update OpenHarmony 2.0 Canary

This commit is contained in:
mamingshuai
2021-06-02 00:33:52 +08:00
parent b5b45c258e
commit dfa507fd11
76 changed files with 16592 additions and 66 deletions
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# This configuration was automatically generated from a CircleCI 1.0 config.
# It should include any build commands you had along with commands that CircleCI
# inferred from your project structure. We strongly recommend you read all the
# comments in this file to understand the structure of CircleCI 2.0, as the idiom
# for configuration has changed substantially in 2.0 to allow arbitrary jobs rather
# than the prescribed lifecycle of 1.0. In general, we recommend using this generated
# configuration as a reference rather than using it in production, though in most
# cases it should duplicate the execution of your original 1.0 config.
version: 2
jobs:
build:
working_directory: ~/lz4/lz4
# Parallelism is broken in this file : it just plays the same tests twice.
# The script will have to be modified to support parallelism properly
# In the meantime, set it to 1.
parallelism: 1
shell: /bin/bash --login
# CircleCI 2.0 does not support environment variables that refer to each other the same way as 1.0 did.
# If any of these refer to each other, rewrite them so that they don't or see https://circleci.com/docs/2.0/env-vars/#interpolating-environment-variables-to-set-other-environment-variables .
environment:
CIRCLE_ARTIFACTS: /tmp/circleci-artifacts
CIRCLE_TEST_REPORTS: /tmp/circleci-test-results
# In CircleCI 1.0 we used a pre-configured image with a large number of languages and other packages.
# In CircleCI 2.0 you can now specify your own image, or use one of our pre-configured images.
# The following configuration line tells CircleCI to use the specified docker image as the runtime environment for you job.
# We have selected a pre-built image that mirrors the build environment we use on
# the 1.0 platform, but we recommend you choose an image more tailored to the needs
# of each job. For more information on choosing an image (or alternatively using a
# VM instead of a container) see https://circleci.com/docs/2.0/executor-types/
# To see the list of pre-built images that CircleCI provides for most common languages see
# https://circleci.com/docs/2.0/circleci-images/
docker:
- image: fbopensource/lz4-circleci-primary:0.0.4
steps:
# Machine Setup
# If you break your build into multiple jobs with workflows, you will probably want to do the parts of this that are relevant in each
# The following `checkout` command checks out your code to your working directory. In 1.0 we did this implicitly. In 2.0 you can choose where in the course of a job your code should be checked out.
- checkout
# Prepare for artifact and test results collection equivalent to how it was done on 1.0.
# In many cases you can simplify this from what is generated here.
# 'See docs on artifact collection here https://circleci.com/docs/2.0/artifacts/'
- run: mkdir -p $CIRCLE_ARTIFACTS $CIRCLE_TEST_REPORTS
# Test
# This would typically be a build job when using workflows, possibly combined with build
# This is based on your 1.0 configuration file or project settings
- run: CFLAGS= make clangtest && make clean
- run: g++ -v; make gpptest && make clean
- run: gcc -v; g++ -v; make ctocpptest && make clean
- run: gcc-5 -v; CC=gcc-5 CFLAGS="-O2 -Werror" make check && make clean
- run: gcc-5 -v; CC=gcc-5 CFLAGS="-O2 -m32 -Werror" CPPFLAGS=-I/usr/include/x86_64-linux-gnu make check && make clean
- run: gcc-6 -v; CC=gcc-6 MOREFLAGS="-O2 -Werror" make check && make clean
- run: make cmake && make clean
- run: make -C tests test-lz4
- run: make -C tests test-lz4c
- run: make -C tests test-frametest
- run: make -C tests test-fuzzer && make clean
- run: make -C lib all && make clean
- run: pyenv global 3.4.4; make versionsTest MOREFLAGS=-I/usr/include/x86_64-linux-gnu && make clean
- run: make travis-install && make clean
- run: gcc -v; CFLAGS="-O2 -m32 -Werror" CPPFLAGS=-I/usr/include/x86_64-linux-gnu make check && make clean
- run: clang -v; make staticAnalyze && make clean
- run: make platformTest CC=powerpc-linux-gnu-gcc QEMU_SYS=qemu-ppc-static && make clean
- run: make platformTest CC=powerpc-linux-gnu-gcc QEMU_SYS=qemu-ppc64-static MOREFLAGS=-m64 && make clean
- run: make platformTest CC=arm-linux-gnueabi-gcc QEMU_SYS=qemu-arm-static && make clean
- run: make platformTest CC=aarch64-linux-gnu-gcc QEMU_SYS=qemu-aarch64-static && make clean
# Teardown
# If you break your build into multiple jobs with workflows, you will probably want to do the parts of this that are relevant in each
# Save test results
- store_test_results:
path: /tmp/circleci-test-results
# Save artifacts
- store_artifacts:
path: /tmp/circleci-artifacts
- store_artifacts:
path: /tmp/circleci-test-results
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FROM circleci/buildpack-deps:bionic
RUN sudo apt-get -y -qq update
RUN sudo apt-get -y install software-properties-common
RUN sudo add-apt-repository -y ppa:ubuntu-toolchain-r/test
RUN sudo apt-get -y install cmake
RUN sudo apt-get -y install qemu-system-ppc qemu-user-static qemu-system-arm
RUN sudo apt-get -y install libc6-dev-armel-cross libc6-dev-arm64-cross libc6-dev-i386
RUN sudo apt-get -y install clang clang-tools
RUN sudo apt-get -y install gcc-5 gcc-5-multilib gcc-6
RUN sudo apt-get -y install valgrind
RUN sudo apt-get -y install gcc-multilib-powerpc-linux-gnu gcc-powerpc-linux-gnu gcc-arm-linux-gnueabi gcc-aarch64-linux-gnu
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# Set the default behavior
* text eol=lf
# Explicitly declare source files
*.c text eol=lf
*.h text eol=lf
# Denote files that should not be modified.
*.odt binary
*.png binary
# Visual Studio
*.sln text eol=crlf
*.vcxproj* text eol=crlf
*.vcproj* text eol=crlf
*.suo binary
*.rc text eol=crlf
# Windows
*.bat text eol=crlf
*.cmd text eol=crlf
*.tgz filter=lfs diff=lfs merge=lfs -text
*.trp filter=lfs diff=lfs merge=lfs -text
*.apk filter=lfs diff=lfs merge=lfs -text
*.jar filter=lfs diff=lfs merge=lfs -text
*.mp4 filter=lfs diff=lfs merge=lfs -text
*.zip filter=lfs diff=lfs merge=lfs -text
*.asm filter=lfs diff=lfs merge=lfs -text
*.8svn filter=lfs diff=lfs merge=lfs -text
*.9svn filter=lfs diff=lfs merge=lfs -text
*.dylib filter=lfs diff=lfs merge=lfs -text
*.exe filter=lfs diff=lfs merge=lfs -text
*.a filter=lfs diff=lfs merge=lfs -text
*.so filter=lfs diff=lfs merge=lfs -text
*.bin filter=lfs diff=lfs merge=lfs -text
*.dll filter=lfs diff=lfs merge=lfs -text
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# Object files
*.o
*.ko
# Libraries
*.lib
*.a
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
*.dSYM # apple
# Executables
*.exe
*.out
*.app
lz4
# IDE / editors files
.clang_complete
_codelite/
_codelite_lz4/
bin/
*.zip
# Mac
.DS_Store
*.dSYM
# Windows / Msys
nul
ld.exe*
# test files
*.lz4
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language: c
matrix:
fast_finish: true
include:
# OS X Mavericks
- name: (macOS) General Test
os: osx
compiler: clang
script:
- make # test library build
- make clean
- make -C tests test-lz4 MOREFLAGS='-Werror -Wconversion -Wno-sign-conversion' | tee # test scenario where `stdout` is not the console
- make clean
- CFLAGS=-m32 make -C tests test-lz4-contentSize
# Container-based 12.04 LTS Server Edition 64 bit (doesn't support 32-bit includes)
- name: (Precise) benchmark test
dist: precise
script:
- make -C tests test-lz4 test-lz4c test-fullbench
- name: (Precise) frame and fuzzer test
dist: precise
install:
- sudo sysctl -w vm.mmap_min_addr=4096
script:
- make -C tests test-frametest test-fuzzer
- name: ASAN tests with fuzzer and frametest
install:
- sudo sysctl -w vm.mmap_min_addr=4096
script:
- CC=clang MOREFLAGS=-fsanitize=address make -C tests test-frametest test-fuzzer
- name: Custom LZ4_DISTANCE_MAX
script:
- MOREFLAGS=-DLZ4_DISTANCE_MAX=8000 make check
- name: (Precise) g++ and clang CMake test
dist: precise
script:
- make gpptest
- make clean
- make examples
- make clean cmake
- make clean travis-install
- make clean clangtest
# 14.04 LTS Server Edition 64 bit
- name: (Trusty) i386 gcc test
dist: trusty
addons:
apt:
packages:
- libc6-dev-i386
- gcc-multilib
script:
- make -C tests test MOREFLAGS=-mx32
# presume clang >= v3.9.0
- name: (Trusty) USan test
dist: trusty
compiler: clang
script:
- make usan MOREFLAGS=-Wcomma -Werror
- name: (Trusty) valgrind test
dist: trusty
install:
- sudo apt-get install -qq valgrind
script:
- make c_standards
- make -C tests test-lz4 test-mem
- name: (Trusty) c-to-c++ test
dist: trusty
script:
- make ctocpptest
- name: (Trusty) i386 benchmark + version test
dist: trusty
install:
- sudo apt-get install -qq python3 libc6-dev-i386 gcc-multilib
script:
- make -C tests test-lz4c32 test-fullbench32 versionsTest
- name: (Trusty) i386 frame + fuzzer test
dist: trusty
install:
- sudo apt-get install -qq libc6-dev-i386 gcc-multilib
- sudo sysctl -w vm.mmap_min_addr=4096
script:
- make -C tests test-frametest32 test-fuzzer32
- name: (Trusty) gcc-6 standard C compilation
dist: trusty
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- gcc-6
env:
- CC=gcc-6
script:
- make c_standards
- make -C tests test-lz4 MOREFLAGS=-Werror
- name: (Trusty) arm + aarch64 compilation
dist: trusty
install:
- sudo apt-get install -qq
qemu-system-arm
qemu-user-static
gcc-arm-linux-gnueabi
libc6-dev-armel-cross
gcc-aarch64-linux-gnu
libc6-dev-arm64-cross
script:
- make platformTest CC=arm-linux-gnueabi-gcc QEMU_SYS=qemu-arm-static
- make platformTest CC=aarch64-linux-gnu-gcc QEMU_SYS=qemu-aarch64-static
- name: (Xenial) gcc-5 compilation
dist: xenial
install:
- sudo apt-get install -qq libc6-dev-i386 gcc-multilib
script:
- make -C tests test-lz4 clean test-lz4c32 MOREFLAGS=-Werror
- name: (Trusty) clang-3.8 compilation
dist: trusty
addons:
apt:
sources:
- ubuntu-toolchain-r-test
- llvm-toolchain-precise-3.8
packages:
- clang-3.8
script:
- make -C tests test-lz4 CC=clang-3.8
- name: (Trusty) PowerPC + PPC64 compilation
dist: trusty
install:
- sudo apt-get install -qq qemu-system-ppc qemu-user-static gcc-powerpc-linux-gnu
script:
- make platformTest CC=powerpc-linux-gnu-gcc QEMU_SYS=qemu-ppc-static
- make platformTest CC=powerpc-linux-gnu-gcc QEMU_SYS=qemu-ppc64-static MOREFLAGS=-m64
- name: (Trusty) scan-build + cppcheck
dist: trusty
compiler: clang
install:
- sudo apt-get install -qq cppcheck
script:
- make staticAnalyze
- make cppcheck
- name: (Trusty) gcc-4.4 compilation
dist: trusty
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- libc6-dev-i386
- gcc-multilib
- gcc-4.4
script:
- make clean all CC=gcc-4.4 MOREFLAGS=-Werror
- make clean
- CFLAGS=-fPIC LDFLAGS='-pie -fPIE -D_FORTIFY_SOURCE=2' make -C programs
# tag-specific test
- name: tag build
if: tag =~ ^v[0-9]\.[0-9]
os: linux
script:
- make -C tests checkTag
- tests/checkTag "$TRAVIS_BRANCH"
- name: (Xenial) Meson + clang build
#env: ALLOW_FAILURES=true
dist: xenial
language: cpp
compiler: clang
install:
- sudo apt-get install -qq python3 tree
- |
travis_retry curl -o ~/ninja.zip -L 'https://github.com/ninja-build/ninja/releases/download/v1.9.0/ninja-linux.zip' &&
unzip ~/ninja.zip -d ~/.local/bin
- |
travis_retry curl -o ~/get-pip.py 'https://bootstrap.pypa.io/get-pip.py' &&
python3 ~/get-pip.py --user &&
pip3 install --user meson
script:
- |
meson setup \
--buildtype=debug \
-Db_lundef=false \
-Dauto_features=enabled \
-Ddefault_library=both \
-Dbin_programs=true \
-Dbin_contrib=true \
-Dbin_tests=true \
-Dbin_examples=true \
contrib/meson build
- pushd build
- DESTDIR=./staging ninja install
- tree ./staging
# oss-fuzz compilation test
- name: Compile OSS-Fuzz targets
script:
- ./ossfuzz/travisoss.sh
allow_failures:
- env: ALLOW_FAILURES=true
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#Copyright (c) 2021 Huawei Device Co., Ltd.
#Licensed under the Apache License, Version 2.0 (the "License");
#you may not use this file except in compliance with the License.
#You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
#Unless required by applicable law or agreed to in writing, software
#distributed under the License is distributed on an "AS IS" BASIS,
#WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#See the License for the specific language governing permissions and
#limitations under the License.
import("//build/ohos.gni")
import("//build/ohos/ndk/ndk.gni")
config("lz4_config") {
include_dirs = [ "." ]
cflags = [
"-Wno-incompatible-pointer-types",
"-Werror",
"-Wimplicit-function-declaration",
]
}
ohos_static_library("liblz4_static") {
sources = [
"lib/lz4.c",
"lib/lz4frame.c",
"lib/lz4hc.c",
"lib/xxhash.c",
]
public_configs = [ ":lz4_config" ]
}
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Installation
=============
```
make
make install # this command may require root access
```
LZ4's `Makefile` supports standard [Makefile conventions],
including [staged installs], [redirection], or [command redefinition].
It is compatible with parallel builds (`-j#`).
[Makefile conventions]: https://www.gnu.org/prep/standards/html_node/Makefile-Conventions.html
[staged installs]: https://www.gnu.org/prep/standards/html_node/DESTDIR.html
[redirection]: https://www.gnu.org/prep/standards/html_node/Directory-Variables.html
[command redefinition]: https://www.gnu.org/prep/standards/html_node/Utilities-in-Makefiles.html
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This repository uses 2 different licenses :
- all files in the `lib` directory use a BSD 2-Clause license
- all other files use a GPLv2 license, unless explicitly stated otherwise
Relevant license is reminded at the top of each source file,
and with presence of COPYING or LICENSE file in associated directories.
This model is selected to emphasize that
files in the `lib` directory are designed to be included into 3rd party applications,
while all other files, in `programs`, `tests` or `examples`,
receive more limited attention and support for such scenario.
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# ################################################################
# LZ4 - Makefile
# Copyright (C) Yann Collet 2011-present
# All rights reserved.
#
# BSD license
# Redistribution and use in source and binary forms, with or without modification,
# are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright notice, this
# list of conditions and the following disclaimer in the documentation and/or
# other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
# ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# You can contact the author at :
# - LZ4 source repository : https://github.com/lz4/lz4
# - LZ4 forum froup : https://groups.google.com/forum/#!forum/lz4c
# ################################################################
LZ4DIR = lib
PRGDIR = programs
TESTDIR = tests
EXDIR = examples
FUZZDIR = ossfuzz
include Makefile.inc
.PHONY: default
default: lib-release lz4-release
.PHONY: all
all: allmost examples manuals build_tests
.PHONY: allmost
allmost: lib lz4
.PHONY: lib lib-release liblz4.a
lib: liblz4.a
lib lib-release liblz4.a:
@$(MAKE) -C $(LZ4DIR) $@
.PHONY: lz4 lz4-release
lz4 : liblz4.a
lz4-release : lib-release
lz4 lz4-release :
@$(MAKE) -C $(PRGDIR) $@
@cp $(PRGDIR)/lz4$(EXT) .
.PHONY: examples
examples: liblz4.a
$(MAKE) -C $(EXDIR) all
.PHONY: manuals
manuals:
@$(MAKE) -C contrib/gen_manual $@
.PHONY: build_tests
build_tests:
@$(MAKE) -C $(TESTDIR) all
.PHONY: clean
clean:
@$(MAKE) -C $(LZ4DIR) $@ > $(VOID)
@$(MAKE) -C $(PRGDIR) $@ > $(VOID)
@$(MAKE) -C $(TESTDIR) $@ > $(VOID)
@$(MAKE) -C $(EXDIR) $@ > $(VOID)
@$(MAKE) -C $(FUZZDIR) $@ > $(VOID)
@$(MAKE) -C contrib/gen_manual $@ > $(VOID)
@$(RM) lz4$(EXT)
@echo Cleaning completed
#-----------------------------------------------------------------------------
# make install is validated only for Linux, OSX, BSD, Hurd and Solaris targets
#-----------------------------------------------------------------------------
ifeq ($(POSIX_ENV),Yes)
HOST_OS = POSIX
.PHONY: install uninstall
install uninstall:
@$(MAKE) -C $(LZ4DIR) $@
@$(MAKE) -C $(PRGDIR) $@
travis-install:
$(MAKE) -j1 install DESTDIR=~/install_test_dir
cmake:
@cd contrib/cmake_unofficial; cmake $(CMAKE_PARAMS) CMakeLists.txt; $(MAKE)
endif
ifneq (,$(filter MSYS%,$(shell uname)))
HOST_OS = MSYS
CMAKE_PARAMS = -G"MSYS Makefiles"
endif
#------------------------------------------------------------------------
#make tests validated only for MSYS, Linux, OSX, kFreeBSD and Hurd targets
#------------------------------------------------------------------------
ifneq (,$(filter $(HOST_OS),MSYS POSIX))
.PHONY: list
list:
@$(MAKE) -pRrq -f $(lastword $(MAKEFILE_LIST)) : 2>/dev/null | awk -v RS= -F: '/^# File/,/^# Finished Make data base/ {if ($$1 !~ "^[#.]") {print $$1}}' | sort | egrep -v -e '^[^[:alnum:]]' -e '^$@$$' | xargs
.PHONY: check
check:
$(MAKE) -C $(TESTDIR) test-lz4-essentials
.PHONY: test
test:
$(MAKE) -C $(TESTDIR) $@
$(MAKE) -C $(EXDIR) $@
clangtest: CFLAGS ?= -O3
clangtest: CFLAGS += -Werror -Wconversion -Wno-sign-conversion
clangtest: CC = clang
clangtest: clean
$(CC) -v
@CFLAGS="$(CFLAGS)" $(MAKE) -C $(LZ4DIR) all CC=$(CC)
@CFLAGS="$(CFLAGS)" $(MAKE) -C $(PRGDIR) all CC=$(CC)
@CFLAGS="$(CFLAGS)" $(MAKE) -C $(TESTDIR) all CC=$(CC)
clangtest-native: clean
clang -v
@CFLAGS="-O3 -Werror -Wconversion -Wno-sign-conversion" $(MAKE) -C $(LZ4DIR) all CC=clang
@CFLAGS="-O3 -Werror -Wconversion -Wno-sign-conversion" $(MAKE) -C $(PRGDIR) native CC=clang
@CFLAGS="-O3 -Werror -Wconversion -Wno-sign-conversion" $(MAKE) -C $(TESTDIR) native CC=clang
usan: clean
CC=clang CFLAGS="-O3 -g -fsanitize=undefined" $(MAKE) test FUZZER_TIME="-T30s" NB_LOOPS=-i1
usan32: clean
CFLAGS="-m32 -O3 -g -fsanitize=undefined" $(MAKE) test FUZZER_TIME="-T30s" NB_LOOPS=-i1
.PHONY: staticAnalyze
staticAnalyze: clean
CFLAGS=-g scan-build --status-bugs -v $(MAKE) all
.PHONY: cppcheck
cppcheck:
cppcheck . --force --enable=warning,portability,performance,style --error-exitcode=1 > /dev/null
platformTest: clean
@echo "\n ---- test lz4 with $(CC) compiler ----"
@$(CC) -v
CFLAGS="-O3 -Werror" $(MAKE) -C $(LZ4DIR) all
CFLAGS="-O3 -Werror -static" $(MAKE) -C $(PRGDIR) all
CFLAGS="-O3 -Werror -static" $(MAKE) -C $(TESTDIR) all
$(MAKE) -C $(TESTDIR) test-platform
.PHONY: versionsTest
versionsTest: clean
$(MAKE) -C $(TESTDIR) $@
gpptest gpptest32: CC = "$(CXX) -Wno-deprecated"
gpptest gpptest32: CFLAGS = -O3 -Wall -Wextra -Wundef -Wshadow -Wcast-align -Werror
gpptest32: CFLAGS += -m32
gpptest gpptest32: clean
$(CXX) -v
CC=$(CC) $(MAKE) -C $(LZ4DIR) all CFLAGS="$(CFLAGS)"
CC=$(CC) $(MAKE) -C $(PRGDIR) all CFLAGS="$(CFLAGS)"
CC=$(CC) $(MAKE) -C $(TESTDIR) all CFLAGS="$(CFLAGS)"
cxx17build : CC = "$(CXX) -Wno-deprecated"
cxx17build : CFLAGS = -std=c++17 -Wall -Wextra -Wundef -Wshadow -Wcast-align -Werror -pedantic
cxx17build : clean
$(CXX) -v
CC=$(CC) $(MAKE) -C $(LZ4DIR) all CFLAGS="$(CFLAGS)"
CC=$(CC) $(MAKE) -C $(PRGDIR) all CFLAGS="$(CFLAGS)"
CC=$(CC) $(MAKE) -C $(TESTDIR) all CFLAGS="$(CFLAGS)"
ctocpptest: LIBCC="$(CC)"
ctocpptest: TESTCC="$(CXX)"
ctocpptest: CFLAGS=""
ctocpptest: clean
CC=$(LIBCC) $(MAKE) -C $(LZ4DIR) CFLAGS="$(CFLAGS)" all
CC=$(LIBCC) $(MAKE) -C $(TESTDIR) CFLAGS="$(CFLAGS)" lz4.o lz4hc.o lz4frame.o
CC=$(TESTCC) $(MAKE) -C $(TESTDIR) CFLAGS="$(CFLAGS)" all
c_standards: clean
$(MAKE) clean; CFLAGS="-std=c90 -Werror -pedantic -Wno-long-long -Wno-variadic-macros" $(MAKE) allmost
$(MAKE) clean; CFLAGS="-std=gnu90 -Werror -pedantic -Wno-long-long -Wno-variadic-macros" $(MAKE) allmost
$(MAKE) clean; CFLAGS="-std=c99 -Werror -pedantic" $(MAKE) all
$(MAKE) clean; CFLAGS="-std=gnu99 -Werror -pedantic" $(MAKE) all
$(MAKE) clean; CFLAGS="-std=c11 -Werror" $(MAKE) all
endif
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ifeq ($(V), 1)
Q =
else
Q = @
endif
TARGET_OS ?= $(shell uname)
ifeq ($(TARGET_OS),)
TARGET_OS ?= $(OS)
endif
ifneq (,$(filter Windows%,$(TARGET_OS)))
LIBLZ4 = liblz4-$(LIBVER_MAJOR)
LIBLZ4_EXP = liblz4.lib
WINBASED = yes
else
LIBLZ4_EXP = liblz4.dll.a
ifneq (,$(filter MINGW%,$(TARGET_OS)))
LIBLZ4 = liblz4
WINBASED = yes
else
ifneq (,$(filter MSYS%,$(TARGET_OS)))
LIBLZ4 = msys-lz4-$(LIBVER_MAJOR)
WINBASED = yes
else
ifneq (,$(filter CYGWIN%,$(TARGET_OS)))
LIBLZ4 = cyglz4-$(LIBVER_MAJOR)
WINBASED = yes
else
LIBLZ4 = liblz4.$(SHARED_EXT_VER)
WINBASED = no
EXT =
endif
endif
endif
endif
ifeq ($(WINBASED),yes)
EXT = .exe
WINDRES = windres
endif
#determine if dev/nul based on host environment
ifneq (,$(filter MINGW% MSYS% CYGWIN%,$(shell uname)))
VOID := /dev/null
else
ifneq (,$(filter Windows%,$(OS)))
VOID := nul
else
VOID := /dev/null
endif
endif
ifneq (,$(filter Linux Darwin GNU/kFreeBSD GNU OpenBSD FreeBSD NetBSD DragonFly SunOS Haiku MidnightBSD MINGW% CYGWIN% MSYS%,$(shell uname)))
POSIX_ENV = Yes
else
POSIX_ENV = No
endif
# Avoid symlinks when targetting Windows or building on a Windows host
ifeq ($(WINBASED),yes)
LN_S = cp -p
LN_SF = cp -p
else
ifneq (,$(filter MINGW% MSYS% CYGWIN%,$(shell uname)))
LN_S = cp -p
LN_SF = cp -p
else
ifneq (,$(filter Windows%,$(OS)))
LN_S = cp -p
LN_SF = cp -p
else
LN_S = ln -s
LN_SF = ln -sf
endif
endif
endif
ifneq (,$(filter $(shell uname),SunOS))
INSTALL ?= ginstall
else
INSTALL ?= install
endif
INSTALL_PROGRAM ?= $(INSTALL) -m 755
INSTALL_DATA ?= $(INSTALL) -m 644
INSTALL_DIR ?= $(INSTALL) -d -m 755
+284
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@@ -0,0 +1,284 @@
v1.9.1
fix : decompression functions were reading a few bytes beyond input size (introduced in v1.9.0, reported by @ppodolsky and @danlark1)
api : fix : lz4frame initializers compatibility with c++, reported by @degski
cli : added command --list, based on a patch by @gabrielstedman
build: improved Windows build, by @JPeterMugaas
build: AIX, by Norman Green
v1.9.0
perf: large decompression speed improvement on x86/x64 (up to +20%) by @djwatson
api : changed : _destSize() compression variants are promoted to stable API
api : new : LZ4_initStream(HC), replacing LZ4_resetStream(HC)
api : changed : LZ4_resetStream(HC) as recommended reset function, for better performance on small data
cli : support custom block sizes, by @blezsan
build: source code can be amalgamated, by Bing Xu
build: added meson build, by @lzutao
build: new build macros : LZ4_DISTANCE_MAX, LZ4_FAST_DEC_LOOP
install: MidnightBSD, by @laffer1
install: msys2 on Windows 10, by @vtorri
v1.8.3
perf: minor decompression speed improvement (~+2%) with gcc
fix : corruption in v1.8.2 at level 9 for files > 64KB under rare conditions (#560)
cli : new command --fast, by @jennifermliu
cli : fixed elapsed time, and added cpu load indicator (on -vv) (#555)
api : LZ4_decompress_safe_partial() now decodes exactly the nb of bytes requested (feature request #566)
build : added Haiku target, by @fbrosson, and MidnightBSD, by @laffer1
doc : updated documentation regarding dictionary compression
v1.8.2
perf: *much* faster dictionary compression on small files, by @felixhandte
perf: improved decompression speed and binary size, by Alexey Tourbin (@svpv)
perf: slightly faster HC compression and decompression speed
perf: very small compression ratio improvement
fix : compression compatible with low memory addresses (< 0xFFFF)
fix : decompression segfault when provided with NULL input, by @terrelln
cli : new command --favor-decSpeed
cli : benchmark mode more accurate for small inputs
fullbench : can bench _destSize() variants, by @felixhandte
doc : clarified block format parsing restrictions, by Alexey Tourbin (@svpv)
v1.8.1
perf : faster and stronger ultra modes (levels 10+)
perf : slightly faster compression and decompression speed
perf : fix bad degenerative case, reported by @c-morgenstern
fix : decompression failed when using a combination of extDict + low memory address (#397), reported and fixed by Julian Scheid (@jscheid)
cli : support for dictionary compression (`-D`), by Felix Handte @felixhandte
cli : fix : `lz4 -d --rm` preserves timestamp (#441)
cli : fix : do not modify /dev/null permission as root, by @aliceatlas
api : `_destSize()` variant supported for all compression levels
build : `make` and `make test` compatible with `-jX`, reported by @mwgamera
build : can control LZ4LIB_VISIBILITY macro, by @mikir
install: fix man page directory (#387), reported by Stuart Cardall (@itoffshore)
v1.8.0
cli : fix : do not modify /dev/null permissions, reported by @Maokaman1
cli : added GNU separator -- specifying that all following arguments are files
API : added LZ4_compress_HC_destSize(), by Oleg (@remittor)
API : added LZ4F_resetDecompressionContext()
API : lz4frame : negative compression levels trigger fast acceleration, request by Lawrence Chan
API : lz4frame : can control block checksum and dictionary ID
API : fix : expose obsolete decoding functions, reported by Chen Yufei
API : experimental : lz4frame_static : new dictionary compression API
build : fix : static lib installation, by Ido Rosen
build : dragonFlyBSD, OpenBSD, NetBSD supported
build : LZ4_MEMORY_USAGE can be modified at compile time, through external define
doc : Updated LZ4 Frame format to v1.6.0, restoring Dictionary-ID field
doc : lz4 api manual, by Przemyslaw Skibinski
v1.7.5
lz4hc : new high compression mode : levels 10-12 compress more and slower, by Przemyslaw Skibinski
lz4cat : fix : works with relative path (#284) and stdin (#285) (reported by @beiDei8z)
cli : fix minor notification when using -r recursive mode
API : lz4frame : LZ4F_frameBound(0) gives upper bound of *flush() and *End() operations (#290, #280)
doc : markdown version of man page, by Takayuki Matsuoka (#279)
build : Makefile : fix make -jX lib+exe concurrency (#277)
build : cmake : improvements by Michał Górny (#296)
v1.7.4.2
fix : Makefile : release build compatible with PIE and customized compilation directives provided through environment variables (#274, reported by Antoine Martin)
v1.7.4
Improved : much better speed in -mx32 mode
cli : fix : Large file support in 32-bits mode on Mac OS-X
fix : compilation on gcc 4.4 (#272), reported by Antoine Martin
v1.7.3
Changed : moved to versioning; package, cli and library have same version number
Improved: Small decompression speed boost
Improved: Small compression speed improvement on 64-bits systems
Improved: Small compression ratio and speed improvement on small files
Improved: Significant speed boost on ARMv6 and ARMv7
Fix : better ratio on 64-bits big-endian targets
Improved cmake build script, by Evan Nemerson
New liblz4-dll project, by Przemyslaw Skibinki
Makefile: Generates object files (*.o) for faster (re)compilation on low power systems
cli : new : --rm and --help commands
cli : new : preserved file attributes, by Przemyslaw Skibinki
cli : fix : crash on some invalid inputs
cli : fix : -t correctly validates lz4-compressed files, by Nick Terrell
cli : fix : detects and reports fread() errors, thanks to Hiroshi Fujishima report #243
cli : bench : new : -r recursive mode
lz4cat : can cat multiple files in a single command line (#184)
Added : doc/lz4_manual.html, by Przemyslaw Skibinski
Added : dictionary compression and frame decompression examples, by Nick Terrell
Added : Debianization, by Evgeniy Polyakov
r131
New : Dos/DJGPP target, thanks to Louis Santillan (#114)
Added : Example using lz4frame library, by Zbigniew Jędrzejewski-Szmek (#118)
Changed: xxhash symbols are modified (namespace emulation) within liblz4
r130:
Fixed : incompatibility sparse mode vs console, reported by Yongwoon Cho (#105)
Fixed : LZ4IO exits too early when frame crc not present, reported by Yongwoon Cho (#106)
Fixed : incompatibility sparse mode vs append mode, reported by Takayuki Matsuoka (#110)
Performance fix : big compression speed boost for clang (+30%)
New : cross-version test, by Takayuki Matsuoka
r129:
Added : LZ4_compress_fast(), LZ4_compress_fast_continue()
Added : LZ4_compress_destSize()
Changed: New lz4 and lz4hc compression API. Previous function prototypes still supported.
Changed: Sparse file support enabled by default
New : LZ4 CLI improved performance compressing/decompressing multiple files (#86, kind contribution from Kyle J. Harper & Takayuki Matsuoka)
Fixed : GCC 4.9+ optimization bug - Reported by Markus Trippelsdorf, Greg Slazinski & Evan Nemerson
Changed: Enums converted to LZ4F_ namespace convention - by Takayuki Matsuoka
Added : AppVeyor CI environment, for Visual tests - Suggested by Takayuki Matsuoka
Modified:Obsolete functions generate warnings - Suggested by Evan Nemerson, contributed by Takayuki Matsuoka
Fixed : Bug #75 (unfinished stream), reported by Yongwoon Cho
Updated: Documentation converted to MarkDown format
r128:
New : lz4cli sparse file support (Requested by Neil Wilson, and contributed by Takayuki Matsuoka)
New : command -m, to compress multiple files in a single command (suggested by Kyle J. Harper)
Fixed : Restored lz4hc compression ratio (slightly lower since r124)
New : lz4 cli supports long commands (suggested by Takayuki Matsuoka)
New : lz4frame & lz4cli frame content size support
New : lz4frame supports skippable frames, as requested by Sergey Cherepanov
Changed: Default "make install" directory is /usr/local, as notified by Ron Johnson
New : lz4 cli supports "pass-through" mode, requested by Neil Wilson
New : datagen can generate sparse files
New : scan-build tests, thanks to kind help by Takayuki Matsuoka
New : g++ compatibility tests
New : arm cross-compilation test, thanks to kind help by Takayuki Matsuoka
Fixed : Fuzzer + frametest compatibility with NetBSD (issue #48, reported by Thomas Klausner)
Added : Visual project directory
Updated: Man page & Specification
r127:
N/A : added a file on SVN
r126:
New : lz4frame API is now integrated into liblz4
Fixed : GCC 4.9 bug on highest performance settings, reported by Greg Slazinski
Fixed : bug within LZ4 HC streaming mode, reported by James Boyle
Fixed : older compiler don't like nameless unions, reported by Cheyi Lin
Changed : lz4 is C90 compatible
Changed : added -pedantic option, fixed a few mminor warnings
r125:
Changed : endian and alignment code
Changed : directory structure : new "lib" directory
Updated : lz4io, now uses lz4frame
Improved: slightly improved decoding speed
Fixed : LZ4_compress_limitedOutput(); Special thanks to Christopher Speller !
