY_RESULT = 0x8866;
const GL_QUERY_RESULT_AVAILABLE = 0x8867;
const GL_TEXTURE_MAX_LOD = 0x813B;
const GL_TEXTURE_MIN_LOD = 0x813A;
const webgl2Mock = {
const WebGL2RenderingContext = {
READ_BUFFER: 0x0C02,
UNPACK_ROW_LENGTH: 0x0CF2,
UNPACK_SKIP_ROWS: 0x0CF3,
UNPACK_SKIP_PIXELS: 0x0CF4,
PACK_ROW_LENGTH: 0x0D02,
PACK_SKIP_ROWS: 0x0D03,
PACK_SKIP_PIXELS: 0x0D04,
COLOR: 0x1800,
DEPTH: 0x1801,
STENCIL: 0x1802,
RED: 0x1903,
RGB8: 0x8051,
RGBA8: 0x8058,
RGB10_A2: 0x8059,
TEXTURE_BINDING_3D: 0x806A,
UNPACK_SKIP_IMAGES: 0x806D,
UNPACK_IMAGE_HEIGHT: 0x806E,
TEXTURE_3D: 0x806F,
TEXTURE_WRAP_R: 0x8072,
MAX_3D_TEXTURE_SIZE: 0x8073,
UNSIGNED_INT_2_10_10_10_REV: 0x8368,
MAX_ELEMENTS_VERTICES: 0x80E8,
MAX_ELEMENTS_INDICES: 0x80E9,
TEXTURE_MIN_LOD: 0x813A,
TEXTURE_MAX_LOD: 0x813B,
TEXTURE_BASE_LEVEL: 0x813C,
TEXTURE_MAX_LEVEL: 0x813D,
MIN: 0x8007,
MAX: 0x8008,
DEPTH_COMPONENT24: 0x81A6,
MAX_TEXTURE_LOD_BIAS: 0x84FD,
TEXTURE_COMPARE_MODE: 0x884C,
TEXTURE_COMPARE_FUNC: 0x884D,
CURRENT_QUERY: 0x8865,
QUERY_RESULT: 0x8866,
QUERY_RESULT_AVAILABLE: 0x8867,
STREAM_READ: 0x88E1,
STREAM_COPY: 0x88E2,
STATIC_READ: 0x88E5,
STATIC_COPY: 0x88E6,
DYNAMIC_READ: 0x88E9,
DYNAMIC_COPY: 0x88EA,
MAX_DRAW_BUFFERS: 0x8824,
DRAW_BUFFER0: 0x8825,
DRAW_BUFFER1: 0x8826,
DRAW_BUFFER2: 0x8827,
DRAW_BUFFER3: 0x8828,
DRAW_BUFFER4: 0x8829,
DRAW_BUFFER5: 0x882A,
DRAW_BUFFER6: 0x882B,
DRAW_BUFFER7: 0x882C,
DRAW_BUFFER8: 0x882D,
DRAW_BUFFER9: 0x882E,
DRAW_BUFFER10: 0x882F,
DRAW_BUFFER11: 0x8830,
DRAW_BUFFER12: 0x8831,
DRAW_BUFFER13: 0x8832,
DRAW_BUFFER14: 0x8833,
DRAW_BUFFER15: 0x8834,
MAX_FRAGMENT_UNIFORM_COMPONENTS: 0x8B49,
MAX_VERTEX_UNIFORM_COMPONENTS: 0x8B4A,
SAMPLER_3D: 0x8B5F,
SAMPLER_2D_SHADOW: 0x8B62,
FRAGMENT_SHADER_DERIVATIVE_HINT: 0x8B8B,
PIXEL_PACK_BUFFER: 0x88EB,
PIXEL_UNPACK_BUFFER: 0x88EC,
PIXEL_PACK_BUFFER_BINDING: 0x88ED,
PIXEL_UNPACK_BUFFER_BINDING: 0x88EF,
FLOAT_MAT2x3: 0x8B65,
FLOAT_MAT2x4: 0x8B66,
FLOAT_MAT3x2: 0x8B67,
FLOAT_MAT3x4: 0x8B68,
FLOAT_MAT4x2: 0x8B69,
FLOAT_MAT4x3: 0x8B6A,
SRGB: 0x8C40,
SRGB8: 0x8C41,
SRGB8_ALPHA8: 0x8C43,
COMPARE_REF_TO_TEXTURE: 0x884E,
RGBA32F: 0x8814,
RGB32F: 0x8815,
RGBA16F: 0x881A,
RGB16F: 0x881B,
VERTEX_ATTRIB_ARRAY_INTEGER: 0x88FD,
MAX_ARRAY_TEXTURE_LAYERS: 0x88FF,
MIN_PROGRAM_TEXEL_OFFSET: 0x8904,
MAX_PROGRAM_TEXEL_OFFSET: 0x8905,
MAX_VARYING_COMPONENTS: 0x8B4B,
TEXTURE_2D_ARRAY: 0x8C1A,
TEXTURE_BINDING_2D_ARRAY: 0x8C1D,
R11F_G11F_B10F: 0x8C3A,
UNSIGNED_INT_10F_11F_11F_REV: 0x8C3B,
RGB9_E5: 0x8C3D,
UNSIGNED_INT_5_9_9_9_REV: 0x8C3E,
TRANSFORM_FEEDBACK_BUFFER_MODE: 0x8C7F,
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: 0x8C80,
TRANSFORM_FEEDBACK_VARYINGS: 0x8C83,
TRANSFORM_FEEDBACK_BUFFER_START: 0x8C84,
TRANSFORM_FEEDBACK_BUFFER_SIZE: 0x8C85,
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: 0x8C88,
RASTERIZER_DISCARD: 0x8C89,
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: 0x8C8A,
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: 0x8C8B,
INTERLEAVED_ATTRIBS: 0x8C8C,
SEPARATE_ATTRIBS: 0x8C8D,
TRANSFORM_FEEDBACK_BUFFER: 0x8C8E,
TRANSFORM_FEEDBACK_BUFFER_BINDING: 0x8C8F,
RGBA32UI: 0x8D70,
RGB32UI: 0x8D71,
RGBA16UI: 0x8D76,
RGB16UI: 0x8D77,
RGBA8UI: 0x8D7C,
RGB8UI: 0x8D7D,
RGBA32I: 0x8D82,
RGB32I: 0x8D83,
RGBA16I: 0x8D88,
RGB16I: 0x8D89,
RGBA8I: 0x8D8E,
RGB8I: 0x8D8F,
RED_INTEGER: 0x8D94,
RGB_INTEGER: 0x8D98,
RGBA_INTEGER: 0x8D99,
SAMPLER_2D_ARRAY: 0x8DC1,
SAMPLER_2D_ARRAY_SHADOW: 0x8DC4,
SAMPLER_CUBE_SHADOW: 0x8DC5,
UNSIGNED_INT_VEC2: 0x8DC6,
UNSIGNED_INT_VEC3: 0x8DC7,
UNSIGNED_INT_VEC4: 0x8DC8,
INT_SAMPLER_2D: 0x8DCA,
INT_SAMPLER_3D: 0x8DCB,
INT_SAMPLER_CUBE: 0x8DCC,
INT_SAMPLER_2D_ARRAY: 0x8DCF,
UNSIGNED_INT_SAMPLER_2D: 0x8DD2,
UNSIGNED_INT_SAMPLER_3D: 0x8DD3,
UNSIGNED_INT_SAMPLER_CUBE: 0x8DD4,
UNSIGNED_INT_SAMPLER_2D_ARRAY: 0x8DD7,
DEPTH_COMPONENT32F: 0x8CAC,
DEPTH32F_STENCIL8: 0x8CAD,
FLOAT_32_UNSIGNED_INT_24_8_REV: 0x8DAD,
FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: 0x8210,
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: 0x8211,
FRAMEBUFFER_ATTACHMENT_RED_SIZE: 0x8212,
FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: 0x8213,
FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: 0x8214,
FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: 0x8215,
FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: 0x8216,
FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: 0x8217,
FRAMEBUFFER_DEFAULT: 0x8218,
