third_party_mesa3d/docs/relnotes/18.3.0.rst
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Mesa 18.3.0 Release Notes / December 7, 2018
============================================
Mesa 18.3.0 is a new development release. People who are concerned with
stability and reliability should stick with a previous release or wait
for Mesa 18.3.1.
Mesa 18.3.0 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation.
Compatibility contexts may report a lower version depending on each
driver.
libwayland-egl is now distributed by Wayland (since 1.15, `see
announcement <https://lists.freedesktop.org/archives/wayland-devel/2018-April/037767.html>`__),
and has been removed from Mesa in this release. Make sure you're using
an up-to-date version of Wayland to keep the functionality.
SHA256 checksums
----------------
::
17a124d4dbc712505d22a7815c9b0cee22214c96c8abb91539a2b1351e38a000 mesa-18.3.0.tar.gz
b63f947e735d6ef3dfaa30c789a9adfbae18aea671191eaacde95a18c17fc38a mesa-18.3.0.tar.xz
New features
------------
Note: some of the new features are only available with certain drivers.
- GL_AMD_depth_clamp_separate on r600, radeonsi.
- GL_AMD_framebuffer_multisample_advanced on radeonsi.
- GL_AMD_gpu_shader_int64 on i965, nvc0, radeonsi.
- GL_AMD_multi_draw_indirect on all GL 4.x drivers.
- GL_AMD_query_buffer_object on i965, nvc0, r600, radeonsi.
- GL_EXT_disjoint_timer_query on radeonsi and most other Gallium
drivers (ES extension)
- GL_EXT_texture_compression_s3tc on all drivers (ES extension)
- GL_EXT_vertex_attrib_64bit on i965, nvc0, radeonsi.
- GL_EXT_window_rectangles on radeonsi.
- GL_KHR_texture_compression_astc_sliced_3d on radeonsi.
- GL_NV_fragment_shader_interlock on i965.
- EGL_EXT_device_base for all drivers.
- EGL_EXT_device_drm for all drivers.
- EGL_MESA_device_software for all drivers.
Bug fixes
---------
- `Bug 13728 <https://bugs.freedesktop.org/show_bug.cgi?id=13728>`__ -
[G965] Some objects in Neverwinter Nights Linux version not displayed
correctly
- `Bug 91433 <https://bugs.freedesktop.org/show_bug.cgi?id=91433>`__ -
piglit.spec.arb_depth_buffer_float.fbo-depth-gl_depth_component32f-copypixels
fails
- `Bug 93355 <https://bugs.freedesktop.org/show_bug.cgi?id=93355>`__ -
[BXT,SKLGT4e] intermittent ext_framebuffer_multisample.accuracy fails
- `Bug 94957 <https://bugs.freedesktop.org/show_bug.cgi?id=94957>`__ -
dEQP failures on llvmpipe
- `Bug 98699 <https://bugs.freedesktop.org/show_bug.cgi?id=98699>`__ -
"float[a+++4 ? 1:1] f;" crashes glsl_compiler
- `Bug 99507 <https://bugs.freedesktop.org/show_bug.cgi?id=99507>`__ -
Corrupted frame contents with Vulkan version of DOTA2, Talos
Principle and Sascha Willems' demos when they're run Vsynched in
fullscreen
- `Bug 99730 <https://bugs.freedesktop.org/show_bug.cgi?id=99730>`__ -
Metro Redux game(s) needs override for midshader extension
declaration
- `Bug 100200 <https://bugs.freedesktop.org/show_bug.cgi?id=100200>`__
- Default Unreal Engine 4 frag shader fails to compile
- `Bug 101247 <https://bugs.freedesktop.org/show_bug.cgi?id=101247>`__
- Mesa fails to link GLSL programs with unused output blocks