Fixed : some alignment warnings under clang
Fixed : deprecated function LZ4_slideInputBufferHC()
r124:
New : LZ4 HC streaming mode
Fixed : LZ4F_compressBound() using null preferencesPtr
Updated : xxHash to r38
Updated library number, to 1.4.0
r123:
Added : experimental lz4frame API, thanks to Takayuki Matsuoka and Christopher Jackson for testings
Fix : s390x support, thanks to Nobuhiro Iwamatsu
Fix : test mode (-t) no longer requires confirmation, thanks to Thary Nguyen
r122:
Fix : AIX & AIX64 support (SamG)
Fix : mips 64-bits support (lew van)
Added : Examples directory, using code examples from Takayuki Matsuoka
Updated : Framing specification, to v1.4.1
Updated : xxHash, to r36
r121:
Added : Makefile : install for kFreeBSD and Hurd (Nobuhiro Iwamatsu)
Fix : Makefile : install for OS-X and BSD, thanks to Takayuki Matsuoka
r120:
Modified : Streaming API, using strong types
Added : LZ4_versionNumber(), thanks to Takayuki Matsuoka
Fix : OS-X : library install name, thanks to Clemens Lang
Updated : Makefile : synchronize library version number with lz4.h, thanks to Takayuki Matsuoka
Updated : Makefile : stricter compilation flags
Added : pkg-config, thanks to Zbigniew Jędrzejewski-Szmek (issue 135)
Makefile : lz4-test only test native binaries, as suggested by Michał Górny (issue 136)
Updated : xxHash to r35
r119:
Fix : Issue 134 : extended malicious address space overflow in 32-bits mode for some specific configurations
r118:
New : LZ4 Streaming API (Fast version), special thanks to Takayuki Matsuoka
New : datagen : parametrable synthetic data generator for tests
Improved : fuzzer, support more test cases, more parameters, ability to jump to specific test
fix : support ppc64le platform (issue 131)
fix : Issue 52 (malicious address space overflow in 32-bits mode when using large custom format)
fix : Makefile : minor issue 130 : header files permissions
r117:
Added : man pages for lz4c and lz4cat
Added : automated tests on Travis, thanks to Takayuki Matsuoka !
fix : block-dependency command line (issue 127)
fix : lz4fullbench (issue 128)
r116:
hotfix (issue 124 & 125)
r115:
Added : lz4cat utility, installed on POSX systems (issue 118)
OS-X compatible compilation of dynamic library (issue 115)
r114:
Makefile : library correctly compiled with -O3 switch (issue 114)
Makefile : library compilation compatible with clang
Makefile : library is versioned and linked (issue 119)
lz4.h : no more static inline prototypes (issue 116)
man : improved header/footer (issue 111)
Makefile : Use system default $(CC) & $(MAKE) variables (issue 112)
xxhash : updated to r34
r113:
Large decompression speed improvement for GCC 32-bits. Thanks to Valery Croizier !
LZ4HC : Compression Level is now a programmable parameter (CLI from 4 to 9)
Separated IO routines from command line (lz4io.c)
Version number into lz4.h (suggested by Francesc Alted)
r112:
quickfix
r111 :
Makefile : added capability to install libraries
Modified Directory tree, to better separate libraries from programs.
r110 :
lz4 & lz4hc : added capability to allocate state & stream state with custom allocator (issue 99)
fuzzer & fullbench : updated to test new functions
man : documented -l command (Legacy format, for Linux kernel compression) (issue 102)
cmake : improved version by Mika Attila, building programs and libraries (issue 100)
xxHash : updated to r33
Makefile : clean also delete local package .tar.gz
r109 :
lz4.c : corrected issue 98 (LZ4_compress_limitedOutput())
Makefile : can specify version number from makefile
r108 :
lz4.c : corrected compression efficiency issue 97 in 64-bits chained mode (-BD) for streams > 4 GB (thanks Roman Strashkin for reporting)
r107 :
Makefile : support DESTDIR for staged installs. Thanks Jorge Aparicio.
Makefile : make install installs both lz4 and lz4c (Jorge Aparicio)
Makefile : removed -Wno-implicit-declaration compilation switch
lz4cli.c : include <stduni.h> for isatty() (Luca Barbato)
lz4.h : introduced LZ4_MAX_INPUT_SIZE constant (Shay Green)
lz4.h : LZ4_compressBound() : unified macro and inline definitions (Shay Green)
lz4.h : LZ4_decompressSafe_partial() : clarify comments (Shay Green)
lz4.c : LZ4_compress() verify input size condition (Shay Green)
bench.c : corrected a bug in free memory size evaluation
cmake : install into bin/ directory (Richard Yao)
cmake : check for just C compiler (Elan Ruusamae)
r106 :
Makefile : make dist modify text files in the package to respect Unix EoL convention
lz4cli.c : corrected small display bug in HC mode
r105 :
Makefile : New install script and man page, contributed by Prasad Pandit
lz4cli.c : Minor modifications, for easier extensibility
COPYING : added license file
LZ4_Streaming_Format.odt : modified file name to remove white space characters
Makefile : .exe suffix now properly added only for Windows target
Executable
+71
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@@ -0,0 +1,71 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Copyright (c) 2021 Huawei Device Co., Ltd.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
Notes:
This is project config file for OpenHarmony OSS Audit Tool, if you have any questions or concerns, please email chenyaxun.
-->
<!-- OAT(OSS Audit Tool) configuration guide:
basedir: Root dir, the basedir + project path is the real source file location.
licensefile:
1.If the project don't have "LICENSE" in root dir, please define all the license files in this project in , OAT will check license files according to this rule.
tasklist(only for batch mode):
1. task: Define oat check thread, each task will start a new thread.
2. task name: Only an name, no practical effect.
3. task policy: Default policy for projects under this task, this field is required and the specified policy must defined in policylist.
4. task filter: Default filefilter for projects under this task, this field is required and the specified filefilter must defined in filefilterlist.
5. task project: Projects to be checked, the path field define the source root dir of the project.
policyList:
1. policy: All policyitems will be merged to default OAT.xml rules, the name of policy doesn't affect OAT check process.
2. policyitem: The fields type, name, path, desc is required, and the fields rule, group, filefilter is optional,the default value is:
<policyitem type="" name="" path="" desc="" rule="may" group="defaultGroup" filefilter="defaultPolicyFilter"/>
3. policyitem type:
"compatibility" is used to check license compatibility in the specified path;
"license" is used to check source license header in the specified path;
"copyright" is used to check source copyright header in the specified path;
"import" is used to check source dependency in the specified path, such as import ... ,include ...
"filetype" is used to check file type in the specified path, supported file types: archive, binary
"filename" is used to check whether the specified file exists in the specified path(support projectroot in default OAT.xml), supported file names: LICENSE, README, README.OpenSource
4. policyitem name: This field is used for define the license, copyright, "*" means match all, the "!" prefix means could not match this value. For example, "!GPL" means can not use GPL license.
5. policyitem path: This field is used for define the source file scope to apply this policyitem, the "!" prefix means exclude the files. For example, "!.*/lib/.*" means files in lib dir will be exclude while process this policyitem.
6. policyitem rule and group: These two fields are used together to merge policy results. "may" policyitems in the same group means any one in this group passed, the result will be passed.
7. policyitem filefilter: Used to bind filefilter which define filter rules.
8. filefilter: Filter rules, the type filename is used to filter file name, the type filepath is used to filter file path.
Note:If the text contains special characters, please escape them according to the following rules:
" == &gt;
& == &gt;
' == &gt;
< == &gt;
> == &gt;
-->
<configuration>
<oatconfig>
<licensematcherlist>
<licensematcher name="BSD 2-Clause License" desc="如果工具扫描是InvalidLicense,可在此定义匹配规则,注意引号要转义" >
<licensetext name="
all files in the `lib` directory use a BSD 2-Clause license" desc="lib目录下文件为BSD 2-Clause License"/>
</licensematcher>
<licensematcher name="BSD 2-Clause License" desc="如果工具扫描是InvalidLicense,可在此定义匹配规则,注意引号要转义" >
<licensetext name="
BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)" desc="文件为BSD 2-Clause License"/>
</licensematcher>
</licensematcherlist>
</oatconfig>
</configuration>
+11
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@@ -0,0 +1,11 @@
[
{
"Name": "lz4",
"License": "BSD 2-Clause License",
"License File": "LICENSE",
"Version Number": "1.9.2",
"Owner": "chennaidong@huawei.com",
"Upstream URL": "https://github.com/pierrec/lz4",
"Description": "This package provides a streaming interface to LZ4 data streams as well as low level compress and uncompress functions for LZ4 data blocks. The implementation is based on the reference C one."
}
]
-36
View File
@@ -1,36 +0,0 @@
# third_party_lz4
#### Description
Third-party open-source software lz4 | 三方开源软件lz4
#### Software Architecture
Software architecture description
#### Installation
1. xxxx
2. xxxx
3. xxxx
#### Instructions
1. xxxx
2. xxxx
3. xxxx
#### Contribution
1. Fork the repository
2. Create Feat_xxx branch
3. Commit your code
4. Create Pull Request
#### Gitee Feature
1. You can use Readme\_XXX.md to support different languages, such as Readme\_en.md, Readme\_zh.md
2. Gitee blog [blog.gitee.com](https://blog.gitee.com)
3. Explore open source project [https://gitee.com/explore](https://gitee.com/explore)
4. The most valuable open source project [GVP](https://gitee.com/gvp)
5. The manual of Gitee [https://gitee.com/help](https://gitee.com/help)
6. The most popular members [https://gitee.com/gitee-stars/](https://gitee.com/gitee-stars/)
+114 -30
View File
@@ -1,37 +1,121 @@
# third_party_lz4
LZ4 - Extremely fast compression
================================
#### 介绍
Third-party open-source software lz4 | 三方开源软件lz4
LZ4 is lossless compression algorithm,
providing compression speed > 500 MB/s per core,
scalable with multi-cores CPU.
It features an extremely fast decoder,
with speed in multiple GB/s per core,
typically reaching RAM speed limits on multi-core systems.
#### 软件架构
软件架构说明
Speed can be tuned dynamically, selecting an "acceleration" factor
which trades compression ratio for faster speed.
On the other end, a high compression derivative, LZ4_HC, is also provided,
trading CPU time for improved compression ratio.
All versions feature the same decompression speed.
LZ4 is also compatible with [dictionary compression](https://github.com/facebook/zstd#the-case-for-small-data-compression),
both at [API](https://github.com/lz4/lz4/blob/v1.8.3/lib/lz4frame.h#L481) and [CLI](https://github.com/lz4/lz4/blob/v1.8.3/programs/lz4.1.md#operation-modifiers) levels.
It can ingest any input file as dictionary, though only the final 64KB are used.
This capability can be combined with the [Zstandard Dictionary Builder](https://github.com/facebook/zstd/blob/v1.3.5/programs/zstd.1.md#dictionary-builder),
in order to drastically improve compression performance on small files.
#### 安装教程
1. xxxx
2. xxxx
3. xxxx
#### 使用说明
1. xxxx
2. xxxx
3. xxxx
#### 参与贡献
1. Fork 本仓库
2. 新建 Feat_xxx 分支
3. 提交代码
4. 新建 Pull Request
LZ4 library is provided as open-source software using BSD 2-Clause license.
#### 特技
|Branch |Status |
|------------|---------|
|master | [![Build Status][travisMasterBadge]][travisLink] [![Build status][AppveyorMasterBadge]][AppveyorLink] [![coverity][coverBadge]][coverlink] |
|dev | [![Build Status][travisDevBadge]][travisLink] [![Build status][AppveyorDevBadge]][AppveyorLink] |
1. 使用 Readme\_XXX.md 来支持不同的语言,例如 Readme\_en.md, Readme\_zh.md
2. Gitee 官方博客 [blog.gitee.com](https://blog.gitee.com)
3. 你可以 [https://gitee.com/explore](https://gitee.com/explore) 这个地址来了解 Gitee 上的优秀开源项目
4. [GVP](https://gitee.com/gvp) 全称是 Gitee 最有价值开源项目,是综合评定出的优秀开源项目
5. Gitee 官方提供的使用手册 [https://gitee.com/help](https://gitee.com/help)
6. Gitee 封面人物是一档用来展示 Gitee 会员风采的栏目 [https://gitee.com/gitee-stars/](https://gitee.com/gitee-stars/)
[travisMasterBadge]: https://travis-ci.org/lz4/lz4.svg?branch=master "Continuous Integration test suite"
[travisDevBadge]: https://travis-ci.org/lz4/lz4.svg?branch=dev "Continuous Integration test suite"
[travisLink]: https://travis-ci.org/lz4/lz4
[AppveyorMasterBadge]: https://ci.appveyor.com/api/projects/status/github/lz4/lz4?branch=master&svg=true "Windows test suite"
[AppveyorDevBadge]: https://ci.appveyor.com/api/projects/status/github/lz4/lz4?branch=dev&svg=true "Windows test suite"
[AppveyorLink]: https://ci.appveyor.com/project/YannCollet/lz4-1lndh
[coverBadge]: https://scan.coverity.com/projects/4735/badge.svg "Static code analysis of Master branch"
[coverlink]: https://scan.coverity.com/projects/4735
> **Branch Policy:**
> - The "master" branch is considered stable, at all times.
> - The "dev" branch is the one where all contributions must be merged
before being promoted to master.
> + If you plan to propose a patch, please commit into the "dev" branch,
or its own feature branch.
Direct commit to "master" are not permitted.
Benchmarks
-------------------------
The benchmark uses [lzbench], from @inikep
compiled with GCC v8.2.0 on Linux 64-bits (Ubuntu 4.18.0-17).
The reference system uses a Core i7-9700K CPU @ 4.9GHz (w/ turbo boost).
Benchmark evaluates the compression of reference [Silesia Corpus]
in single-thread mode.
[lzbench]: https://github.com/inikep/lzbench
[Silesia Corpus]: http://sun.aei.polsl.pl/~sdeor/index.php?page=silesia
| Compressor | Ratio | Compression | Decompression |
| ---------- | ----- | ----------- | ------------- |
| memcpy | 1.000 | 13700 MB/s | 13700 MB/s |
|**LZ4 default (v1.9.0)** |**2.101**| **780 MB/s**| **4970 MB/s** |
| LZO 2.09 | 2.108 | 670 MB/s | 860 MB/s |
| QuickLZ 1.5.0 | 2.238 | 575 MB/s | 780 MB/s |
| Snappy 1.1.4 | 2.091 | 565 MB/s | 1950 MB/s |
| [Zstandard] 1.4.0 -1 | 2.883 | 515 MB/s | 1380 MB/s |
| LZF v3.6 | 2.073 | 415 MB/s | 910 MB/s |
| [zlib] deflate 1.2.11 -1| 2.730 | 100 MB/s | 415 MB/s |
|**LZ4 HC -9 (v1.9.0)** |**2.721**| 41 MB/s | **4900 MB/s** |
| [zlib] deflate 1.2.11 -6| 3.099 | 36 MB/s | 445 MB/s |
[zlib]: http://www.zlib.net/
[Zstandard]: http://www.zstd.net/
LZ4 is also compatible and optimized for x32 mode,
for which it provides additional speed performance.
Installation
-------------------------
```
make
make install # this command may require root permissions
```
LZ4's `Makefile` supports standard [Makefile conventions],
including [staged installs], [redirection], or [command redefinition].
It is compatible with parallel builds (`-j#`).
[Makefile conventions]: https://www.gnu.org/prep/standards/html_node/Makefile-Conventions.html
[staged installs]: https://www.gnu.org/prep/standards/html_node/DESTDIR.html
[redirection]: https://www.gnu.org/prep/standards/html_node/Directory-Variables.html
[command redefinition]: https://www.gnu.org/prep/standards/html_node/Utilities-in-Makefiles.html
Documentation
-------------------------
The raw LZ4 block compression format is detailed within [lz4_Block_format].
Arbitrarily long files or data streams are compressed using multiple blocks,
for streaming requirements. These blocks are organized into a frame,
defined into [lz4_Frame_format].
Interoperable versions of LZ4 must also respect the frame format.
[lz4_Block_format]: doc/lz4_Block_format.md
[lz4_Frame_format]: doc/lz4_Frame_format.md
Other source versions
-------------------------
Beyond the C reference source,
many contributors have created versions of lz4 in multiple languages
(Java, C#, Python, Perl, Ruby, etc.).
A list of known source ports is maintained on the [LZ4 Homepage].
[LZ4 Homepage]: http://www.lz4.org
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version: 1.0.{build}
environment:
matrix:
- COMPILER: "visual"
CONFIGURATION: "Debug"
PLATFORM: "x64"
- COMPILER: "visual"
CONFIGURATION: "Debug"
PLATFORM: "Win32"
- COMPILER: "visual"
CONFIGURATION: "Release"
PLATFORM: "x64"
- COMPILER: "visual"
CONFIGURATION: "Release"
PLATFORM: "Win32"
- COMPILER: "gcc"
PLATFORM: "mingw64"
- COMPILER: "gcc"
PLATFORM: "mingw32"
- COMPILER: "gcc"
PLATFORM: "clang"
install:
- ECHO Installing %COMPILER% %PLATFORM% %CONFIGURATION%
- MKDIR bin
- if [%COMPILER%]==[gcc] SET PATH_ORIGINAL=%PATH%
- if [%COMPILER%]==[gcc] (
SET "PATH_MINGW32=c:\MinGW\bin;c:\MinGW\usr\bin" &&
SET "PATH_MINGW64=c:\msys64\mingw64\bin;c:\msys64\usr\bin" &&
COPY C:\MinGW\bin\mingw32-make.exe C:\MinGW\bin\make.exe &&
COPY C:\MinGW\bin\gcc.exe C:\MinGW\bin\cc.exe
) else (
IF [%PLATFORM%]==[x64] (SET ADDITIONALPARAM=/p:LibraryPath="C:\Program Files\Microsoft SDKs\Windows\v7.1\lib\x64;c:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\lib\amd64;C:\Program Files (x86)\Microsoft Visual Studio 10.0\;C:\Program Files (x86)\Microsoft Visual Studio 10.0\lib\amd64;")
)
build_script:
- if [%PLATFORM%]==[mingw32] SET PATH=%PATH_MINGW32%;%PATH_ORIGINAL%
- if [%PLATFORM%]==[mingw64] SET PATH=%PATH_MINGW64%;%PATH_ORIGINAL%
- if [%PLATFORM%]==[clang] SET PATH=%PATH_MINGW64%;%PATH_ORIGINAL%
- ECHO *** &&
ECHO Building %COMPILER% %PLATFORM% %CONFIGURATION% &&
ECHO ***
- if [%PLATFORM%]==[clang] (clang -v)
- if [%COMPILER%]==[gcc] (gcc -v)
- if [%COMPILER%]==[gcc] (
echo ----- &&
make -v &&
echo ----- &&
if not [%PLATFORM%]==[clang] (
make -C programs lz4 && make -C tests fullbench && make -C lib lib
) ELSE (
make -C programs lz4 CC=clang MOREFLAGS="--target=x86_64-w64-mingw32 -Werror -Wconversion -Wno-sign-conversion" &&
make -C tests fullbench CC=clang MOREFLAGS="--target=x86_64-w64-mingw32 -Werror -Wconversion -Wno-sign-conversion" &&
make -C lib lib CC=clang MOREFLAGS="--target=x86_64-w64-mingw32 -Werror -Wconversion -Wno-sign-conversion"
)
)
- if [%COMPILER%]==[gcc] if not [%PLATFORM%]==[clang] (
MKDIR bin\dll bin\static bin\example bin\include &&
COPY tests\fullbench.c bin\example\ &&
COPY lib\xxhash.c bin\example\ &&
COPY lib\xxhash.h bin\example\ &&
COPY lib\lz4.h bin\include\ &&
COPY lib\lz4hc.h bin\include\ &&
COPY lib\lz4frame.h bin\include\ &&
COPY lib\liblz4.a bin\static\liblz4_static.lib &&
COPY lib\dll\liblz4.* bin\dll\ &&
COPY lib\dll\example\Makefile bin\example\ &&
COPY lib\dll\example\fullbench-dll.* bin\example\ &&
COPY lib\dll\example\README.md bin\ &&
COPY programs\lz4.exe bin\lz4.exe
)
- if [%COMPILER%]==[gcc] if [%PLATFORM%]==[mingw64] (
7z.exe a bin\lz4_x64.zip NEWS .\bin\lz4.exe .\bin\README.md .\bin\example .\bin\dll .\bin\static .\bin\include &&
appveyor PushArtifact bin\lz4_x64.zip
)
- if [%COMPILER%]==[gcc] if [%PLATFORM%]==[mingw32] (
7z.exe a bin\lz4_x86.zip NEWS .\bin\lz4.exe .\bin\README.md .\bin\example .\bin\dll .\bin\static .\bin\include &&
appveyor PushArtifact bin\lz4_x86.zip
)
- if [%COMPILER%]==[gcc] (COPY tests\fullbench.exe programs\)
- if [%COMPILER%]==[visual] (
ECHO *** &&
ECHO *** Building Visual Studio 2010 %PLATFORM%\%CONFIGURATION% &&
ECHO *** &&
msbuild "visual\VS2010\lz4.sln" %ADDITIONALPARAM% /m /verbosity:minimal /property:PlatformToolset=v100 /t:Clean,Build /p:Platform=%PLATFORM% /p:Configuration=%CONFIGURATION% /p:EnableWholeProgramOptimization=true /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll" &&
ECHO *** &&
ECHO *** Building Visual Studio 2012 %PLATFORM%\%CONFIGURATION% &&
ECHO *** &&
msbuild "visual\VS2010\lz4.sln" /m /verbosity:minimal /property:PlatformToolset=v110 /t:Clean,Build /p:Platform=%PLATFORM% /p:Configuration=%CONFIGURATION% /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll" &&
ECHO *** &&
ECHO *** Building Visual Studio 2013 %PLATFORM%\%CONFIGURATION% &&
ECHO *** &&
msbuild "visual\VS2010\lz4.sln" /m /verbosity:minimal /property:PlatformToolset=v120 /t:Clean,Build /p:Platform=%PLATFORM% /p:Configuration=%CONFIGURATION% /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll" &&
ECHO *** &&
ECHO *** Building Visual Studio 2015 %PLATFORM%\%CONFIGURATION% &&
ECHO *** &&
msbuild "visual\VS2010\lz4.sln" /m /verbosity:minimal /property:PlatformToolset=v140 /t:Clean,Build /p:Platform=%PLATFORM% /p:Configuration=%CONFIGURATION% /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll" &&
COPY visual\VS2010\bin\%PLATFORM%_%CONFIGURATION%\*.exe programs\
)
test_script:
- ECHO *** &&
ECHO Testing %COMPILER% %PLATFORM% %CONFIGURATION% &&
ECHO ***
- if not [%COMPILER%]==[unknown] (
CD programs &&
lz4 -h &&
lz4 -i1b lz4.exe &&
lz4 -i1b5 lz4.exe &&
lz4 -i1b10 lz4.exe &&
lz4 -i1b15 lz4.exe &&
echo ------- lz4 tested ------- &&
fullbench.exe -i1 fullbench.exe
)
artifacts:
- path: bin\lz4_x64.zip
- path: bin\lz4_x86.zip
deploy:
- provider: GitHub
artifact: bin\lz4_x64.zip
auth_token:
secure: w6UJaGie0qbZvffr/fqyhO/Vj8rMiQWnv9a8qm3gxfngdHDTMT42wYupqJpIExId
force_update: true
prerelease: true
on:
COMPILER: gcc
PLATFORM: "mingw64"
appveyor_repo_tag: true
- provider: GitHub
artifact: bin\lz4_x86.zip
auth_token:
secure: w6UJaGie0qbZvffr/fqyhO/Vj8rMiQWnv9a8qm3gxfngdHDTMT42wYupqJpIExId
force_update: true
prerelease: true
on:
COMPILER: gcc
PLATFORM: "mingw32"
appveyor_repo_tag: true
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LZ4 Block Format Description
============================
Last revised: 2019-03-30.
Author : Yann Collet
This specification is intended for developers
willing to produce LZ4-compatible compressed data blocks
using any programming language.
LZ4 is an LZ77-type compressor with a fixed, byte-oriented encoding.
There is no entropy encoder back-end nor framing layer.
The latter is assumed to be handled by other parts of the system
(see [LZ4 Frame format]).
This design is assumed to favor simplicity and speed.
It helps later on for optimizations, compactness, and features.
This document describes only the block format,
not how the compressor nor decompressor actually work.
The correctness of the decompressor should not depend
on implementation details of the compressor, and vice versa.
[LZ4 Frame format]: lz4_Frame_format.md
Compressed block format
-----------------------
An LZ4 compressed block is composed of sequences.
A sequence is a suite of literals (not-compressed bytes),
followed by a match copy.
Each sequence starts with a `token`.
The `token` is a one byte value, separated into two 4-bits fields.
Therefore each field ranges from 0 to 15.
The first field uses the 4 high-bits of the token.
It provides the length of literals to follow.
If the field value is 0, then there is no literal.
If it is 15, then we need to add some more bytes to indicate the full length.
Each additional byte then represent a value from 0 to 255,
which is added to the previous value to produce a total length.
When the byte value is 255, another byte is output.
There can be any number of bytes following `token`. There is no "size limit".
(Side note : this is why a not-compressible input block is expanded by 0.4%).
Example 1 : A literal length of 48 will be represented as :
- 15 : value for the 4-bits High field
- 33 : (=48-15) remaining length to reach 48
Example 2 : A literal length of 280 will be represented as :
- 15 : value for the 4-bits High field
- 255 : following byte is maxed, since 280-15 >= 255
- 10 : (=280 - 15 - 255) ) remaining length to reach 280
Example 3 : A literal length of 15 will be represented as :
- 15 : value for the 4-bits High field
- 0 : (=15-15) yes, the zero must be output
Following `token` and optional length bytes, are the literals themselves.
They are exactly as numerous as previously decoded (length of literals).
It's possible that there are zero literal.
Following the literals is the match copy operation.
It starts by the `offset`.
This is a 2 bytes value, in little endian format
(the 1st byte is the "low" byte, the 2nd one is the "high" byte).
The `offset` represents the position of the match to be copied from.
1 means "current position - 1 byte".
The maximum `offset` value is 65535, 65536 cannot be coded.
Note that 0 is an invalid value, not used.
Then we need to extract the `matchlength`.
For this, we use the second token field, the low 4-bits.
Value, obviously, ranges from 0 to 15.
However here, 0 means that the copy operation will be minimal.
The minimum length of a match, called `minmatch`, is 4.
As a consequence, a 0 value means 4 bytes, and a value of 15 means 19+ bytes.
Similar to literal length, on reaching the highest possible value (15),
we output additional bytes, one at a time, with values ranging from 0 to 255.
They are added to total to provide the final match length.
A 255 value means there is another byte to read and add.
There is no limit to the number of optional bytes that can be output this way.
(This points towards a maximum achievable compression ratio of about 250).
Decoding the `matchlength` reaches the end of current sequence.
Next byte will be the start of another sequence.
But before moving to next sequence,
it's time to use the decoded match position and length.
The decoder copies `matchlength` bytes from match position to current position.
In some cases, `matchlength` is larger than `offset`.
Therefore, `match_pos + matchlength > current_pos`,
which means that later bytes to copy are not yet decoded.
This is called an "overlap match", and must be handled with special care.
A common case is an offset of 1,
meaning the last byte is repeated `matchlength` times.
End of block restrictions
-----------------------
There are specific rules required to terminate a block.
1. The last sequence contains only literals.
The block ends right after them.
2. The last 5 bytes of input are always literals.
Therefore, the last sequence contains at least 5 bytes.
- Special : if input is smaller than 5 bytes,
there is only one sequence, it contains the whole input as literals.
Empty input can be represented with a zero byte,
interpreted as a final token without literal and without a match.
3. The last match must start at least 12 bytes before the end of block.
The last match is part of the penultimate sequence.
It is followed by the last sequence, which contains only literals.
- Note that, as a consequence,
an independent block < 13 bytes cannot be compressed,
because the match must copy "something",
so it needs at least one prior byte.
- When a block can reference data from another block,
it can start immediately with a match and no literal,
so a block of 12 bytes can be compressed.
When a block does not respect these end conditions,
a conformant decoder is allowed to reject the block as incorrect.
These rules are in place to ensure that a conformant decoder
can be designed for speed, issuing speculatively instructions,
while never reading nor writing beyond provided I/O buffers.
Additional notes
-----------------------
If the decoder will decompress data from an external source,
it is recommended to ensure that the decoder will not be vulnerable to
buffer overflow manipulations.
Always ensure that read and write operations
remain within the limits of provided buffers.
Test the decoder with fuzzers
to ensure it's resilient to improbable combinations.
The format makes no assumption nor limits to the way the compressor
searches and selects matches within the source data block.
Multiple techniques can be considered,
featuring distinct time / performance trade offs.
As long as the format is respected,
the result will be compatible and decodable by any compliant decoder.
An upper compression limit can be reached,
using a technique called "full optimal parsing", at high cpu cost.
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LZ4 Frame Format Description
============================
### Notices
Copyright (c) 2013-2015 Yann Collet
Permission is granted to copy and distribute this document
for any purpose and without charge,
including translations into other languages
and incorporation into compilations,
provided that the copyright notice and this notice are preserved,
and that any substantive changes or deletions from the original
are clearly marked.
Distribution of this document is unlimited.
### Version
1.6.1 (30/01/2018)
Introduction
------------
The purpose of this document is to define a lossless compressed data format,
that is independent of CPU type, operating system,
file system and character set, suitable for
File compression, Pipe and streaming compression
using the [LZ4 algorithm](http://www.lz4.org).
The data can be produced or consumed,
even for an arbitrarily long sequentially presented input data stream,
using only an a priori bounded amount of intermediate storage,
and hence can be used in data communications.
The format uses the LZ4 compression method,
and optional [xxHash-32 checksum method](https://github.com/Cyan4973/xxHash),
for detection of data corruption.
The data format defined by this specification
does not attempt to allow random access to compressed data.
This specification is intended for use by implementers of software
to compress data into LZ4 format and/or decompress data from LZ4 format.
The text of the specification assumes a basic background in programming
at the level of bits and other primitive data representations.
Unless otherwise indicated below,
a compliant compressor must produce data sets
that conform to the specifications presented here.
It doesnt need to support all options though.
A compliant decompressor must be able to decompress
at least one working set of parameters
that conforms to the specifications presented here.
It may also ignore checksums.
Whenever it does not support a specific parameter within the compressed stream,
it must produce a non-ambiguous error code
and associated error message explaining which parameter is unsupported.
General Structure of LZ4 Frame format
-------------------------------------
| MagicNb | F. Descriptor | Block | (...) | EndMark | C. Checksum |
|:-------:|:-------------:| ----- | ----- | ------- | ----------- |
| 4 bytes | 3-15 bytes | | | 4 bytes | 0-4 bytes |
__Magic Number__
4 Bytes, Little endian format.
Value : 0x184D2204
__Frame Descriptor__
3 to 15 Bytes, to be detailed in its own paragraph,
as it is the most important part of the spec.
The combined __Magic Number__ and __Frame Descriptor__ fields are sometimes
called ___LZ4 Frame Header___. Its size varies between 7 and 19 bytes.
__Data Blocks__
To be detailed in its own paragraph.
Thats where compressed data is stored.
__EndMark__
The flow of blocks ends when the last data block has a size of “0”.
The size is expressed as a 32-bits value.
__Content Checksum__
Content Checksum verify that the full content has been decoded correctly.
The content checksum is the result
of [xxh32() hash function](https://github.com/Cyan4973/xxHash)
digesting the original (decoded) data as input, and a seed of zero.
Content checksum is only present when its associated flag
is set in the frame descriptor.
Content Checksum validates the result,
that all blocks were fully transmitted in the correct order and without error,
and also that the encoding/decoding process itself generated no distortion.
Its usage is recommended.
The combined __EndMark__ and __Content Checksum__ fields might sometimes be
referred to as ___LZ4 Frame Footer___. Its size varies between 4 and 8 bytes.
__Frame Concatenation__
In some circumstances, it may be preferable to append multiple frames,
for example in order to add new data to an existing compressed file
without re-framing it.
In such case, each frame has its own set of descriptor flags.
Each frame is considered independent.
The only relation between frames is their sequential order.
The ability to decode multiple concatenated frames
within a single stream or file
is left outside of this specification.
As an example, the reference lz4 command line utility behavior is
to decode all concatenated frames in their sequential order.
Frame Descriptor
----------------
| FLG | BD | (Content Size) | (Dictionary ID) | HC |
| ------- | ------- |:--------------:|:---------------:| ------- |
| 1 byte | 1 byte | 0 - 8 bytes | 0 - 4 bytes | 1 byte |
The descriptor uses a minimum of 3 bytes,
and up to 15 bytes depending on optional parameters.
__FLG byte__
| BitNb | 7-6 | 5 | 4 | 3 | 2 | 1 | 0 |
| ------- |-------|-------|----------|------|----------|----------|------|
|FieldName|Version|B.Indep|B.Checksum|C.Size|C.Checksum|*Reserved*|DictID|
__BD byte__
| BitNb | 7 | 6-5-4 | 3-2-1-0 |
| ------- | -------- | ------------- | -------- |
|FieldName|*Reserved*| Block MaxSize |*Reserved*|
In the tables, bit 7 is highest bit, while bit 0 is lowest.
__Version Number__
2-bits field, must be set to `01`.
Any other value cannot be decoded by this version of the specification.
Other version numbers will use different flag layouts.
__Block Independence flag__
If this flag is set to “1”, blocks are independent.
If this flag is set to “0”, each block depends on previous ones
(up to LZ4 window size, which is 64 KB).
In such case, its necessary to decode all blocks in sequence.
Block dependency improves compression ratio, especially for small blocks.
On the other hand, it makes random access or multi-threaded decoding impossible.
__Block checksum flag__
If this flag is set, each data block will be followed by a 4-bytes checksum,
calculated by using the xxHash-32 algorithm on the raw (compressed) data block.
The intention is to detect data corruption (storage or transmission errors)
immediately, before decoding.
Block checksum usage is optional.
__Content Size flag__
If this flag is set, the uncompressed size of data included within the frame
will be present as an 8 bytes unsigned little endian value, after the flags.
Content Size usage is optional.
__Content checksum flag__
If this flag is set, a 32-bits content checksum will be appended
after the EndMark.
__Dictionary ID flag__
If this flag is set, a 4-bytes Dict-ID field will be present,
after the descriptor flags and the Content Size.
__Block Maximum Size__
This information is useful to help the decoder allocate memory.
Size here refers to the original (uncompressed) data size.
Block Maximum Size is one value among the following table :
| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| --- | --- | --- | --- | ----- | ------ | ---- | ---- |
| N/A | N/A | N/A | N/A | 64 KB | 256 KB | 1 MB | 4 MB |
The decoder may refuse to allocate block sizes above any system-specific size.
Unused values may be used in a future revision of the spec.
A decoder conformant with the current version of the spec
is only able to decode block sizes defined in this spec.
__Reserved bits__
Value of reserved bits **must** be 0 (zero).
Reserved bit might be used in a future version of the specification,
typically enabling new optional features.
When this happens, a decoder respecting the current specification version
shall not be able to decode such a frame.
__Content Size__
This is the original (uncompressed) size.
This information is optional, and only present if the associated flag is set.
Content size is provided using unsigned 8 Bytes, for a maximum of 16 Exabytes.
Format is Little endian.
This value is informational, typically for display or memory allocation.
It can be skipped by a decoder, or used to validate content correctness.
__Dictionary ID__
Dict-ID is only present if the associated flag is set.