UNSIGNED_INT_24_8: 0x84FA,
DEPTH24_STENCIL8: 0x88F0,
UNSIGNED_NORMALIZED: 0x8C17,
DRAW_FRAMEBUFFER_BINDING: 0x8CA6,
READ_FRAMEBUFFER: 0x8CA8,
DRAW_FRAMEBUFFER: 0x8CA9,
READ_FRAMEBUFFER_BINDING: 0x8CAA,
RENDERBUFFER_SAMPLES: 0x8CAB,
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: 0x8CD4,
MAX_COLOR_ATTACHMENTS: 0x8CDF,
COLOR_ATTACHMENT1: 0x8CE1,
COLOR_ATTACHMENT2: 0x8CE2,
COLOR_ATTACHMENT3: 0x8CE3,
COLOR_ATTACHMENT4: 0x8CE4,
COLOR_ATTACHMENT5: 0x8CE5,
COLOR_ATTACHMENT6: 0x8CE6,
COLOR_ATTACHMENT7: 0x8CE7,
COLOR_ATTACHMENT8: 0x8CE8,
COLOR_ATTACHMENT9: 0x8CE9,
COLOR_ATTACHMENT10: 0x8CEA,
COLOR_ATTACHMENT11: 0x8CEB,
COLOR_ATTACHMENT12: 0x8CEC,
COLOR_ATTACHMENT13: 0x8CED,
COLOR_ATTACHMENT14: 0x8CEE,
COLOR_ATTACHMENT15: 0x8CEF,
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: 0x8D56,
MAX_SAMPLES: 0x8D57,
HALF_FLOAT: 0x140B,
RG: 0x8227,
RG_INTEGER: 0x8228,
R8: 0x8229,
RG8: 0x822B,
R16F: 0x822D,
R32F: 0x822E,
RG16F: 0x822F,
RG32F: 0x8230,
R8I: 0x8231,
R8UI: 0x8232,
R16I: 0x8233,
R16UI: 0x8234,
R32I: 0x8235,
R32UI: 0x8236,
RG8I: 0x8237,
RG8UI: 0x8238,
RG16I: 0x8239,
RG16UI: 0x823A,
RG32I: 0x823B,
RG32UI: 0x823C,
VERTEX_ARRAY_BINDING: 0x85B5,
R8_SNORM: 0x8F94,
RG8_SNORM: 0x8F95,
RGB8_SNORM: 0x8F96,
RGBA8_SNORM: 0x8F97,
SIGNED_NORMALIZED: 0x8F9C,
COPY_READ_BUFFER: 0x8F36,
COPY_WRITE_BUFFER: 0x8F37,
COPY_READ_BUFFER_BINDING: 0x8F36,
COPY_WRITE_BUFFER_BINDING: 0x8F37,
UNIFORM_BUFFER: 0x8A11,
UNIFORM_BUFFER_BINDING: 0x8A28,
UNIFORM_BUFFER_START: 0x8A29,
UNIFORM_BUFFER_SIZE: 0x8A2A,
MAX_VERTEX_UNIFORM_BLOCKS: 0x8A2B,
MAX_FRAGMENT_UNIFORM_BLOCKS: 0x8A2D,
MAX_COMBINED_UNIFORM_BLOCKS: 0x8A2E,
MAX_UNIFORM_BUFFER_BINDINGS: 0x8A2F,
MAX_UNIFORM_BLOCK_SIZE: 0x8A30,
MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: 0x8A31,
MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: 0x8A33,
UNIFORM_BUFFER_OFFSET_ALIGNMENT: 0x8A34,
ACTIVE_UNIFORM_BLOCKS: 0x8A36,
UNIFORM_TYPE: 0x8A37,
UNIFORM_SIZE: 0x8A38,
UNIFORM_BLOCK_INDEX: 0x8A3A,
UNIFORM_OFFSET: 0x8A3B,
UNIFORM_ARRAY_STRIDE: 0x8A3C,
UNIFORM_MATRIX_STRIDE: 0x8A3D,
UNIFORM_IS_ROW_MAJOR: 0x8A3E,
UNIFORM_BLOCK_BINDING: 0x8A3F,
UNIFORM_BLOCK_DATA_SIZE: 0x8A40,
UNIFORM_BLOCK_ACTIVE_UNIFORMS: 0x8A42,
UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: 0x8A43,
UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: 0x8A44,
UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: 0x8A46,
INVALID_INDEX: 0xFFFFFFFF,
MAX_VERTEX_OUTPUT_COMPONENTS: 0x9122,
MAX_FRAGMENT_INPUT_COMPONENTS: 0x9125,
MAX_SERVER_WAIT_TIMEOUT: 0x9111,
OBJECT_TYPE: 0x9112,
SYNC_CONDITION: 0x9113,
SYNC_STATUS: 0x9114,
SYNC_FLAGS: 0x9115,
SYNC_FENCE: 0x9116,
SYNC_GPU_COMMANDS_COMPLETE: 0x9117,
UNSIGNALED: 0x9118,
SIGNALED: 0x9119,
ALREADY_SIGNALED: 0x911A,
TIMEOUT_EXPIRED: 0x911B,
CONDITION_SATISFIED: 0x911C,
WAIT_FAILED: 0x911D,
SYNC_FLUSH_COMMANDS_BIT: 0x00000001,
VERTEX_ATTRIB_ARRAY_DIVISOR: 0x88FE,
ANY_SAMPLES_PASSED: 0x8C2F,
ANY_SAMPLES_PASSED_CONSERVATIVE: 0x8D6A,
SAMPLER_BINDING: 0x8919,
RGB10_A2UI: 0x906F,
INT_2_10_10_10_REV: 0x8D9F,
TRANSFORM_FEEDBACK: 0x8E22,
TRANSFORM_FEEDBACK_PAUSED: 0x8E23,
TRANSFORM_FEEDBACK_ACTIVE: 0x8E24,
TRANSFORM_FEEDBACK_BINDING: 0x8E25,
TEXTURE_IMMUTABLE_FORMAT: 0x912F,
MAX_ELEMENT_INDEX: 0x8D6B,
TEXTURE_IMMUTABLE_LEVELS: 0x82DF,
TIMEOUT_IGNORED: -1,
MAX_CLIENT_WAIT_TIMEOUT_WEBGL: 0x9247,
copyBufferSubData: function (...args) {
console.warn("webgl.copyBufferSubData interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.copyBufferSubData interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
getBufferSubData: function (...args) {
console.warn("webgl.getBufferSubData interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.getBufferSubData interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
blitFramebuffer: function (...args) {
console.warn("webgl.blitFramebuffer interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.blitFramebuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
framebufferTextureLayer: function (...args) {
console.warn("webgl.framebufferTextureLayer interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.framebufferTextureLayer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
invalidateFramebuffer: function (...args) {
console.warn("webgl.invalidateFramebuffer interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.invalidateFramebuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