- `Bug 102597 <https://bugs.freedesktop.org/show_bug.cgi?id=102597>`__
- [Regression] mpv, high rendering times (two to three times higher)
- `Bug 103241 <https://bugs.freedesktop.org/show_bug.cgi?id=103241>`__
- Anv crashes when using 64-bit vertex inputs
- `Bug 104602 <https://bugs.freedesktop.org/show_bug.cgi?id=104602>`__
- [apitrace] Graphical artifacts in Civilization VI on RX Vega
- `Bug 104809 <https://bugs.freedesktop.org/show_bug.cgi?id=104809>`__
- anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not
having depthBoundsTest
- `Bug 104926 <https://bugs.freedesktop.org/show_bug.cgi?id=104926>`__
- swrast: Mesa 17.3.3 produces: HW cursor for format 875713089 not
supported
- `Bug 105333 <https://bugs.freedesktop.org/show_bug.cgi?id=105333>`__
- [gallium-nine] missing geometry after commit ac: replace
ac_build_kill with ac_build_kill_if_false
- `Bug 105371 <https://bugs.freedesktop.org/show_bug.cgi?id=105371>`__
- r600_shader_from_tgsi - GPR limit exceeded - shader requires 360
registers
- `Bug 105731 <https://bugs.freedesktop.org/show_bug.cgi?id=105731>`__
- linker error "fragment shader input ... has no matching output in
the previous stage" when previous stage's output declaration in a
separate shader object
- `Bug 105904 <https://bugs.freedesktop.org/show_bug.cgi?id=105904>`__
- Needed to delete mesa shader cache after driver upgrade for 32 bit
wine vulkan programs to work.
- `Bug 105975 <https://bugs.freedesktop.org/show_bug.cgi?id=105975>`__
- i965 always reports 0 viewport subpixel bits
- `Bug 106231 <https://bugs.freedesktop.org/show_bug.cgi?id=106231>`__
- llvmpipe blends produce bad code after llvm patch
https://reviews.llvm.org/D44785
- `Bug 106283 <https://bugs.freedesktop.org/show_bug.cgi?id=106283>`__
- Shader replacements works only for limited use cases
- `Bug 106577 <https://bugs.freedesktop.org/show_bug.cgi?id=106577>`__
- broken rendering with nine and nouveau (GM107)
- `Bug 106833 <https://bugs.freedesktop.org/show_bug.cgi?id=106833>`__
- glLinkProgram is expected to fail when vertex attribute aliasing
happens on ES3.0 context or later
- `Bug 106865 <https://bugs.freedesktop.org/show_bug.cgi?id=106865>`__
- [GLK] piglit.spec.ext_framebuffer_multisample.accuracy stencil
tests fail
- `Bug 106980 <https://bugs.freedesktop.org/show_bug.cgi?id=106980>`__
- Basemark GPU vulkan benchmark hangs on GFX9
- `Bug 106997 <https://bugs.freedesktop.org/show_bug.cgi?id=106997>`__
- [Regression]. Dying light game is crashing on latest mesa
- `Bug 107088 <https://bugs.freedesktop.org/show_bug.cgi?id=107088>`__
- [GEN8+] Hang when discarding a fragment if dual source blending is
enabled but shader doesn't support it
- `Bug 107098 <https://bugs.freedesktop.org/show_bug.cgi?id=107098>`__
- Segfault after munmap(kms_sw_dt->ro_mapped)
- `Bug 107212 <https://bugs.freedesktop.org/show_bug.cgi?id=107212>`__
- Dual-Core CPU E5500 / G45: RetroArch with reicast core results in
corrupted graphics
- `Bug 107223 <https://bugs.freedesktop.org/show_bug.cgi?id=107223>`__
- [GEN9+] 50% perf drop in SynMark Fill\* tests (E2E RBC gets
disabled?)
