loader: Move loader struct defs into common file

This commit separates the structure definitions from the function declarations.
The reason to do this is to allow splitting of loader.h/.c functionality into
individual headers, which may require access to these structs but don't need to
know about the other functions.
This commit is contained in:
Charles Giessen
2021-09-03 22:03:18 -06:00
committed by Charles Giessen
parent dc9e3aa765
commit 0285e227ea
6 changed files with 417 additions and 383 deletions
+1
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@@ -121,6 +121,7 @@ set(NORMAL_LOADER_SRCS
debug_utils.h
extension_manual.c
gpa_helper.h
loader_common.h
loader.c
loader.h
murmurhash.c
+1
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@@ -38,6 +38,7 @@
#include "debug_utils.h"
#include "vulkan/vk_layer.h"
#include "vk_object_types.h"
#include "loader.h"
// VK_EXT_debug_report related items
+1 -1
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@@ -25,7 +25,7 @@
#pragma once
#include "vk_loader_platform.h"
#include "loader.h"
#include "loader_common.h"
// General utilities
+1 -381
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@@ -29,387 +29,7 @@
#pragma once
#include <vulkan/vulkan.h>
#include "vk_loader_platform.h"
#include "vk_loader_layer.h"
#include <vulkan/vk_layer.h>
#include <vulkan/vk_icd.h>
#include <assert.h>
#include "vk_layer_dispatch_table.h"
#include "vk_loader_extensions.h"
#if defined(__GNUC__) && __GNUC__ >= 4
#define LOADER_EXPORT __attribute__((visibility("default")))
#elif defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)
#define LOADER_EXPORT __attribute__((visibility("default")))
#else
#define LOADER_EXPORT
#endif
// A debug option to disable allocators at compile time to investigate future issues.
#define DEBUG_DISABLE_APP_ALLOCATORS 0
#define MAX_STRING_SIZE 1024
// This is defined in vk_layer.h, but if there's problems we need to create the define
// here.
#ifndef MAX_NUM_UNKNOWN_EXTS
#define MAX_NUM_UNKNOWN_EXTS 250
#endif
enum vulkan_loader_debug_flags {
VULKAN_LOADER_INFO_BIT = 0x01,
VULKAN_LOADER_WARN_BIT = 0x02,
VULKAN_LOADER_PERF_BIT = 0x04,
VULKAN_LOADER_ERROR_BIT = 0x08,
VULKAN_LOADER_DEBUG_BIT = 0x10,
VULKAN_LOADER_LAYER_BIT = 0x20,
VULKAN_LOADER_IMPLEMENTATION_BIT = 0x40,
};
enum layer_type_flags {
VK_LAYER_TYPE_FLAG_INSTANCE_LAYER = 0x1, // If not set, indicates Device layer
VK_LAYER_TYPE_FLAG_EXPLICIT_LAYER = 0x2, // If not set, indicates Implicit layer
VK_LAYER_TYPE_FLAG_META_LAYER = 0x4, // If not set, indicates standard layer
};
typedef enum VkStringErrorFlagBits {
VK_STRING_ERROR_NONE = 0x00000000,
VK_STRING_ERROR_LENGTH = 0x00000001,
VK_STRING_ERROR_BAD_DATA = 0x00000002,
VK_STRING_ERROR_NULL_PTR = 0x00000004,
} VkStringErrorFlagBits;
typedef VkFlags VkStringErrorFlags;
static const int MaxLoaderStringLength = 256;
static const char UTF8_ONE_BYTE_CODE = 0xC0;
static const char UTF8_ONE_BYTE_MASK = 0xE0;
static const char UTF8_TWO_BYTE_CODE = 0xE0;
static const char UTF8_TWO_BYTE_MASK = 0xF0;
static const char UTF8_THREE_BYTE_CODE = 0xF0;
static const char UTF8_THREE_BYTE_MASK = 0xF8;
static const char UTF8_DATA_BYTE_CODE = 0x80;
static const char UTF8_DATA_BYTE_MASK = 0xC0;
// form of all dynamic lists/arrays
// only the list element should be changed
struct loader_generic_list {
size_t capacity;
uint32_t count;
void *list;
};
struct loader_extension_list {
