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fix for GL_COMPILE_AND_EXECUTE bug
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@ -1,4 +1,4 @@
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/* $Id: fakeglx.c,v 1.1 1999/08/19 00:55:42 jtg Exp $ */
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/* $Id: fakeglx.c,v 1.2 1999/09/03 11:53:33 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -1172,49 +1172,7 @@ Bool Fake_glXIsDirect( Display *dpy, GLXContext ctx )
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void Fake_glXSwapBuffers( Display *dpy, GLXDrawable drawable )
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{
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XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable );
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static GLXDrawable last = 0;
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static Window window = 0;
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if (drawable != last && 0) {
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XSetWindowAttributes cwa;
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_kw_ungrab_all( dpy );
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cwa.override_redirect = 0;
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XChangeWindowAttributes( dpy, drawable, CWOverrideRedirect,
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&cwa );
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/* printf("KW: Ungrab display %s\n", DisplayString(dpy)); */
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/* last = drawable; */
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if (!window) {
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XSetWindowAttributes cwa;
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if ((window = XCreateSimpleWindow( dpy,
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RootWindow( dpy, 0 ),
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10,10,100,100, 0,
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WhitePixel( dpy, 0 ),
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BlackPixel( dpy, 0 ))) == 0)
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{
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printf("Failed to open radar window\n");
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abort();
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}
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cwa.event_mask = (PointerMotionMask |
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ButtonPressMask |
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ButtonReleaseMask |
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KeyPressMask |
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KeyReleaseMask |
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ExposureMask );
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XChangeWindowAttributes( dpy, window,
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CWEventMask,
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&cwa );
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XMapWindow( dpy, window );
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XFlush( dpy );
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}
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}
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if (buffer) {
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XMesaSwapBuffers(buffer);
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}
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