- `Bug 107276 <https://bugs.freedesktop.org/show_bug.cgi?id=107276>`__
- radv: OpBitfieldUExtract returns incorrect result when count is
zero
- `Bug 107280 <https://bugs.freedesktop.org/show_bug.cgi?id=107280>`__
- [DXVK] Batman: Arkham City with tessellation enabled hangs on SKL
GT4
- `Bug 107313 <https://bugs.freedesktop.org/show_bug.cgi?id=107313>`__
- Meson instructions on web site are non-optimal
- `Bug 107359 <https://bugs.freedesktop.org/show_bug.cgi?id=107359>`__
- [Regression] [bisected] [OpenGL CTS] [SKL,BDW]
KHR-GL46.texture_barrier*-texels,
GTF-GL46.gtf21.GL2FixedTests.buffer_corners.buffer_corners, and
GTF-GL46.gtf21.GL2FixedTests.stencil_plane_corners.stencil_plane_corners
fail with some configuration
- `Bug 107460 <https://bugs.freedesktop.org/show_bug.cgi?id=107460>`__
- radv: OpControlBarrier does not always work correctly (bisected)
- `Bug 107477 <https://bugs.freedesktop.org/show_bug.cgi?id=107477>`__
- [DXVK] Setting high shader quality in GTA V results in LLVM error
- `Bug 107483 <https://bugs.freedesktop.org/show_bug.cgi?id=107483>`__
- DispatchSanity_test.GL31_CORE regression
- `Bug 107487 <https://bugs.freedesktop.org/show_bug.cgi?id=107487>`__
- [intel] [tools] intel gpu tools don't honor -D tools=[]
- `Bug 107488 <https://bugs.freedesktop.org/show_bug.cgi?id=107488>`__
- gl.h:2090: error: redefinition of typedef GLeglImageOES
- `Bug 107510 <https://bugs.freedesktop.org/show_bug.cgi?id=107510>`__
- [GEN8+] up to 10% perf drop on several 3D benchmarks
- `Bug 107511 <https://bugs.freedesktop.org/show_bug.cgi?id=107511>`__
- KHR/khrplatform.h not always installed when needed
- `Bug 107524 <https://bugs.freedesktop.org/show_bug.cgi?id=107524>`__
- Broken packDouble2x32 at llvmpipe
- `Bug 107544 <https://bugs.freedesktop.org/show_bug.cgi?id=107544>`__
- intel/decoder: out of bounds group_iter
- `Bug 107547 <https://bugs.freedesktop.org/show_bug.cgi?id=107547>`__
- shader crashing glsl_compiler (uniform block assigned to vec2, then
component substraced by 1)
- `Bug 107550 <https://bugs.freedesktop.org/show_bug.cgi?id=107550>`__
- "0[2]" as function parameter hits assert
- `Bug 107563 <https://bugs.freedesktop.org/show_bug.cgi?id=107563>`__
- [RADV] Broken rendering in Unity demos
- `Bug 107565 <https://bugs.freedesktop.org/show_bug.cgi?id=107565>`__
- TypeError: \__init__() got an unexpected keyword argument
'future_imports'
- `Bug 107579 <https://bugs.freedesktop.org/show_bug.cgi?id=107579>`__
- [SNB] The graphic corruption when we reuse the GS compiled and used
for TFB when statebuffer contain magic trash in the unused space
- `Bug 107601 <https://bugs.freedesktop.org/show_bug.cgi?id=107601>`__
- Rise of the Tomb Raider Segmentation Fault when the game starts
- `Bug 107610 <https://bugs.freedesktop.org/show_bug.cgi?id=107610>`__
- Dolphin emulator mis-renders shadow overlay in Super Mario Sunshine
- `Bug 107626 <https://bugs.freedesktop.org/show_bug.cgi?id=107626>`__
- [SNB] The graphical corruption and GPU hang occur sometimes on the
piglit test "arb_texture_multisample-large-float-texture" with
parameter --fp16
- `Bug 107658 <https://bugs.freedesktop.org/show_bug.cgi?id=107658>`__
- [Regression] [bisected] [OpenGLES CTS]
KHR-GLES3.packed_pixels.*rectangle.r*8_snorm
- `Bug 107734 <https://bugs.freedesktop.org/show_bug.cgi?id=107734>`__
- [GLSL] glsl-fface-invariant, glsl-fcoord-invariant and
glsl-pcoord-invariant should fail
- `Bug 107745 <https://bugs.freedesktop.org/show_bug.cgi?id=107745>`__