size_t capacity;
uint32_t count;
VkExtensionProperties *list;
};
struct loader_dev_ext_props {
VkExtensionProperties props;
uint32_t entrypoint_count;
char **entrypoints;
};
struct loader_device_extension_list {
size_t capacity;
uint32_t count;
struct loader_dev_ext_props *list;
};
struct loader_name_value {
char name[MAX_STRING_SIZE];
char value[MAX_STRING_SIZE];
};
struct loader_layer_functions {
char str_gipa[MAX_STRING_SIZE];
char str_gdpa[MAX_STRING_SIZE];
char str_negotiate_interface[MAX_STRING_SIZE];
PFN_vkNegotiateLoaderLayerInterfaceVersion negotiate_layer_interface;
PFN_vkGetInstanceProcAddr get_instance_proc_addr;
PFN_vkGetDeviceProcAddr get_device_proc_addr;
PFN_GetPhysicalDeviceProcAddr get_physical_device_proc_addr;
};
struct loader_override_expiration {
uint16_t year;
uint8_t month;
uint8_t day;
uint8_t hour;
uint8_t minute;
};
struct loader_layer_properties {
VkLayerProperties info;
enum layer_type_flags type_flags;
uint32_t interface_version; // PFN_vkNegotiateLoaderLayerInterfaceVersion
char lib_name[MAX_STRING_SIZE];
loader_platform_dl_handle lib_handle;
struct loader_layer_functions functions;
struct loader_extension_list instance_extension_list;
struct loader_device_extension_list device_extension_list;
struct loader_name_value disable_env_var;
struct loader_name_value enable_env_var;
uint32_t num_component_layers;
char (*component_layer_names)[MAX_STRING_SIZE];
struct {
char enumerate_instance_extension_properties[MAX_STRING_SIZE];
char enumerate_instance_layer_properties[MAX_STRING_SIZE];
char enumerate_instance_version[MAX_STRING_SIZE];
} pre_instance_functions;
uint32_t num_override_paths;
char (*override_paths)[MAX_STRING_SIZE];
bool is_override;
bool has_expiration;
struct loader_override_expiration expiration;
bool keep;
uint32_t num_blacklist_layers;
char (*blacklist_layer_names)[MAX_STRING_SIZE];
uint32_t num_app_key_paths;
char (*app_key_paths)[MAX_STRING_SIZE];
};
struct loader_layer_list {
size_t capacity;
uint32_t count;
struct loader_layer_properties *list;
};
struct loader_dispatch_hash_list {
size_t capacity;
uint32_t count;
uint32_t *index; // index into the dev_ext dispatch table
};
// loader_dispatch_hash_entry and loader_dev_ext_dispatch_table.dev_ext have
// one to one correspondence; one loader_dispatch_hash_entry for one dev_ext
// dispatch entry.
// Also have a one to one correspondence with functions in dev_ext_trampoline.c
struct loader_dispatch_hash_entry {
char *func_name;
struct loader_dispatch_hash_list list; // to handle hashing collisions
};
typedef VkResult(VKAPI_PTR *PFN_vkDevExt)(VkDevice device);
struct loader_dev_ext_dispatch_table {
PFN_vkDevExt dev_ext[MAX_NUM_UNKNOWN_EXTS];
};
struct loader_dev_dispatch_table {
VkLayerDispatchTable core_dispatch;
struct loader_dev_ext_dispatch_table ext_dispatch;
};
// per CreateDevice structure
struct loader_device {
struct loader_dev_dispatch_table loader_dispatch;
VkDevice chain_device; // device object from the dispatch chain
VkDevice icd_device; // device object from the icd
struct loader_physical_device_term *phys_dev_term;
// List of activated layers.
// app_ is the version based on exactly what the application asked for.
// This is what must be returned to the application on Enumerate calls.
// expanded_ is the version based on expanding meta-layers into their
// individual component layers. This is what is used internally.