It's an unsigned 32-bits value, stored using little-endian convention.
A dictionary is useful to compress short input sequences.
The compressor can take advantage of the dictionary context
to encode the input in a more compact manner.
It works as a kind of “known prefix” which is used by
both the compressor and the decompressor to “warm-up” reference tables.
The decompressor can use Dict-ID identifier to determine
which dictionary must be used to correctly decode data.
The compressor and the decompressor must use exactly the same dictionary.
It's presumed that the 32-bits dictID uniquely identifies a dictionary.
Within a single frame, a single dictionary can be defined.
When the frame descriptor defines independent blocks,
each block will be initialized with the same dictionary.
If the frame descriptor defines linked blocks,
the dictionary will only be used once, at the beginning of the frame.
__Header Checksum__
One-byte checksum of combined descriptor fields, including optional ones.
The value is the second byte of `xxh32()` : ` (xxh32()>>8) & 0xFF `
using zero as a seed, and the full Frame Descriptor as an input
(including optional fields when they are present).
A wrong checksum indicates an error in the descriptor.
Header checksum is informational and can be skipped.
Data Blocks
-----------
| Block Size | data | (Block Checksum) |
|:----------:| ------ |:----------------:|
| 4 bytes | | 0 - 4 bytes |
__Block Size__
This field uses 4-bytes, format is little-endian.
The highest bit is “1” if data in the block is uncompressed.
The highest bit is “0” if data in the block is compressed by LZ4.
All other bits give the size, in bytes, of the following data block.
The size does not include the block checksum if present.
Block Size shall never be larger than Block Maximum Size.
Such a thing could potentially happen for non-compressible sources.
In such a case, such data block shall be passed using uncompressed format.
__Data__
Where the actual data to decode stands.
It might be compressed or not, depending on previous field indications.
When compressed, the data must respect the [LZ4 block format specification](https://github.com/lz4/lz4/blob/master/doc/lz4_Block_format.md).
Note that the block is not necessarily full.
Uncompressed size of data can be any size, up to "Block Maximum Size”,
so it may contain less data than the maximum block size.
__Block checksum__
Only present if the associated flag is set.
This is a 4-bytes checksum value, in little endian format,
calculated by using the xxHash-32 algorithm on the raw (undecoded) data block,
and a seed of zero.
The intention is to detect data corruption (storage or transmission errors)
before decoding.
Block checksum is cumulative with Content checksum.
Skippable Frames
----------------
| Magic Number | Frame Size | User Data |
|:------------:|:----------:| --------- |
| 4 bytes | 4 bytes | |
Skippable frames allow the integration of user-defined data
into a flow of concatenated frames.
Its design is pretty straightforward,
with the sole objective to allow the decoder to quickly skip
over user-defined data and continue decoding.
For the purpose of facilitating identification,
it is discouraged to start a flow of concatenated frames with a skippable frame.
If there is a need to start such a flow with some user data
encapsulated into a skippable frame,
its recommended to start with a zero-byte LZ4 frame
followed by a skippable frame.
This will make it easier for file type identifiers.
__Magic Number__
4 Bytes, Little endian format.
Value : 0x184D2A5X, which means any value from 0x184D2A50 to 0x184D2A5F.
All 16 values are valid to identify a skippable frame.
__Frame Size__
This is the size, in bytes, of the following User Data
(without including the magic number nor the size field itself).
4 Bytes, Little endian format, unsigned 32-bits.
This means User Data cant be bigger than (2^32-1) Bytes.
__User Data__
User Data can be anything. Data will just be skipped by the decoder.
Legacy frame
------------
The Legacy frame format was defined into the initial versions of “LZ4Demo”.
Newer compressors should not use this format anymore, as it is too restrictive.
Main characteristics of the legacy format :
- Fixed block size : 8 MB.
- All blocks must be completely filled, except the last one.
- All blocks are always compressed, even when compression is detrimental.
- The last block is detected either because
it is followed by the “EOF” (End of File) mark,
or because it is followed by a known Frame Magic Number.
- No checksum
- Convention is Little endian
| MagicNb | B.CSize | CData | B.CSize | CData | (...) | EndMark |
| ------- | ------- | ----- | ------- | ----- | ------- | ------- |
| 4 bytes | 4 bytes | CSize | 4 bytes | CSize | x times | EOF |
__Magic Number__
4 Bytes, Little endian format.
Value : 0x184C2102
__Block Compressed Size__
This is the size, in bytes, of the following compressed data block.
4 Bytes, Little endian format.
__Data__
Where the actual compressed data stands.
Data is always compressed, even when compression is detrimental.
__EndMark__
End of legacy frame is implicit only.
It must be followed by a standard EOF (End Of File) signal,
wether it is a file or a stream.
Alternatively, if the frame is followed by a valid Frame Magic Number,
it is considered completed.
This policy makes it possible to concatenate legacy frames.
Any other value will be interpreted as a block size,
and trigger an error if it does not fit within acceptable range.
Version changes
---------------
1.6.1 : introduced terms "LZ4 Frame Header" and "LZ4 Frame Footer"
1.6.0 : restored Dictionary ID field in Frame header
1.5.1 : changed document format to MarkDown
1.5 : removed Dictionary ID from specification
1.4.1 : changed wording from “stream” to “frame”
1.4 : added skippable streams, re-added stream checksum
1.3 : modified header checksum
1.2 : reduced choice of “block size”, to postpone decision on “dynamic size of BlockSize Field”.
1.1 : optional fields are now part of the descriptor
1.0 : changed “block size” specification, adding a compressed/uncompressed flag
0.9 : reduced scale of “block maximum size” table
0.8 : removed : high compression flag
0.7 : removed : stream checksum
0.6 : settled : stream size uses 8 bytes, endian convention is little endian
0.5: added copyright notice
0.4 : changed format to Google Doc compatible OpenDocument
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<html>
<head>
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<h1>1.9.2 Manual</h1>
<hr>
<a name="Contents"></a><h2>Contents</h2>
<ol>
<li><a href="#Chapter1">Introduction</a></li>
<li><a href="#Chapter2">Version</a></li>
<li><a href="#Chapter3">Tuning parameter</a></li>
<li><a href="#Chapter4">Simple Functions</a></li>
<li><a href="#Chapter5">Advanced Functions</a></li>
<li><a href="#Chapter6">Streaming Compression Functions</a></li>
<li><a href="#Chapter7">Streaming Decompression Functions</a></li>
<li><a href="#Chapter8">Experimental section</a></li>
<li><a href="#Chapter9">PRIVATE DEFINITIONS</a></li>
<li><a href="#Chapter10">Obsolete Functions</a></li>
</ol>
<hr>
<a name="Chapter1"></a><h2>Introduction</h2><pre>
LZ4 is lossless compression algorithm, providing compression speed >500 MB/s per core,
scalable with multi-cores CPU. It features an extremely fast decoder, with speed in
multiple GB/s per core, typically reaching RAM speed limits on multi-core systems.
The LZ4 compression library provides in-memory compression and decompression functions.
It gives full buffer control to user.
Compression can be done in:
- a single step (described as Simple Functions)
- a single step, reusing a context (described in Advanced Functions)
- unbounded multiple steps (described as Streaming compression)
lz4.h generates and decodes LZ4-compressed blocks (doc/lz4_Block_format.md).
Decompressing such a compressed block requires additional metadata.
Exact metadata depends on exact decompression function.
For the typical case of LZ4_decompress_safe(),
metadata includes block's compressed size, and maximum bound of decompressed size.
Each application is free to encode and pass such metadata in whichever way it wants.
lz4.h only handle blocks, it can not generate Frames.
Blocks are different from Frames (doc/lz4_Frame_format.md).
Frames bundle both blocks and metadata in a specified manner.
Embedding metadata is required for compressed data to be self-contained and portable.
Frame format is delivered through a companion API, declared in lz4frame.h.
The `lz4` CLI can only manage frames.
<BR></pre>
<a name="Chapter2"></a><h2>Version</h2><pre></pre>
<pre><b>int LZ4_versionNumber (void); </b>/**< library version number; useful to check dll version */<b>
</b></pre><BR>
<pre><b>const char* LZ4_versionString (void); </b>/**< library version string; useful to check dll version */<b>
</b></pre><BR>
<a name="Chapter3"></a><h2>Tuning parameter</h2><pre></pre>
<pre><b>#ifndef LZ4_MEMORY_USAGE
# define LZ4_MEMORY_USAGE 14
#endif
</b><p> Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.)
Increasing memory usage improves compression ratio.
Reduced memory usage may improve speed, thanks to better cache locality.
Default value is 14, for 16KB, which nicely fits into Intel x86 L1 cache
</p></pre><BR>
<a name="Chapter4"></a><h2>Simple Functions</h2><pre></pre>
<pre><b>int LZ4_compress_default(const char* src, char* dst, int srcSize, int dstCapacity);
</b><p> Compresses 'srcSize' bytes from buffer 'src'
into already allocated 'dst' buffer of size 'dstCapacity'.
Compression is guaranteed to succeed if 'dstCapacity' >= LZ4_compressBound(srcSize).
It also runs faster, so it's a recommended setting.
If the function cannot compress 'src' into a more limited 'dst' budget,
compression stops *immediately*, and the function result is zero.
In which case, 'dst' content is undefined (invalid).
srcSize : max supported value is LZ4_MAX_INPUT_SIZE.
dstCapacity : size of buffer 'dst' (which must be already allocated)
@return : the number of bytes written into buffer 'dst' (necessarily <= dstCapacity)
or 0 if compression fails
Note : This function is protected against buffer overflow scenarios (never writes outside 'dst' buffer, nor read outside 'source' buffer).
</p></pre><BR>
<pre><b>int LZ4_decompress_safe (const char* src, char* dst, int compressedSize, int dstCapacity);
</b><p> compressedSize : is the exact complete size of the compressed block.
dstCapacity : is the size of destination buffer (which must be already allocated), presumed an upper bound of decompressed size.
@return : the number of bytes decompressed into destination buffer (necessarily <= dstCapacity)
If destination buffer is not large enough, decoding will stop and output an error code (negative value).
If the source stream is detected malformed, the function will stop decoding and return a negative result.
Note 1 : This function is protected against malicious data packets :
it will never writes outside 'dst' buffer, nor read outside 'source' buffer,
even if the compressed block is maliciously modified to order the decoder to do these actions.
In such case, the decoder stops immediately, and considers the compressed block malformed.
Note 2 : compressedSize and dstCapacity must be provided to the function, the compressed block does not contain them.
The implementation is free to send / store / derive this information in whichever way is most beneficial.
If there is a need for a different format which bundles together both compressed data and its metadata, consider looking at lz4frame.h instead.
</p></pre><BR>
<a name="Chapter5"></a><h2>Advanced Functions</h2><pre></pre>
<pre><b>int LZ4_compressBound(int inputSize);
</b><p> Provides the maximum size that LZ4 compression may output in a "worst case" scenario (input data not compressible)
This function is primarily useful for memory allocation purposes (destination buffer size).
Macro LZ4_COMPRESSBOUND() is also provided for compilation-time evaluation (stack memory allocation for example).
Note that LZ4_compress_default() compresses faster when dstCapacity is >= LZ4_compressBound(srcSize)
inputSize : max supported value is LZ4_MAX_INPUT_SIZE
return : maximum output size in a "worst case" scenario
or 0, if input size is incorrect (too large or negative)
</p></pre><BR>
<pre><b>int LZ4_compress_fast (const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
</b><p> Same as LZ4_compress_default(), but allows selection of "acceleration" factor.
The larger the acceleration value, the faster the algorithm, but also the lesser the compression.
It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed.
An acceleration value of "1" is the same as regular LZ4_compress_default()
Values <= 0 will be replaced by ACCELERATION_DEFAULT (currently == 1, see lz4.c).
</p></pre><BR>
<pre><b>int LZ4_sizeofState(void);
int LZ4_compress_fast_extState (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
</b><p> Same as LZ4_compress_fast(), using an externally allocated memory space for its state.
Use LZ4_sizeofState() to know how much memory must be allocated,
and allocate it on 8-bytes boundaries (using `malloc()` typically).
Then, provide this buffer as `void* state` to compression function.
</p></pre><BR>
<pre><b>int LZ4_compress_destSize (const char* src, char* dst, int* srcSizePtr, int targetDstSize);
</b><p> Reverse the logic : compresses as much data as possible from 'src' buffer
into already allocated buffer 'dst', of size >= 'targetDestSize'.
This function either compresses the entire 'src' content into 'dst' if it's large enough,
or fill 'dst' buffer completely with as much data as possible from 'src'.
note: acceleration parameter is fixed to "default".
*srcSizePtr : will be modified to indicate how many bytes where read from 'src' to fill 'dst'.
New value is necessarily <= input value.
@return : Nb bytes written into 'dst' (necessarily <= targetDestSize)
or 0 if compression fails.
</p></pre><BR>
<pre><b>int LZ4_decompress_safe_partial (const char* src, char* dst, int srcSize, int targetOutputSize, int dstCapacity);
</b><p> Decompress an LZ4 compressed block, of size 'srcSize' at position 'src',
into destination buffer 'dst' of size 'dstCapacity'.
Up to 'targetOutputSize' bytes will be decoded.
The function stops decoding on reaching this objective,
which can boost performance when only the beginning of a block is required.
@return : the number of bytes decoded in `dst` (necessarily <= dstCapacity)
If source stream is detected malformed, function returns a negative result.
Note : @return can be < targetOutputSize, if compressed block contains less data.
Note 2 : this function features 2 parameters, targetOutputSize and dstCapacity,
and expects targetOutputSize <= dstCapacity.
It effectively stops decoding on reaching targetOutputSize,
so dstCapacity is kind of redundant.
This is because in a previous version of this function,
decoding operation would not "break" a sequence in the middle.
As a consequence, there was no guarantee that decoding would stop at exactly targetOutputSize,
it could write more bytes, though only up to dstCapacity.
Some "margin" used to be required for this operation to work properly.
This is no longer necessary.
The function nonetheless keeps its signature, in an effort to not break API.
</p></pre><BR>
<a name="Chapter6"></a><h2>Streaming Compression Functions</h2><pre></pre>
<pre><b>void LZ4_resetStream_fast (LZ4_stream_t* streamPtr);
</b><p> Use this to prepare an LZ4_stream_t for a new chain of dependent blocks
(e.g., LZ4_compress_fast_continue()).
An LZ4_stream_t must be initialized once before usage.
This is automatically done when created by LZ4_createStream().
However, should the LZ4_stream_t be simply declared on stack (for example),
it's necessary to initialize it first, using LZ4_initStream().
After init, start any new stream with LZ4_resetStream_fast().
A same LZ4_stream_t can be re-used multiple times consecutively
and compress multiple streams,
provided that it starts each new stream with LZ4_resetStream_fast().
LZ4_resetStream_fast() is much faster than LZ4_initStream(),
but is not compatible with memory regions containing garbage data.
Note: it's only useful to call LZ4_resetStream_fast()
in the context of streaming compression.
The *extState* functions perform their own resets.
Invoking LZ4_resetStream_fast() before is redundant, and even counterproductive.
</p></pre><BR>
<pre><b>int LZ4_loadDict (LZ4_stream_t* streamPtr, const char* dictionary, int dictSize);
</b><p> Use this function to reference a static dictionary into LZ4_stream_t.
The dictionary must remain available during compression.
LZ4_loadDict() triggers a reset, so any previous data will be forgotten.
The same dictionary will have to be loaded on decompression side for successful decoding.
Dictionary are useful for better compression of small data (KB range).
While LZ4 accept any input as dictionary,
results are generally better when using Zstandard's Dictionary Builder.
Loading a size of 0 is allowed, and is the same as reset.
@return : loaded dictionary size, in bytes (necessarily <= 64 KB)
</p></pre><BR>
<pre><b>int LZ4_compress_fast_continue (LZ4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
</b><p> Compress 'src' content using data from previously compressed blocks, for better compression ratio.
'dst' buffer must be already allocated.
If dstCapacity >= LZ4_compressBound(srcSize), compression is guaranteed to succeed, and runs faster.
@return : size of compressed block
or 0 if there is an error (typically, cannot fit into 'dst').
Note 1 : Each invocation to LZ4_compress_fast_continue() generates a new block.
Each block has precise boundaries.
Each block must be decompressed separately, calling LZ4_decompress_*() with relevant metadata.
It's not possible to append blocks together and expect a single invocation of LZ4_decompress_*() to decompress them together.
Note 2 : The previous 64KB of source data is __assumed__ to remain present, unmodified, at same address in memory !
Note 3 : When input is structured as a double-buffer, each buffer can have any size, including < 64 KB.
Make sure that buffers are separated, by at least one byte.
This construction ensures that each block only depends on previous block.
Note 4 : If input buffer is a ring-buffer, it can have any size, including < 64 KB.
Note 5 : After an error, the stream status is undefined (invalid), it can only be reset or freed.
</p></pre><BR>
<pre><b>int LZ4_saveDict (LZ4_stream_t* streamPtr, char* safeBuffer, int maxDictSize);
</b><p> If last 64KB data cannot be guaranteed to remain available at its current memory location,
save it into a safer place (char* safeBuffer).
This is schematically equivalent to a memcpy() followed by LZ4_loadDict(),
but is much faster, because LZ4_saveDict() doesn't need to rebuild tables.
@return : saved dictionary size in bytes (necessarily <= maxDictSize), or 0 if error.
</p></pre><BR>
<a name="Chapter7"></a><h2>Streaming Decompression Functions</h2><pre> Bufferless synchronous API
<BR></pre>
<pre><b>LZ4_streamDecode_t* LZ4_createStreamDecode(void);
int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream);
</b><p> creation / destruction of streaming decompression tracking context.
A tracking context can be re-used multiple times.
</p></pre><BR>
<pre><b>int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize);
</b><p> An LZ4_streamDecode_t context can be allocated once and re-used multiple times.
Use this function to start decompression of a new stream of blocks.
A dictionary can optionally be set. Use NULL or size 0 for a reset order.
Dictionary is presumed stable : it must remain accessible and unmodified during next decompression.
@return : 1 if OK, 0 if error
</p></pre><BR>
<pre><b>int LZ4_decoderRingBufferSize(int maxBlockSize);
#define LZ4_DECODER_RING_BUFFER_SIZE(maxBlockSize) (65536 + 14 + (maxBlockSize)) </b>/* for static allocation; maxBlockSize presumed valid */<b>
</b><p> Note : in a ring buffer scenario (optional),
blocks are presumed decompressed next to each other
up to the moment there is not enough remaining space for next block (remainingSize < maxBlockSize),
at which stage it resumes from beginning of ring buffer.
When setting such a ring buffer for streaming decompression,
provides the minimum size of this ring buffer
to be compatible with any source respecting maxBlockSize condition.
@return : minimum ring buffer size,
or 0 if there is an error (invalid maxBlockSize).
</p></pre><BR>
<pre><b>int LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int srcSize, int dstCapacity);
</b><p> These decoding functions allow decompression of consecutive blocks in "streaming" mode.
A block is an unsplittable entity, it must be presented entirely to a decompression function.
Decompression functions only accepts one block at a time.
The last 64KB of previously decoded data *must* remain available and unmodified at the memory position where they were decoded.
If less than 64KB of data has been decoded, all the data must be present.
Special : if decompression side sets a ring buffer, it must respect one of the following conditions :
- Decompression buffer size is _at least_ LZ4_decoderRingBufferSize(maxBlockSize).
maxBlockSize is the maximum size of any single block. It can have any value > 16 bytes.
In which case, encoding and decoding buffers do not need to be synchronized.
Actually, data can be produced by any source compliant with LZ4 format specification, and respecting maxBlockSize.
- Synchronized mode :
Decompression buffer size is _exactly_ the same as compression buffer size,
and follows exactly same update rule (block boundaries at same positions),
and decoding function is provided with exact decompressed size of each block (exception for last block of the stream),
_then_ decoding & encoding ring buffer can have any size, including small ones ( < 64 KB).
- Decompression buffer is larger than encoding buffer, by a minimum of maxBlockSize more bytes.
In which case, encoding and decoding buffers do not need to be synchronized,
and encoding ring buffer can have any size, including small ones ( < 64 KB).
Whenever these conditions are not possible,
save the last 64KB of decoded data into a safe buffer where it can't be modified during decompression,
then indicate where this data is saved using LZ4_setStreamDecode(), before decompressing next block.
</p></pre><BR>
<pre><b>int LZ4_decompress_safe_usingDict (const char* src, char* dst, int srcSize, int dstCapcity, const char* dictStart, int dictSize);
</b><p> These decoding functions work the same as
a combination of LZ4_setStreamDecode() followed by LZ4_decompress_*_continue()
They are stand-alone, and don't need an LZ4_streamDecode_t structure.
Dictionary is presumed stable : it must remain accessible and unmodified during decompression.
Performance tip : Decompression speed can be substantially increased
when dst == dictStart + dictSize.
</p></pre><BR>
<a name="Chapter8"></a><h2>Experimental section</h2><pre>
Symbols declared in this section must be considered unstable. Their
signatures or semantics may change, or they may be removed altogether in the
future. They are therefore only safe to depend on when the caller is
statically linked against the library.
To protect against unsafe usage, not only are the declarations guarded,
the definitions are hidden by default
when building LZ4 as a shared/dynamic library.
In order to access these declarations,
define LZ4_STATIC_LINKING_ONLY in your application
before including LZ4's headers.
In order to make their implementations accessible dynamically, you must
define LZ4_PUBLISH_STATIC_FUNCTIONS when building the LZ4 library.
<BR></pre>
<pre><b>LZ4LIB_STATIC_API int LZ4_compress_fast_extState_fastReset (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
</b><p> A variant of LZ4_compress_fast_extState().
Using this variant avoids an expensive initialization step.
It is only safe to call if the state buffer is known to be correctly initialized already
(see above comment on LZ4_resetStream_fast() for a definition of "correctly initialized").
From a high level, the difference is that
this function initializes the provided state with a call to something like LZ4_resetStream_fast()
while LZ4_compress_fast_extState() starts with a call to LZ4_resetStream().
</p></pre><BR>
<pre><b>LZ4LIB_STATIC_API void LZ4_attach_dictionary(LZ4_stream_t* workingStream, const LZ4_stream_t* dictionaryStream);
</b><p> This is an experimental API that allows
efficient use of a static dictionary many times.
Rather than re-loading the dictionary buffer into a working context before
each compression, or copying a pre-loaded dictionary's LZ4_stream_t into a
working LZ4_stream_t, this function introduces a no-copy setup mechanism,
in which the working stream references the dictionary stream in-place.
Several assumptions are made about the state of the dictionary stream.
Currently, only streams which have been prepared by LZ4_loadDict() should
be expected to work.
Alternatively, the provided dictionaryStream may be NULL,
in which case any existing dictionary stream is unset.
If a dictionary is provided, it replaces any pre-existing stream history.
The dictionary contents are the only history that can be referenced and
logically immediately precede the data compressed in the first subsequent
compression call.
The dictionary will only remain attached to the working stream through the
first compression call, at the end of which it is cleared. The dictionary
stream (and source buffer) must remain in-place / accessible / unchanged
through the completion of the first compression call on the stream.
</p></pre><BR>
<pre><b></b><p>
It's possible to have input and output sharing the same buffer,
for highly contrained memory environments.
In both cases, it requires input to lay at the end of the buffer,
and decompression to start at beginning of the buffer.
Buffer size must feature some margin, hence be larger than final size.
|<------------------------buffer--------------------------------->|
|<-----------compressed data--------->|
|<-----------decompressed size------------------>|
|<----margin---->|
This technique is more useful for decompression,
since decompressed size is typically larger,
and margin is short.
In-place decompression will work inside any buffer
which size is >= LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize).
This presumes that decompressedSize > compressedSize.
Otherwise, it means compression actually expanded data,
and it would be more efficient to store such data with a flag indicating it's not compressed.
This can happen when data is not compressible (already compressed, or encrypted).
For in-place compression, margin is larger, as it must be able to cope with both
history preservation, requiring input data to remain unmodified up to LZ4_DISTANCE_MAX,
and data expansion, which can happen when input is not compressible.
As a consequence, buffer size requirements are much higher,
and memory savings offered by in-place compression are more limited.
There are ways to limit this cost for compression :
- Reduce history size, by modifying LZ4_DISTANCE_MAX.
Note that it is a compile-time constant, so all compressions will apply this limit.
Lower values will reduce compression ratio, except when input_size < LZ4_DISTANCE_MAX,
so it's a reasonable trick when inputs are known to be small.
- Require the compressor to deliver a "maximum compressed size".
This is the `dstCapacity` parameter in `LZ4_compress*()`.
When this size is < LZ4_COMPRESSBOUND(inputSize), then compression can fail,
in which case, the return code will be 0 (zero).
The caller must be ready for these cases to happen,
and typically design a backup scheme to send data uncompressed.
The combination of both techniques can significantly reduce
the amount of margin required for in-place compression.
In-place compression can work in any buffer
which size is >= (maxCompressedSize)
with maxCompressedSize == LZ4_COMPRESSBOUND(srcSize) for guaranteed compression success.
LZ4_COMPRESS_INPLACE_BUFFER_SIZE() depends on both maxCompressedSize and LZ4_DISTANCE_MAX,
so it's possible to reduce memory requirements by playing with them.
</p></pre><BR>
<pre><b>#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize) ((decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize)) </b>/**< note: presumes that compressedSize < decompressedSize. note2: margin is overestimated a bit, since it could use compressedSize instead */<b>
</b></pre><BR>
<pre><b>#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize) ((maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN) </b>/**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */<b>
</b></pre><BR>
<a name="Chapter9"></a><h2>PRIVATE DEFINITIONS</h2><pre>
Do not use these definitions directly.
They are only exposed to allow static allocation of `LZ4_stream_t` and `LZ4_streamDecode_t`.
Accessing members will expose code to API and/or ABI break in future versions of the library.
<BR></pre>
<pre><b>typedef struct {
const uint8_t* externalDict;
size_t extDictSize;
const uint8_t* prefixEnd;
size_t prefixSize;
} LZ4_streamDecode_t_internal;
</b></pre><BR>
<pre><b>typedef struct {
const unsigned char* externalDict;
const unsigned char* prefixEnd;
size_t extDictSize;
size_t prefixSize;
} LZ4_streamDecode_t_internal;
</b></pre><BR>
<pre><b>#define LZ4_STREAMSIZE_U64 ((1 << (LZ4_MEMORY_USAGE-3)) + 4 + ((sizeof(void*)==16) ? 4 : 0) </b>/*AS-400*/ )<b>
#define LZ4_STREAMSIZE (LZ4_STREAMSIZE_U64 * sizeof(unsigned long long))
union LZ4_stream_u {
unsigned long long table[LZ4_STREAMSIZE_U64];
LZ4_stream_t_internal internal_donotuse;
} ; </b>/* previously typedef'd to LZ4_stream_t */<b>
</b><p> information structure to track an LZ4 stream.
LZ4_stream_t can also be created using LZ4_createStream(), which is recommended.
The structure definition can be convenient for static allocation
(on stack, or as part of larger structure).
Init this structure with LZ4_initStream() before first use.
note : only use this definition in association with static linking !
this definition is not API/ABI safe, and may change in a future version.
</p></pre><BR>
<pre><b>LZ4_stream_t* LZ4_initStream (void* buffer, size_t size);
</b><p> An LZ4_stream_t structure must be initialized at least once.
This is automatically done when invoking LZ4_createStream(),
but it's not when the structure is simply declared on stack (for example).
Use LZ4_initStream() to properly initialize a newly declared LZ4_stream_t.
It can also initialize any arbitrary buffer of sufficient size,
and will @return a pointer of proper type upon initialization.
Note : initialization fails if size and alignment conditions are not respected.
In which case, the function will @return NULL.
Note2: An LZ4_stream_t structure guarantees correct alignment and size.
Note3: Before v1.9.0, use LZ4_resetStream() instead
</p></pre><BR>
<pre><b>#define LZ4_STREAMDECODESIZE_U64 (4 + ((sizeof(void*)==16) ? 2 : 0) </b>/*AS-400*/ )<b>
#define LZ4_STREAMDECODESIZE (LZ4_STREAMDECODESIZE_U64 * sizeof(unsigned long long))
union LZ4_streamDecode_u {
unsigned long long table[LZ4_STREAMDECODESIZE_U64];
LZ4_streamDecode_t_internal internal_donotuse;
} ; </b>/* previously typedef'd to LZ4_streamDecode_t */<b>
</b><p> information structure to track an LZ4 stream during decompression.
init this structure using LZ4_setStreamDecode() before first use.
note : only use in association with static linking !
this definition is not API/ABI safe,
and may change in a future version !
</p></pre><BR>
<a name="Chapter10"></a><h2>Obsolete Functions</h2><pre></pre>
<pre><b>#ifdef LZ4_DISABLE_DEPRECATE_WARNINGS
# define LZ4_DEPRECATED(message) </b>/* disable deprecation warnings */<b>
#else
# define LZ4_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__)
# if defined (__cplusplus) && (__cplusplus >= 201402) </b>/* C++14 or greater */<b>
# define LZ4_DEPRECATED(message) [[deprecated(message)]]
# elif (LZ4_GCC_VERSION >= 405) || defined(__clang__)
# define LZ4_DEPRECATED(message) __attribute__((deprecated(message)))
# elif (LZ4_GCC_VERSION >= 301)
# define LZ4_DEPRECATED(message) __attribute__((deprecated))
# elif defined(_MSC_VER)
# define LZ4_DEPRECATED(message) __declspec(deprecated(message))
# else
# pragma message("WARNING: You need to implement LZ4_DEPRECATED for this compiler")
# define LZ4_DEPRECATED(message)
# endif
#endif </b>/* LZ4_DISABLE_DEPRECATE_WARNINGS */<b>
</b><p>
Deprecated functions make the compiler generate a warning when invoked.
This is meant to invite users to update their source code.
Should deprecation warnings be a problem, it is generally possible to disable them,
typically with -Wno-deprecated-declarations for gcc
or _CRT_SECURE_NO_WARNINGS in Visual.
Another method is to define LZ4_DISABLE_DEPRECATE_WARNINGS
before including the header file.
</p></pre><BR>
<pre><b></b><p> These functions used to be faster than LZ4_decompress_safe(),
but it has changed, and they are now slower than LZ4_decompress_safe().
This is because LZ4_decompress_fast() doesn't know the input size,
and therefore must progress more cautiously in the input buffer to not read beyond the end of block.
On top of that `LZ4_decompress_fast()` is not protected vs malformed or malicious inputs, making it a security liability.
As a consequence, LZ4_decompress_fast() is strongly discouraged, and deprecated.
The last remaining LZ4_decompress_fast() specificity is that
it can decompress a block without knowing its compressed size.
Such functionality could be achieved in a more secure manner,
by also providing the maximum size of input buffer,
but it would require new prototypes, and adaptation of the implementation to this new use case.
Parameters:
originalSize : is the uncompressed size to regenerate.
`dst` must be already allocated, its size must be >= 'originalSize' bytes.
@return : number of bytes read from source buffer (== compressed size).
The function expects to finish at block's end exactly.
If the source stream is detected malformed, the function stops decoding and returns a negative result.
note : LZ4_decompress_fast*() requires originalSize. Thanks to this information, it never writes past the output buffer.
However, since it doesn't know its 'src' size, it may read an unknown amount of input, past input buffer bounds.
Also, since match offsets are not validated, match reads from 'src' may underflow too.
These issues never happen if input (compressed) data is correct.
But they may happen if input data is invalid (error or intentional tampering).
As a consequence, use these functions in trusted environments with trusted data **only**.
</p></pre><BR>
<pre><b>void LZ4_resetStream (LZ4_stream_t* streamPtr);
</b><p> An LZ4_stream_t structure must be initialized at least once.
This is done with LZ4_initStream(), or LZ4_resetStream().
Consider switching to LZ4_initStream(),
invoking LZ4_resetStream() will trigger deprecation warnings in the future.
</p></pre><BR>
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<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<title>1.9.2 Manual</title>
</head>
<body>
<h1>1.9.2 Manual</h1>
<hr>
<a name="Contents"></a><h2>Contents</h2>
<ol>
<li><a href="#Chapter1">Introduction</a></li>
<li><a href="#Chapter2">Compiler specifics</a></li>
<li><a href="#Chapter3">Error management</a></li>
<li><a href="#Chapter4">Frame compression types</a></li>
<li><a href="#Chapter5">Simple compression function</a></li>
<li><a href="#Chapter6">Advanced compression functions</a></li>
<li><a href="#Chapter7">Resource Management</a></li>
<li><a href="#Chapter8">Compression</a></li>
<li><a href="#Chapter9">Decompression functions</a></li>
<li><a href="#Chapter10">Streaming decompression functions</a></li>
<li><a href="#Chapter11">Bulk processing dictionary API</a></li>
</ol>
<hr>
<a name="Chapter1"></a><h2>Introduction</h2><pre>
lz4frame.h implements LZ4 frame specification (doc/lz4_Frame_format.md).
lz4frame.h provides frame compression functions that take care
of encoding standard metadata alongside LZ4-compressed blocks.
<BR></pre>
<a name="Chapter2"></a><h2>Compiler specifics</h2><pre></pre>
<a name="Chapter3"></a><h2>Error management</h2><pre></pre>
<pre><b>unsigned LZ4F_isError(LZ4F_errorCode_t code); </b>/**< tells when a function result is an error code */<b>
</b></pre><BR>
<pre><b>const char* LZ4F_getErrorName(LZ4F_errorCode_t code); </b>/**< return error code string; for debugging */<b>
</b></pre><BR>
<a name="Chapter4"></a><h2>Frame compression types</h2><pre></pre>
<pre><b>typedef enum {
LZ4F_default=0,
LZ4F_max64KB=4,
LZ4F_max256KB=5,
LZ4F_max1MB=6,
LZ4F_max4MB=7
LZ4F_OBSOLETE_ENUM(max64KB)
LZ4F_OBSOLETE_ENUM(max256KB)
LZ4F_OBSOLETE_ENUM(max1MB)
LZ4F_OBSOLETE_ENUM(max4MB)
} LZ4F_blockSizeID_t;
</b></pre><BR>
<pre><b>typedef enum {
LZ4F_blockLinked=0,
LZ4F_blockIndependent
LZ4F_OBSOLETE_ENUM(blockLinked)
LZ4F_OBSOLETE_ENUM(blockIndependent)
} LZ4F_blockMode_t;
</b></pre><BR>
<pre><b>typedef enum {
LZ4F_noContentChecksum=0,
LZ4F_contentChecksumEnabled
LZ4F_OBSOLETE_ENUM(noContentChecksum)
LZ4F_OBSOLETE_ENUM(contentChecksumEnabled)
} LZ4F_contentChecksum_t;
</b></pre><BR>
<pre><b>typedef enum {
LZ4F_noBlockChecksum=0,
LZ4F_blockChecksumEnabled
} LZ4F_blockChecksum_t;
</b></pre><BR>
<pre><b>typedef enum {
LZ4F_frame=0,
LZ4F_skippableFrame
LZ4F_OBSOLETE_ENUM(skippableFrame)
} LZ4F_frameType_t;
</b></pre><BR>
<pre><b>typedef struct {
LZ4F_blockSizeID_t blockSizeID; </b>/* max64KB, max256KB, max1MB, max4MB; 0 == default */<b>
LZ4F_blockMode_t blockMode; </b>/* LZ4F_blockLinked, LZ4F_blockIndependent; 0 == default */<b>
LZ4F_contentChecksum_t contentChecksumFlag; </b>/* 1: frame terminated with 32-bit checksum of decompressed data; 0: disabled (default) */<b>
LZ4F_frameType_t frameType; </b>/* read-only field : LZ4F_frame or LZ4F_skippableFrame */<b>
unsigned long long contentSize; </b>/* Size of uncompressed content ; 0 == unknown */<b>
unsigned dictID; </b>/* Dictionary ID, sent by compressor to help decoder select correct dictionary; 0 == no dictID provided */<b>
LZ4F_blockChecksum_t blockChecksumFlag; </b>/* 1: each block followed by a checksum of block's compressed data; 0: disabled (default) */<b>
} LZ4F_frameInfo_t;
</b><p> makes it possible to set or read frame parameters.
