Expand gltfpack coverage further

Add coverage for floating point stream encoding, keep_nodes and mtllib
parsing (as well as error image handling as the jpeg doesn't exist)
This commit is contained in:
Arseny Kapoulkine
2024-10-17 07:54:54 -07:00
parent eb3d6df8ff
commit bd4a0b089e
+6
View File
@@ -168,6 +168,7 @@ jobs:
./gltfpack -test demo/pirate.obj -sd 0.5 -md 64
./gltfpack -test demo/pirate.obj -noq
./gltfpack -test demo/pirate.obj -vp 16 -vt 16 -vn 16 -vc 16
./gltfpack -test demo/pirate.obj -vpf -vtf -vnf
./gltfpack -test glTF-Sample-Assets/Models/ABeautifulGame/glTF/ABeautifulGame.gltf -mi -c
./gltfpack -test glTF-Sample-Assets/Models/BoxTextured/glTF/BoxTextured.gltf -vpf -vtf -c
./gltfpack -test glTF-Sample-Assets/Models/BoxTextured/glTF/BoxTextured.gltf -vpf -vtf -cc
@@ -179,6 +180,11 @@ jobs:
./gltfpack -test glTF-Sample-Assets/Models/PrimitiveModeNormalsTest/glTF/PrimitiveModeNormalsTest.gltf -si 0.5
./gltfpack -test glTF-Sample-Assets/Models/VertexColorTest/glTF/VertexColorTest.gltf -si 0.5 -sv
./gltfpack -test glTF-Sample-Assets/Models/SimpleMeshes/glTF/SimpleMeshes.gltf -mm
./gltfpack -test glTF-Sample-Assets/Models/SimpleMeshes/glTF/SimpleMeshes.gltf -kn
echo newmtl Leather > demo/pirate.mtl
echo map_Kd leather.jpg >> demo/pirate.mtl
echo map_d leather.jpg >> demo/pirate.mtl
./gltfpack -test demo/pirate.obj
- name: test output
run: |
./gltfpack || true