struct loader_layer_list app_activated_layer_list;
struct loader_layer_list expanded_activated_layer_list;
VkAllocationCallbacks alloc_callbacks;
// List of activated device extensions that have terminators implemented in the loader
struct {
bool khr_swapchain_enabled;
bool khr_display_swapchain_enabled;
bool khr_device_group_enabled;
bool ext_debug_marker_enabled;
bool ext_debug_utils_enabled;
bool ext_full_screen_exclusive_enabled;
} extensions;
struct loader_device *next;
};
// Per ICD information
// Per ICD structure
struct loader_icd_term {
// pointers to find other structs
const struct loader_scanned_icd *scanned_icd;
const struct loader_instance *this_instance;
struct loader_device *logical_device_list;
VkInstance instance; // instance object from the icd
struct loader_icd_term_dispatch dispatch;
struct loader_icd_term *next;
PFN_PhysDevExt phys_dev_ext[MAX_NUM_UNKNOWN_EXTS];
};
// Per ICD library structure
struct loader_icd_tramp_list {
size_t capacity;
uint32_t count;
struct loader_scanned_icd *scanned_list;
};
struct loader_instance_dispatch_table {
VkLayerInstanceDispatchTable layer_inst_disp; // must be first entry in structure
// Physical device functions unknown to the loader
PFN_PhysDevExt phys_dev_ext[MAX_NUM_UNKNOWN_EXTS];
};
// Per instance structure
struct loader_instance {
struct loader_instance_dispatch_table *disp; // must be first entry in structure
// Vulkan API version the app is intending to use.
uint16_t app_api_major_version;
uint16_t app_api_minor_version;
// We need to manually track physical devices over time. If the user
// re-queries the information, we don't want to delete old data or
// create new data unless necessary.
uint32_t total_gpu_count;
uint32_t phys_dev_count_term;
struct loader_physical_device_term **phys_devs_term;
uint32_t phys_dev_count_tramp;
struct loader_physical_device_tramp **phys_devs_tramp;
// We also need to manually track physical device groups, but we don't need
// loader specific structures since we have that content in the physical
// device stored internal to the public structures.
uint32_t phys_dev_group_count_term;
struct VkPhysicalDeviceGroupProperties **phys_dev_groups_term;
uint32_t phys_dev_group_count_tramp;
struct VkPhysicalDeviceGroupProperties **phys_dev_groups_tramp;
struct loader_instance *next;
uint32_t total_icd_count;
struct loader_icd_term *icd_terms;
struct loader_icd_tramp_list icd_tramp_list;
struct loader_dispatch_hash_entry dev_ext_disp_hash[MAX_NUM_UNKNOWN_EXTS];
struct loader_dispatch_hash_entry phys_dev_ext_disp_hash[MAX_NUM_UNKNOWN_EXTS];
struct loader_msg_callback_map_entry *icd_msg_callback_map;
struct loader_layer_list instance_layer_list;
bool override_layer_present;
// List of activated layers.
// app_ is the version based on exactly what the application asked for.
// This is what must be returned to the application on Enumerate calls.
// expanded_ is the version based on expanding meta-layers into their
// individual component layers. This is what is used internally.
struct loader_layer_list app_activated_layer_list;
struct loader_layer_list expanded_activated_layer_list;
VkInstance instance; // layers/ICD instance returned to trampoline
struct loader_extension_list ext_list; // icds and loaders extensions
union loader_instance_extension_enables enabled_known_extensions;
VkLayerDbgFunctionNode *DbgFunctionHead;
uint32_t num_tmp_report_callbacks;
VkDebugReportCallbackCreateInfoEXT *tmp_report_create_infos;
VkDebugReportCallbackEXT *tmp_report_callbacks;
uint32_t num_tmp_messengers;
VkDebugUtilsMessengerCreateInfoEXT *tmp_messenger_create_infos;
VkDebugUtilsMessengerEXT *tmp_messengers;
VkAllocationCallbacks alloc_callbacks;
bool wsi_surface_enabled;
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool wsi_win32_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
bool wsi_wayland_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_XCB_KHR
bool wsi_xcb_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_XLIB_KHR
bool wsi_xlib_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_DIRECTFB_EXT
bool wsi_directfb_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_ANDROID_KHR
bool wsi_android_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_MACOS_MVK
bool wsi_macos_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_IOS_MVK
bool wsi_ios_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_GGP
bool wsi_ggp_surface_enabled;
#endif
bool wsi_headless_surface_enabled;
#if defined(VK_USE_PLATFORM_METAL_EXT)
bool wsi_metal_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_FUCHSIA
bool wsi_imagepipe_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_SCREEN_QNX
bool wsi_screen_surface_enabled;
#endif
bool wsi_display_enabled;
bool wsi_display_props2_enabled;
};
// VkPhysicalDevice requires special treatment by loader. Firstly, terminator
// code must be able to get the struct loader_icd_term to call into the proper
// driver (multiple ICD/gpu case). This can be accomplished by wrapping the
// created VkPhysicalDevice in loader terminate_EnumeratePhysicalDevices().