Structure must be first init to 0, using memset() or LZ4F_INIT_FRAMEINFO,
setting all parameters to default.
It's then possible to update selectively some parameters
</p></pre><BR>
<pre><b>typedef struct {
LZ4F_frameInfo_t frameInfo;
int compressionLevel; </b>/* 0: default (fast mode); values > LZ4HC_CLEVEL_MAX count as LZ4HC_CLEVEL_MAX; values < 0 trigger "fast acceleration" */<b>
unsigned autoFlush; </b>/* 1: always flush; reduces usage of internal buffers */<b>
unsigned favorDecSpeed; </b>/* 1: parser favors decompression speed vs compression ratio. Only works for high compression modes (>= LZ4HC_CLEVEL_OPT_MIN) */ /* v1.8.2+ */<b>
unsigned reserved[3]; </b>/* must be zero for forward compatibility */<b>
} LZ4F_preferences_t;
</b><p> makes it possible to supply advanced compression instructions to streaming interface.
Structure must be first init to 0, using memset() or LZ4F_INIT_PREFERENCES,
setting all parameters to default.
All reserved fields must be set to zero.
</p></pre><BR>
<a name="Chapter5"></a><h2>Simple compression function</h2><pre></pre>
<pre><b>size_t LZ4F_compressFrameBound(size_t srcSize, const LZ4F_preferences_t* preferencesPtr);
</b><p> Returns the maximum possible compressed size with LZ4F_compressFrame() given srcSize and preferences.
`preferencesPtr` is optional. It can be replaced by NULL, in which case, the function will assume default preferences.
Note : this result is only usable with LZ4F_compressFrame().
It may also be used with LZ4F_compressUpdate() _if no flush() operation_ is performed.
</p></pre><BR>
<pre><b>size_t LZ4F_compressFrame(void* dstBuffer, size_t dstCapacity,
const void* srcBuffer, size_t srcSize,
const LZ4F_preferences_t* preferencesPtr);
</b><p> Compress an entire srcBuffer into a valid LZ4 frame.
dstCapacity MUST be >= LZ4F_compressFrameBound(srcSize, preferencesPtr).
The LZ4F_preferences_t structure is optional : you can provide NULL as argument. All preferences will be set to default.
@return : number of bytes written into dstBuffer.
or an error code if it fails (can be tested using LZ4F_isError())
</p></pre><BR>
<a name="Chapter6"></a><h2>Advanced compression functions</h2><pre></pre>
<pre><b>typedef struct {
unsigned stableSrc; </b>/* 1 == src content will remain present on future calls to LZ4F_compress(); skip copying src content within tmp buffer */<b>
unsigned reserved[3];
} LZ4F_compressOptions_t;
</b></pre><BR>
<a name="Chapter7"></a><h2>Resource Management</h2><pre></pre>
<pre><b>LZ4F_errorCode_t LZ4F_createCompressionContext(LZ4F_cctx** cctxPtr, unsigned version);
LZ4F_errorCode_t LZ4F_freeCompressionContext(LZ4F_cctx* cctx);
</b><p> The first thing to do is to create a compressionContext object, which will be used in all compression operations.
This is achieved using LZ4F_createCompressionContext(), which takes as argument a version.
The version provided MUST be LZ4F_VERSION. It is intended to track potential version mismatch, notably when using DLL.
The function will provide a pointer to a fully allocated LZ4F_cctx object.
If @return != zero, there was an error during context creation.
Object can release its memory using LZ4F_freeCompressionContext();
</p></pre><BR>
<a name="Chapter8"></a><h2>Compression</h2><pre></pre>
<pre><b>size_t LZ4F_compressBegin(LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const LZ4F_preferences_t* prefsPtr);
</b><p> will write the frame header into dstBuffer.
dstCapacity must be >= LZ4F_HEADER_SIZE_MAX bytes.
`prefsPtr` is optional : you can provide NULL as argument, all preferences will then be set to default.
@return : number of bytes written into dstBuffer for the header
or an error code (which can be tested using LZ4F_isError())
</p></pre><BR>
<pre><b>size_t LZ4F_compressBound(size_t srcSize, const LZ4F_preferences_t* prefsPtr);
</b><p> Provides minimum dstCapacity required to guarantee success of
LZ4F_compressUpdate(), given a srcSize and preferences, for a worst case scenario.
When srcSize==0, LZ4F_compressBound() provides an upper bound for LZ4F_flush() and LZ4F_compressEnd() instead.
Note that the result is only valid for a single invocation of LZ4F_compressUpdate().
When invoking LZ4F_compressUpdate() multiple times,
if the output buffer is gradually filled up instead of emptied and re-used from its start,
one must check if there is enough remaining capacity before each invocation, using LZ4F_compressBound().
@return is always the same for a srcSize and prefsPtr.
prefsPtr is optional : when NULL is provided, preferences will be set to cover worst case scenario.
tech details :
@return includes the possibility that internal buffer might already be filled by up to (blockSize-1) bytes.
It also includes frame footer (ending + checksum), since it might be generated by LZ4F_compressEnd().
@return doesn't include frame header, as it was already generated by LZ4F_compressBegin().
</p></pre><BR>
<pre><b>size_t LZ4F_compressUpdate(LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const void* srcBuffer, size_t srcSize,
const LZ4F_compressOptions_t* cOptPtr);
</b><p> LZ4F_compressUpdate() can be called repetitively to compress as much data as necessary.
Important rule: dstCapacity MUST be large enough to ensure operation success even in worst case situations.
This value is provided by LZ4F_compressBound().
If this condition is not respected, LZ4F_compress() will fail (result is an errorCode).
LZ4F_compressUpdate() doesn't guarantee error recovery.
When an error occurs, compression context must be freed or resized.
`cOptPtr` is optional : NULL can be provided, in which case all options are set to default.
@return : number of bytes written into `dstBuffer` (it can be zero, meaning input data was just buffered).
or an error code if it fails (which can be tested using LZ4F_isError())
</p></pre><BR>
<pre><b>size_t LZ4F_flush(LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const LZ4F_compressOptions_t* cOptPtr);
</b><p> When data must be generated and sent immediately, without waiting for a block to be completely filled,
it's possible to call LZ4_flush(). It will immediately compress any data buffered within cctx.
`dstCapacity` must be large enough to ensure the operation will be successful.
`cOptPtr` is optional : it's possible to provide NULL, all options will be set to default.
@return : nb of bytes written into dstBuffer (can be zero, when there is no data stored within cctx)
or an error code if it fails (which can be tested using LZ4F_isError())
Note : LZ4F_flush() is guaranteed to be successful when dstCapacity >= LZ4F_compressBound(0, prefsPtr).
</p></pre><BR>
<pre><b>size_t LZ4F_compressEnd(LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const LZ4F_compressOptions_t* cOptPtr);
</b><p> To properly finish an LZ4 frame, invoke LZ4F_compressEnd().
It will flush whatever data remained within `cctx` (like LZ4_flush())
and properly finalize the frame, with an endMark and a checksum.
`cOptPtr` is optional : NULL can be provided, in which case all options will be set to default.
@return : nb of bytes written into dstBuffer, necessarily >= 4 (endMark),
or an error code if it fails (which can be tested using LZ4F_isError())
Note : LZ4F_compressEnd() is guaranteed to be successful when dstCapacity >= LZ4F_compressBound(0, prefsPtr).
A successful call to LZ4F_compressEnd() makes `cctx` available again for another compression task.
</p></pre><BR>
<a name="Chapter9"></a><h2>Decompression functions</h2><pre></pre>
<pre><b>typedef struct {
unsigned stableDst; </b>/* pledges that last 64KB decompressed data will remain available unmodified. This optimization skips storage operations in tmp buffers. */<b>
unsigned reserved[3]; </b>/* must be set to zero for forward compatibility */<b>
} LZ4F_decompressOptions_t;
</b></pre><BR>
<pre><b>LZ4F_errorCode_t LZ4F_createDecompressionContext(LZ4F_dctx** dctxPtr, unsigned version);
LZ4F_errorCode_t LZ4F_freeDecompressionContext(LZ4F_dctx* dctx);
</b><p> Create an LZ4F_dctx object, to track all decompression operations.
The version provided MUST be LZ4F_VERSION.
The function provides a pointer to an allocated and initialized LZ4F_dctx object.
The result is an errorCode, which can be tested using LZ4F_isError().
dctx memory can be released using LZ4F_freeDecompressionContext();
Result of LZ4F_freeDecompressionContext() indicates current state of decompressionContext when being released.
That is, it should be == 0 if decompression has been completed fully and correctly.
</p></pre><BR>
<a name="Chapter10"></a><h2>Streaming decompression functions</h2><pre></pre>
<pre><b>size_t LZ4F_headerSize(const void* src, size_t srcSize);
</b><p> Provide the header size of a frame starting at `src`.
`srcSize` must be >= LZ4F_MIN_SIZE_TO_KNOW_HEADER_LENGTH,
which is enough to decode the header length.
@return : size of frame header
or an error code, which can be tested using LZ4F_isError()
note : Frame header size is variable, but is guaranteed to be
>= LZ4F_HEADER_SIZE_MIN bytes, and <= LZ4F_HEADER_SIZE_MAX bytes.
</p></pre><BR>
<pre><b>size_t LZ4F_getFrameInfo(LZ4F_dctx* dctx,
LZ4F_frameInfo_t* frameInfoPtr,
const void* srcBuffer, size_t* srcSizePtr);
</b><p> This function extracts frame parameters (max blockSize, dictID, etc.).
Its usage is optional: user can call LZ4F_decompress() directly.
Extracted information will fill an existing LZ4F_frameInfo_t structure.
This can be useful for allocation and dictionary identification purposes.
LZ4F_getFrameInfo() can work in the following situations :
1) At the beginning of a new frame, before any invocation of LZ4F_decompress().
It will decode header from `srcBuffer`,
consuming the header and starting the decoding process.
Input size must be large enough to contain the full frame header.
Frame header size can be known beforehand by LZ4F_headerSize().
Frame header size is variable, but is guaranteed to be >= LZ4F_HEADER_SIZE_MIN bytes,
and not more than <= LZ4F_HEADER_SIZE_MAX bytes.
Hence, blindly providing LZ4F_HEADER_SIZE_MAX bytes or more will always work.
It's allowed to provide more input data than the header size,
LZ4F_getFrameInfo() will only consume the header.
If input size is not large enough,
aka if it's smaller than header size,
function will fail and return an error code.
2) After decoding has been started,
it's possible to invoke LZ4F_getFrameInfo() anytime
to extract already decoded frame parameters stored within dctx.
Note that, if decoding has barely started,
and not yet read enough information to decode the header,
LZ4F_getFrameInfo() will fail.
The number of bytes consumed from srcBuffer will be updated in *srcSizePtr (necessarily <= original value).
LZ4F_getFrameInfo() only consumes bytes when decoding has not yet started,
and when decoding the header has been successful.
Decompression must then resume from (srcBuffer + *srcSizePtr).
@return : a hint about how many srcSize bytes LZ4F_decompress() expects for next call,
or an error code which can be tested using LZ4F_isError().
note 1 : in case of error, dctx is not modified. Decoding operation can resume from beginning safely.
note 2 : frame parameters are *copied into* an already allocated LZ4F_frameInfo_t structure.
</p></pre><BR>
<pre><b>size_t LZ4F_decompress(LZ4F_dctx* dctx,
void* dstBuffer, size_t* dstSizePtr,
const void* srcBuffer, size_t* srcSizePtr,
const LZ4F_decompressOptions_t* dOptPtr);
</b><p> Call this function repetitively to regenerate compressed data from `srcBuffer`.
The function will read up to *srcSizePtr bytes from srcBuffer,
and decompress data into dstBuffer, of capacity *dstSizePtr.
The nb of bytes consumed from srcBuffer will be written into *srcSizePtr (necessarily <= original value).
The nb of bytes decompressed into dstBuffer will be written into *dstSizePtr (necessarily <= original value).
The function does not necessarily read all input bytes, so always check value in *srcSizePtr.
Unconsumed source data must be presented again in subsequent invocations.
`dstBuffer` can freely change between each consecutive function invocation.
`dstBuffer` content will be overwritten.
@return : an hint of how many `srcSize` bytes LZ4F_decompress() expects for next call.
Schematically, it's the size of the current (or remaining) compressed block + header of next block.
Respecting the hint provides some small speed benefit, because it skips intermediate buffers.
This is just a hint though, it's always possible to provide any srcSize.
When a frame is fully decoded, @return will be 0 (no more data expected).
When provided with more bytes than necessary to decode a frame,
LZ4F_decompress() will stop reading exactly at end of current frame, and @return 0.
If decompression failed, @return is an error code, which can be tested using LZ4F_isError().
After a decompression error, the `dctx` context is not resumable.
Use LZ4F_resetDecompressionContext() to return to clean state.
After a frame is fully decoded, dctx can be used again to decompress another frame.
</p></pre><BR>
<pre><b>void LZ4F_resetDecompressionContext(LZ4F_dctx* dctx); </b>/* always successful */<b>
</b><p> In case of an error, the context is left in "undefined" state.
In which case, it's necessary to reset it, before re-using it.
This method can also be used to abruptly stop any unfinished decompression,
and start a new one using same context resources.
</p></pre><BR>
<pre><b>typedef enum { LZ4F_LIST_ERRORS(LZ4F_GENERATE_ENUM)
_LZ4F_dummy_error_enum_for_c89_never_used } LZ4F_errorCodes;
</b></pre><BR>
<a name="Chapter11"></a><h2>Bulk processing dictionary API</h2><pre></pre>
<pre><b>LZ4FLIB_STATIC_API LZ4F_CDict* LZ4F_createCDict(const void* dictBuffer, size_t dictSize);
LZ4FLIB_STATIC_API void LZ4F_freeCDict(LZ4F_CDict* CDict);
</b><p> When compressing multiple messages / blocks using the same dictionary, it's recommended to load it just once.
LZ4_createCDict() will create a digested dictionary, ready to start future compression operations without startup delay.
LZ4_CDict can be created once and shared by multiple threads concurrently, since its usage is read-only.
`dictBuffer` can be released after LZ4_CDict creation, since its content is copied within CDict
</p></pre><BR>
<pre><b>LZ4FLIB_STATIC_API size_t LZ4F_compressFrame_usingCDict(
LZ4F_cctx* cctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const LZ4F_CDict* cdict,
const LZ4F_preferences_t* preferencesPtr);
</b><p> Compress an entire srcBuffer into a valid LZ4 frame using a digested Dictionary.
cctx must point to a context created by LZ4F_createCompressionContext().
If cdict==NULL, compress without a dictionary.
dstBuffer MUST be >= LZ4F_compressFrameBound(srcSize, preferencesPtr).
If this condition is not respected, function will fail (@return an errorCode).
The LZ4F_preferences_t structure is optional : you may provide NULL as argument,
but it's not recommended, as it's the only way to provide dictID in the frame header.
@return : number of bytes written into dstBuffer.
or an error code if it fails (can be tested using LZ4F_isError())
</p></pre><BR>
<pre><b>LZ4FLIB_STATIC_API size_t LZ4F_compressBegin_usingCDict(
LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const LZ4F_CDict* cdict,
const LZ4F_preferences_t* prefsPtr);
</b><p> Inits streaming dictionary compression, and writes the frame header into dstBuffer.
dstCapacity must be >= LZ4F_HEADER_SIZE_MAX bytes.
`prefsPtr` is optional : you may provide NULL as argument,
however, it's the only way to provide dictID in the frame header.
@return : number of bytes written into dstBuffer for the header,
or an error code (which can be tested using LZ4F_isError())
</p></pre><BR>
<pre><b>LZ4FLIB_STATIC_API size_t LZ4F_decompress_usingDict(
LZ4F_dctx* dctxPtr,
void* dstBuffer, size_t* dstSizePtr,
const void* srcBuffer, size_t* srcSizePtr,
const void* dict, size_t dictSize,
const LZ4F_decompressOptions_t* decompressOptionsPtr);
</b><p> Same as LZ4F_decompress(), using a predefined dictionary.
Dictionary is used "in place", without any preprocessing.
It must remain accessible throughout the entire frame decoding.
</p></pre><BR>
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# make install artefact
liblz4.pc
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LZ4 Library
Copyright (c) 2011-2016, Yann Collet
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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# ################################################################
# LZ4 library - Makefile
# Copyright (C) Yann Collet 2011-2016
# All rights reserved.
#
# This Makefile is validated for Linux, macOS, *BSD, Hurd, Solaris, MSYS2 targets
#
# BSD license
# Redistribution and use in source and binary forms, with or without modification,
# are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright notice, this
# list of conditions and the following disclaimer in the documentation and/or
# other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
# ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# You can contact the author at :
# - LZ4 source repository : https://github.com/Cyan4973/lz4
# - LZ4 forum froup : https://groups.google.com/forum/#!forum/lz4c
# ################################################################
# Version numbers
LIBVER_MAJOR_SCRIPT:=`sed -n '/define LZ4_VERSION_MAJOR/s/.*[[:blank:]]\([0-9][0-9]*\).*/\1/p' < ./lz4.h`
LIBVER_MINOR_SCRIPT:=`sed -n '/define LZ4_VERSION_MINOR/s/.*[[:blank:]]\([0-9][0-9]*\).*/\1/p' < ./lz4.h`
LIBVER_PATCH_SCRIPT:=`sed -n '/define LZ4_VERSION_RELEASE/s/.*[[:blank:]]\([0-9][0-9]*\).*/\1/p' < ./lz4.h`
LIBVER_SCRIPT:= $(LIBVER_MAJOR_SCRIPT).$(LIBVER_MINOR_SCRIPT).$(LIBVER_PATCH_SCRIPT)
LIBVER_MAJOR := $(shell echo $(LIBVER_MAJOR_SCRIPT))
LIBVER_MINOR := $(shell echo $(LIBVER_MINOR_SCRIPT))
LIBVER_PATCH := $(shell echo $(LIBVER_PATCH_SCRIPT))
LIBVER := $(shell echo $(LIBVER_SCRIPT))
BUILD_SHARED:=yes
BUILD_STATIC:=yes
CPPFLAGS+= -DXXH_NAMESPACE=LZ4_
CFLAGS ?= -O3
DEBUGFLAGS:= -Wall -Wextra -Wcast-qual -Wcast-align -Wshadow \
-Wswitch-enum -Wdeclaration-after-statement -Wstrict-prototypes \
-Wundef -Wpointer-arith -Wstrict-aliasing=1
CFLAGS += $(DEBUGFLAGS) $(MOREFLAGS)
FLAGS = $(CPPFLAGS) $(CFLAGS) $(LDFLAGS)
SRCFILES := $(sort $(wildcard *.c))
include ../Makefile.inc
# OS X linker doesn't support -soname, and use different extension
# see : https://developer.apple.com/library/mac/documentation/DeveloperTools/Conceptual/DynamicLibraries/100-Articles/DynamicLibraryDesignGuidelines.html
ifeq ($(TARGET_OS), Darwin)
SHARED_EXT = dylib
SHARED_EXT_MAJOR = $(LIBVER_MAJOR).$(SHARED_EXT)
SHARED_EXT_VER = $(LIBVER).$(SHARED_EXT)
SONAME_FLAGS = -install_name $(libdir)/liblz4.$(SHARED_EXT_MAJOR) -compatibility_version $(LIBVER_MAJOR) -current_version $(LIBVER)
else
SONAME_FLAGS = -Wl,-soname=liblz4.$(SHARED_EXT).$(LIBVER_MAJOR)
SHARED_EXT = so
SHARED_EXT_MAJOR = $(SHARED_EXT).$(LIBVER_MAJOR)
SHARED_EXT_VER = $(SHARED_EXT).$(LIBVER)
endif
.PHONY: default
default: lib-release
lib-release: DEBUGFLAGS :=
lib-release: lib
lib: liblz4.a liblz4
all: lib
all32: CFLAGS+=-m32
all32: all
liblz4.a: $(SRCFILES)
ifeq ($(BUILD_STATIC),yes) # can be disabled on command line
@echo compiling static library
$(Q)$(CC) $(CPPFLAGS) $(CFLAGS) -c $^
$(Q)$(AR) rcs $@ *.o
endif
ifeq ($(WINBASED),yes)
liblz4-dll.rc: liblz4-dll.rc.in
@echo creating library resource
$(Q)sed -e 's|@LIBLZ4@|$(LIBLZ4)|' \
-e 's|@LIBVER_MAJOR@|$(LIBVER_MAJOR)|g' \
-e 's|@LIBVER_MINOR@|$(LIBVER_MINOR)|g' \
-e 's|@LIBVER_PATCH@|$(LIBVER_PATCH)|g' \
$< >$@
liblz4-dll.o: liblz4-dll.rc
$(WINDRES) -i liblz4-dll.rc -o liblz4-dll.o
$(LIBLZ4): $(SRCFILES) liblz4-dll.o
else
$(LIBLZ4): $(SRCFILES)
endif
ifeq ($(BUILD_SHARED),yes) # can be disabled on command line
@echo compiling dynamic library $(LIBVER)
ifeq ($(WINBASED),yes)
$(Q)$(CC) $(FLAGS) -DLZ4_DLL_EXPORT=1 -shared $^ -o dll/$@.dll -Wl,--out-implib,dll/$(LIBLZ4_EXP)
else
$(Q)$(CC) $(FLAGS) -shared $^ -fPIC -fvisibility=hidden $(SONAME_FLAGS) -o $@
@echo creating versioned links
$(Q)$(LN_SF) $@ liblz4.$(SHARED_EXT_MAJOR)
$(Q)$(LN_SF) $@ liblz4.$(SHARED_EXT)
endif
endif
ifeq (,$(filter MINGW%,$(TARGET_OS)))
liblz4: $(LIBLZ4)
endif
clean:
ifeq ($(WINBASED),yes)
$(Q)$(RM) *.rc
endif
$(Q)$(RM) core *.o liblz4.pc dll/$(LIBLZ4).dll dll/$(LIBLZ4_EXP)
$(Q)$(RM) *.a *.$(SHARED_EXT) *.$(SHARED_EXT_MAJOR) *.$(SHARED_EXT_VER)
@echo Cleaning library completed
#-----------------------------------------------------------------------------
# make install is validated only for Linux, OSX, BSD, Hurd and Solaris targets
#-----------------------------------------------------------------------------
ifeq ($(POSIX_ENV),Yes)
.PHONY: listL120
listL120: # extract lines >= 120 characters in *.{c,h}, by Takayuki Matsuoka (note : $$, for Makefile compatibility)
find . -type f -name '*.c' -o -name '*.h' | while read -r filename; do awk 'length > 120 {print FILENAME "(" FNR "): " $$0}' $$filename; done
DESTDIR ?=
# directory variables : GNU conventions prefer lowercase
# see https://www.gnu.org/prep/standards/html_node/Makefile-Conventions.html
# support both lower and uppercase (BSD), use lower in script
PREFIX ?= /usr/local
prefix ?= $(PREFIX)
EXEC_PREFIX ?= $(prefix)
exec_prefix ?= $(EXEC_PREFIX)
BINDIR ?= $(exec_prefix)/bin
bindir ?= $(BINDIR)
LIBDIR ?= $(exec_prefix)/lib
libdir ?= $(LIBDIR)
INCLUDEDIR ?= $(prefix)/include
includedir ?= $(INCLUDEDIR)
ifneq (,$(filter $(TARGET_OS),OpenBSD FreeBSD NetBSD DragonFly MidnightBSD))
PKGCONFIGDIR ?= $(prefix)/libdata/pkgconfig
else
PKGCONFIGDIR ?= $(libdir)/pkgconfig
endif
pkgconfigdir ?= $(PKGCONFIGDIR)
liblz4.pc: liblz4.pc.in Makefile
@echo creating pkgconfig
$(Q)sed -e 's|@PREFIX@|$(prefix)|' \
-e 's|@LIBDIR@|$(libdir)|' \
-e 's|@INCLUDEDIR@|$(includedir)|' \
-e 's|@VERSION@|$(LIBVER)|' \
$< >$@
install: lib liblz4.pc
$(Q)$(INSTALL_DIR) $(DESTDIR)$(pkgconfigdir)/ $(DESTDIR)$(includedir)/ $(DESTDIR)$(libdir)/ $(DESTDIR)$(bindir)/
$(Q)$(INSTALL_DATA) liblz4.pc $(DESTDIR)$(pkgconfigdir)/
@echo Installing libraries
ifeq ($(BUILD_STATIC),yes)
$(Q)$(INSTALL_DATA) liblz4.a $(DESTDIR)$(libdir)/liblz4.a
$(Q)$(INSTALL_DATA) lz4frame_static.h $(DESTDIR)$(includedir)/lz4frame_static.h
endif
ifeq ($(BUILD_SHARED),yes)
# Traditionnally, one installs the DLLs in the bin directory as programs
# search them first in their directory. This allows to not pollute system
# directories (like c:/windows/system32), nor modify the PATH variable.
ifeq ($(WINBASED),yes)
$(Q)$(INSTALL_PROGRAM) dll/$(LIBLZ4).dll $(DESTDIR)$(bindir)
$(Q)$(INSTALL_PROGRAM) dll/$(LIBLZ4_EXP) $(DESTDIR)$(libdir)
else
$(Q)$(INSTALL_PROGRAM) liblz4.$(SHARED_EXT_VER) $(DESTDIR)$(libdir)
$(Q)$(LN_SF) liblz4.$(SHARED_EXT_VER) $(DESTDIR)$(libdir)/liblz4.$(SHARED_EXT_MAJOR)
$(Q)$(LN_SF) liblz4.$(SHARED_EXT_VER) $(DESTDIR)$(libdir)/liblz4.$(SHARED_EXT)
endif
endif
@echo Installing headers in $(includedir)
$(Q)$(INSTALL_DATA) lz4.h $(DESTDIR)$(includedir)/lz4.h
$(Q)$(INSTALL_DATA) lz4hc.h $(DESTDIR)$(includedir)/lz4hc.h
$(Q)$(INSTALL_DATA) lz4frame.h $(DESTDIR)$(includedir)/lz4frame.h
@echo lz4 libraries installed
uninstall:
$(Q)$(RM) $(DESTDIR)$(pkgconfigdir)/liblz4.pc
ifeq (WINBASED,1)
$(Q)$(RM) $(DESTDIR)$(bindir)/$(LIBLZ4).dll
$(Q)$(RM) $(DESTDIR)$(libdir)/$(LIBLZ4_EXP)
else
$(Q)$(RM) $(DESTDIR)$(libdir)/liblz4.$(SHARED_EXT)
$(Q)$(RM) $(DESTDIR)$(libdir)/liblz4.$(SHARED_EXT_MAJOR)
$(Q)$(RM) $(DESTDIR)$(libdir)/liblz4.$(SHARED_EXT_VER)
endif
$(Q)$(RM) $(DESTDIR)$(libdir)/liblz4.a
$(Q)$(RM) $(DESTDIR)$(includedir)/lz4.h
$(Q)$(RM) $(DESTDIR)$(includedir)/lz4hc.h
$(Q)$(RM) $(DESTDIR)$(includedir)/lz4frame.h
$(Q)$(RM) $(DESTDIR)$(includedir)/lz4frame_static.h
@echo lz4 libraries successfully uninstalled
endif
+120
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@@ -0,0 +1,120 @@
LZ4 - Library Files
================================
The `/lib` directory contains many files, but depending on project's objectives,
not all of them are necessary.
#### Minimal LZ4 build
The minimum required is **`lz4.c`** and **`lz4.h`**,
which provides the fast compression and decompression algorithms.
They generate and decode data using the [LZ4 block format].
#### High Compression variant
For more compression ratio at the cost of compression speed,
the High Compression variant called **lz4hc** is available.
Add files **`lz4hc.c`** and **`lz4hc.h`**.
This variant also compresses data using the [LZ4 block format],
and depends on regular `lib/lz4.*` source files.
#### Frame support, for interoperability
In order to produce compressed data compatible with `lz4` command line utility,
it's necessary to use the [official interoperable frame format].
This format is generated and decoded automatically by the **lz4frame** library.
Its public API is described in `lib/lz4frame.h`.
In order to work properly, lz4frame needs all other modules present in `/lib`,
including, lz4 and lz4hc, and also **xxhash**.
So it's necessary to include all `*.c` and `*.h` files present in `/lib`.
#### Advanced / Experimental API
Definitions which are not guaranteed to remain stable in future versions,
are protected behind macros, such as `LZ4_STATIC_LINKING_ONLY`.
As the name implies, these definitions can only be invoked
in the context of static linking ***only***.
Otherwise, dependent application may fail on API or ABI break in the future.
The associated symbols are also not present in dynamic library by default.
Should they be nonetheless needed, it's possible to force their publication
by using build macro `LZ4_PUBLISH_STATIC_FUNCTIONS`.
#### Build macros
The following build macro can be selected at compilation time :
- `LZ4_FAST_DEC_LOOP` : this triggers the optimized decompression loop.
This loops works great on x86/x64 cpus, and is automatically enabled on this platform.
It's possible to enable or disable it manually, by passing `LZ4_FAST_DEC_LOOP=1` or `0` to the preprocessor.
For example, with `gcc` : `-DLZ4_FAST_DEC_LOOP=1`,
and with `make` : `CPPFLAGS+=-DLZ4_FAST_DEC_LOOP=1 make lz4`.
- `LZ4_DISTANCE_MAX` : control the maximum offset that the compressor will allow.
Set to 65535 by default, which is the maximum value supported by lz4 format.
Reducing maximum distance will reduce opportunities for LZ4 to find matches,
hence will produce a worse compression ratio.
However, a smaller max distance can allow compatibility with specific decoders using limited memory budget.
This build macro only influences the compressed output of the compressor.
- `LZ4_DISABLE_DEPRECATE_WARNINGS` : invoking a deprecated function will make the compiler generate a warning.
This is meant to invite users to update their source code.
Should this be a problem, it's generally possible to make the compiler ignore these warnings,
for example with `-Wno-deprecated-declarations` on `gcc`,
or `_CRT_SECURE_NO_WARNINGS` for Visual Studio.
Another method is to define `LZ4_DISABLE_DEPRECATE_WARNINGS`
before including the LZ4 header files.
#### Amalgamation
lz4 source code can be amalgamated into a single file.
One can combine all source code into `lz4_all.c` by using following command:
```
cat lz4.c lz4hc.c lz4frame.c > lz4_all.c
```
(`cat` file order is important) then compile `lz4_all.c`.
All `*.h` files present in `/lib` remain necessary to compile `lz4_all.c`.
#### Windows : using MinGW+MSYS to create DLL
DLL can be created using MinGW+MSYS with the `make liblz4` command.
This command creates `dll\liblz4.dll` and the import library `dll\liblz4.lib`.
To override the `dlltool` command when cross-compiling on Linux, just set the `DLLTOOL` variable. Example of cross compilation on Linux with mingw-w64 64 bits:
```
make BUILD_STATIC=no CC=x86_64-w64-mingw32-gcc DLLTOOL=x86_64-w64-mingw32-dlltool OS=Windows_NT
```
The import library is only required with Visual C++.
The header files `lz4.h`, `lz4hc.h`, `lz4frame.h` and the dynamic library
`dll\liblz4.dll` are required to compile a project using gcc/MinGW.
The dynamic library has to be added to linking options.
It means that if a project that uses LZ4 consists of a single `test-dll.c`
file it should be linked with `dll\liblz4.dll`. For example:
```
$(CC) $(CFLAGS) -Iinclude/ test-dll.c -o test-dll dll\liblz4.dll
```
The compiled executable will require LZ4 DLL which is available at `dll\liblz4.dll`.
#### Miscellaneous
Other files present in the directory are not source code. There are :
- `LICENSE` : contains the BSD license text
- `Makefile` : `make` script to compile and install lz4 library (static and dynamic)
- `liblz4.pc.in` : for `pkg-config` (used in `make install`)
- `README.md` : this file
[official interoperable frame format]: ../doc/lz4_Frame_format.md
[LZ4 block format]: ../doc/lz4_Block_format.md
#### License
All source material within __lib__ directory are BSD 2-Clause licensed.
See [LICENSE](LICENSE) for details.
The license is also reminded at the top of each source file.
+63
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@@ -0,0 +1,63 @@
# ##########################################################################
# LZ4 programs - Makefile
# Copyright (C) Yann Collet 2016
#
# GPL v2 License
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#
# You can contact the author at :
# - LZ4 homepage : http://www.lz4.org
# - LZ4 source repository : https://github.com/lz4/lz4
# ##########################################################################
VOID := /dev/null
LZ4DIR := ../include
LIBDIR := ../static
DLLDIR := ../dll
CFLAGS ?= -O3 # can select custom flags. For example : CFLAGS="-O2 -g" make
CFLAGS += -Wall -Wextra -Wundef -Wcast-qual -Wcast-align -Wshadow -Wswitch-enum \
-Wdeclaration-after-statement -Wstrict-prototypes \
-Wpointer-arith -Wstrict-aliasing=1
CFLAGS += $(MOREFLAGS)
CPPFLAGS:= -I$(LZ4DIR) -DXXH_NAMESPACE=LZ4_
FLAGS := $(CFLAGS) $(CPPFLAGS) $(LDFLAGS)
# Define *.exe as extension for Windows systems
ifneq (,$(filter Windows%,$(OS)))
EXT =.exe
else
EXT =
endif
.PHONY: default fullbench-dll fullbench-lib
default: all
all: fullbench-dll fullbench-lib
fullbench-lib: fullbench.c xxhash.c
$(CC) $(FLAGS) $^ -o $@$(EXT) $(LIBDIR)/liblz4_static.lib
fullbench-dll: fullbench.c xxhash.c
$(CC) $(FLAGS) $^ -o $@$(EXT) -DLZ4_DLL_IMPORT=1 $(DLLDIR)/liblz4.dll
clean:
@$(RM) fullbench-dll$(EXT) fullbench-lib$(EXT) \
@echo Cleaning completed
+69
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@@ -0,0 +1,69 @@
LZ4 Windows binary package
====================================
#### The package contents
- `lz4.exe` : Command Line Utility, supporting gzip-like arguments
- `dll\liblz4.dll` : The DLL of LZ4 library
- `dll\liblz4.lib` : The import library of LZ4 library for Visual C++
- `example\` : The example of usage of LZ4 library
- `include\` : Header files required with LZ4 library
- `static\liblz4_static.lib` : The static LZ4 library
#### Usage of Command Line Interface
Command Line Interface (CLI) supports gzip-like arguments.