invalidateSubFramebuffer: function (...args) {
console.warn("webgl.invalidateFramebuffer interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.invalidateFramebuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
readBuffer: function (...args) {
console.warn("webgl.readBuffer interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.readBuffer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
getInternalformatParameter: function (...args) {
console.warn("webgl.getInternalformatParameter interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.getInternalformatParameter interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
if (args[2] == GL_SAMPLES) {
return glParamMock.int32Array
}
},
renderbufferStorageMultisample: function (...args) {
console.warn("webgl.renderbufferStorageMultisample interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.renderbufferStorageMultisample interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
texStorage2D: function (...args) {
console.warn("webgl.texStorage2D interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.texStorage2D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
texStorage3D: function (...args) {
console.warn("webgl.texStorage3D interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.texStorage3D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
texImage3D: function (...args) {
console.warn("webgl.texImage3D interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.texImage3D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
texSubImage3D: function (...args) {
console.warn("webgl.texSubImage3D interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.texSubImage3D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
copyTexSubImage3D: function (...args) {
console.warn("webgl.copyTexSubImage3D interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.copyTexSubImage3D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
compressedTexImage3D: function (...args) {
console.warn("webgl.compressedTexImage3D interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.compressedTexImage3D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
compressedTexSubImage3D: function (...args) {
console.warn("webgl.compressedTexSubImage3D interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.compressedTexSubImage3D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
getFragDataLocation: function (...args) {
console.warn("webgl.getFragDataLocation interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.getFragDataLocation interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramNumberMock;
},
uniform1ui: function (...args) {
console.warn("webgl.uniform1ui interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniform1ui interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform2ui: function (...args) {
console.warn("webgl.uniform2ui interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniform2ui interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform3ui: function (...args) {
console.warn("webgl.uniform3ui interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniform3ui interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform4ui: function (...args) {
console.warn("webgl.uniform4ui interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniform4ui interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform1uiv: function (...args) {
console.warn("webgl.uniform1uiv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniform1uiv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform2uiv: function (...args) {
console.warn("webgl.uniform2uiv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniform2uiv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform3uiv: function (...args) {
console.warn("webgl.uniform3uiv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniform3uiv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform4uiv: function (...args) {
console.warn("webgl.uniform4uiv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniform4uiv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniformMatrix3x2fv: function (...args) {
console.warn("webgl.uniformMatrix3x2fv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniformMatrix3x2fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniformMatrix4x2fv: function (...args) {