// Secondly, the loader must be able to handle wrapped by layer VkPhysicalDevice
// in trampoline code. This implies, that the loader trampoline code must also
// wrap the VkPhysicalDevice object in trampoline code. Thus, loader has to
// wrap the VkPhysicalDevice created object twice. In trampoline code it can't
// rely on the terminator object wrapping since a layer may also wrap. Since
// trampoline code wraps the VkPhysicalDevice this means all loader trampoline
// code that passes a VkPhysicalDevice should unwrap it.
// Per enumerated PhysicalDevice structure, used to wrap in trampoline code and
// also same structure used to wrap in terminator code
struct loader_physical_device_tramp {
struct loader_instance_dispatch_table *disp; // must be first entry in structure
struct loader_instance *this_instance;
VkPhysicalDevice phys_dev; // object from layers/loader terminator
};
// Per enumerated PhysicalDevice structure, used to wrap in terminator code
struct loader_physical_device_term {
struct loader_instance_dispatch_table *disp; // must be first entry in structure
struct loader_icd_term *this_icd_term;
uint8_t icd_index;
VkPhysicalDevice phys_dev; // object from ICD
};
struct loader_struct {
struct loader_instance *instances;
};
struct loader_scanned_icd {
char *lib_name;
loader_platform_dl_handle handle;
uint32_t api_version;
uint32_t interface_version;
PFN_vkGetInstanceProcAddr GetInstanceProcAddr;
PFN_GetPhysicalDeviceProcAddr GetPhysicalDeviceProcAddr;
PFN_vkCreateInstance CreateInstance;
PFN_vkEnumerateInstanceExtensionProperties EnumerateInstanceExtensionProperties;
#if defined(VK_USE_PLATFORM_WIN32_KHR)
PFN_vk_icdEnumerateAdapterPhysicalDevices EnumerateAdapterPhysicalDevices;
#endif
};
#include "loader_common.h"
static inline struct loader_instance *loader_instance(VkInstance instance) { return (struct loader_instance *)instance; }
+412
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@@ -0,0 +1,412 @@
/*
*
* Copyright (c) 2014-2021 The Khronos Group Inc.
* Copyright (c) 2014-2021 Valve Corporation
* Copyright (c) 2014-2021 LunarG, Inc.
* Copyright (C) 2015 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Jon Ashburn <jon@lunarg.com>
* Author: Courtney Goeltzenleuchter <courtney@LunarG.com>
* Author: Chia-I Wu <olvaffe@gmail.com>
* Author: Chia-I Wu <olv@lunarg.com>
* Author: Mark Lobodzinski <mark@LunarG.com>
* Author: Lenny Komow <lenny@lunarg.com>
* Author: Charles Giessen <charles@lunarg.com>
*
*/
#pragma once
#include <vulkan/vulkan.h>
#include "vk_loader_platform.h"
#include "vk_loader_layer.h"
#include <vulkan/vk_layer.h>
#include <vulkan/vk_icd.h>
#include <assert.h>
#include "vk_layer_dispatch_table.h"
#include "vk_loader_extensions.h"
#if defined(__GNUC__) && __GNUC__ >= 4
#define LOADER_EXPORT __attribute__((visibility("default")))
#elif defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)
#define LOADER_EXPORT __attribute__((visibility("default")))
#else
#define LOADER_EXPORT
#endif
// A debug option to disable allocators at compile time to investigate future issues.
#define DEBUG_DISABLE_APP_ALLOCATORS 0
#define MAX_STRING_SIZE 1024
// This is defined in vk_layer.h, but if there's problems we need to create the define
// here.