By default CLI takes an input file and compresses it to an output file:
```
Usage: lz4 [arg] [input] [output]
```
The full list of commands for CLI can be obtained with `-h` or `-H`. The ratio can
be improved with commands from `-3` to `-16` but higher levels also have slower
compression. CLI includes in-memory compression benchmark module with compression
levels starting from `-b` and ending with `-e` with iteration time of `-i` seconds.
CLI supports aggregation of parameters i.e. `-b1`, `-e18`, and `-i1` can be joined
into `-b1e18i1`.
#### The example of usage of static and dynamic LZ4 libraries with gcc/MinGW
Use `cd example` and `make` to build `fullbench-dll` and `fullbench-lib`.
`fullbench-dll` uses a dynamic LZ4 library from the `dll` directory.
`fullbench-lib` uses a static LZ4 library from the `lib` directory.
#### Using LZ4 DLL with gcc/MinGW
The header files from `include\` and the dynamic library `dll\liblz4.dll`
are required to compile a project using gcc/MinGW.
The dynamic library has to be added to linking options.
It means that if a project that uses LZ4 consists of a single `test-dll.c`
file it should be linked with `dll\liblz4.dll`. For example:
```
gcc $(CFLAGS) -Iinclude\ test-dll.c -o test-dll dll\liblz4.dll
```
The compiled executable will require LZ4 DLL which is available at `dll\liblz4.dll`.
#### The example of usage of static and dynamic LZ4 libraries with Visual C++
Open `example\fullbench-dll.sln` to compile `fullbench-dll` that uses a
dynamic LZ4 library from the `dll` directory. The solution works with Visual C++
2010 or newer. When one will open the solution with Visual C++ newer than 2010
then the solution will upgraded to the current version.
#### Using LZ4 DLL with Visual C++
The header files from `include\` and the import library `dll\liblz4.lib`
are required to compile a project using Visual C++.
1. The header files should be added to `Additional Include Directories` that can
be found in project properties `C/C++` then `General`.
2. The import library has to be added to `Additional Dependencies` that can
be found in project properties `Linker` then `Input`.
If one will provide only the name `liblz4.lib` without a full path to the library
the directory has to be added to `Linker\General\Additional Library Directories`.
The compiled executable will require LZ4 DLL which is available at `dll\liblz4.dll`.
+25
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@@ -0,0 +1,25 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 2012 for Windows Desktop
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fullbench-dll", "fullbench-dll.vcxproj", "{13992FD2-077E-4954-B065-A428198201A9}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{13992FD2-077E-4954-B065-A428198201A9}.Debug|Win32.ActiveCfg = Debug|Win32
{13992FD2-077E-4954-B065-A428198201A9}.Debug|Win32.Build.0 = Debug|Win32
{13992FD2-077E-4954-B065-A428198201A9}.Debug|x64.ActiveCfg = Debug|x64
{13992FD2-077E-4954-B065-A428198201A9}.Debug|x64.Build.0 = Debug|x64
{13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.ActiveCfg = Release|Win32
{13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.Build.0 = Release|Win32
{13992FD2-077E-4954-B065-A428198201A9}.Release|x64.ActiveCfg = Release|x64
{13992FD2-077E-4954-B065-A428198201A9}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
+182
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@@ -0,0 +1,182 @@
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<ProjectConfiguration Include="Debug|Win32">
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<ProjectConfiguration Include="Debug|x64">
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</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{13992FD2-077E-4954-B065-A428198201A9}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>fullbench-dll</RootNamespace>
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;LZ4_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>liblz4.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;LZ4_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>liblz4.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;LZ4_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>liblz4.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;LZ4_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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#include <windows.h>
// DLL version information.
1 VERSIONINFO
FILEVERSION @LIBVER_MAJOR@,@LIBVER_MINOR@,@LIBVER_PATCH@,0
PRODUCTVERSION @LIBVER_MAJOR@,@LIBVER_MINOR@,@LIBVER_PATCH@,0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG | VS_FF_PRERELEASE
#else
FILEFLAGS 0
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "Yann Collet"
VALUE "FileDescription", "Extremely fast compression"
VALUE "FileVersion", "@LIBVER_MAJOR@.@LIBVER_MINOR@.@LIBVER_PATCH@.0"
VALUE "InternalName", "@LIBLZ4@"
VALUE "LegalCopyright", "Copyright (C) 2013-2016, Yann Collet"
VALUE "OriginalFilename", "@LIBLZ4@.dll"
VALUE "ProductName", "LZ4"
VALUE "ProductVersion", "@LIBVER_MAJOR@.@LIBVER_MINOR@.@LIBVER_PATCH@.0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0409, 1200
END
END
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# LZ4 - Fast LZ compression algorithm
# Copyright (C) 2011-2014, Yann Collet.
# BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
prefix=@PREFIX@
libdir=@LIBDIR@
includedir=@INCLUDEDIR@
Name: lz4
Description: extremely fast lossless compression algorithm library
URL: http://www.lz4.org/
Version: @VERSION@
Libs: -L@LIBDIR@ -llz4
Cflags: -I@INCLUDEDIR@
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/*
* LZ4 - Fast LZ compression algorithm
* Header File
* Copyright (C) 2011-present, Yann Collet.
BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
You can contact the author at :
- LZ4 homepage : http://www.lz4.org
- LZ4 source repository : https://github.com/lz4/lz4
*/
#if defined (__cplusplus)
extern "C" {
#endif
#ifndef LZ4_H_2983827168210
#define LZ4_H_2983827168210
/* --- Dependency --- */
#include <stddef.h> /* size_t */
/**
Introduction
LZ4 is lossless compression algorithm, providing compression speed >500 MB/s per core,
scalable with multi-cores CPU. It features an extremely fast decoder, with speed in
multiple GB/s per core, typically reaching RAM speed limits on multi-core systems.
The LZ4 compression library provides in-memory compression and decompression functions.
It gives full buffer control to user.
Compression can be done in:
- a single step (described as Simple Functions)
- a single step, reusing a context (described in Advanced Functions)
- unbounded multiple steps (described as Streaming compression)
lz4.h generates and decodes LZ4-compressed blocks (doc/lz4_Block_format.md).
Decompressing such a compressed block requires additional metadata.
Exact metadata depends on exact decompression function.
For the typical case of LZ4_decompress_safe(),
metadata includes block's compressed size, and maximum bound of decompressed size.
Each application is free to encode and pass such metadata in whichever way it wants.
lz4.h only handle blocks, it can not generate Frames.
Blocks are different from Frames (doc/lz4_Frame_format.md).
Frames bundle both blocks and metadata in a specified manner.
Embedding metadata is required for compressed data to be self-contained and portable.
Frame format is delivered through a companion API, declared in lz4frame.h.
The `lz4` CLI can only manage frames.
*/
/*^***************************************************************
* Export parameters
*****************************************************************/
/*
* LZ4_DLL_EXPORT :
* Enable exporting of functions when building a Windows DLL
* LZ4LIB_VISIBILITY :
* Control library symbols visibility.
*/
#ifndef LZ4LIB_VISIBILITY
# if defined(__GNUC__) && (__GNUC__ >= 4)
# define LZ4LIB_VISIBILITY __attribute__ ((visibility ("default")))
# else
# define LZ4LIB_VISIBILITY
# endif
#endif
#if defined(LZ4_DLL_EXPORT) && (LZ4_DLL_EXPORT==1)
# define LZ4LIB_API __declspec(dllexport) LZ4LIB_VISIBILITY
#elif defined(LZ4_DLL_IMPORT) && (LZ4_DLL_IMPORT==1)
# define LZ4LIB_API __declspec(dllimport) LZ4LIB_VISIBILITY /* It isn't required but allows to generate better code, saving a function pointer load from the IAT and an indirect jump.*/
#else
# define LZ4LIB_API LZ4LIB_VISIBILITY
#endif
/*------ Version ------*/
#define LZ4_VERSION_MAJOR 1 /* for breaking interface changes */
#define LZ4_VERSION_MINOR 9 /* for new (non-breaking) interface capabilities */
#define LZ4_VERSION_RELEASE 2 /* for tweaks, bug-fixes, or development */
#define LZ4_VERSION_NUMBER (LZ4_VERSION_MAJOR *100*100 + LZ4_VERSION_MINOR *100 + LZ4_VERSION_RELEASE)
#define LZ4_LIB_VERSION LZ4_VERSION_MAJOR.LZ4_VERSION_MINOR.LZ4_VERSION_RELEASE
#define LZ4_QUOTE(str) #str
#define LZ4_EXPAND_AND_QUOTE(str) LZ4_QUOTE(str)
#define LZ4_VERSION_STRING LZ4_EXPAND_AND_QUOTE(LZ4_LIB_VERSION)
LZ4LIB_API int LZ4_versionNumber (void); /**< library version number; useful to check dll version */
LZ4LIB_API const char* LZ4_versionString (void); /**< library version string; useful to check dll version */
/*-************************************
* Tuning parameter
**************************************/
/*!
* LZ4_MEMORY_USAGE :
* Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.)
* Increasing memory usage improves compression ratio.
* Reduced memory usage may improve speed, thanks to better cache locality.
* Default value is 14, for 16KB, which nicely fits into Intel x86 L1 cache
*/
#ifndef LZ4_MEMORY_USAGE
# define LZ4_MEMORY_USAGE 14
#endif
/*-************************************
* Simple Functions
**************************************/
/*! LZ4_compress_default() :
* Compresses 'srcSize' bytes from buffer 'src'
* into already allocated 'dst' buffer of size 'dstCapacity'.
* Compression is guaranteed to succeed if 'dstCapacity' >= LZ4_compressBound(srcSize).
* It also runs faster, so it's a recommended setting.
* If the function cannot compress 'src' into a more limited 'dst' budget,
* compression stops *immediately*, and the function result is zero.
* In which case, 'dst' content is undefined (invalid).
* srcSize : max supported value is LZ4_MAX_INPUT_SIZE.
* dstCapacity : size of buffer 'dst' (which must be already allocated)
* @return : the number of bytes written into buffer 'dst' (necessarily <= dstCapacity)
* or 0 if compression fails
* Note : This function is protected against buffer overflow scenarios (never writes outside 'dst' buffer, nor read outside 'source' buffer).
*/
LZ4LIB_API int LZ4_compress_default(const char* src, char* dst, int srcSize, int dstCapacity);
/*! LZ4_decompress_safe() :
* compressedSize : is the exact complete size of the compressed block.
* dstCapacity : is the size of destination buffer (which must be already allocated), presumed an upper bound of decompressed size.
* @return : the number of bytes decompressed into destination buffer (necessarily <= dstCapacity)
* If destination buffer is not large enough, decoding will stop and output an error code (negative value).
* If the source stream is detected malformed, the function will stop decoding and return a negative result.
* Note 1 : This function is protected against malicious data packets :
* it will never writes outside 'dst' buffer, nor read outside 'source' buffer,
* even if the compressed block is maliciously modified to order the decoder to do these actions.
* In such case, the decoder stops immediately, and considers the compressed block malformed.
* Note 2 : compressedSize and dstCapacity must be provided to the function, the compressed block does not contain them.
* The implementation is free to send / store / derive this information in whichever way is most beneficial.
* If there is a need for a different format which bundles together both compressed data and its metadata, consider looking at lz4frame.h instead.
*/
LZ4LIB_API int LZ4_decompress_safe (const char* src, char* dst, int compressedSize, int dstCapacity);
/*-************************************
* Advanced Functions
**************************************/
#define LZ4_MAX_INPUT_SIZE 0x7E000000 /* 2 113 929 216 bytes */
#define LZ4_COMPRESSBOUND(isize) ((unsigned)(isize) > (unsigned)LZ4_MAX_INPUT_SIZE ? 0 : (isize) + ((isize)/255) + 16)
/*! LZ4_compressBound() :
Provides the maximum size that LZ4 compression may output in a "worst case" scenario (input data not compressible)
This function is primarily useful for memory allocation purposes (destination buffer size).
Macro LZ4_COMPRESSBOUND() is also provided for compilation-time evaluation (stack memory allocation for example).
Note that LZ4_compress_default() compresses faster when dstCapacity is >= LZ4_compressBound(srcSize)
inputSize : max supported value is LZ4_MAX_INPUT_SIZE
return : maximum output size in a "worst case" scenario
or 0, if input size is incorrect (too large or negative)
*/
LZ4LIB_API int LZ4_compressBound(int inputSize);
/*! LZ4_compress_fast() :
Same as LZ4_compress_default(), but allows selection of "acceleration" factor.
The larger the acceleration value, the faster the algorithm, but also the lesser the compression.
It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed.
An acceleration value of "1" is the same as regular LZ4_compress_default()
Values <= 0 will be replaced by ACCELERATION_DEFAULT (currently == 1, see lz4.c).
*/
LZ4LIB_API int LZ4_compress_fast (const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
/*! LZ4_compress_fast_extState() :
* Same as LZ4_compress_fast(), using an externally allocated memory space for its state.
* Use LZ4_sizeofState() to know how much memory must be allocated,
* and allocate it on 8-bytes boundaries (using `malloc()` typically).
* Then, provide this buffer as `void* state` to compression function.
*/
LZ4LIB_API int LZ4_sizeofState(void);
LZ4LIB_API int LZ4_compress_fast_extState (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
/*! LZ4_compress_destSize() :
* Reverse the logic : compresses as much data as possible from 'src' buffer
* into already allocated buffer 'dst', of size >= 'targetDestSize'.
* This function either compresses the entire 'src' content into 'dst' if it's large enough,
* or fill 'dst' buffer completely with as much data as possible from 'src'.
* note: acceleration parameter is fixed to "default".
*
* *srcSizePtr : will be modified to indicate how many bytes where read from 'src' to fill 'dst'.
* New value is necessarily <= input value.
* @return : Nb bytes written into 'dst' (necessarily <= targetDestSize)
* or 0 if compression fails.
*/
LZ4LIB_API int LZ4_compress_destSize (const char* src, char* dst, int* srcSizePtr, int targetDstSize);
/*! LZ4_decompress_safe_partial() :
* Decompress an LZ4 compressed block, of size 'srcSize' at position 'src',
* into destination buffer 'dst' of size 'dstCapacity'.
* Up to 'targetOutputSize' bytes will be decoded.
* The function stops decoding on reaching this objective,
* which can boost performance when only the beginning of a block is required.
*
* @return : the number of bytes decoded in `dst` (necessarily <= dstCapacity)
* If source stream is detected malformed, function returns a negative result.
*
* Note : @return can be < targetOutputSize, if compressed block contains less data.
*
* Note 2 : this function features 2 parameters, targetOutputSize and dstCapacity,
* and expects targetOutputSize <= dstCapacity.
* It effectively stops decoding on reaching targetOutputSize,
* so dstCapacity is kind of redundant.
* This is because in a previous version of this function,
* decoding operation would not "break" a sequence in the middle.
* As a consequence, there was no guarantee that decoding would stop at exactly targetOutputSize,
* it could write more bytes, though only up to dstCapacity.
* Some "margin" used to be required for this operation to work properly.
* This is no longer necessary.
* The function nonetheless keeps its signature, in an effort to not break API.
*/
LZ4LIB_API int LZ4_decompress_safe_partial (const char* src, char* dst, int srcSize, int targetOutputSize, int dstCapacity);
/*-*********************************************
* Streaming Compression Functions
***********************************************/
typedef union LZ4_stream_u LZ4_stream_t; /* incomplete type (defined later) */
LZ4LIB_API LZ4_stream_t* LZ4_createStream(void);
LZ4LIB_API int LZ4_freeStream (LZ4_stream_t* streamPtr);
/*! LZ4_resetStream_fast() : v1.9.0+
* Use this to prepare an LZ4_stream_t for a new chain of dependent blocks
* (e.g., LZ4_compress_fast_continue()).
*
* An LZ4_stream_t must be initialized once before usage.
* This is automatically done when created by LZ4_createStream().
* However, should the LZ4_stream_t be simply declared on stack (for example),
* it's necessary to initialize it first, using LZ4_initStream().
*
* After init, start any new stream with LZ4_resetStream_fast().
* A same LZ4_stream_t can be re-used multiple times consecutively
* and compress multiple streams,
* provided that it starts each new stream with LZ4_resetStream_fast().
*
* LZ4_resetStream_fast() is much faster than LZ4_initStream(),
* but is not compatible with memory regions containing garbage data.
*
* Note: it's only useful to call LZ4_resetStream_fast()
* in the context of streaming compression.
* The *extState* functions perform their own resets.
* Invoking LZ4_resetStream_fast() before is redundant, and even counterproductive.
*/
LZ4LIB_API void LZ4_resetStream_fast (LZ4_stream_t* streamPtr);
/*! LZ4_loadDict() :
* Use this function to reference a static dictionary into LZ4_stream_t.
* The dictionary must remain available during compression.
* LZ4_loadDict() triggers a reset, so any previous data will be forgotten.
* The same dictionary will have to be loaded on decompression side for successful decoding.
* Dictionary are useful for better compression of small data (KB range).
* While LZ4 accept any input as dictionary,
* results are generally better when using Zstandard's Dictionary Builder.
* Loading a size of 0 is allowed, and is the same as reset.
* @return : loaded dictionary size, in bytes (necessarily <= 64 KB)
*/
LZ4LIB_API int LZ4_loadDict (LZ4_stream_t* streamPtr, const char* dictionary, int dictSize);
/*! LZ4_compress_fast_continue() :
* Compress 'src' content using data from previously compressed blocks, for better compression ratio.
* 'dst' buffer must be already allocated.
* If dstCapacity >= LZ4_compressBound(srcSize), compression is guaranteed to succeed, and runs faster.
*
* @return : size of compressed block
* or 0 if there is an error (typically, cannot fit into 'dst').
*
* Note 1 : Each invocation to LZ4_compress_fast_continue() generates a new block.
* Each block has precise boundaries.
* Each block must be decompressed separately, calling LZ4_decompress_*() with relevant metadata.
* It's not possible to append blocks together and expect a single invocation of LZ4_decompress_*() to decompress them together.
*
* Note 2 : The previous 64KB of source data is __assumed__ to remain present, unmodified, at same address in memory !
*
* Note 3 : When input is structured as a double-buffer, each buffer can have any size, including < 64 KB.
* Make sure that buffers are separated, by at least one byte.
* This construction ensures that each block only depends on previous block.
*
* Note 4 : If input buffer is a ring-buffer, it can have any size, including < 64 KB.
*
* Note 5 : After an error, the stream status is undefined (invalid), it can only be reset or freed.
*/
LZ4LIB_API int LZ4_compress_fast_continue (LZ4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
/*! LZ4_saveDict() :
* If last 64KB data cannot be guaranteed to remain available at its current memory location,
* save it into a safer place (char* safeBuffer).
* This is schematically equivalent to a memcpy() followed by LZ4_loadDict(),
* but is much faster, because LZ4_saveDict() doesn't need to rebuild tables.
* @return : saved dictionary size in bytes (necessarily <= maxDictSize), or 0 if error.
*/
LZ4LIB_API int LZ4_saveDict (LZ4_stream_t* streamPtr, char* safeBuffer, int maxDictSize);
/*-**********************************************
* Streaming Decompression Functions
* Bufferless synchronous API
************************************************/
typedef union LZ4_streamDecode_u LZ4_streamDecode_t; /* tracking context */
/*! LZ4_createStreamDecode() and LZ4_freeStreamDecode() :
* creation / destruction of streaming decompression tracking context.
* A tracking context can be re-used multiple times.
*/
LZ4LIB_API LZ4_streamDecode_t* LZ4_createStreamDecode(void);
LZ4LIB_API int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream);
/*! LZ4_setStreamDecode() :
* An LZ4_streamDecode_t context can be allocated once and re-used multiple times.
* Use this function to start decompression of a new stream of blocks.
* A dictionary can optionally be set. Use NULL or size 0 for a reset order.
* Dictionary is presumed stable : it must remain accessible and unmodified during next decompression.
* @return : 1 if OK, 0 if error
*/
LZ4LIB_API int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize);
/*! LZ4_decoderRingBufferSize() : v1.8.2+
* Note : in a ring buffer scenario (optional),
* blocks are presumed decompressed next to each other
* up to the moment there is not enough remaining space for next block (remainingSize < maxBlockSize),
* at which stage it resumes from beginning of ring buffer.
* When setting such a ring buffer for streaming decompression,
* provides the minimum size of this ring buffer
* to be compatible with any source respecting maxBlockSize condition.
* @return : minimum ring buffer size,
* or 0 if there is an error (invalid maxBlockSize).
*/
LZ4LIB_API int LZ4_decoderRingBufferSize(int maxBlockSize);
#define LZ4_DECODER_RING_BUFFER_SIZE(maxBlockSize) (65536 + 14 + (maxBlockSize)) /* for static allocation; maxBlockSize presumed valid */
/*! LZ4_decompress_*_continue() :
* These decoding functions allow decompression of consecutive blocks in "streaming" mode.
* A block is an unsplittable entity, it must be presented entirely to a decompression function.
* Decompression functions only accepts one block at a time.
* The last 64KB of previously decoded data *must* remain available and unmodified at the memory position where they were decoded.
* If less than 64KB of data has been decoded, all the data must be present.
*
* Special : if decompression side sets a ring buffer, it must respect one of the following conditions :
* - Decompression buffer size is _at least_ LZ4_decoderRingBufferSize(maxBlockSize).
* maxBlockSize is the maximum size of any single block. It can have any value > 16 bytes.
* In which case, encoding and decoding buffers do not need to be synchronized.
* Actually, data can be produced by any source compliant with LZ4 format specification, and respecting maxBlockSize.
* - Synchronized mode :
* Decompression buffer size is _exactly_ the same as compression buffer size,
* and follows exactly same update rule (block boundaries at same positions),
* and decoding function is provided with exact decompressed size of each block (exception for last block of the stream),
* _then_ decoding & encoding ring buffer can have any size, including small ones ( < 64 KB).
* - Decompression buffer is larger than encoding buffer, by a minimum of maxBlockSize more bytes.
* In which case, encoding and decoding buffers do not need to be synchronized,
* and encoding ring buffer can have any size, including small ones ( < 64 KB).
*
* Whenever these conditions are not possible,
* save the last 64KB of decoded data into a safe buffer where it can't be modified during decompression,
* then indicate where this data is saved using LZ4_setStreamDecode(), before decompressing next block.
*/
LZ4LIB_API int LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int srcSize, int dstCapacity);
/*! LZ4_decompress_*_usingDict() :
* These decoding functions work the same as
* a combination of LZ4_setStreamDecode() followed by LZ4_decompress_*_continue()
* They are stand-alone, and don't need an LZ4_streamDecode_t structure.
* Dictionary is presumed stable : it must remain accessible and unmodified during decompression.
* Performance tip : Decompression speed can be substantially increased
* when dst == dictStart + dictSize.
*/
LZ4LIB_API int LZ4_decompress_safe_usingDict (const char* src, char* dst, int srcSize, int dstCapcity, const char* dictStart, int dictSize);
#endif /* LZ4_H_2983827168210 */
/*^*************************************
* !!!!!! STATIC LINKING ONLY !!!!!!
***************************************/
/*-****************************************************************************
* Experimental section
*
* Symbols declared in this section must be considered unstable. Their
* signatures or semantics may change, or they may be removed altogether in the
* future. They are therefore only safe to depend on when the caller is
* statically linked against the library.
*
* To protect against unsafe usage, not only are the declarations guarded,
* the definitions are hidden by default
* when building LZ4 as a shared/dynamic library.
*
* In order to access these declarations,
* define LZ4_STATIC_LINKING_ONLY in your application
* before including LZ4's headers.
*
* In order to make their implementations accessible dynamically, you must
* define LZ4_PUBLISH_STATIC_FUNCTIONS when building the LZ4 library.
******************************************************************************/
#ifdef LZ4_STATIC_LINKING_ONLY
#ifndef LZ4_STATIC_3504398509
#define LZ4_STATIC_3504398509
#ifdef LZ4_PUBLISH_STATIC_FUNCTIONS
#define LZ4LIB_STATIC_API LZ4LIB_API
#else
#define LZ4LIB_STATIC_API
#endif
/*! LZ4_compress_fast_extState_fastReset() :
* A variant of LZ4_compress_fast_extState().
*
* Using this variant avoids an expensive initialization step.
* It is only safe to call if the state buffer is known to be correctly initialized already
* (see above comment on LZ4_resetStream_fast() for a definition of "correctly initialized").
* From a high level, the difference is that
* this function initializes the provided state with a call to something like LZ4_resetStream_fast()
* while LZ4_compress_fast_extState() starts with a call to LZ4_resetStream().
*/
LZ4LIB_STATIC_API int LZ4_compress_fast_extState_fastReset (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
/*! LZ4_attach_dictionary() :
* This is an experimental API that allows
* efficient use of a static dictionary many times.
*
* Rather than re-loading the dictionary buffer into a working context before
* each compression, or copying a pre-loaded dictionary's LZ4_stream_t into a
* working LZ4_stream_t, this function introduces a no-copy setup mechanism,
* in which the working stream references the dictionary stream in-place.
*
* Several assumptions are made about the state of the dictionary stream.
* Currently, only streams which have been prepared by LZ4_loadDict() should
* be expected to work.
*
* Alternatively, the provided dictionaryStream may be NULL,
* in which case any existing dictionary stream is unset.
*
* If a dictionary is provided, it replaces any pre-existing stream history.
* The dictionary contents are the only history that can be referenced and
* logically immediately precede the data compressed in the first subsequent
* compression call.
*
* The dictionary will only remain attached to the working stream through the
* first compression call, at the end of which it is cleared. The dictionary
* stream (and source buffer) must remain in-place / accessible / unchanged
* through the completion of the first compression call on the stream.
*/
LZ4LIB_STATIC_API void LZ4_attach_dictionary(LZ4_stream_t* workingStream, const LZ4_stream_t* dictionaryStream);
/*! In-place compression and decompression
*
* It's possible to have input and output sharing the same buffer,
* for highly contrained memory environments.
* In both cases, it requires input to lay at the end of the buffer,
* and decompression to start at beginning of the buffer.
* Buffer size must feature some margin, hence be larger than final size.
*
* |<------------------------buffer--------------------------------->|
* |<-----------compressed data--------->|
* |<-----------decompressed size------------------>|
* |<----margin---->|
*
* This technique is more useful for decompression,
* since decompressed size is typically larger,
* and margin is short.
*
* In-place decompression will work inside any buffer
* which size is >= LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize).
* This presumes that decompressedSize > compressedSize.
* Otherwise, it means compression actually expanded data,
* and it would be more efficient to store such data with a flag indicating it's not compressed.
* This can happen when data is not compressible (already compressed, or encrypted).
*
* For in-place compression, margin is larger, as it must be able to cope with both
* history preservation, requiring input data to remain unmodified up to LZ4_DISTANCE_MAX,
* and data expansion, which can happen when input is not compressible.
* As a consequence, buffer size requirements are much higher,
* and memory savings offered by in-place compression are more limited.
*
* There are ways to limit this cost for compression :
* - Reduce history size, by modifying LZ4_DISTANCE_MAX.
* Note that it is a compile-time constant, so all compressions will apply this limit.
* Lower values will reduce compression ratio, except when input_size < LZ4_DISTANCE_MAX,
* so it's a reasonable trick when inputs are known to be small.
* - Require the compressor to deliver a "maximum compressed size".
* This is the `dstCapacity` parameter in `LZ4_compress*()`.
* When this size is < LZ4_COMPRESSBOUND(inputSize), then compression can fail,
* in which case, the return code will be 0 (zero).
* The caller must be ready for these cases to happen,
* and typically design a backup scheme to send data uncompressed.
* The combination of both techniques can significantly reduce
* the amount of margin required for in-place compression.
*
* In-place compression can work in any buffer
* which size is >= (maxCompressedSize)
* with maxCompressedSize == LZ4_COMPRESSBOUND(srcSize) for guaranteed compression success.
* LZ4_COMPRESS_INPLACE_BUFFER_SIZE() depends on both maxCompressedSize and LZ4_DISTANCE_MAX,
* so it's possible to reduce memory requirements by playing with them.
*/
#define LZ4_DECOMPRESS_INPLACE_MARGIN(compressedSize) (((compressedSize) >> 8) + 32)
#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize) ((decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize)) /**< note: presumes that compressedSize < decompressedSize. note2: margin is overestimated a bit, since it could use compressedSize instead */
#ifndef LZ4_DISTANCE_MAX /* history window size; can be user-defined at compile time */
# define LZ4_DISTANCE_MAX 65535 /* set to maximum value by default */
#endif
#define LZ4_COMPRESS_INPLACE_MARGIN (LZ4_DISTANCE_MAX + 32) /* LZ4_DISTANCE_MAX can be safely replaced by srcSize when it's smaller */
#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize) ((maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN) /**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */
#endif /* LZ4_STATIC_3504398509 */
#endif /* LZ4_STATIC_LINKING_ONLY */
#ifndef LZ4_H_98237428734687
#define LZ4_H_98237428734687
/*-************************************************************
* PRIVATE DEFINITIONS
**************************************************************
* Do not use these definitions directly.
* They are only exposed to allow static allocation of `LZ4_stream_t` and `LZ4_streamDecode_t`.
* Accessing members will expose code to API and/or ABI break in future versions of the library.
**************************************************************/
#define LZ4_HASHLOG (LZ4_MEMORY_USAGE-2)
#define LZ4_HASHTABLESIZE (1 << LZ4_MEMORY_USAGE)
#define LZ4_HASH_SIZE_U32 (1 << LZ4_HASHLOG) /* required as macro for static allocation */
#if defined(__cplusplus) || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */)
#include <stdint.h>
typedef struct LZ4_stream_t_internal LZ4_stream_t_internal;
struct LZ4_stream_t_internal {
uint32_t hashTable[LZ4_HASH_SIZE_U32];
uint32_t currentOffset;
uint16_t dirty;
uint16_t tableType;
const uint8_t* dictionary;
const LZ4_stream_t_internal* dictCtx;
uint32_t dictSize;
};
typedef struct {
const uint8_t* externalDict;
size_t extDictSize;
const uint8_t* prefixEnd;
size_t prefixSize;
} LZ4_streamDecode_t_internal;
#else
typedef struct LZ4_stream_t_internal LZ4_stream_t_internal;
struct LZ4_stream_t_internal {
unsigned int hashTable[LZ4_HASH_SIZE_U32];
unsigned int currentOffset;
unsigned short dirty;
unsigned short tableType;
const unsigned char* dictionary;
const LZ4_stream_t_internal* dictCtx;
unsigned int dictSize;
};
typedef struct {
const unsigned char* externalDict;
const unsigned char* prefixEnd;
size_t extDictSize;
size_t prefixSize;
} LZ4_streamDecode_t_internal;
#endif
/*! LZ4_stream_t :
* information structure to track an LZ4 stream.
* LZ4_stream_t can also be created using LZ4_createStream(), which is recommended.
* The structure definition can be convenient for static allocation
* (on stack, or as part of larger structure).
* Init this structure with LZ4_initStream() before first use.
* note : only use this definition in association with static linking !
* this definition is not API/ABI safe, and may change in a future version.
*/
#define LZ4_STREAMSIZE_U64 ((1 << (LZ4_MEMORY_USAGE-3)) + 4 + ((sizeof(void*)==16) ? 4 : 0) /*AS-400*/ )
#define LZ4_STREAMSIZE (LZ4_STREAMSIZE_U64 * sizeof(unsigned long long))
union LZ4_stream_u {
unsigned long long table[LZ4_STREAMSIZE_U64];
LZ4_stream_t_internal internal_donotuse;
} ; /* previously typedef'd to LZ4_stream_t */
/*! LZ4_initStream() : v1.9.0+
* An LZ4_stream_t structure must be initialized at least once.
* This is automatically done when invoking LZ4_createStream(),
* but it's not when the structure is simply declared on stack (for example).
*
* Use LZ4_initStream() to properly initialize a newly declared LZ4_stream_t.
* It can also initialize any arbitrary buffer of sufficient size,
* and will @return a pointer of proper type upon initialization.
*
* Note : initialization fails if size and alignment conditions are not respected.
* In which case, the function will @return NULL.
* Note2: An LZ4_stream_t structure guarantees correct alignment and size.
* Note3: Before v1.9.0, use LZ4_resetStream() instead
*/
LZ4LIB_API LZ4_stream_t* LZ4_initStream (void* buffer, size_t size);
/*! LZ4_streamDecode_t :
* information structure to track an LZ4 stream during decompression.
* init this structure using LZ4_setStreamDecode() before first use.
* note : only use in association with static linking !
* this definition is not API/ABI safe,
* and may change in a future version !
*/
#define LZ4_STREAMDECODESIZE_U64 (4 + ((sizeof(void*)==16) ? 2 : 0) /*AS-400*/ )
#define LZ4_STREAMDECODESIZE (LZ4_STREAMDECODESIZE_U64 * sizeof(unsigned long long))
union LZ4_streamDecode_u {
unsigned long long table[LZ4_STREAMDECODESIZE_U64];
LZ4_streamDecode_t_internal internal_donotuse;
} ; /* previously typedef'd to LZ4_streamDecode_t */
/*-************************************
* Obsolete Functions
**************************************/
/*! Deprecation warnings
*
* Deprecated functions make the compiler generate a warning when invoked.
* This is meant to invite users to update their source code.
* Should deprecation warnings be a problem, it is generally possible to disable them,
* typically with -Wno-deprecated-declarations for gcc
* or _CRT_SECURE_NO_WARNINGS in Visual.
*
* Another method is to define LZ4_DISABLE_DEPRECATE_WARNINGS
* before including the header file.
*/
#ifdef LZ4_DISABLE_DEPRECATE_WARNINGS
# define LZ4_DEPRECATED(message) /* disable deprecation warnings */
#else
# define LZ4_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__)
# if defined (__cplusplus) && (__cplusplus >= 201402) /* C++14 or greater */
# define LZ4_DEPRECATED(message) [[deprecated(message)]]
# elif (LZ4_GCC_VERSION >= 405) || defined(__clang__)
# define LZ4_DEPRECATED(message) __attribute__((deprecated(message)))
# elif (LZ4_GCC_VERSION >= 301)
# define LZ4_DEPRECATED(message) __attribute__((deprecated))
# elif defined(_MSC_VER)
# define LZ4_DEPRECATED(message) __declspec(deprecated(message))
# else
# pragma message("WARNING: You need to implement LZ4_DEPRECATED for this compiler")
# define LZ4_DEPRECATED(message)
# endif
#endif /* LZ4_DISABLE_DEPRECATE_WARNINGS */
/* Obsolete compression functions */
LZ4_DEPRECATED("use LZ4_compress_default() instead") LZ4LIB_API int LZ4_compress (const char* src, char* dest, int srcSize);
LZ4_DEPRECATED("use LZ4_compress_default() instead") LZ4LIB_API int LZ4_compress_limitedOutput (const char* src, char* dest, int srcSize, int maxOutputSize);
LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_withState (void* state, const char* source, char* dest, int inputSize);
LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_limitedOutput_withState (void* state, const char* source, char* dest, int inputSize, int maxOutputSize);
LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_continue (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize);
LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_limitedOutput_continue (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize, int maxOutputSize);
/* Obsolete decompression functions */
LZ4_DEPRECATED("use LZ4_decompress_fast() instead") LZ4LIB_API int LZ4_uncompress (const char* source, char* dest, int outputSize);
LZ4_DEPRECATED("use LZ4_decompress_safe() instead") LZ4LIB_API int LZ4_uncompress_unknownOutputSize (const char* source, char* dest, int isize, int maxOutputSize);
/* Obsolete streaming functions; degraded functionality; do not use!