console.warn("webgl.uniformMatrix4x2fv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniformMatrix4x2fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniformMatrix2x3fv: function (...args) {
console.warn("webgl.uniformMatrix2x3fv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniformMatrix2x3fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniformMatrix4x3fv: function (...args) {
console.warn("webgl.uniformMatrix4x3fv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniformMatrix4x3fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniformMatrix2x4fv: function (...args) {
console.warn("webgl.uniformMatrix2x4fv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniformMatrix2x4fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniformMatrix3x4fv: function (...args) {
console.warn("webgl.uniformMatrix3x4fv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniformMatrix3x4fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
vertexAttribI4i: function (...args) {
console.warn("webgl.vertexAttribI4i interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.vertexAttribI4i interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
vertexAttribI4iv: function (...args) {
console.warn("webgl.vertexAttribI4iv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.vertexAttribI4iv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
vertexAttribI4ui: function (...args) {
console.warn("webgl.vertexAttribI4ui interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.vertexAttribI4ui interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
vertexAttribI4uiv: function (...args) {
console.warn("webgl.vertexAttribI4uiv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.vertexAttribI4uiv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
vertexAttribIPointer: function (...args) {
console.warn("webgl.vertexAttribIPointer interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.vertexAttribIPointer interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
vertexAttribDivisor: function (...args) {
console.warn("webgl.vertexAttribDivisor interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.vertexAttribDivisor interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
drawArraysInstanced: function (...args) {
console.warn("webgl.drawArraysInstanced interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.drawArraysInstanced interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
drawElementsInstanced: function (...args) {
console.warn("webgl.drawElementsInstanced interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.drawElementsInstanced interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
drawRangeElements: function (...args) {
console.warn("webgl.drawRangeElements interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.drawRangeElements interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
drawBuffers: function (...args) {
console.warn("webgl.drawBuffers interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.drawBuffers interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
clearBufferfv: function (...args) {
console.warn("webgl.clearBufferfv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.clearBufferfv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
clearBufferiv: function (...args) {
console.warn("webgl.clearBufferiv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.clearBufferiv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
clearBufferuiv: function (...args) {
console.warn("webgl.clearBufferuiv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.clearBufferuiv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
clearBufferfi: function (...args) {
console.warn("webgl.clearBufferfi interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.clearBufferfi interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
createQuery: function (...args) {
console.warn("webgl.createQuery interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.createQuery interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLQuery;
},
deleteQuery: function (...args) {
console.warn("webgl.deleteQuery interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.deleteQuery interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
isQuery: function (...args) {