#ifndef MAX_NUM_UNKNOWN_EXTS
#define MAX_NUM_UNKNOWN_EXTS 250
#endif
enum vulkan_loader_debug_flags {
VULKAN_LOADER_INFO_BIT = 0x01,
VULKAN_LOADER_WARN_BIT = 0x02,
VULKAN_LOADER_PERF_BIT = 0x04,
VULKAN_LOADER_ERROR_BIT = 0x08,
VULKAN_LOADER_DEBUG_BIT = 0x10,
VULKAN_LOADER_LAYER_BIT = 0x20,
VULKAN_LOADER_IMPLEMENTATION_BIT = 0x40,
};
enum layer_type_flags {
VK_LAYER_TYPE_FLAG_INSTANCE_LAYER = 0x1, // If not set, indicates Device layer
VK_LAYER_TYPE_FLAG_EXPLICIT_LAYER = 0x2, // If not set, indicates Implicit layer
VK_LAYER_TYPE_FLAG_META_LAYER = 0x4, // If not set, indicates standard layer
};
typedef enum VkStringErrorFlagBits {
VK_STRING_ERROR_NONE = 0x00000000,
VK_STRING_ERROR_LENGTH = 0x00000001,
VK_STRING_ERROR_BAD_DATA = 0x00000002,
VK_STRING_ERROR_NULL_PTR = 0x00000004,
} VkStringErrorFlagBits;
typedef VkFlags VkStringErrorFlags;
static const int MaxLoaderStringLength = 256;
static const char UTF8_ONE_BYTE_CODE = 0xC0;
static const char UTF8_ONE_BYTE_MASK = 0xE0;
static const char UTF8_TWO_BYTE_CODE = 0xE0;
static const char UTF8_TWO_BYTE_MASK = 0xF0;
static const char UTF8_THREE_BYTE_CODE = 0xF0;
static const char UTF8_THREE_BYTE_MASK = 0xF8;
static const char UTF8_DATA_BYTE_CODE = 0x80;
static const char UTF8_DATA_BYTE_MASK = 0xC0;
// form of all dynamic lists/arrays
// only the list element should be changed
struct loader_generic_list {
size_t capacity;
uint32_t count;
void *list;
};
struct loader_extension_list {
size_t capacity;
uint32_t count;
VkExtensionProperties *list;
};
struct loader_dev_ext_props {
VkExtensionProperties props;
uint32_t entrypoint_count;
char **entrypoints;
};
struct loader_device_extension_list {
size_t capacity;
uint32_t count;
struct loader_dev_ext_props *list;
};
struct loader_name_value {
char name[MAX_STRING_SIZE];
char value[MAX_STRING_SIZE];
};
struct loader_layer_functions {
char str_gipa[MAX_STRING_SIZE];
char str_gdpa[MAX_STRING_SIZE];
char str_negotiate_interface[MAX_STRING_SIZE];
PFN_vkNegotiateLoaderLayerInterfaceVersion negotiate_layer_interface;
PFN_vkGetInstanceProcAddr get_instance_proc_addr;
PFN_vkGetDeviceProcAddr get_device_proc_addr;
PFN_GetPhysicalDeviceProcAddr get_physical_device_proc_addr;
};
struct loader_override_expiration {
uint16_t year;
uint8_t month;
uint8_t day;
uint8_t hour;
uint8_t minute;
};
struct loader_layer_properties {
VkLayerProperties info;
enum layer_type_flags type_flags;
uint32_t interface_version; // PFN_vkNegotiateLoaderLayerInterfaceVersion
char lib_name[MAX_STRING_SIZE];
loader_platform_dl_handle lib_handle;
struct loader_layer_functions functions;
struct loader_extension_list instance_extension_list;
struct loader_device_extension_list device_extension_list;
struct loader_name_value disable_env_var;
struct loader_name_value enable_env_var;
uint32_t num_component_layers;
char (*component_layer_names)[MAX_STRING_SIZE];
struct {
char enumerate_instance_extension_properties[MAX_STRING_SIZE];
char enumerate_instance_layer_properties[MAX_STRING_SIZE];
char enumerate_instance_version[MAX_STRING_SIZE];
} pre_instance_functions;
uint32_t num_override_paths;
char (*override_paths)[MAX_STRING_SIZE];
bool is_override;
bool has_expiration;
struct loader_override_expiration expiration;
bool keep;
uint32_t num_blacklist_layers;
char (*blacklist_layer_names)[MAX_STRING_SIZE];
uint32_t num_app_key_paths;
char (*app_key_paths)[MAX_STRING_SIZE];
};
struct loader_layer_list {
size_t capacity;
uint32_t count;
struct loader_layer_properties *list;
};
struct loader_dispatch_hash_list {
size_t capacity;
uint32_t count;
uint32_t *index; // index into the dev_ext dispatch table
};
// loader_dispatch_hash_entry and loader_dev_ext_dispatch_table.dev_ext have
// one to one correspondence; one loader_dispatch_hash_entry for one dev_ext
// dispatch entry.