*
* In order to perform streaming compression, these functions depended on data
* that is no longer tracked in the state. They have been preserved as well as
* possible: using them will still produce a correct output. However, they don't
* actually retain any history between compression calls. The compression ratio
* achieved will therefore be no better than compressing each chunk
* independently.
*/
LZ4_DEPRECATED("Use LZ4_createStream() instead") LZ4LIB_API void* LZ4_create (char* inputBuffer);
LZ4_DEPRECATED("Use LZ4_createStream() instead") LZ4LIB_API int LZ4_sizeofStreamState(void);
LZ4_DEPRECATED("Use LZ4_resetStream() instead") LZ4LIB_API int LZ4_resetStreamState(void* state, char* inputBuffer);
LZ4_DEPRECATED("Use LZ4_saveDict() instead") LZ4LIB_API char* LZ4_slideInputBuffer (void* state);
/* Obsolete streaming decoding functions */
LZ4_DEPRECATED("use LZ4_decompress_safe_usingDict() instead") LZ4LIB_API int LZ4_decompress_safe_withPrefix64k (const char* src, char* dst, int compressedSize, int maxDstSize);
LZ4_DEPRECATED("use LZ4_decompress_fast_usingDict() instead") LZ4LIB_API int LZ4_decompress_fast_withPrefix64k (const char* src, char* dst, int originalSize);
/*! LZ4_decompress_fast() : **unsafe!**
* These functions used to be faster than LZ4_decompress_safe(),
* but it has changed, and they are now slower than LZ4_decompress_safe().
* This is because LZ4_decompress_fast() doesn't know the input size,
* and therefore must progress more cautiously in the input buffer to not read beyond the end of block.
* On top of that `LZ4_decompress_fast()` is not protected vs malformed or malicious inputs, making it a security liability.
* As a consequence, LZ4_decompress_fast() is strongly discouraged, and deprecated.
*
* The last remaining LZ4_decompress_fast() specificity is that
* it can decompress a block without knowing its compressed size.
* Such functionality could be achieved in a more secure manner,
* by also providing the maximum size of input buffer,
* but it would require new prototypes, and adaptation of the implementation to this new use case.
*
* Parameters:
* originalSize : is the uncompressed size to regenerate.
* `dst` must be already allocated, its size must be >= 'originalSize' bytes.
* @return : number of bytes read from source buffer (== compressed size).
* The function expects to finish at block's end exactly.
* If the source stream is detected malformed, the function stops decoding and returns a negative result.
* note : LZ4_decompress_fast*() requires originalSize. Thanks to this information, it never writes past the output buffer.
* However, since it doesn't know its 'src' size, it may read an unknown amount of input, past input buffer bounds.
* Also, since match offsets are not validated, match reads from 'src' may underflow too.
* These issues never happen if input (compressed) data is correct.
* But they may happen if input data is invalid (error or intentional tampering).
* As a consequence, use these functions in trusted environments with trusted data **only**.
*/
LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe() instead")
LZ4LIB_API int LZ4_decompress_fast (const char* src, char* dst, int originalSize);
LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe_continue() instead")
LZ4LIB_API int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int originalSize);
LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe_usingDict() instead")
LZ4LIB_API int LZ4_decompress_fast_usingDict (const char* src, char* dst, int originalSize, const char* dictStart, int dictSize);
/*! LZ4_resetStream() :
* An LZ4_stream_t structure must be initialized at least once.
* This is done with LZ4_initStream(), or LZ4_resetStream().
* Consider switching to LZ4_initStream(),
* invoking LZ4_resetStream() will trigger deprecation warnings in the future.
*/
LZ4LIB_API void LZ4_resetStream (LZ4_stream_t* streamPtr);
#endif /* LZ4_H_98237428734687 */
#if defined (__cplusplus)
}
#endif
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/*
LZ4 auto-framing library
Header File
Copyright (C) 2011-2017, Yann Collet.
BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
You can contact the author at :
- LZ4 source repository : https://github.com/lz4/lz4
- LZ4 public forum : https://groups.google.com/forum/#!forum/lz4c
*/
/* LZ4F is a stand-alone API able to create and decode LZ4 frames
* conformant with specification v1.6.1 in doc/lz4_Frame_format.md .
* Generated frames are compatible with `lz4` CLI.
*
* LZ4F also offers streaming capabilities.
*
* lz4.h is not required when using lz4frame.h,
* except to extract common constant such as LZ4_VERSION_NUMBER.
* */
#ifndef LZ4F_H_09782039843
#define LZ4F_H_09782039843
#if defined (__cplusplus)
extern "C" {
#endif
/* --- Dependency --- */
#include <stddef.h> /* size_t */
/**
Introduction
lz4frame.h implements LZ4 frame specification (doc/lz4_Frame_format.md).
lz4frame.h provides frame compression functions that take care
of encoding standard metadata alongside LZ4-compressed blocks.
*/
/*-***************************************************************
* Compiler specifics
*****************************************************************/
/* LZ4_DLL_EXPORT :
* Enable exporting of functions when building a Windows DLL
* LZ4FLIB_API :
* Control library symbols visibility.
*/
#if defined(LZ4_DLL_EXPORT) && (LZ4_DLL_EXPORT==1)
# define LZ4FLIB_API __declspec(dllexport)
#elif defined(LZ4_DLL_IMPORT) && (LZ4_DLL_IMPORT==1)
# define LZ4FLIB_API __declspec(dllimport)
#elif defined(__GNUC__) && (__GNUC__ >= 4)
# define LZ4FLIB_API __attribute__ ((__visibility__ ("default")))
#else
# define LZ4FLIB_API
#endif
#ifdef LZ4F_DISABLE_DEPRECATE_WARNINGS
# define LZ4F_DEPRECATE(x) x
#else
# if defined(_MSC_VER)
# define LZ4F_DEPRECATE(x) x /* __declspec(deprecated) x - only works with C++ */
# elif defined(__clang__) || (defined(__GNUC__) && (__GNUC__ >= 6))
# define LZ4F_DEPRECATE(x) x __attribute__((deprecated))
# else
# define LZ4F_DEPRECATE(x) x /* no deprecation warning for this compiler */
# endif
#endif
/*-************************************
* Error management
**************************************/
typedef size_t LZ4F_errorCode_t;
LZ4FLIB_API unsigned LZ4F_isError(LZ4F_errorCode_t code); /**< tells when a function result is an error code */
LZ4FLIB_API const char* LZ4F_getErrorName(LZ4F_errorCode_t code); /**< return error code string; for debugging */
/*-************************************
* Frame compression types
**************************************/
/* #define LZ4F_ENABLE_OBSOLETE_ENUMS // uncomment to enable obsolete enums */
#ifdef LZ4F_ENABLE_OBSOLETE_ENUMS
# define LZ4F_OBSOLETE_ENUM(x) , LZ4F_DEPRECATE(x) = LZ4F_##x
#else
# define LZ4F_OBSOLETE_ENUM(x)
#endif
/* The larger the block size, the (slightly) better the compression ratio,
* though there are diminishing returns.
* Larger blocks also increase memory usage on both compression and decompression sides. */
typedef enum {
LZ4F_default=0,
LZ4F_max64KB=4,
LZ4F_max256KB=5,
LZ4F_max1MB=6,
LZ4F_max4MB=7
LZ4F_OBSOLETE_ENUM(max64KB)
LZ4F_OBSOLETE_ENUM(max256KB)
LZ4F_OBSOLETE_ENUM(max1MB)
LZ4F_OBSOLETE_ENUM(max4MB)
} LZ4F_blockSizeID_t;
/* Linked blocks sharply reduce inefficiencies when using small blocks,
* they compress better.
* However, some LZ4 decoders are only compatible with independent blocks */
typedef enum {
LZ4F_blockLinked=0,
LZ4F_blockIndependent
LZ4F_OBSOLETE_ENUM(blockLinked)
LZ4F_OBSOLETE_ENUM(blockIndependent)
} LZ4F_blockMode_t;
typedef enum {
LZ4F_noContentChecksum=0,
LZ4F_contentChecksumEnabled
LZ4F_OBSOLETE_ENUM(noContentChecksum)
LZ4F_OBSOLETE_ENUM(contentChecksumEnabled)
} LZ4F_contentChecksum_t;
typedef enum {
LZ4F_noBlockChecksum=0,
LZ4F_blockChecksumEnabled
} LZ4F_blockChecksum_t;
typedef enum {
LZ4F_frame=0,
LZ4F_skippableFrame
LZ4F_OBSOLETE_ENUM(skippableFrame)
} LZ4F_frameType_t;
#ifdef LZ4F_ENABLE_OBSOLETE_ENUMS
typedef LZ4F_blockSizeID_t blockSizeID_t;
typedef LZ4F_blockMode_t blockMode_t;
typedef LZ4F_frameType_t frameType_t;
typedef LZ4F_contentChecksum_t contentChecksum_t;
#endif
/*! LZ4F_frameInfo_t :
* makes it possible to set or read frame parameters.
* Structure must be first init to 0, using memset() or LZ4F_INIT_FRAMEINFO,
* setting all parameters to default.
* It's then possible to update selectively some parameters */
typedef struct {
LZ4F_blockSizeID_t blockSizeID; /* max64KB, max256KB, max1MB, max4MB; 0 == default */
LZ4F_blockMode_t blockMode; /* LZ4F_blockLinked, LZ4F_blockIndependent; 0 == default */
LZ4F_contentChecksum_t contentChecksumFlag; /* 1: frame terminated with 32-bit checksum of decompressed data; 0: disabled (default) */
LZ4F_frameType_t frameType; /* read-only field : LZ4F_frame or LZ4F_skippableFrame */
unsigned long long contentSize; /* Size of uncompressed content ; 0 == unknown */
unsigned dictID; /* Dictionary ID, sent by compressor to help decoder select correct dictionary; 0 == no dictID provided */
LZ4F_blockChecksum_t blockChecksumFlag; /* 1: each block followed by a checksum of block's compressed data; 0: disabled (default) */
} LZ4F_frameInfo_t;
#define LZ4F_INIT_FRAMEINFO { LZ4F_default, LZ4F_blockLinked, LZ4F_noContentChecksum, LZ4F_frame, 0ULL, 0U, LZ4F_noBlockChecksum } /* v1.8.3+ */
/*! LZ4F_preferences_t :
* makes it possible to supply advanced compression instructions to streaming interface.
* Structure must be first init to 0, using memset() or LZ4F_INIT_PREFERENCES,
* setting all parameters to default.
* All reserved fields must be set to zero. */
typedef struct {
LZ4F_frameInfo_t frameInfo;
int compressionLevel; /* 0: default (fast mode); values > LZ4HC_CLEVEL_MAX count as LZ4HC_CLEVEL_MAX; values < 0 trigger "fast acceleration" */
unsigned autoFlush; /* 1: always flush; reduces usage of internal buffers */
unsigned favorDecSpeed; /* 1: parser favors decompression speed vs compression ratio. Only works for high compression modes (>= LZ4HC_CLEVEL_OPT_MIN) */ /* v1.8.2+ */
unsigned reserved[3]; /* must be zero for forward compatibility */
} LZ4F_preferences_t;
#define LZ4F_INIT_PREFERENCES { LZ4F_INIT_FRAMEINFO, 0, 0u, 0u, { 0u, 0u, 0u } } /* v1.8.3+ */
/*-*********************************
* Simple compression function
***********************************/
LZ4FLIB_API int LZ4F_compressionLevel_max(void); /* v1.8.0+ */
/*! LZ4F_compressFrameBound() :
* Returns the maximum possible compressed size with LZ4F_compressFrame() given srcSize and preferences.
* `preferencesPtr` is optional. It can be replaced by NULL, in which case, the function will assume default preferences.
* Note : this result is only usable with LZ4F_compressFrame().
* It may also be used with LZ4F_compressUpdate() _if no flush() operation_ is performed.
*/
LZ4FLIB_API size_t LZ4F_compressFrameBound(size_t srcSize, const LZ4F_preferences_t* preferencesPtr);
/*! LZ4F_compressFrame() :
* Compress an entire srcBuffer into a valid LZ4 frame.
* dstCapacity MUST be >= LZ4F_compressFrameBound(srcSize, preferencesPtr).
* The LZ4F_preferences_t structure is optional : you can provide NULL as argument. All preferences will be set to default.
* @return : number of bytes written into dstBuffer.
* or an error code if it fails (can be tested using LZ4F_isError())
*/
LZ4FLIB_API size_t LZ4F_compressFrame(void* dstBuffer, size_t dstCapacity,
const void* srcBuffer, size_t srcSize,
const LZ4F_preferences_t* preferencesPtr);
/*-***********************************
* Advanced compression functions
*************************************/
typedef struct LZ4F_cctx_s LZ4F_cctx; /* incomplete type */
typedef LZ4F_cctx* LZ4F_compressionContext_t; /* for compatibility with previous API version */
typedef struct {
unsigned stableSrc; /* 1 == src content will remain present on future calls to LZ4F_compress(); skip copying src content within tmp buffer */
unsigned reserved[3];
} LZ4F_compressOptions_t;
/*--- Resource Management ---*/
#define LZ4F_VERSION 100 /* This number can be used to check for an incompatible API breaking change */
LZ4FLIB_API unsigned LZ4F_getVersion(void);
/*! LZ4F_createCompressionContext() :
* The first thing to do is to create a compressionContext object, which will be used in all compression operations.
* This is achieved using LZ4F_createCompressionContext(), which takes as argument a version.
* The version provided MUST be LZ4F_VERSION. It is intended to track potential version mismatch, notably when using DLL.
* The function will provide a pointer to a fully allocated LZ4F_cctx object.
* If @return != zero, there was an error during context creation.
* Object can release its memory using LZ4F_freeCompressionContext();
*/
LZ4FLIB_API LZ4F_errorCode_t LZ4F_createCompressionContext(LZ4F_cctx** cctxPtr, unsigned version);
LZ4FLIB_API LZ4F_errorCode_t LZ4F_freeCompressionContext(LZ4F_cctx* cctx);
/*---- Compression ----*/
#define LZ4F_HEADER_SIZE_MIN 7 /* LZ4 Frame header size can vary, depending on selected paramaters */
#define LZ4F_HEADER_SIZE_MAX 19
/* Size in bytes of a block header in little-endian format. Highest bit indicates if block data is uncompressed */
#define LZ4F_BLOCK_HEADER_SIZE 4
/* Size in bytes of a block checksum footer in little-endian format. */
#define LZ4F_BLOCK_CHECKSUM_SIZE 4
/* Size in bytes of the content checksum. */
#define LZ4F_CONTENT_CHECKSUM_SIZE 4
/*! LZ4F_compressBegin() :
* will write the frame header into dstBuffer.
* dstCapacity must be >= LZ4F_HEADER_SIZE_MAX bytes.
* `prefsPtr` is optional : you can provide NULL as argument, all preferences will then be set to default.
* @return : number of bytes written into dstBuffer for the header
* or an error code (which can be tested using LZ4F_isError())
*/
LZ4FLIB_API size_t LZ4F_compressBegin(LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const LZ4F_preferences_t* prefsPtr);
/*! LZ4F_compressBound() :
* Provides minimum dstCapacity required to guarantee success of
* LZ4F_compressUpdate(), given a srcSize and preferences, for a worst case scenario.
* When srcSize==0, LZ4F_compressBound() provides an upper bound for LZ4F_flush() and LZ4F_compressEnd() instead.
* Note that the result is only valid for a single invocation of LZ4F_compressUpdate().
* When invoking LZ4F_compressUpdate() multiple times,
* if the output buffer is gradually filled up instead of emptied and re-used from its start,
* one must check if there is enough remaining capacity before each invocation, using LZ4F_compressBound().
* @return is always the same for a srcSize and prefsPtr.
* prefsPtr is optional : when NULL is provided, preferences will be set to cover worst case scenario.
* tech details :
* @return includes the possibility that internal buffer might already be filled by up to (blockSize-1) bytes.
* It also includes frame footer (ending + checksum), since it might be generated by LZ4F_compressEnd().
* @return doesn't include frame header, as it was already generated by LZ4F_compressBegin().
*/
LZ4FLIB_API size_t LZ4F_compressBound(size_t srcSize, const LZ4F_preferences_t* prefsPtr);
/*! LZ4F_compressUpdate() :
* LZ4F_compressUpdate() can be called repetitively to compress as much data as necessary.
* Important rule: dstCapacity MUST be large enough to ensure operation success even in worst case situations.
* This value is provided by LZ4F_compressBound().
* If this condition is not respected, LZ4F_compress() will fail (result is an errorCode).
* LZ4F_compressUpdate() doesn't guarantee error recovery.
* When an error occurs, compression context must be freed or resized.
* `cOptPtr` is optional : NULL can be provided, in which case all options are set to default.
* @return : number of bytes written into `dstBuffer` (it can be zero, meaning input data was just buffered).
* or an error code if it fails (which can be tested using LZ4F_isError())
*/
LZ4FLIB_API size_t LZ4F_compressUpdate(LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const void* srcBuffer, size_t srcSize,
const LZ4F_compressOptions_t* cOptPtr);
/*! LZ4F_flush() :
* When data must be generated and sent immediately, without waiting for a block to be completely filled,
* it's possible to call LZ4_flush(). It will immediately compress any data buffered within cctx.
* `dstCapacity` must be large enough to ensure the operation will be successful.
* `cOptPtr` is optional : it's possible to provide NULL, all options will be set to default.
* @return : nb of bytes written into dstBuffer (can be zero, when there is no data stored within cctx)
* or an error code if it fails (which can be tested using LZ4F_isError())
* Note : LZ4F_flush() is guaranteed to be successful when dstCapacity >= LZ4F_compressBound(0, prefsPtr).
*/
LZ4FLIB_API size_t LZ4F_flush(LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const LZ4F_compressOptions_t* cOptPtr);
/*! LZ4F_compressEnd() :
* To properly finish an LZ4 frame, invoke LZ4F_compressEnd().
* It will flush whatever data remained within `cctx` (like LZ4_flush())
* and properly finalize the frame, with an endMark and a checksum.
* `cOptPtr` is optional : NULL can be provided, in which case all options will be set to default.
* @return : nb of bytes written into dstBuffer, necessarily >= 4 (endMark),
* or an error code if it fails (which can be tested using LZ4F_isError())
* Note : LZ4F_compressEnd() is guaranteed to be successful when dstCapacity >= LZ4F_compressBound(0, prefsPtr).
* A successful call to LZ4F_compressEnd() makes `cctx` available again for another compression task.
*/
LZ4FLIB_API size_t LZ4F_compressEnd(LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const LZ4F_compressOptions_t* cOptPtr);
/*-*********************************
* Decompression functions
***********************************/
typedef struct LZ4F_dctx_s LZ4F_dctx; /* incomplete type */
typedef LZ4F_dctx* LZ4F_decompressionContext_t; /* compatibility with previous API versions */
typedef struct {
unsigned stableDst; /* pledges that last 64KB decompressed data will remain available unmodified. This optimization skips storage operations in tmp buffers. */
unsigned reserved[3]; /* must be set to zero for forward compatibility */
} LZ4F_decompressOptions_t;
/* Resource management */
/*! LZ4F_createDecompressionContext() :
* Create an LZ4F_dctx object, to track all decompression operations.
* The version provided MUST be LZ4F_VERSION.
* The function provides a pointer to an allocated and initialized LZ4F_dctx object.
* The result is an errorCode, which can be tested using LZ4F_isError().
* dctx memory can be released using LZ4F_freeDecompressionContext();
* Result of LZ4F_freeDecompressionContext() indicates current state of decompressionContext when being released.
* That is, it should be == 0 if decompression has been completed fully and correctly.
*/
LZ4FLIB_API LZ4F_errorCode_t LZ4F_createDecompressionContext(LZ4F_dctx** dctxPtr, unsigned version);
LZ4FLIB_API LZ4F_errorCode_t LZ4F_freeDecompressionContext(LZ4F_dctx* dctx);
/*-***********************************
* Streaming decompression functions
*************************************/
#define LZ4F_MIN_SIZE_TO_KNOW_HEADER_LENGTH 5
/*! LZ4F_headerSize() : v1.9.0+
* Provide the header size of a frame starting at `src`.
* `srcSize` must be >= LZ4F_MIN_SIZE_TO_KNOW_HEADER_LENGTH,
* which is enough to decode the header length.
* @return : size of frame header
* or an error code, which can be tested using LZ4F_isError()
* note : Frame header size is variable, but is guaranteed to be
* >= LZ4F_HEADER_SIZE_MIN bytes, and <= LZ4F_HEADER_SIZE_MAX bytes.
*/
size_t LZ4F_headerSize(const void* src, size_t srcSize);
/*! LZ4F_getFrameInfo() :
* This function extracts frame parameters (max blockSize, dictID, etc.).
* Its usage is optional: user can call LZ4F_decompress() directly.
*
* Extracted information will fill an existing LZ4F_frameInfo_t structure.
* This can be useful for allocation and dictionary identification purposes.
*
* LZ4F_getFrameInfo() can work in the following situations :
*
* 1) At the beginning of a new frame, before any invocation of LZ4F_decompress().
* It will decode header from `srcBuffer`,
* consuming the header and starting the decoding process.
*
* Input size must be large enough to contain the full frame header.
* Frame header size can be known beforehand by LZ4F_headerSize().
* Frame header size is variable, but is guaranteed to be >= LZ4F_HEADER_SIZE_MIN bytes,
* and not more than <= LZ4F_HEADER_SIZE_MAX bytes.
* Hence, blindly providing LZ4F_HEADER_SIZE_MAX bytes or more will always work.
* It's allowed to provide more input data than the header size,
* LZ4F_getFrameInfo() will only consume the header.
*
* If input size is not large enough,
* aka if it's smaller than header size,
* function will fail and return an error code.
*
* 2) After decoding has been started,
* it's possible to invoke LZ4F_getFrameInfo() anytime
* to extract already decoded frame parameters stored within dctx.
*
* Note that, if decoding has barely started,
* and not yet read enough information to decode the header,
* LZ4F_getFrameInfo() will fail.
*
* The number of bytes consumed from srcBuffer will be updated in *srcSizePtr (necessarily <= original value).
* LZ4F_getFrameInfo() only consumes bytes when decoding has not yet started,
* and when decoding the header has been successful.
* Decompression must then resume from (srcBuffer + *srcSizePtr).
*
* @return : a hint about how many srcSize bytes LZ4F_decompress() expects for next call,
* or an error code which can be tested using LZ4F_isError().
* note 1 : in case of error, dctx is not modified. Decoding operation can resume from beginning safely.
* note 2 : frame parameters are *copied into* an already allocated LZ4F_frameInfo_t structure.
*/
LZ4FLIB_API size_t LZ4F_getFrameInfo(LZ4F_dctx* dctx,
LZ4F_frameInfo_t* frameInfoPtr,
const void* srcBuffer, size_t* srcSizePtr);
/*! LZ4F_decompress() :
* Call this function repetitively to regenerate compressed data from `srcBuffer`.
* The function will read up to *srcSizePtr bytes from srcBuffer,
* and decompress data into dstBuffer, of capacity *dstSizePtr.
*
* The nb of bytes consumed from srcBuffer will be written into *srcSizePtr (necessarily <= original value).
* The nb of bytes decompressed into dstBuffer will be written into *dstSizePtr (necessarily <= original value).
*
* The function does not necessarily read all input bytes, so always check value in *srcSizePtr.
* Unconsumed source data must be presented again in subsequent invocations.
*
* `dstBuffer` can freely change between each consecutive function invocation.
* `dstBuffer` content will be overwritten.
*
* @return : an hint of how many `srcSize` bytes LZ4F_decompress() expects for next call.
* Schematically, it's the size of the current (or remaining) compressed block + header of next block.
* Respecting the hint provides some small speed benefit, because it skips intermediate buffers.
* This is just a hint though, it's always possible to provide any srcSize.
*
* When a frame is fully decoded, @return will be 0 (no more data expected).
* When provided with more bytes than necessary to decode a frame,
* LZ4F_decompress() will stop reading exactly at end of current frame, and @return 0.
*
* If decompression failed, @return is an error code, which can be tested using LZ4F_isError().
* After a decompression error, the `dctx` context is not resumable.
* Use LZ4F_resetDecompressionContext() to return to clean state.
*
* After a frame is fully decoded, dctx can be used again to decompress another frame.
*/
LZ4FLIB_API size_t LZ4F_decompress(LZ4F_dctx* dctx,
void* dstBuffer, size_t* dstSizePtr,
const void* srcBuffer, size_t* srcSizePtr,
const LZ4F_decompressOptions_t* dOptPtr);
/*! LZ4F_resetDecompressionContext() : added in v1.8.0
* In case of an error, the context is left in "undefined" state.
* In which case, it's necessary to reset it, before re-using it.
* This method can also be used to abruptly stop any unfinished decompression,
* and start a new one using same context resources. */
LZ4FLIB_API void LZ4F_resetDecompressionContext(LZ4F_dctx* dctx); /* always successful */
#if defined (__cplusplus)
}
#endif
#endif /* LZ4F_H_09782039843 */
#if defined(LZ4F_STATIC_LINKING_ONLY) && !defined(LZ4F_H_STATIC_09782039843)
#define LZ4F_H_STATIC_09782039843
#if defined (__cplusplus)
extern "C" {
#endif
/* These declarations are not stable and may change in the future.
* They are therefore only safe to depend on
* when the caller is statically linked against the library.
* To access their declarations, define LZ4F_STATIC_LINKING_ONLY.
*
* By default, these symbols aren't published into shared/dynamic libraries.
* You can override this behavior and force them to be published
* by defining LZ4F_PUBLISH_STATIC_FUNCTIONS.
* Use at your own risk.
*/
#ifdef LZ4F_PUBLISH_STATIC_FUNCTIONS
#define LZ4FLIB_STATIC_API LZ4FLIB_API
#else
#define LZ4FLIB_STATIC_API
#endif
/* --- Error List --- */
#define LZ4F_LIST_ERRORS(ITEM) \
ITEM(OK_NoError) \
ITEM(ERROR_GENERIC) \
ITEM(ERROR_maxBlockSize_invalid) \
ITEM(ERROR_blockMode_invalid) \
ITEM(ERROR_contentChecksumFlag_invalid) \
ITEM(ERROR_compressionLevel_invalid) \
ITEM(ERROR_headerVersion_wrong) \
ITEM(ERROR_blockChecksum_invalid) \
ITEM(ERROR_reservedFlag_set) \
ITEM(ERROR_allocation_failed) \
ITEM(ERROR_srcSize_tooLarge) \
ITEM(ERROR_dstMaxSize_tooSmall) \
ITEM(ERROR_frameHeader_incomplete) \
ITEM(ERROR_frameType_unknown) \
ITEM(ERROR_frameSize_wrong) \
ITEM(ERROR_srcPtr_wrong) \
ITEM(ERROR_decompressionFailed) \
ITEM(ERROR_headerChecksum_invalid) \
ITEM(ERROR_contentChecksum_invalid) \
ITEM(ERROR_frameDecoding_alreadyStarted) \
ITEM(ERROR_maxCode)
#define LZ4F_GENERATE_ENUM(ENUM) LZ4F_##ENUM,
/* enum list is exposed, to handle specific errors */
typedef enum { LZ4F_LIST_ERRORS(LZ4F_GENERATE_ENUM)
_LZ4F_dummy_error_enum_for_c89_never_used } LZ4F_errorCodes;
LZ4FLIB_STATIC_API LZ4F_errorCodes LZ4F_getErrorCode(size_t functionResult);
LZ4FLIB_STATIC_API size_t LZ4F_getBlockSize(unsigned);
/**********************************
* Bulk processing dictionary API
*********************************/
/* A Dictionary is useful for the compression of small messages (KB range).
* It dramatically improves compression efficiency.
*
* LZ4 can ingest any input as dictionary, though only the last 64 KB are useful.
* Best results are generally achieved by using Zstandard's Dictionary Builder
* to generate a high-quality dictionary from a set of samples.
*
* Loading a dictionary has a cost, since it involves construction of tables.
* The Bulk processing dictionary API makes it possible to share this cost
* over an arbitrary number of compression jobs, even concurrently,
* markedly improving compression latency for these cases.
*
* The same dictionary will have to be used on the decompression side
* for decoding to be successful.
* To help identify the correct dictionary at decoding stage,
* the frame header allows optional embedding of a dictID field.
*/
typedef struct LZ4F_CDict_s LZ4F_CDict;
/*! LZ4_createCDict() :
* When compressing multiple messages / blocks using the same dictionary, it's recommended to load it just once.
* LZ4_createCDict() will create a digested dictionary, ready to start future compression operations without startup delay.
* LZ4_CDict can be created once and shared by multiple threads concurrently, since its usage is read-only.
* `dictBuffer` can be released after LZ4_CDict creation, since its content is copied within CDict */
LZ4FLIB_STATIC_API LZ4F_CDict* LZ4F_createCDict(const void* dictBuffer, size_t dictSize);
LZ4FLIB_STATIC_API void LZ4F_freeCDict(LZ4F_CDict* CDict);
/*! LZ4_compressFrame_usingCDict() :
* Compress an entire srcBuffer into a valid LZ4 frame using a digested Dictionary.
* cctx must point to a context created by LZ4F_createCompressionContext().
* If cdict==NULL, compress without a dictionary.
* dstBuffer MUST be >= LZ4F_compressFrameBound(srcSize, preferencesPtr).
* If this condition is not respected, function will fail (@return an errorCode).
* The LZ4F_preferences_t structure is optional : you may provide NULL as argument,
* but it's not recommended, as it's the only way to provide dictID in the frame header.
* @return : number of bytes written into dstBuffer.
* or an error code if it fails (can be tested using LZ4F_isError()) */
LZ4FLIB_STATIC_API size_t LZ4F_compressFrame_usingCDict(
LZ4F_cctx* cctx,
void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const LZ4F_CDict* cdict,
const LZ4F_preferences_t* preferencesPtr);
/*! LZ4F_compressBegin_usingCDict() :
* Inits streaming dictionary compression, and writes the frame header into dstBuffer.
* dstCapacity must be >= LZ4F_HEADER_SIZE_MAX bytes.
* `prefsPtr` is optional : you may provide NULL as argument,
* however, it's the only way to provide dictID in the frame header.
* @return : number of bytes written into dstBuffer for the header,
* or an error code (which can be tested using LZ4F_isError()) */
LZ4FLIB_STATIC_API size_t LZ4F_compressBegin_usingCDict(
LZ4F_cctx* cctx,
void* dstBuffer, size_t dstCapacity,
const LZ4F_CDict* cdict,
const LZ4F_preferences_t* prefsPtr);
/*! LZ4F_decompress_usingDict() :
* Same as LZ4F_decompress(), using a predefined dictionary.
* Dictionary is used "in place", without any preprocessing.
* It must remain accessible throughout the entire frame decoding. */
LZ4FLIB_STATIC_API size_t LZ4F_decompress_usingDict(
LZ4F_dctx* dctxPtr,
void* dstBuffer, size_t* dstSizePtr,
const void* srcBuffer, size_t* srcSizePtr,
const void* dict, size_t dictSize,
const LZ4F_decompressOptions_t* decompressOptionsPtr);
#if defined (__cplusplus)
}
#endif
#endif /* defined(LZ4F_STATIC_LINKING_ONLY) && !defined(LZ4F_H_STATIC_09782039843) */
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/*
LZ4 auto-framing library
Header File for static linking only
Copyright (C) 2011-2016, Yann Collet.
BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
You can contact the author at :
- LZ4 source repository : https://github.com/lz4/lz4
- LZ4 public forum : https://groups.google.com/forum/#!forum/lz4c
*/
#ifndef LZ4FRAME_STATIC_H_0398209384
#define LZ4FRAME_STATIC_H_0398209384
/* The declarations that formerly were made here have been merged into
* lz4frame.h, protected by the LZ4F_STATIC_LINKING_ONLY macro. Going forward,
* it is recommended to simply include that header directly.
*/
#define LZ4F_STATIC_LINKING_ONLY
#include "lz4frame.h"
#endif /* LZ4FRAME_STATIC_H_0398209384 */
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/*
LZ4 HC - High Compression Mode of LZ4
Header File
Copyright (C) 2011-2017, Yann Collet.
BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
You can contact the author at :
- LZ4 source repository : https://github.com/lz4/lz4
- LZ4 public forum : https://groups.google.com/forum/#!forum/lz4c
*/
#ifndef LZ4_HC_H_19834876238432
#define LZ4_HC_H_19834876238432
#if defined (__cplusplus)
extern "C" {
#endif
/* --- Dependency --- */
/* note : lz4hc requires lz4.h/lz4.c for compilation */
#include "lz4.h" /* stddef, LZ4LIB_API, LZ4_DEPRECATED */
/* --- Useful constants --- */
#define LZ4HC_CLEVEL_MIN 3
#define LZ4HC_CLEVEL_DEFAULT 9
#define LZ4HC_CLEVEL_OPT_MIN 10
#define LZ4HC_CLEVEL_MAX 12
/*-************************************
* Block Compression
**************************************/
/*! LZ4_compress_HC() :
* Compress data from `src` into `dst`, using the powerful but slower "HC" algorithm.
* `dst` must be already allocated.
* Compression is guaranteed to succeed if `dstCapacity >= LZ4_compressBound(srcSize)` (see "lz4.h")
* Max supported `srcSize` value is LZ4_MAX_INPUT_SIZE (see "lz4.h")
* `compressionLevel` : any value between 1 and LZ4HC_CLEVEL_MAX will work.
* Values > LZ4HC_CLEVEL_MAX behave the same as LZ4HC_CLEVEL_MAX.
* @return : the number of bytes written into 'dst'
* or 0 if compression fails.
*/
LZ4LIB_API int LZ4_compress_HC (const char* src, char* dst, int srcSize, int dstCapacity, int compressionLevel);
/* Note :
* Decompression functions are provided within "lz4.h" (BSD license)
*/
/*! LZ4_compress_HC_extStateHC() :
* Same as LZ4_compress_HC(), but using an externally allocated memory segment for `state`.
* `state` size is provided by LZ4_sizeofStateHC().
* Memory segment must be aligned on 8-bytes boundaries (which a normal malloc() should do properly).
*/
LZ4LIB_API int LZ4_sizeofStateHC(void);
LZ4LIB_API int LZ4_compress_HC_extStateHC(void* stateHC, const char* src, char* dst, int srcSize, int maxDstSize, int compressionLevel);
/*! LZ4_compress_HC_destSize() : v1.9.0+
* Will compress as much data as possible from `src`
* to fit into `targetDstSize` budget.