- [bisected] [bdw bsw]
piglit.­spec.­arb_fragment_shader_interlock.­arb_fragment_shader_interlock-image-load-store
failure
- `Bug 107760 <https://bugs.freedesktop.org/show_bug.cgi?id=107760>`__
- GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with
DXVK
- `Bug 107765 <https://bugs.freedesktop.org/show_bug.cgi?id=107765>`__
- [regression] Batman Arkham City crashes with DXVK under wine
- `Bug 107772 <https://bugs.freedesktop.org/show_bug.cgi?id=107772>`__
- Mesa preprocessor matches if(def)s & endifs incorrectly
- `Bug 107779 <https://bugs.freedesktop.org/show_bug.cgi?id=107779>`__
- Access violation with some games
- `Bug 107786 <https://bugs.freedesktop.org/show_bug.cgi?id=107786>`__
- [DXVK] MSAA reflections are broken in GTA V
- `Bug 107806 <https://bugs.freedesktop.org/show_bug.cgi?id=107806>`__
- glsl_get_natural_size_align_bytes() ABORT with GfxBench Vulkan
AztecRuins
- `Bug 107810 <https://bugs.freedesktop.org/show_bug.cgi?id=107810>`__
- The 'va_end' call is missed after 'va_copy' in 'util_vsnprintf'
function under windows
- `Bug 107832 <https://bugs.freedesktop.org/show_bug.cgi?id=107832>`__
- Gallium picking A16L16 formats when emulating INTENSITY16 conflicts
with mesa
- `Bug 107843 <https://bugs.freedesktop.org/show_bug.cgi?id=107843>`__
- 32bit Mesa build failes with meson.
- `Bug 107856 <https://bugs.freedesktop.org/show_bug.cgi?id=107856>`__
- i965 incorrectly calculates the number of layers for texture views
(assert)
- `Bug 107857 <https://bugs.freedesktop.org/show_bug.cgi?id=107857>`__
- GPU hang - GS_EMIT without shader outputs
- `Bug 107865 <https://bugs.freedesktop.org/show_bug.cgi?id=107865>`__
- swr fail to build with llvm-libs 6.0.1
- `Bug 107869 <https://bugs.freedesktop.org/show_bug.cgi?id=107869>`__
- u_thread.h:87:4: error: use of undeclared identifier 'cpu_set_t'
- `Bug 107870 <https://bugs.freedesktop.org/show_bug.cgi?id=107870>`__
- Undefined symbols for architecture x86_64: "_util_cpu_caps"
- `Bug 107879 <https://bugs.freedesktop.org/show_bug.cgi?id=107879>`__
- crash happens when link program
- `Bug 107891 <https://bugs.freedesktop.org/show_bug.cgi?id=107891>`__
- [wine, regression, bisected] RAGE, Wolfenstein The New Order hangs
in menu
- `Bug 107923 <https://bugs.freedesktop.org/show_bug.cgi?id=107923>`__
- build_id.c:126: multiple definition of \`build_id_length'
- `Bug 107926 <https://bugs.freedesktop.org/show_bug.cgi?id=107926>`__
- [anv] Rise of the Tomb Raider always misrendering, segfault and gpu
hang.
- `Bug 107941 <https://bugs.freedesktop.org/show_bug.cgi?id=107941>`__
- GPU hang and system crash with Dota 2 using Vulkan
- `Bug 107971 <https://bugs.freedesktop.org/show_bug.cgi?id=107971>`__
- SPV_GOOGLE_hlsl_functionality1 / SPV_GOOGLE_decorate_string
- `Bug 108012 <https://bugs.freedesktop.org/show_bug.cgi?id=108012>`__
- Compiler crashes on access of non-existent member incremental
operations
- `Bug 108024 <https://bugs.freedesktop.org/show_bug.cgi?id=108024>`__
- [Debian Stretch]Fail to build because "xcb_randr_lease_t"
- `Bug 108082 <https://bugs.freedesktop.org/show_bug.cgi?id=108082>`__
- warning: unknown warning option '-Wno-format-truncation'
[-Wunknown-warning-option]
- `Bug 108109 <https://bugs.freedesktop.org/show_bug.cgi?id=108109>`__
- [GLSL] no-overloads.vert fails
- `Bug 108112 <https://bugs.freedesktop.org/show_bug.cgi?id=108112>`__
- [vulkancts] some of the coherent memory tests fail.