console.warn("webgl.isQuery interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.isQuery interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramBooleanMock;
},
beginQuery: function (...args) {
console.warn("webgl.beginQuery interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.beginQuery interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
endQuery: function (...args) {
console.warn("webgl.endQuery interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.endQuery interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
getQuery: function (...args) {
console.warn("webgl2.getQuery interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.getQuery interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLQuery;
},
getQueryParameter: function (...args) {
console.warn("webgl2.getQueryParameter interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.getQueryParameter interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
if (args[1] == GL_QUERY_RESULT) {
return paramMock.paramNumberMock;
@@ -267,34 +526,34 @@ export function mockwebgl2() {
}
},
createSampler: function (...args) {
console.warn("webgl2.createSampler interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.createSampler interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLSampler;
},
deleteSampler: function (...args) {
console.warn("webgl2.deleteSampler interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.deleteSampler interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
isSampler: function (...args) {
console.warn("webgl2.isSampler interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.isSampler interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramBooleanMock;
},
bindSampler: function (...args) {
console.warn("webgl2.bindSampler interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.bindSampler interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
samplerParameteri: function (...args) {
console.warn("webgl2.samplerParameteri interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.samplerParameteri interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
samplerParameterf: function (...args) {
console.warn("webgl2.samplerParameterf interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.samplerParameterf interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
getSamplerParameter: function (...args) {
console.warn("webgl2.getSamplerParameter interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.getSamplerParameter interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
if (args[1] == GL_TEXTURE_MAX_LOD || args[1] == GL_TEXTURE_MIN_LOD) {
return glParamMock.paramDoubleMock;
@@ -303,209 +562,209 @@ export function mockwebgl2() {
}
},
fenceSync: function (...args) {
console.warn("webgl2.fenceSync interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.fenceSync interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLSync;
},
isSync: function (...args) {
console.warn("webgl2.isSync interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.isSync interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramBooleanMock;
},
deleteSync: function (...args) {
console.warn("webgl2.deleteSync interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.deleteSync interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
clientWaitSync: function (...args) {
console.warn("webgl2.clientWaitSync interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.clientWaitSync interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramNumberMock;
},
waitSync: function (...args) {
console.warn("webgl2.waitSync interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.waitSync interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
getSyncParameter: function (...args) {
console.warn("webgl2.getSyncParameter interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.getSyncParameter interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return glParamMock.paramAnyMock;
},
createTransformFeedback: function (...args) {
console.warn("webgl2.createTransformFeedback interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.createTransformFeedback interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLTransformFeedback;
},
deleteTransformFeedback: function (...args) {