* Result is provided in 2 parts :
* @return : the number of bytes written into 'dst' (necessarily <= targetDstSize)
* or 0 if compression fails.
* `srcSizePtr` : on success, *srcSizePtr is updated to indicate how much bytes were read from `src`
*/
LZ4LIB_API int LZ4_compress_HC_destSize(void* stateHC,
const char* src, char* dst,
int* srcSizePtr, int targetDstSize,
int compressionLevel);
/*-************************************
* Streaming Compression
* Bufferless synchronous API
**************************************/
typedef union LZ4_streamHC_u LZ4_streamHC_t; /* incomplete type (defined later) */
/*! LZ4_createStreamHC() and LZ4_freeStreamHC() :
* These functions create and release memory for LZ4 HC streaming state.
* Newly created states are automatically initialized.
* A same state can be used multiple times consecutively,
* starting with LZ4_resetStreamHC_fast() to start a new stream of blocks.
*/
LZ4LIB_API LZ4_streamHC_t* LZ4_createStreamHC(void);
LZ4LIB_API int LZ4_freeStreamHC (LZ4_streamHC_t* streamHCPtr);
/*
These functions compress data in successive blocks of any size,
using previous blocks as dictionary, to improve compression ratio.
One key assumption is that previous blocks (up to 64 KB) remain read-accessible while compressing next blocks.
There is an exception for ring buffers, which can be smaller than 64 KB.
Ring-buffer scenario is automatically detected and handled within LZ4_compress_HC_continue().
Before starting compression, state must be allocated and properly initialized.
LZ4_createStreamHC() does both, though compression level is set to LZ4HC_CLEVEL_DEFAULT.
Selecting the compression level can be done with LZ4_resetStreamHC_fast() (starts a new stream)
or LZ4_setCompressionLevel() (anytime, between blocks in the same stream) (experimental).
LZ4_resetStreamHC_fast() only works on states which have been properly initialized at least once,
which is automatically the case when state is created using LZ4_createStreamHC().
After reset, a first "fictional block" can be designated as initial dictionary,
using LZ4_loadDictHC() (Optional).
Invoke LZ4_compress_HC_continue() to compress each successive block.
The number of blocks is unlimited.
Previous input blocks, including initial dictionary when present,
must remain accessible and unmodified during compression.
It's allowed to update compression level anytime between blocks,
using LZ4_setCompressionLevel() (experimental).
'dst' buffer should be sized to handle worst case scenarios
(see LZ4_compressBound(), it ensures compression success).
In case of failure, the API does not guarantee recovery,
so the state _must_ be reset.
To ensure compression success
whenever `dst` buffer size cannot be made >= LZ4_compressBound(),
consider using LZ4_compress_HC_continue_destSize().
Whenever previous input blocks can't be preserved unmodified in-place during compression of next blocks,
it's possible to copy the last blocks into a more stable memory space, using LZ4_saveDictHC().
Return value of LZ4_saveDictHC() is the size of dictionary effectively saved into 'safeBuffer' (<= 64 KB)
After completing a streaming compression,
it's possible to start a new stream of blocks, using the same LZ4_streamHC_t state,
just by resetting it, using LZ4_resetStreamHC_fast().
*/
LZ4LIB_API void LZ4_resetStreamHC_fast(LZ4_streamHC_t* streamHCPtr, int compressionLevel); /* v1.9.0+ */
LZ4LIB_API int LZ4_loadDictHC (LZ4_streamHC_t* streamHCPtr, const char* dictionary, int dictSize);
LZ4LIB_API int LZ4_compress_HC_continue (LZ4_streamHC_t* streamHCPtr,
const char* src, char* dst,
int srcSize, int maxDstSize);
/*! LZ4_compress_HC_continue_destSize() : v1.9.0+
* Similar to LZ4_compress_HC_continue(),
* but will read as much data as possible from `src`
* to fit into `targetDstSize` budget.
* Result is provided into 2 parts :
* @return : the number of bytes written into 'dst' (necessarily <= targetDstSize)
* or 0 if compression fails.
* `srcSizePtr` : on success, *srcSizePtr will be updated to indicate how much bytes were read from `src`.
* Note that this function may not consume the entire input.
*/
LZ4LIB_API int LZ4_compress_HC_continue_destSize(LZ4_streamHC_t* LZ4_streamHCPtr,
const char* src, char* dst,
int* srcSizePtr, int targetDstSize);
LZ4LIB_API int LZ4_saveDictHC (LZ4_streamHC_t* streamHCPtr, char* safeBuffer, int maxDictSize);
/*^**********************************************
* !!!!!! STATIC LINKING ONLY !!!!!!
***********************************************/
/*-******************************************************************
* PRIVATE DEFINITIONS :
* Do not use these definitions directly.
* They are merely exposed to allow static allocation of `LZ4_streamHC_t`.
* Declare an `LZ4_streamHC_t` directly, rather than any type below.
* Even then, only do so in the context of static linking, as definitions may change between versions.
********************************************************************/
#define LZ4HC_DICTIONARY_LOGSIZE 16
#define LZ4HC_MAXD (1<<LZ4HC_DICTIONARY_LOGSIZE)
#define LZ4HC_MAXD_MASK (LZ4HC_MAXD - 1)
#define LZ4HC_HASH_LOG 15
#define LZ4HC_HASHTABLESIZE (1 << LZ4HC_HASH_LOG)
#define LZ4HC_HASH_MASK (LZ4HC_HASHTABLESIZE - 1)
#if defined(__cplusplus) || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */)
#include <stdint.h>
typedef struct LZ4HC_CCtx_internal LZ4HC_CCtx_internal;
struct LZ4HC_CCtx_internal
{
uint32_t hashTable[LZ4HC_HASHTABLESIZE];
uint16_t chainTable[LZ4HC_MAXD];
const uint8_t* end; /* next block here to continue on current prefix */
const uint8_t* base; /* All index relative to this position */
const uint8_t* dictBase; /* alternate base for extDict */
uint32_t dictLimit; /* below that point, need extDict */
uint32_t lowLimit; /* below that point, no more dict */
uint32_t nextToUpdate; /* index from which to continue dictionary update */
short compressionLevel;
int8_t favorDecSpeed; /* favor decompression speed if this flag set,
otherwise, favor compression ratio */
int8_t dirty; /* stream has to be fully reset if this flag is set */
const LZ4HC_CCtx_internal* dictCtx;
};
#else
typedef struct LZ4HC_CCtx_internal LZ4HC_CCtx_internal;
struct LZ4HC_CCtx_internal
{
unsigned int hashTable[LZ4HC_HASHTABLESIZE];
unsigned short chainTable[LZ4HC_MAXD];
const unsigned char* end; /* next block here to continue on current prefix */
const unsigned char* base; /* All index relative to this position */
const unsigned char* dictBase; /* alternate base for extDict */
unsigned int dictLimit; /* below that point, need extDict */
unsigned int lowLimit; /* below that point, no more dict */
unsigned int nextToUpdate; /* index from which to continue dictionary update */
short compressionLevel;
char favorDecSpeed; /* favor decompression speed if this flag set,
otherwise, favor compression ratio */
char dirty; /* stream has to be fully reset if this flag is set */
const LZ4HC_CCtx_internal* dictCtx;
};
#endif
/* Do not use these definitions directly !
* Declare or allocate an LZ4_streamHC_t instead.
*/
#define LZ4_STREAMHCSIZE (4*LZ4HC_HASHTABLESIZE + 2*LZ4HC_MAXD + 56 + ((sizeof(void*)==16) ? 56 : 0) /* AS400*/ ) /* 262200 or 262256*/
#define LZ4_STREAMHCSIZE_SIZET (LZ4_STREAMHCSIZE / sizeof(size_t))
union LZ4_streamHC_u {
size_t table[LZ4_STREAMHCSIZE_SIZET];
LZ4HC_CCtx_internal internal_donotuse;
}; /* previously typedef'd to LZ4_streamHC_t */
/* LZ4_streamHC_t :
* This structure allows static allocation of LZ4 HC streaming state.
* This can be used to allocate statically, on state, or as part of a larger structure.
*
* Such state **must** be initialized using LZ4_initStreamHC() before first use.
*
* Note that invoking LZ4_initStreamHC() is not required when
* the state was created using LZ4_createStreamHC() (which is recommended).
* Using the normal builder, a newly created state is automatically initialized.
*
* Static allocation shall only be used in combination with static linking.
*/
/* LZ4_initStreamHC() : v1.9.0+
* Required before first use of a statically allocated LZ4_streamHC_t.
* Before v1.9.0 : use LZ4_resetStreamHC() instead
*/
LZ4LIB_API LZ4_streamHC_t* LZ4_initStreamHC (void* buffer, size_t size);
/*-************************************
* Deprecated Functions
**************************************/
/* see lz4.h LZ4_DISABLE_DEPRECATE_WARNINGS to turn off deprecation warnings */
/* deprecated compression functions */
LZ4_DEPRECATED("use LZ4_compress_HC() instead") LZ4LIB_API int LZ4_compressHC (const char* source, char* dest, int inputSize);
LZ4_DEPRECATED("use LZ4_compress_HC() instead") LZ4LIB_API int LZ4_compressHC_limitedOutput (const char* source, char* dest, int inputSize, int maxOutputSize);
LZ4_DEPRECATED("use LZ4_compress_HC() instead") LZ4LIB_API int LZ4_compressHC2 (const char* source, char* dest, int inputSize, int compressionLevel);
LZ4_DEPRECATED("use LZ4_compress_HC() instead") LZ4LIB_API int LZ4_compressHC2_limitedOutput(const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel);
LZ4_DEPRECATED("use LZ4_compress_HC_extStateHC() instead") LZ4LIB_API int LZ4_compressHC_withStateHC (void* state, const char* source, char* dest, int inputSize);
LZ4_DEPRECATED("use LZ4_compress_HC_extStateHC() instead") LZ4LIB_API int LZ4_compressHC_limitedOutput_withStateHC (void* state, const char* source, char* dest, int inputSize, int maxOutputSize);
LZ4_DEPRECATED("use LZ4_compress_HC_extStateHC() instead") LZ4LIB_API int LZ4_compressHC2_withStateHC (void* state, const char* source, char* dest, int inputSize, int compressionLevel);
LZ4_DEPRECATED("use LZ4_compress_HC_extStateHC() instead") LZ4LIB_API int LZ4_compressHC2_limitedOutput_withStateHC(void* state, const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel);
LZ4_DEPRECATED("use LZ4_compress_HC_continue() instead") LZ4LIB_API int LZ4_compressHC_continue (LZ4_streamHC_t* LZ4_streamHCPtr, const char* source, char* dest, int inputSize);
LZ4_DEPRECATED("use LZ4_compress_HC_continue() instead") LZ4LIB_API int LZ4_compressHC_limitedOutput_continue (LZ4_streamHC_t* LZ4_streamHCPtr, const char* source, char* dest, int inputSize, int maxOutputSize);
/* Obsolete streaming functions; degraded functionality; do not use!
*
* In order to perform streaming compression, these functions depended on data
* that is no longer tracked in the state. They have been preserved as well as
* possible: using them will still produce a correct output. However, use of
* LZ4_slideInputBufferHC() will truncate the history of the stream, rather
* than preserve a window-sized chunk of history.
*/
LZ4_DEPRECATED("use LZ4_createStreamHC() instead") LZ4LIB_API void* LZ4_createHC (const char* inputBuffer);
LZ4_DEPRECATED("use LZ4_saveDictHC() instead") LZ4LIB_API char* LZ4_slideInputBufferHC (void* LZ4HC_Data);
LZ4_DEPRECATED("use LZ4_freeStreamHC() instead") LZ4LIB_API int LZ4_freeHC (void* LZ4HC_Data);
LZ4_DEPRECATED("use LZ4_compress_HC_continue() instead") LZ4LIB_API int LZ4_compressHC2_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int compressionLevel);
LZ4_DEPRECATED("use LZ4_compress_HC_continue() instead") LZ4LIB_API int LZ4_compressHC2_limitedOutput_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel);
LZ4_DEPRECATED("use LZ4_createStreamHC() instead") LZ4LIB_API int LZ4_sizeofStreamStateHC(void);
LZ4_DEPRECATED("use LZ4_initStreamHC() instead") LZ4LIB_API int LZ4_resetStreamStateHC(void* state, char* inputBuffer);
/* LZ4_resetStreamHC() is now replaced by LZ4_initStreamHC().
* The intention is to emphasize the difference with LZ4_resetStreamHC_fast(),
* which is now the recommended function to start a new stream of blocks,
* but cannot be used to initialize a memory segment containing arbitrary garbage data.
*
* It is recommended to switch to LZ4_initStreamHC().
* LZ4_resetStreamHC() will generate deprecation warnings in a future version.
*/
LZ4LIB_API void LZ4_resetStreamHC (LZ4_streamHC_t* streamHCPtr, int compressionLevel);
#if defined (__cplusplus)
}
#endif
#endif /* LZ4_HC_H_19834876238432 */
/*-**************************************************
* !!!!! STATIC LINKING ONLY !!!!!
* Following definitions are considered experimental.
* They should not be linked from DLL,
* as there is no guarantee of API stability yet.
* Prototypes will be promoted to "stable" status
* after successfull usage in real-life scenarios.
***************************************************/
#ifdef LZ4_HC_STATIC_LINKING_ONLY /* protection macro */
#ifndef LZ4_HC_SLO_098092834
#define LZ4_HC_SLO_098092834
#define LZ4_STATIC_LINKING_ONLY /* LZ4LIB_STATIC_API */
#include "lz4.h"
#if defined (__cplusplus)
extern "C" {
#endif
/*! LZ4_setCompressionLevel() : v1.8.0+ (experimental)
* It's possible to change compression level
* between successive invocations of LZ4_compress_HC_continue*()
* for dynamic adaptation.
*/
LZ4LIB_STATIC_API void LZ4_setCompressionLevel(
LZ4_streamHC_t* LZ4_streamHCPtr, int compressionLevel);
/*! LZ4_favorDecompressionSpeed() : v1.8.2+ (experimental)
* Opt. Parser will favor decompression speed over compression ratio.
* Only applicable to levels >= LZ4HC_CLEVEL_OPT_MIN.
*/
LZ4LIB_STATIC_API void LZ4_favorDecompressionSpeed(
LZ4_streamHC_t* LZ4_streamHCPtr, int favor);
/*! LZ4_resetStreamHC_fast() : v1.9.0+
* When an LZ4_streamHC_t is known to be in a internally coherent state,
* it can often be prepared for a new compression with almost no work, only
* sometimes falling back to the full, expensive reset that is always required
* when the stream is in an indeterminate state (i.e., the reset performed by
* LZ4_resetStreamHC()).
*
* LZ4_streamHCs are guaranteed to be in a valid state when:
* - returned from LZ4_createStreamHC()
* - reset by LZ4_resetStreamHC()
* - memset(stream, 0, sizeof(LZ4_streamHC_t))
* - the stream was in a valid state and was reset by LZ4_resetStreamHC_fast()
* - the stream was in a valid state and was then used in any compression call
* that returned success
* - the stream was in an indeterminate state and was used in a compression
* call that fully reset the state (LZ4_compress_HC_extStateHC()) and that
* returned success
*
* Note:
* A stream that was last used in a compression call that returned an error
* may be passed to this function. However, it will be fully reset, which will
* clear any existing history and settings from the context.
*/
LZ4LIB_STATIC_API void LZ4_resetStreamHC_fast(
LZ4_streamHC_t* LZ4_streamHCPtr, int compressionLevel);
/*! LZ4_compress_HC_extStateHC_fastReset() :
* A variant of LZ4_compress_HC_extStateHC().
*
* Using this variant avoids an expensive initialization step. It is only safe
* to call if the state buffer is known to be correctly initialized already
* (see above comment on LZ4_resetStreamHC_fast() for a definition of
* "correctly initialized"). From a high level, the difference is that this
* function initializes the provided state with a call to
* LZ4_resetStreamHC_fast() while LZ4_compress_HC_extStateHC() starts with a
* call to LZ4_resetStreamHC().
*/
LZ4LIB_STATIC_API int LZ4_compress_HC_extStateHC_fastReset (
void* state,
const char* src, char* dst,
int srcSize, int dstCapacity,
int compressionLevel);
/*! LZ4_attach_HC_dictionary() :
* This is an experimental API that allows for the efficient use of a
* static dictionary many times.
*
* Rather than re-loading the dictionary buffer into a working context before
* each compression, or copying a pre-loaded dictionary's LZ4_streamHC_t into a
* working LZ4_streamHC_t, this function introduces a no-copy setup mechanism,
* in which the working stream references the dictionary stream in-place.
*
* Several assumptions are made about the state of the dictionary stream.
* Currently, only streams which have been prepared by LZ4_loadDictHC() should
* be expected to work.
*
* Alternatively, the provided dictionary stream pointer may be NULL, in which
* case any existing dictionary stream is unset.
*
* A dictionary should only be attached to a stream without any history (i.e.,
* a stream that has just been reset).
*
* The dictionary will remain attached to the working stream only for the
* current stream session. Calls to LZ4_resetStreamHC(_fast) will remove the
* dictionary context association from the working stream. The dictionary
* stream (and source buffer) must remain in-place / accessible / unchanged
* through the lifetime of the stream session.
*/
LZ4LIB_STATIC_API void LZ4_attach_HC_dictionary(
LZ4_streamHC_t *working_stream,
const LZ4_streamHC_t *dictionary_stream);
#if defined (__cplusplus)
}
#endif
#endif /* LZ4_HC_SLO_098092834 */
#endif /* LZ4_HC_STATIC_LINKING_ONLY */
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/*
xxHash - Extremely Fast Hash algorithm
Header File
Copyright (C) 2012-2016, Yann Collet.
BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
You can contact the author at :
- xxHash source repository : https://github.com/Cyan4973/xxHash
*/
/* Notice extracted from xxHash homepage :
xxHash is an extremely fast Hash algorithm, running at RAM speed limits.
It also successfully passes all tests from the SMHasher suite.
Comparison (single thread, Windows Seven 32 bits, using SMHasher on a Core 2 Duo @3GHz)
Name Speed Q.Score Author
xxHash 5.4 GB/s 10
CrapWow 3.2 GB/s 2 Andrew
MumurHash 3a 2.7 GB/s 10 Austin Appleby
SpookyHash 2.0 GB/s 10 Bob Jenkins
SBox 1.4 GB/s 9 Bret Mulvey
Lookup3 1.2 GB/s 9 Bob Jenkins
SuperFastHash 1.2 GB/s 1 Paul Hsieh
CityHash64 1.05 GB/s 10 Pike & Alakuijala
FNV 0.55 GB/s 5 Fowler, Noll, Vo
CRC32 0.43 GB/s 9
MD5-32 0.33 GB/s 10 Ronald L. Rivest
SHA1-32 0.28 GB/s 10
Q.Score is a measure of quality of the hash function.
It depends on successfully passing SMHasher test set.
10 is a perfect score.
A 64-bit version, named XXH64, is available since r35.
It offers much better speed, but for 64-bit applications only.
Name Speed on 64 bits Speed on 32 bits
XXH64 13.8 GB/s 1.9 GB/s
XXH32 6.8 GB/s 6.0 GB/s
*/
#ifndef XXHASH_H_5627135585666179
#define XXHASH_H_5627135585666179 1
#if defined (__cplusplus)
extern "C" {
#endif
/* ****************************
* Definitions
******************************/
#include <stddef.h> /* size_t */
typedef enum { XXH_OK=0, XXH_ERROR } XXH_errorcode;
/* ****************************
* API modifier
******************************/
/** XXH_INLINE_ALL (and XXH_PRIVATE_API)
* This is useful to include xxhash functions in `static` mode
* in order to inline them, and remove their symbol from the public list.
* Inlining can offer dramatic performance improvement on small keys.
* Methodology :
* #define XXH_INLINE_ALL
* #include "xxhash.h"
* `xxhash.c` is automatically included.
* It's not useful to compile and link it as a separate module.
*/
#if defined(XXH_INLINE_ALL) || defined(XXH_PRIVATE_API)
# ifndef XXH_STATIC_LINKING_ONLY
# define XXH_STATIC_LINKING_ONLY
# endif
# if defined(__GNUC__)
# define XXH_PUBLIC_API static __inline __attribute__((unused))
# elif defined (__cplusplus) || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */)
# define XXH_PUBLIC_API static inline
# elif defined(_MSC_VER)
# define XXH_PUBLIC_API static __inline
# else
/* this version may generate warnings for unused static functions */
# define XXH_PUBLIC_API static
# endif
#else
# define XXH_PUBLIC_API /* do nothing */
#endif /* XXH_INLINE_ALL || XXH_PRIVATE_API */
/*! XXH_NAMESPACE, aka Namespace Emulation :
*
* If you want to include _and expose_ xxHash functions from within your own library,
* but also want to avoid symbol collisions with other libraries which may also include xxHash,
*
* you can use XXH_NAMESPACE, to automatically prefix any public symbol from xxhash library
* with the value of XXH_NAMESPACE (therefore, avoid NULL and numeric values).
*
* Note that no change is required within the calling program as long as it includes `xxhash.h` :
* regular symbol name will be automatically translated by this header.
*/
#ifdef XXH_NAMESPACE
# define XXH_CAT(A,B) A##B
# define XXH_NAME2(A,B) XXH_CAT(A,B)
# define XXH_versionNumber XXH_NAME2(XXH_NAMESPACE, XXH_versionNumber)
# define XXH32 XXH_NAME2(XXH_NAMESPACE, XXH32)
# define XXH32_createState XXH_NAME2(XXH_NAMESPACE, XXH32_createState)
# define XXH32_freeState XXH_NAME2(XXH_NAMESPACE, XXH32_freeState)
# define XXH32_reset XXH_NAME2(XXH_NAMESPACE, XXH32_reset)
# define XXH32_update XXH_NAME2(XXH_NAMESPACE, XXH32_update)
# define XXH32_digest XXH_NAME2(XXH_NAMESPACE, XXH32_digest)
# define XXH32_copyState XXH_NAME2(XXH_NAMESPACE, XXH32_copyState)
# define XXH32_canonicalFromHash XXH_NAME2(XXH_NAMESPACE, XXH32_canonicalFromHash)
# define XXH32_hashFromCanonical XXH_NAME2(XXH_NAMESPACE, XXH32_hashFromCanonical)
# define XXH64 XXH_NAME2(XXH_NAMESPACE, XXH64)
# define XXH64_createState XXH_NAME2(XXH_NAMESPACE, XXH64_createState)
# define XXH64_freeState XXH_NAME2(XXH_NAMESPACE, XXH64_freeState)
# define XXH64_reset XXH_NAME2(XXH_NAMESPACE, XXH64_reset)
# define XXH64_update XXH_NAME2(XXH_NAMESPACE, XXH64_update)
# define XXH64_digest XXH_NAME2(XXH_NAMESPACE, XXH64_digest)
# define XXH64_copyState XXH_NAME2(XXH_NAMESPACE, XXH64_copyState)
# define XXH64_canonicalFromHash XXH_NAME2(XXH_NAMESPACE, XXH64_canonicalFromHash)
# define XXH64_hashFromCanonical XXH_NAME2(XXH_NAMESPACE, XXH64_hashFromCanonical)
#endif
/* *************************************
* Version
***************************************/
#define XXH_VERSION_MAJOR 0
#define XXH_VERSION_MINOR 6
#define XXH_VERSION_RELEASE 5
#define XXH_VERSION_NUMBER (XXH_VERSION_MAJOR *100*100 + XXH_VERSION_MINOR *100 + XXH_VERSION_RELEASE)
XXH_PUBLIC_API unsigned XXH_versionNumber (void);
/*-**********************************************************************
* 32-bit hash
************************************************************************/
typedef unsigned int XXH32_hash_t;
/*! XXH32() :
Calculate the 32-bit hash of sequence "length" bytes stored at memory address "input".
The memory between input & input+length must be valid (allocated and read-accessible).
"seed" can be used to alter the result predictably.
Speed on Core 2 Duo @ 3 GHz (single thread, SMHasher benchmark) : 5.4 GB/s */
XXH_PUBLIC_API XXH32_hash_t XXH32 (const void* input, size_t length, unsigned int seed);
/*====== Streaming ======*/
typedef struct XXH32_state_s XXH32_state_t; /* incomplete type */
XXH_PUBLIC_API XXH32_state_t* XXH32_createState(void);
XXH_PUBLIC_API XXH_errorcode XXH32_freeState(XXH32_state_t* statePtr);
XXH_PUBLIC_API void XXH32_copyState(XXH32_state_t* dst_state, const XXH32_state_t* src_state);
XXH_PUBLIC_API XXH_errorcode XXH32_reset (XXH32_state_t* statePtr, unsigned int seed);
XXH_PUBLIC_API XXH_errorcode XXH32_update (XXH32_state_t* statePtr, const void* input, size_t length);
XXH_PUBLIC_API XXH32_hash_t XXH32_digest (const XXH32_state_t* statePtr);
/*
* Streaming functions generate the xxHash of an input provided in multiple segments.
* Note that, for small input, they are slower than single-call functions, due to state management.
* For small inputs, prefer `XXH32()` and `XXH64()`, which are better optimized.
*
* XXH state must first be allocated, using XXH*_createState() .
*
* Start a new hash by initializing state with a seed, using XXH*_reset().
*
* Then, feed the hash state by calling XXH*_update() as many times as necessary.
* The function returns an error code, with 0 meaning OK, and any other value meaning there is an error.
*
* Finally, a hash value can be produced anytime, by using XXH*_digest().
* This function returns the nn-bits hash as an int or long long.
*
* It's still possible to continue inserting input into the hash state after a digest,
* and generate some new hashes later on, by calling again XXH*_digest().
*
* When done, free XXH state space if it was allocated dynamically.
*/
/*====== Canonical representation ======*/
typedef struct { unsigned char digest[4]; } XXH32_canonical_t;
XXH_PUBLIC_API void XXH32_canonicalFromHash(XXH32_canonical_t* dst, XXH32_hash_t hash);
XXH_PUBLIC_API XXH32_hash_t XXH32_hashFromCanonical(const XXH32_canonical_t* src);
/* Default result type for XXH functions are primitive unsigned 32 and 64 bits.
* The canonical representation uses human-readable write convention, aka big-endian (large digits first).
* These functions allow transformation of hash result into and from its canonical format.
* This way, hash values can be written into a file / memory, and remain comparable on different systems and programs.
*/
#ifndef XXH_NO_LONG_LONG
/*-**********************************************************************
* 64-bit hash
************************************************************************/
typedef unsigned long long XXH64_hash_t;
/*! XXH64() :
Calculate the 64-bit hash of sequence of length "len" stored at memory address "input".
"seed" can be used to alter the result predictably.
This function runs faster on 64-bit systems, but slower on 32-bit systems (see benchmark).
*/
XXH_PUBLIC_API XXH64_hash_t XXH64 (const void* input, size_t length, unsigned long long seed);
/*====== Streaming ======*/
typedef struct XXH64_state_s XXH64_state_t; /* incomplete type */
XXH_PUBLIC_API XXH64_state_t* XXH64_createState(void);
XXH_PUBLIC_API XXH_errorcode XXH64_freeState(XXH64_state_t* statePtr);
XXH_PUBLIC_API void XXH64_copyState(XXH64_state_t* dst_state, const XXH64_state_t* src_state);
XXH_PUBLIC_API XXH_errorcode XXH64_reset (XXH64_state_t* statePtr, unsigned long long seed);
XXH_PUBLIC_API XXH_errorcode XXH64_update (XXH64_state_t* statePtr, const void* input, size_t length);
XXH_PUBLIC_API XXH64_hash_t XXH64_digest (const XXH64_state_t* statePtr);
/*====== Canonical representation ======*/
typedef struct { unsigned char digest[8]; } XXH64_canonical_t;
XXH_PUBLIC_API void XXH64_canonicalFromHash(XXH64_canonical_t* dst, XXH64_hash_t hash);
XXH_PUBLIC_API XXH64_hash_t XXH64_hashFromCanonical(const XXH64_canonical_t* src);
#endif /* XXH_NO_LONG_LONG */
#ifdef XXH_STATIC_LINKING_ONLY
/* ================================================================================================
This section contains declarations which are not guaranteed to remain stable.
They may change in future versions, becoming incompatible with a different version of the library.
These declarations should only be used with static linking.
Never use them in association with dynamic linking !
=================================================================================================== */
/* These definitions are only present to allow
* static allocation of XXH state, on stack or in a struct for example.
* Never **ever** use members directly. */
#if !defined (__VMS) \
&& (defined (__cplusplus) \
|| (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) )
# include <stdint.h>
struct XXH32_state_s {
uint32_t total_len_32;
uint32_t large_len;
uint32_t v1;
uint32_t v2;
uint32_t v3;
uint32_t v4;
uint32_t mem32[4];
uint32_t memsize;
uint32_t reserved; /* never read nor write, might be removed in a future version */
}; /* typedef'd to XXH32_state_t */
struct XXH64_state_s {
uint64_t total_len;
uint64_t v1;
uint64_t v2;
uint64_t v3;
uint64_t v4;
uint64_t mem64[4];
uint32_t memsize;
uint32_t reserved[2]; /* never read nor write, might be removed in a future version */
}; /* typedef'd to XXH64_state_t */
# else
struct XXH32_state_s {
unsigned total_len_32;
unsigned large_len;
unsigned v1;
unsigned v2;
unsigned v3;
unsigned v4;
unsigned mem32[4];
unsigned memsize;
unsigned reserved; /* never read nor write, might be removed in a future version */
}; /* typedef'd to XXH32_state_t */
# ifndef XXH_NO_LONG_LONG /* remove 64-bit support */
struct XXH64_state_s {
unsigned long long total_len;
unsigned long long v1;
unsigned long long v2;
unsigned long long v3;
unsigned long long v4;
unsigned long long mem64[4];
unsigned memsize;
unsigned reserved[2]; /* never read nor write, might be removed in a future version */
}; /* typedef'd to XXH64_state_t */
# endif
# endif
#if defined(XXH_INLINE_ALL) || defined(XXH_PRIVATE_API)
# include "xxhash.c" /* include xxhash function bodies as `static`, for inlining */
#endif
#endif /* XXH_STATIC_LINKING_ONLY */
#if defined (__cplusplus)
}
#endif
#endif /* XXHASH_H_5627135585666179 */
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# ##########################################################################
# LZ4 oss fuzzer - Makefile
#
# GPL v2 License
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#
# You can contact the author at :
# - LZ4 homepage : http://www.lz4.org
# - LZ4 source repository : https://github.com/lz4/lz4
# ##########################################################################
# compress_fuzzer : OSS Fuzz test tool
# decompress_fuzzer : OSS Fuzz test tool
# ##########################################################################
LZ4DIR := ../lib
LIB_FUZZING_ENGINE ?= standaloneengine.o
DEBUGLEVEL?= 1
DEBUGFLAGS = -g -DLZ4_DEBUG=$(DEBUGLEVEL)
LZ4_CFLAGS = $(CFLAGS) $(DEBUGFLAGS) $(MOREFLAGS)
LZ4_CXXFLAGS = $(CXXFLAGS) $(DEBUGFLAGS) $(MOREFLAGS)
LZ4_CPPFLAGS = $(CPPFLAGS) -I$(LZ4DIR) -DXXH_NAMESPACE=LZ4_ \
-DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION
FUZZERS := \
compress_fuzzer \
decompress_fuzzer \
round_trip_fuzzer \
round_trip_stream_fuzzer \
compress_hc_fuzzer \
round_trip_hc_fuzzer \
compress_frame_fuzzer \
round_trip_frame_fuzzer \
decompress_frame_fuzzer
all: $(FUZZERS)
# Include a rule to build the static library if calling this target
# directly.
$(LZ4DIR)/liblz4.a:
$(MAKE) -C $(LZ4DIR) CFLAGS="$(LZ4_CFLAGS)" liblz4.a
%.o: %.c
$(CC) -c $(LZ4_CFLAGS) $(LZ4_CPPFLAGS) $< -o $@
# Generic rule for generating fuzzers
%_fuzzer: %_fuzzer.o lz4_helpers.o $(LZ4DIR)/liblz4.a
# Compile the standalone code just in case. The OSS-Fuzz code might
# override the LIB_FUZZING_ENGINE value to "-fsanitize=fuzzer"
$(CC) -c $(LZ4_CFLAGS) $(LZ4_CPPFLAGS) standaloneengine.c -o standaloneengine.o
# Now compile the actual fuzzer.
$(CXX) $(LZ4_CXXFLAGS) $(LZ4_CPPFLAGS) $(LDFLAGS) $(LIB_FUZZING_ENGINE) $^ -o $@$(EXT)
%_fuzzer_clean:
$(RM) $*_fuzzer $*_fuzzer.o standaloneengine.o
.PHONY: clean
clean: compress_fuzzer_clean decompress_fuzzer_clean
$(MAKE) -C $(LZ4DIR) clean
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/**
* This fuzz target attempts to compress the fuzzed data with the simple
* compression function with an output buffer that may be too small to
* ensure that the compressor never crashes.
*/
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "fuzz_helpers.h"
#include "lz4.h"
#include "lz4frame.h"
#include "lz4_helpers.h"
int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size)
{
uint32_t seed = FUZZ_seed(&data, &size);
LZ4F_preferences_t const prefs = FUZZ_randomPreferences(&seed);
size_t const compressBound = LZ4F_compressFrameBound(size, &prefs);
size_t const dstCapacity = FUZZ_rand32(&seed, 0, compressBound);
char* const dst = (char*)malloc(dstCapacity);
char* const rt = (char*)malloc(size);
FUZZ_ASSERT(dst);
FUZZ_ASSERT(rt);
/* If compression succeeds it must round trip correctly. */
size_t const dstSize =
LZ4F_compressFrame(dst, dstCapacity, data, size, &prefs);
if (!LZ4F_isError(dstSize)) {
size_t const rtSize = FUZZ_decompressFrame(rt, size, dst, dstSize);
FUZZ_ASSERT_MSG(rtSize == size, "Incorrect regenerated size");
FUZZ_ASSERT_MSG(!memcmp(data, rt, size), "Corruption!");
}
free(dst);
free(rt);
return 0;
}
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/**
* This fuzz target attempts to compress the fuzzed data with the simple
* compression function with an output buffer that may be too small to
* ensure that the compressor never crashes.
*/
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "fuzz_helpers.h"
#include "lz4.h"
int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size)
{
uint32_t seed = FUZZ_seed(&data, &size);
size_t const dstCapacity = FUZZ_rand32(&seed, 0, LZ4_compressBound(size));
char* const dst = (char*)malloc(dstCapacity);
char* const rt = (char*)malloc(size);
FUZZ_ASSERT(dst);
FUZZ_ASSERT(rt);
/* If compression succeeds it must round trip correctly. */
{
int const dstSize = LZ4_compress_default((const char*)data, dst,
size, dstCapacity);
if (dstSize > 0) {
int const rtSize = LZ4_decompress_safe(dst, rt, dstSize, size);
FUZZ_ASSERT_MSG(rtSize == size, "Incorrect regenerated size");
FUZZ_ASSERT_MSG(!memcmp(data, rt, size), "Corruption!");
}
}
if (dstCapacity > 0) {
/* Compression succeeds and must round trip correctly. */
int compressedSize = size;
int const dstSize = LZ4_compress_destSize((const char*)data, dst,
&compressedSize, dstCapacity);
FUZZ_ASSERT(dstSize > 0);
int const rtSize = LZ4_decompress_safe(dst, rt, dstSize, size);
FUZZ_ASSERT_MSG(rtSize == compressedSize, "Incorrect regenerated size");
FUZZ_ASSERT_MSG(!memcmp(data, rt, compressedSize), "Corruption!");
}
free(dst);
free(rt);
return 0;
}
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/**
* This fuzz target attempts to compress the fuzzed data with the simple
* compression function with an output buffer that may be too small to
* ensure that the compressor never crashes.