- `Bug 108113 <https://bugs.freedesktop.org/show_bug.cgi?id=108113>`__
- [vulkancts] r32g32b32 transfer operations not implemented
- `Bug 108115 <https://bugs.freedesktop.org/show_bug.cgi?id=108115>`__
- [vulkancts] dEQP-VK.subgroups.vote.graphics.subgroupallequal.\*
fails
- `Bug 108164 <https://bugs.freedesktop.org/show_bug.cgi?id=108164>`__
- [radv] VM faults since 5d6a560a2986c9ab421b3c7904d29bb7bc35e36f
- `Bug 108245 <https://bugs.freedesktop.org/show_bug.cgi?id=108245>`__
- RADV/Vega: Low mip levels of large BCn textures get corrupted by
vkCmdCopyBufferToImage
- `Bug 108272 <https://bugs.freedesktop.org/show_bug.cgi?id=108272>`__
- [polaris10] opencl-mesa: Anything using OpenCL segfaults, XFX
Radeon RX 580
- `Bug 108311 <https://bugs.freedesktop.org/show_bug.cgi?id=108311>`__
- Query buffer object support is broken on r600.
- `Bug 108319 <https://bugs.freedesktop.org/show_bug.cgi?id=108319>`__
- [GLK BXT BSW] Assertion in
piglit.spec.arb_gpu_shader_fp64.execution.built-in-functions.vs-sign-sat-neg-abs
- `Bug 108491 <https://bugs.freedesktop.org/show_bug.cgi?id=108491>`__
- Commit baa38c14 causes output issues on my VEGA with RADV
- `Bug 108524 <https://bugs.freedesktop.org/show_bug.cgi?id=108524>`__
- [RADV] GPU lockup on event synchronization
- `Bug 108530 <https://bugs.freedesktop.org/show_bug.cgi?id=108530>`__
- (mesa-18.3) [Tracker] Mesa 18.3 Release Tracker
- `Bug 108532 <https://bugs.freedesktop.org/show_bug.cgi?id=108532>`__
- make check
nir_copy_prop_vars_test.store_store_load_different_components
regression
- `Bug 108560 <https://bugs.freedesktop.org/show_bug.cgi?id=108560>`__
- Mesa 32 is built without sse
- `Bug 108595 <https://bugs.freedesktop.org/show_bug.cgi?id=108595>`__
- ir3_compiler valgrind build error
- `Bug 108617 <https://bugs.freedesktop.org/show_bug.cgi?id=108617>`__
- [deqp] Mesa fails conformance for egl_ext_device
- `Bug 108630 <https://bugs.freedesktop.org/show_bug.cgi?id=108630>`__
- [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever
- `Bug 108635 <https://bugs.freedesktop.org/show_bug.cgi?id=108635>`__
- Mesa master commit 68dc591af16ebb36814e4c187e4998948103c99c causes
XWayland to segfault
- `Bug 108713 <https://bugs.freedesktop.org/show_bug.cgi?id=108713>`__
- Gallium: use after free with transform feedback
- `Bug 108829 <https://bugs.freedesktop.org/show_bug.cgi?id=108829>`__
- [meson] libglapi exports internal API
- `Bug 108894 <https://bugs.freedesktop.org/show_bug.cgi?id=108894>`__
- [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults()
write-after-write hazard
- `Bug 108909 <https://bugs.freedesktop.org/show_bug.cgi?id=108909>`__
- Vkd3d test failure test_resolve_non_issued_query_data()
- `Bug 108914 <https://bugs.freedesktop.org/show_bug.cgi?id=108914>`__
- blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz
fixes this
Changes
-------
- TBD