console.warn("webgl2.deleteTransformFeedback interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.deleteTransformFeedback interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
isTransformFeedback: function (...args) {
console.warn("webgl2.isTransformFeedback interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.isTransformFeedback interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramBooleanMock;
},
bindTransformFeedback: function (...args) {
console.warn("webgl2.bindTransformFeedback interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.bindTransformFeedback interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
beginTransformFeedback: function (...args) {
console.warn("webgl2.beginTransformFeedback interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.beginTransformFeedback interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
endTransformFeedback: function (...args) {
console.warn("webgl2.endTransformFeedback interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.endTransformFeedback interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
transformFeedbackVaryings: function (...args) {
console.warn("webgl2.transformFeedbackVaryings interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.transformFeedbackVaryings interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
getTransformFeedbackVarying: function (...args) {
console.warn("webgl2.getTransformFeedbackVarying interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.getTransformFeedbackVarying interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLActiveInfo;
},
pauseTransformFeedback: function (...args) {
console.warn("webgl2.pauseTransformFeedback interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.pauseTransformFeedback interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
resumeTransformFeedback: function (...args) {
console.warn("webgl2.resumeTransformFeedback interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.resumeTransformFeedback interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
bindBufferBase: function (...args) {
console.warn("webgl2.bindBufferBase interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.bindBufferBase interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
bindBufferRange: function (...args) {
console.warn("webgl2.bindBufferRange interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.bindBufferRange interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
getIndexedParameter: function (...args) {
console.warn("webgl2.getIndexedParameter interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.getIndexedParameter interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return glParamMock.paramAnyMock;
},
getUniformIndices: function (...args) {
console.warn("webgl2.getUniformIndices interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.getUniformIndices interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return glParamMock.uintArray;
},
getActiveUniforms: function (...args) {
console.warn("webgl2.getActiveUniforms interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.getActiveUniforms interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return glParamMock.paramAnyMock;
},
getUniformBlockIndex: function (...args) {
console.warn("webgl2.getUniformBlockIndex interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.getUniformBlockIndex interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramNumberMock;
},
getActiveUniformBlockParameter: function (...args) {
console.warn("webgl2.getActiveUniformBlockParameter interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.getActiveUniformBlockParameter interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return glParamMock.paramAnyMock;
},
getActiveUniformBlockName: function (...args) {
console.warn("webgl2.getActiveUniformBlockName interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.getActiveUniformBlockName interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramStringMock;
},
uniformBlockBinding: function (...args) {
console.warn("webgl2.uniformBlockBinding interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniformBlockBinding interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
createVertexArray: function (...args) {
console.warn("webgl2.createVertexArray interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.createVertexArray interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return WebGLVertexArrayObject;