*/
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "fuzz_helpers.h"
#include "lz4.h"
#include "lz4hc.h"
int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size)
{
uint32_t seed = FUZZ_seed(&data, &size);
size_t const dstCapacity = FUZZ_rand32(&seed, 0, LZ4_compressBound(size));
char* const dst = (char*)malloc(dstCapacity);
char* const rt = (char*)malloc(size);
int const level = FUZZ_rand32(&seed, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX);
FUZZ_ASSERT(dst);
FUZZ_ASSERT(rt);
/* If compression succeeds it must round trip correctly. */
{
int const dstSize = LZ4_compress_HC((const char*)data, dst, size,
dstCapacity, level);
if (dstSize > 0) {
int const rtSize = LZ4_decompress_safe(dst, rt, dstSize, size);
FUZZ_ASSERT_MSG(rtSize == size, "Incorrect regenerated size");
FUZZ_ASSERT_MSG(!memcmp(data, rt, size), "Corruption!");
}
}
if (dstCapacity > 0) {
/* Compression succeeds and must round trip correctly. */
void* state = malloc(LZ4_sizeofStateHC());
FUZZ_ASSERT(state);
int compressedSize = size;
int const dstSize = LZ4_compress_HC_destSize(state, (const char*)data,
dst, &compressedSize,
dstCapacity, level);
FUZZ_ASSERT(dstSize > 0);
int const rtSize = LZ4_decompress_safe(dst, rt, dstSize, size);
FUZZ_ASSERT_MSG(rtSize == compressedSize, "Incorrect regenerated size");
FUZZ_ASSERT_MSG(!memcmp(data, rt, compressedSize), "Corruption!");
free(state);
}
free(dst);
free(rt);
return 0;
}
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/**
* This fuzz target attempts to decompress the fuzzed data with the simple
* decompression function to ensure the decompressor never crashes.
*/
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "fuzz_helpers.h"
#include "lz4.h"
#define LZ4F_STATIC_LINKING_ONLY
#include "lz4frame.h"
#include "lz4_helpers.h"
static void decompress(LZ4F_dctx* dctx, void* dst, size_t dstCapacity,
const void* src, size_t srcSize,
const void* dict, size_t dictSize,
const LZ4F_decompressOptions_t* opts)
{
LZ4F_resetDecompressionContext(dctx);
if (dictSize == 0)
LZ4F_decompress(dctx, dst, &dstCapacity, src, &srcSize, opts);
else
LZ4F_decompress_usingDict(dctx, dst, &dstCapacity, src, &srcSize,
dict, dictSize, opts);
}
int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size)
{
uint32_t seed = FUZZ_seed(&data, &size);
size_t const dstCapacity = FUZZ_rand32(&seed, 0, 4 * size);
size_t const largeDictSize = 64 * 1024;
size_t const dictSize = FUZZ_rand32(&seed, 0, largeDictSize);
char* const dst = (char*)malloc(dstCapacity);
char* const dict = (char*)malloc(dictSize);
LZ4F_decompressOptions_t opts;
LZ4F_dctx* dctx;
LZ4F_createDecompressionContext(&dctx, LZ4F_VERSION);
FUZZ_ASSERT(dctx);
FUZZ_ASSERT(dst);
FUZZ_ASSERT(dict);
/* Prepare the dictionary. The data doesn't matter for decompression. */
memset(dict, 0, dictSize);
/* Decompress using multiple configurations. */
memset(&opts, 0, sizeof(opts));
opts.stableDst = 0;
decompress(dctx, dst, dstCapacity, data, size, NULL, 0, &opts);
opts.stableDst = 1;
decompress(dctx, dst, dstCapacity, data, size, NULL, 0, &opts);
opts.stableDst = 0;
decompress(dctx, dst, dstCapacity, data, size, dict, dictSize, &opts);
opts.stableDst = 1;
decompress(dctx, dst, dstCapacity, data, size, dict, dictSize, &opts);
LZ4F_freeDecompressionContext(dctx);
free(dst);
free(dict);
return 0;
}
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/**
* This fuzz target attempts to decompress the fuzzed data with the simple
* decompression function to ensure the decompressor never crashes.
*/
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "fuzz_helpers.h"
#include "lz4.h"
int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size)
{
uint32_t seed = FUZZ_seed(&data, &size);
size_t const dstCapacity = FUZZ_rand32(&seed, 0, 4 * size);
size_t const smallDictSize = size + 1;
size_t const largeDictSize = 64 * 1024 - 1;
size_t const dictSize = MAX(smallDictSize, largeDictSize);
char* const dst = (char*)malloc(dstCapacity);
char* const dict = (char*)malloc(dictSize + size);
char* const largeDict = dict;
char* const dataAfterDict = dict + dictSize;
char* const smallDict = dataAfterDict - smallDictSize;
FUZZ_ASSERT(dst);
FUZZ_ASSERT(dict);
/* Prepare the dictionary. The data doesn't matter for decompression. */
memset(dict, 0, dictSize);
memcpy(dataAfterDict, data, size);
/* Decompress using each possible dictionary configuration. */
/* No dictionary. */
LZ4_decompress_safe_usingDict((char const*)data, dst, size,
dstCapacity, NULL, 0);
/* Small external dictonary. */
LZ4_decompress_safe_usingDict((char const*)data, dst, size,
dstCapacity, smallDict, smallDictSize);
/* Large external dictionary. */
LZ4_decompress_safe_usingDict((char const*)data, dst, size,
dstCapacity, largeDict, largeDictSize);
/* Small prefix. */
LZ4_decompress_safe_usingDict((char const*)dataAfterDict, dst, size,
dstCapacity, smallDict, smallDictSize);
/* Large prefix. */
LZ4_decompress_safe_usingDict((char const*)data, dst, size,
dstCapacity, largeDict, largeDictSize);
/* Partial decompression. */
LZ4_decompress_safe_partial((char const*)data, dst, size,
dstCapacity, dstCapacity);
free(dst);
free(dict);
return 0;
}
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/**
* Fuzz target interface.
* Fuzz targets have some common parameters passed as macros during compilation.
* Check the documentation for each individual fuzzer for more parameters.
*
* @param FUZZ_RNG_SEED_SIZE:
* The number of bytes of the source to look at when constructing a seed
* for the deterministic RNG. These bytes are discarded before passing
* the data to lz4 functions. Every fuzzer initializes the RNG exactly
* once before doing anything else, even if it is unused.
* Default: 4.
* @param LZ4_DEBUG:
* This is a parameter for the lz4 library. Defining `LZ4_DEBUG=1`
* enables assert() statements in the lz4 library. Higher levels enable
* logging, so aren't recommended. Defining `LZ4_DEBUG=1` is
* recommended.
* @param LZ4_FORCE_MEMORY_ACCESS:
* This flag controls how the zstd library accesses unaligned memory.
* It can be undefined, or 0 through 2. If it is undefined, it selects
* the method to use based on the compiler. If testing with UBSAN set
* MEM_FORCE_MEMORY_ACCESS=0 to use the standard compliant method.
* @param FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION
* This is the canonical flag to enable deterministic builds for fuzzing.
* Changes to zstd for fuzzing are gated behind this define.
* It is recommended to define this when building zstd for fuzzing.
*/
#ifndef FUZZ_H
#define FUZZ_H
#ifndef FUZZ_RNG_SEED_SIZE
# define FUZZ_RNG_SEED_SIZE 4
#endif
#include <stddef.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
int LLVMFuzzerTestOneInput(const uint8_t *src, size_t size);
#ifdef __cplusplus
}
#endif
#endif
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/*
* Copyright (c) 2016-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
*/
/**
* Helper functions for fuzzing.
*/
#ifndef FUZZ_HELPERS_H
#define FUZZ_HELPERS_H
#include "fuzz.h"
#include "xxhash.h"
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#ifdef __cplusplus
extern "C" {
#endif
#define LZ4_COMMONDEFS_ONLY
#ifndef LZ4_SRC_INCLUDED
#include "lz4.c" /* LZ4_count, constants, mem */
#endif
#define MIN(a,b) ( (a) < (b) ? (a) : (b) )
#define MAX(a,b) ( (a) > (b) ? (a) : (b) )
#define FUZZ_QUOTE_IMPL(str) #str
#define FUZZ_QUOTE(str) FUZZ_QUOTE_IMPL(str)
/**
* Asserts for fuzzing that are always enabled.
*/
#define FUZZ_ASSERT_MSG(cond, msg) \
((cond) ? (void)0 \
: (fprintf(stderr, "%s: %u: Assertion: `%s' failed. %s\n", __FILE__, \
__LINE__, FUZZ_QUOTE(cond), (msg)), \
abort()))
#define FUZZ_ASSERT(cond) FUZZ_ASSERT_MSG((cond), "");
#if defined(__GNUC__)
#define FUZZ_STATIC static __inline __attribute__((unused))
#elif defined(__cplusplus) || \
(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */)
#define FUZZ_STATIC static inline
#elif defined(_MSC_VER)
#define FUZZ_STATIC static __inline
#else
#define FUZZ_STATIC static
#endif
/**
* Deterministically constructs a seed based on the fuzz input.
* Consumes up to the first FUZZ_RNG_SEED_SIZE bytes of the input.
*/
FUZZ_STATIC uint32_t FUZZ_seed(uint8_t const **src, size_t* size) {
uint8_t const *data = *src;
size_t const toHash = MIN(FUZZ_RNG_SEED_SIZE, *size);
*size -= toHash;
*src += toHash;
return XXH32(data, toHash, 0);
}
#define FUZZ_rotl32(x, r) (((x) << (r)) | ((x) >> (32 - (r))))
FUZZ_STATIC uint32_t FUZZ_rand(uint32_t *state) {
static const uint32_t prime1 = 2654435761U;
static const uint32_t prime2 = 2246822519U;
uint32_t rand32 = *state;
rand32 *= prime1;
rand32 += prime2;
rand32 = FUZZ_rotl32(rand32, 13);
*state = rand32;
return rand32 >> 5;
}
/* Returns a random numer in the range [min, max]. */
FUZZ_STATIC uint32_t FUZZ_rand32(uint32_t *state, uint32_t min, uint32_t max) {
uint32_t random = FUZZ_rand(state);
return min + (random % (max - min + 1));
}
#ifdef __cplusplus
}
#endif
#endif
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#include "fuzz_helpers.h"
#include "lz4_helpers.h"
#include "lz4hc.h"
LZ4F_frameInfo_t FUZZ_randomFrameInfo(uint32_t* seed)
{
LZ4F_frameInfo_t info = LZ4F_INIT_FRAMEINFO;
info.blockSizeID = FUZZ_rand32(seed, LZ4F_max64KB - 1, LZ4F_max4MB);
if (info.blockSizeID < LZ4F_max64KB) {
info.blockSizeID = LZ4F_default;
}
info.blockMode = FUZZ_rand32(seed, LZ4F_blockLinked, LZ4F_blockIndependent);
info.contentChecksumFlag = FUZZ_rand32(seed, LZ4F_noContentChecksum,
LZ4F_contentChecksumEnabled);
info.blockChecksumFlag = FUZZ_rand32(seed, LZ4F_noBlockChecksum,
LZ4F_blockChecksumEnabled);
return info;
}
LZ4F_preferences_t FUZZ_randomPreferences(uint32_t* seed)
{
LZ4F_preferences_t prefs = LZ4F_INIT_PREFERENCES;
prefs.frameInfo = FUZZ_randomFrameInfo(seed);
prefs.compressionLevel = FUZZ_rand32(seed, 0, LZ4HC_CLEVEL_MAX + 3) - 3;
prefs.autoFlush = FUZZ_rand32(seed, 0, 1);
prefs.favorDecSpeed = FUZZ_rand32(seed, 0, 1);
return prefs;
}
size_t FUZZ_decompressFrame(void* dst, const size_t dstCapacity,
const void* src, const size_t srcSize)
{
LZ4F_decompressOptions_t opts;
memset(&opts, 0, sizeof(opts));
opts.stableDst = 1;
LZ4F_dctx* dctx;
LZ4F_createDecompressionContext(&dctx, LZ4F_VERSION);
FUZZ_ASSERT(dctx);
size_t dstSize = dstCapacity;
size_t srcConsumed = srcSize;
size_t const rc =
LZ4F_decompress(dctx, dst, &dstSize, src, &srcConsumed, &opts);
FUZZ_ASSERT(!LZ4F_isError(rc));
FUZZ_ASSERT(rc == 0);
FUZZ_ASSERT(srcConsumed == srcSize);
LZ4F_freeDecompressionContext(dctx);
return dstSize;
}
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#ifndef LZ4_HELPERS
#define LZ4_HELPERS
#include "lz4frame.h"
LZ4F_frameInfo_t FUZZ_randomFrameInfo(uint32_t* seed);
LZ4F_preferences_t FUZZ_randomPreferences(uint32_t* seed);
size_t FUZZ_decompressFrame(void* dst, const size_t dstCapacity,
const void* src, const size_t srcSize);
#endif /* LZ4_HELPERS */
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#!/bin/bash -eu
# This script is called by the oss-fuzz main project when compiling the fuzz
# targets. This script is regression tested by travisoss.sh.
# Save off the current folder as the build root.
export BUILD_ROOT=$PWD
echo "CC: $CC"
echo "CXX: $CXX"
echo "LIB_FUZZING_ENGINE: $LIB_FUZZING_ENGINE"
echo "CFLAGS: $CFLAGS"
echo "CXXFLAGS: $CXXFLAGS"
echo "OUT: $OUT"
export MAKEFLAGS+="-j$(nproc)"
pushd ossfuzz
make V=1 all
popd
# Copy the fuzzers to the target directory.
cp -v ossfuzz/*_fuzzer $OUT/
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/**
* This fuzz target performs a lz4 round-trip test (compress & decompress),
* compares the result with the original, and calls abort() on corruption.
*/
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "fuzz_helpers.h"
#include "lz4.h"
#include "lz4frame.h"
#include "lz4_helpers.h"
int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size)
{
uint32_t seed = FUZZ_seed(&data, &size);
LZ4F_preferences_t const prefs = FUZZ_randomPreferences(&seed);
size_t const dstCapacity = LZ4F_compressFrameBound(size, &prefs);
char* const dst = (char*)malloc(dstCapacity);
char* const rt = (char*)malloc(size);
FUZZ_ASSERT(dst);
FUZZ_ASSERT(rt);
/* Compression must succeed and round trip correctly. */
size_t const dstSize =
LZ4F_compressFrame(dst, dstCapacity, data, size, &prefs);
FUZZ_ASSERT(!LZ4F_isError(dstSize));
size_t const rtSize = FUZZ_decompressFrame(rt, size, dst, dstSize);
FUZZ_ASSERT_MSG(rtSize == size, "Incorrect regenerated size");
FUZZ_ASSERT_MSG(!memcmp(data, rt, size), "Corruption!");
free(dst);
free(rt);
return 0;
}
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/**
* This fuzz target performs a lz4 round-trip test (compress & decompress),
* compares the result with the original, and calls abort() on corruption.
*/
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "fuzz_helpers.h"
#include "lz4.h"
int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size)
{
uint32_t seed = FUZZ_seed(&data, &size);
size_t const dstCapacity = LZ4_compressBound(size);
char* const dst = (char*)malloc(dstCapacity);
char* const rt = (char*)malloc(size);
FUZZ_ASSERT(dst);
FUZZ_ASSERT(rt);
/* Compression must succeed and round trip correctly. */
int const dstSize = LZ4_compress_default((const char*)data, dst,
size, dstCapacity);
FUZZ_ASSERT(dstSize > 0);
int const rtSize = LZ4_decompress_safe(dst, rt, dstSize, size);
FUZZ_ASSERT_MSG(rtSize == size, "Incorrect size");
FUZZ_ASSERT_MSG(!memcmp(data, rt, size), "Corruption!");
/* Partial decompression must succeed. */
{
size_t const partialCapacity = FUZZ_rand32(&seed, 0, size);
char* const partial = (char*)malloc(partialCapacity);
FUZZ_ASSERT(partial);
int const partialSize = LZ4_decompress_safe_partial(
dst, partial, dstSize, partialCapacity, partialCapacity);
FUZZ_ASSERT(partialSize >= 0);
FUZZ_ASSERT_MSG(partialSize == partialCapacity, "Incorrect size");
FUZZ_ASSERT_MSG(!memcmp(data, partial, partialSize), "Corruption!");
free(partial);
}
free(dst);
free(rt);
return 0;
}
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/**
* This fuzz target performs a lz4 round-trip test (compress & decompress),
* compares the result with the original, and calls abort() on corruption.
*/
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "fuzz_helpers.h"
#include "lz4.h"
#include "lz4hc.h"
int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size)
{
uint32_t seed = FUZZ_seed(&data, &size);
size_t const dstCapacity = LZ4_compressBound(size);
char* const dst = (char*)malloc(dstCapacity);
char* const rt = (char*)malloc(size);
int const level = FUZZ_rand32(&seed, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX);
FUZZ_ASSERT(dst);
FUZZ_ASSERT(rt);
/* Compression must succeed and round trip correctly. */
int const dstSize = LZ4_compress_HC((const char*)data, dst, size,
dstCapacity, level);
FUZZ_ASSERT(dstSize > 0);
int const rtSize = LZ4_decompress_safe(dst, rt, dstSize, size);
FUZZ_ASSERT_MSG(rtSize == size, "Incorrect size");
FUZZ_ASSERT_MSG(!memcmp(data, rt, size), "Corruption!");
free(dst);
free(rt);
return 0;
}
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/**
* This fuzz target performs a lz4 streaming round-trip test
* (compress & decompress), compares the result with the original, and calls
* abort() on corruption.
*/
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "fuzz_helpers.h"
#define LZ4_STATIC_LINKING_ONLY
#include "lz4.h"
#define LZ4_HC_STATIC_LINKING_ONLY
#include "lz4hc.h"
typedef struct {
char const* buf;
size_t size;
size_t pos;
} const_cursor_t;
typedef struct {
char* buf;
size_t size;
size_t pos;
} cursor_t;
typedef struct {
LZ4_stream_t* cstream;
LZ4_streamHC_t* cstreamHC;
LZ4_streamDecode_t* dstream;
const_cursor_t data;
cursor_t compressed;
cursor_t roundTrip;
uint32_t seed;
int level;
} state_t;
cursor_t cursor_create(size_t size)
{
cursor_t cursor;
cursor.buf = (char*)malloc(size);
cursor.size = size;
cursor.pos = 0;
FUZZ_ASSERT(cursor.buf);
return cursor;
}
typedef void (*round_trip_t)(state_t* state);
void cursor_free(cursor_t cursor)
{
free(cursor.buf);
}
state_t state_create(char const* data, size_t size, uint32_t seed)
{
state_t state;
state.seed = seed;
state.data.buf = (char const*)data;
state.data.size = size;
state.data.pos = 0;
/* Extra margin because we are streaming. */
state.compressed = cursor_create(1024 + 2 * LZ4_compressBound(size));
state.roundTrip = cursor_create(size);
state.cstream = LZ4_createStream();
FUZZ_ASSERT(state.cstream);
state.cstreamHC = LZ4_createStreamHC();
FUZZ_ASSERT(state.cstream);
state.dstream = LZ4_createStreamDecode();
FUZZ_ASSERT(state.dstream);
return state;
}
void state_free(state_t state)
{
cursor_free(state.compressed);
cursor_free(state.roundTrip);
LZ4_freeStream(state.cstream);
LZ4_freeStreamHC(state.cstreamHC);
LZ4_freeStreamDecode(state.dstream);
}
static void state_reset(state_t* state, uint32_t seed)
{
state->level = FUZZ_rand32(&seed, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX);
LZ4_resetStream_fast(state->cstream);
LZ4_resetStreamHC_fast(state->cstreamHC, state->level);
LZ4_setStreamDecode(state->dstream, NULL, 0);
state->data.pos = 0;
state->compressed.pos = 0;
state->roundTrip.pos = 0;
state->seed = seed;
}
static void state_decompress(state_t* state, char const* src, int srcSize)
{
char* dst = state->roundTrip.buf + state->roundTrip.pos;
int const dstCapacity = state->roundTrip.size - state->roundTrip.pos;
int const dSize = LZ4_decompress_safe_continue(state->dstream, src, dst,
srcSize, dstCapacity);
FUZZ_ASSERT(dSize >= 0);
state->roundTrip.pos += dSize;
}
static void state_checkRoundTrip(state_t const* state)
{
char const* data = state->data.buf;
size_t const size = state->data.size;
FUZZ_ASSERT_MSG(size == state->roundTrip.pos, "Incorrect size!");
FUZZ_ASSERT_MSG(!memcmp(data, state->roundTrip.buf, size), "Corruption!");
}
/**
* Picks a dictionary size and trims the dictionary off of the data.
* We copy the dictionary to the roundTrip so our validation passes.
*/
static size_t state_trimDict(state_t* state)
{
/* 64 KB is the max dict size, allow slightly beyond that to test trim. */
uint32_t maxDictSize = MIN(70 * 1024, state->data.size);
size_t const dictSize = FUZZ_rand32(&state->seed, 0, maxDictSize);
DEBUGLOG(2, "dictSize = %zu", dictSize);
FUZZ_ASSERT(state->data.pos == 0);
FUZZ_ASSERT(state->roundTrip.pos == 0);
memcpy(state->roundTrip.buf, state->data.buf, dictSize);
state->data.pos += dictSize;
state->roundTrip.pos += dictSize;
return dictSize;
}
static void state_prefixRoundTrip(state_t* state)
{
while (state->data.pos != state->data.size) {
char const* src = state->data.buf + state->data.pos;
char* dst = state->compressed.buf + state->compressed.pos;
int const srcRemaining = state->data.size - state->data.pos;
int const srcSize = FUZZ_rand32(&state->seed, 0, srcRemaining);
int const dstCapacity = state->compressed.size - state->compressed.pos;
int const cSize = LZ4_compress_fast_continue(state->cstream, src, dst,
srcSize, dstCapacity, 0);
FUZZ_ASSERT(cSize > 0);
state->data.pos += srcSize;
state->compressed.pos += cSize;
state_decompress(state, dst, cSize);
}
}
static void state_extDictRoundTrip(state_t* state)
{
int i = 0;
cursor_t data2 = cursor_create(state->data.size);
memcpy(data2.buf, state->data.buf, state->data.size);
while (state->data.pos != state->data.size) {
char const* data = (i++ & 1) ? state->data.buf : data2.buf;
char const* src = data + state->data.pos;
char* dst = state->compressed.buf + state->compressed.pos;
int const srcRemaining = state->data.size - state->data.pos;
int const srcSize = FUZZ_rand32(&state->seed, 0, srcRemaining);
int const dstCapacity = state->compressed.size - state->compressed.pos;
int const cSize = LZ4_compress_fast_continue(state->cstream, src, dst,
srcSize, dstCapacity, 0);
FUZZ_ASSERT(cSize > 0);
state->data.pos += srcSize;
state->compressed.pos += cSize;
state_decompress(state, dst, cSize);
}
cursor_free(data2);
}
static void state_randomRoundTrip(state_t* state, round_trip_t rt0,
round_trip_t rt1)
{
if (FUZZ_rand32(&state->seed, 0, 1)) {
rt0(state);
} else {
rt1(state);
}
}
static void state_loadDictRoundTrip(state_t* state)
{
char const* dict = state->data.buf;
size_t const dictSize = state_trimDict(state);
LZ4_loadDict(state->cstream, dict, dictSize);
LZ4_setStreamDecode(state->dstream, dict, dictSize);
state_randomRoundTrip(state, state_prefixRoundTrip, state_extDictRoundTrip);
}
static void state_attachDictRoundTrip(state_t* state)
{
char const* dict = state->data.buf;
size_t const dictSize = state_trimDict(state);
LZ4_stream_t* dictStream = LZ4_createStream();
LZ4_loadDict(dictStream, dict, dictSize);
LZ4_attach_dictionary(state->cstream, dictStream);
LZ4_setStreamDecode(state->dstream, dict, dictSize);
state_randomRoundTrip(state, state_prefixRoundTrip, state_extDictRoundTrip);
LZ4_freeStream(dictStream);
}
static void state_prefixHCRoundTrip(state_t* state)
{
while (state->data.pos != state->data.size) {
char const* src = state->data.buf + state->data.pos;
char* dst = state->compressed.buf + state->compressed.pos;
int const srcRemaining = state->data.size - state->data.pos;
int const srcSize = FUZZ_rand32(&state->seed, 0, srcRemaining);
int const dstCapacity = state->compressed.size - state->compressed.pos;
int const cSize = LZ4_compress_HC_continue(state->cstreamHC, src, dst,
srcSize, dstCapacity);
FUZZ_ASSERT(cSize > 0);
state->data.pos += srcSize;
state->compressed.pos += cSize;
state_decompress(state, dst, cSize);
}
}
static void state_extDictHCRoundTrip(state_t* state)
{
int i = 0;
cursor_t data2 = cursor_create(state->data.size);
DEBUGLOG(2, "extDictHC");
memcpy(data2.buf, state->data.buf, state->data.size);
while (state->data.pos != state->data.size) {
char const* data = (i++ & 1) ? state->data.buf : data2.buf;
char const* src = data + state->data.pos;
char* dst = state->compressed.buf + state->compressed.pos;
int const srcRemaining = state->data.size - state->data.pos;
int const srcSize = FUZZ_rand32(&state->seed, 0, srcRemaining);
int const dstCapacity = state->compressed.size - state->compressed.pos;
int const cSize = LZ4_compress_HC_continue(state->cstreamHC, src, dst,
srcSize, dstCapacity);
FUZZ_ASSERT(cSize > 0);
DEBUGLOG(2, "srcSize = %d", srcSize);
state->data.pos += srcSize;
state->compressed.pos += cSize;
state_decompress(state, dst, cSize);
}
cursor_free(data2);
}
static void state_loadDictHCRoundTrip(state_t* state)
{
char const* dict = state->data.buf;
size_t const dictSize = state_trimDict(state);
LZ4_loadDictHC(state->cstreamHC, dict, dictSize);
LZ4_setStreamDecode(state->dstream, dict, dictSize);
state_randomRoundTrip(state, state_prefixHCRoundTrip,
state_extDictHCRoundTrip);
}
static void state_attachDictHCRoundTrip(state_t* state)
{
char const* dict = state->data.buf;
size_t const dictSize = state_trimDict(state);
LZ4_streamHC_t* dictStream = LZ4_createStreamHC();
LZ4_setCompressionLevel(dictStream, state->level);
LZ4_loadDictHC(dictStream, dict, dictSize);
LZ4_attach_HC_dictionary(state->cstreamHC, dictStream);
LZ4_setStreamDecode(state->dstream, dict, dictSize);
state_randomRoundTrip(state, state_prefixHCRoundTrip,
state_extDictHCRoundTrip);
LZ4_freeStreamHC(dictStream);
}
round_trip_t roundTrips[] = {
&state_prefixRoundTrip,
&state_extDictRoundTrip,
&state_loadDictRoundTrip,
&state_attachDictRoundTrip,
&state_prefixHCRoundTrip,
&state_extDictHCRoundTrip,
&state_loadDictHCRoundTrip,
&state_attachDictHCRoundTrip,
};
int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size)
{
uint32_t seed = FUZZ_seed(&data, &size);
state_t state = state_create((char const*)data, size, seed);
const int n = sizeof(roundTrips) / sizeof(round_trip_t);
int i;
for (i = 0; i < n; ++i) {
DEBUGLOG(2, "Round trip %d", i);
state_reset(&state, seed);
roundTrips[i](&state);
state_checkRoundTrip(&state);
}
state_free(state);
return 0;
}
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#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include "fuzz.h"
/**
* Main procedure for standalone fuzzing engine.
*
* Reads filenames from the argument array. For each filename, read the file
* into memory and then call the fuzzing interface with the data.
*/
int main(int argc, char **argv)
{
int ii;
for(ii = 1; ii < argc; ii++)
{
FILE *infile;
printf("[%s] ", argv[ii]);
/* Try and open the file. */
infile = fopen(argv[ii], "rb");
if(infile)
{
uint8_t *buffer = NULL;
size_t buffer_len;
printf("Opened.. ");
/* Get the length of the file. */
fseek(infile, 0L, SEEK_END);
buffer_len = ftell(infile);
/* Reset the file indicator to the beginning of the file. */
fseek(infile, 0L, SEEK_SET);
/* Allocate a buffer for the file contents. */
buffer = (uint8_t *)calloc(buffer_len, sizeof(uint8_t));
if(buffer)
{
/* Read all the text from the file into the buffer. */
fread(buffer, sizeof(uint8_t), buffer_len, infile);
printf("Read %zu bytes, fuzzing.. ", buffer_len);
/* Call the fuzzer with the data. */
LLVMFuzzerTestOneInput(buffer, buffer_len);
printf("complete !!");
/* Free the buffer as it's no longer needed. */
free(buffer);
buffer = NULL;
}
else
{
fprintf(stderr,
"[%s] Failed to allocate %zu bytes \n",
argv[ii],
buffer_len);
}
/* Close the file as it's no longer needed. */
fclose(infile);
infile = NULL;
}
else
{
/* Failed to open the file. Maybe wrong name or wrong permissions? */
fprintf(stderr, "[%s] Open failed. \n", argv[ii]);
}
printf("\n");
}
}
+21
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#!/bin/bash
set -ex
# Clone the oss-fuzz repository
git clone https://github.com/google/oss-fuzz.git /tmp/ossfuzz
if [[ ! -d /tmp/ossfuzz/projects/lz4 ]]
then
echo "Could not find the lz4 project in ossfuzz"
exit 1
fi
# Modify the oss-fuzz Dockerfile so that we're checking out the current branch on travis.
sed -i "s@https://github.com/lz4/lz4.git@-b $TRAVIS_BRANCH https://github.com/lz4/lz4.git@" /tmp/ossfuzz/projects/lz4/Dockerfile
# Try and build the fuzzers
pushd /tmp/ossfuzz
python infra/helper.py build_image --pull lz4
python infra/helper.py build_fuzzers lz4
popd
+10
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# Visual C++
.vs/
*Copy
*.db
*.opensdf
*.sdf
*.suo
*.user
ver*/
VS2010/bin/
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Projects for various integrated development environments (IDE)
==============================================================
#### Included projects
The following projects are included with the lz4 distribution:
- `VS2010` - Visual Studio 2010 project (which also works well with Visual Studio 2012, 2013, 2015)
#### How to compile lz4 with Visual Studio
1. Install Visual Studio e.g. VS 2015 Community Edition (it's free).
2. Download the latest version of lz4 from https://github.com/lz4/lz4/releases
3. Decompress ZIP archive.
4. Go to decompressed directory then to `visual` then `VS2010` and open `lz4.sln`
5. Visual Studio will ask about converting VS2010 project to VS2015 and you should agree.
6. Change `Debug` to `Release` and if you have 64-bit Windows change also `Win32` to `x64`.
7. Press F7 on keyboard or select `BUILD` from the menu bar and choose `Build Solution`.
8. If compilation will be fine a compiled executable will be in `visual\VS2010\bin\x64_Release\lz4.exe`
#### Projects available within lz4.sln
The Visual Studio solution file `lz4.sln` contains many projects that will be compiled to the
`visual\VS2010\bin\$(Platform)_$(Configuration)` directory. For example `lz4` set to `x64` and
`Release` will be compiled to `visual\VS2010\bin\x64_Release\lz4.exe`. The solution file contains the
following projects:
- `lz4` : Command Line Utility, supporting gzip-like arguments
- `datagen` : Synthetic and parametrable data generator, for tests
- `frametest` : Test tool that checks lz4frame integrity on target platform
- `fullbench` : Precisely measure speed for each lz4 inner functions
- `fuzzer` : Test tool, to check lz4 integrity on target platform
- `liblz4` : A static LZ4 library compiled to `liblz4_static.lib`
- `liblz4-dll` : A dynamic LZ4 library (DLL) compiled to `liblz4.dll` with the import library `liblz4.lib`
- `fullbench-dll` : The fullbench program compiled with the import library; the executable requires LZ4 DLL
#### Using LZ4 DLL with Microsoft Visual C++ project
The header files `lib\lz4.h`, `lib\lz4hc.h`, `lib\lz4frame.h` and the import library
`visual\VS2010\bin\$(Platform)_$(Configuration)\liblz4.lib` are required to compile a
project using Visual C++.
1. The path to header files should be added to `Additional Include Directories` that can
be found in Project Properties of Visual Studio IDE in the `C/C++` Property Pages on the `General` page.
2. The import library has to be added to `Additional Dependencies` that can
be found in Project Properties in the `Linker` Property Pages on the `Input` page.
If one will provide only the name `liblz4.lib` without a full path to the library
then the directory has to be added to `Linker\General\Additional Library Directories`.
The compiled executable will require LZ4 DLL which is available at
`visual\VS2010\bin\$(Platform)_$(Configuration)\liblz4.dll`.
+169
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{D745AE2F-596A-403A-9B91-81A8C6779243}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>datagen</RootNamespace>
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization Condition="'$(EnableWholeProgramOptimization)'=='true'">true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(UniversalCRT_IncludePath);$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath);</IncludePath>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>true</EnablePREfast>
<AdditionalOptions>/analyze:stacksize295252 %(AdditionalOptions)</AdditionalOptions>
<RuntimeLibrary Condition="'$(UseStaticCRT)'=='true'">MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\programs\datagen.c" />
<ClCompile Include="..\..\..\tests\datagencli.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\programs\datagen.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
+176
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{39AD6ECC-8BAD-4368-95E4-A1AA2F077BB7}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>frametest</RootNamespace>
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
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// Microsoft Visual C++ generated resource script.
//
#include "lz4.h" /* LZ4_VERSION_STRING */
#define APSTUDIO_READONLY_SYMBOLS
#include "verrsrc.h"
#undef APSTUDIO_READONLY_SYMBOLS
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE 9, 1
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
PRODUCTVERSION LZ4_VERSION_MAJOR,LZ4_VERSION_MINOR,LZ4_VERSION_RELEASE,0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "Yann Collet"
VALUE "FileDescription", "Extremely fast compression"
VALUE "FileVersion", LZ4_VERSION_STRING
VALUE "InternalName", "lz4.dll"
VALUE "LegalCopyright", "Copyright (C) 2013-2016, Yann Collet"
VALUE "OriginalFilename", "lz4.dll"
VALUE "ProductName", "LZ4"
VALUE "ProductVersion", LZ4_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0409, 1200
END
END
#endif
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Microsoft Visual Studio Solution File, Format Version 12.00
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LANGUAGE 9, 1
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