demo: Update Babylon.JS demo to use local meshopt_decoder

Unfortunately we need to use a non-module version as Babylon.JS does not
support modules for this now.
This commit is contained in:
Arseny Kapoulkine
2024-07-22 15:14:32 -07:00
parent 2059d4576f
commit fa7f47e9f8
+1 -1
View File
@@ -29,7 +29,7 @@
<canvas id="renderCanvas"></canvas>
<script>
// Optional - by default Babylon.JS will use bundled decoder module
BABYLON.GLTF2.Loader.Extensions.EXT_meshopt_compression.DecoderPath = '../js/meshopt_decoder.module.js';
BABYLON.MeshoptCompression.Configuration.decoder.url = '../js/meshopt_decoder.js';
var canvas = document.getElementById('renderCanvas');