},
deleteVertexArray: function (...args) {
console.warn("webgl2.deleteVertexArray interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.deleteVertexArray interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
isVertexArray: function (...args) {
console.warn("webgl2.isVertexArray interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.isVertexArray interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
return paramMock.paramBooleanMock;
},
bindVertexArray: function (...args) {
console.warn("webgl2.bindVertexArray interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.bindVertexArray interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
bufferData: function (...args) {
console.warn("webgl2.bufferData interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.bufferData interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
bufferSubData: function (...args) {
console.warn("webgl2.bufferSubData interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.bufferSubData interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
texImage2D: function (...args) {
console.warn("webgl2.texImage2D interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.texImage2D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
texSubImage2D: function (...args) {
console.warn("webgl2.texSubImage2D interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.texSubImage2D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
compressedTexImage2D: function (...args) {
console.warn("webgl2.compressedTexImage2D interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.compressedTexImage2D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
compressedTexSubImage2D: function (...args) {
console.warn("webgl2.compressedTexSubImage2D interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.compressedTexSubImage2D interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform1fv: function (...args) {
console.warn("webgl2.uniform1fv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniform1fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform2fv: function (...args) {
console.warn("webgl2.uniform2fv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniform2fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform3fv: function (...args) {
console.warn("webgl2.uniform3fv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniform3fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform4fv: function (...args) {
console.warn("webgl2.uniform4fv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniform4fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform1iv: function (...args) {
console.warn("webgl2.uniform1iv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniform1iv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform2iv: function (...args) {
console.warn("webgl2.uniform2iv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniform2iv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform3iv: function (...args) {
console.warn("webgl2.uniform3iv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniform3iv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniform4iv: function (...args) {
console.warn("webgl2.uniform4iv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniform4iv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniformMatrix2fv: function (...args) {
console.warn("webgl2.uniformMatrix2fv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniformMatrix2fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniformMatrix3fv: function (...args) {
console.warn("webgl2.uniformMatrix3fv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniformMatrix3fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
uniformMatrix4fv: function (...args) {
console.warn("webgl2.uniformMatrix4fv interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.uniformMatrix4fv interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
},
readPixels: function (...args) {
console.warn("webgl2.readPixels interface mocked in the Previewer. How this interface works on the" +
console.warn("WebGL2RenderingContext.readPixels interface mocked in the Previewer. How this interface works on the" +
" Previewer may be different from that on a real device.")
}
}
return webgl2Mock;
return WebGL2RenderingContext;
}