// Also have a one to one correspondence with functions in dev_ext_trampoline.c
struct loader_dispatch_hash_entry {
char *func_name;
struct loader_dispatch_hash_list list; // to handle hashing collisions
};
typedef VkResult(VKAPI_PTR *PFN_vkDevExt)(VkDevice device);
struct loader_dev_ext_dispatch_table {
PFN_vkDevExt dev_ext[MAX_NUM_UNKNOWN_EXTS];
};
struct loader_dev_dispatch_table {
VkLayerDispatchTable core_dispatch;
struct loader_dev_ext_dispatch_table ext_dispatch;
};
// per CreateDevice structure
struct loader_device {
struct loader_dev_dispatch_table loader_dispatch;
VkDevice chain_device; // device object from the dispatch chain
VkDevice icd_device; // device object from the icd
struct loader_physical_device_term *phys_dev_term;
// List of activated layers.
// app_ is the version based on exactly what the application asked for.
// This is what must be returned to the application on Enumerate calls.
// expanded_ is the version based on expanding meta-layers into their
// individual component layers. This is what is used internally.
struct loader_layer_list app_activated_layer_list;
struct loader_layer_list expanded_activated_layer_list;
VkAllocationCallbacks alloc_callbacks;
// List of activated device extensions that have terminators implemented in the loader
struct {
bool khr_swapchain_enabled;
bool khr_display_swapchain_enabled;
bool khr_device_group_enabled;
bool ext_debug_marker_enabled;
bool ext_debug_utils_enabled;
bool ext_full_screen_exclusive_enabled;
} extensions;
struct loader_device *next;
};
// Per ICD information
// Per ICD structure
struct loader_icd_term {
// pointers to find other structs
const struct loader_scanned_icd *scanned_icd;
const struct loader_instance *this_instance;
struct loader_device *logical_device_list;
VkInstance instance; // instance object from the icd
struct loader_icd_term_dispatch dispatch;
struct loader_icd_term *next;
PFN_PhysDevExt phys_dev_ext[MAX_NUM_UNKNOWN_EXTS];
};
// Per ICD library structure
struct loader_icd_tramp_list {
size_t capacity;
uint32_t count;
struct loader_scanned_icd *scanned_list;
};
struct loader_instance_dispatch_table {
VkLayerInstanceDispatchTable layer_inst_disp; // must be first entry in structure
// Physical device functions unknown to the loader
PFN_PhysDevExt phys_dev_ext[MAX_NUM_UNKNOWN_EXTS];
};
// Per instance structure
struct loader_instance {
struct loader_instance_dispatch_table *disp; // must be first entry in structure
// Vulkan API version the app is intending to use.
uint16_t app_api_major_version;
uint16_t app_api_minor_version;
// We need to manually track physical devices over time. If the user
// re-queries the information, we don't want to delete old data or
// create new data unless necessary.
uint32_t total_gpu_count;
uint32_t phys_dev_count_term;
struct loader_physical_device_term **phys_devs_term;
uint32_t phys_dev_count_tramp;
struct loader_physical_device_tramp **phys_devs_tramp;
// We also need to manually track physical device groups, but we don't need
// loader specific structures since we have that content in the physical
// device stored internal to the public structures.
uint32_t phys_dev_group_count_term;
struct VkPhysicalDeviceGroupProperties **phys_dev_groups_term;
uint32_t phys_dev_group_count_tramp;
struct VkPhysicalDeviceGroupProperties **phys_dev_groups_tramp;
struct loader_instance *next;
uint32_t total_icd_count;
struct loader_icd_term *icd_terms;
struct loader_icd_tramp_list icd_tramp_list;
struct loader_dispatch_hash_entry dev_ext_disp_hash[MAX_NUM_UNKNOWN_EXTS];
struct loader_dispatch_hash_entry phys_dev_ext_disp_hash[MAX_NUM_UNKNOWN_EXTS];
struct loader_msg_callback_map_entry *icd_msg_callback_map;
struct loader_layer_list instance_layer_list;
bool override_layer_present;
// List of activated layers.
// app_ is the version based on exactly what the application asked for.
// This is what must be returned to the application on Enumerate calls.
// expanded_ is the version based on expanding meta-layers into their
// individual component layers. This is what is used internally.
struct loader_layer_list app_activated_layer_list;
struct loader_layer_list expanded_activated_layer_list;
VkInstance instance; // layers/ICD instance returned to trampoline
struct loader_extension_list ext_list; // icds and loaders extensions
union loader_instance_extension_enables enabled_known_extensions;
VkLayerDbgFunctionNode *DbgFunctionHead;
uint32_t num_tmp_report_callbacks;
VkDebugReportCallbackCreateInfoEXT *tmp_report_create_infos;
VkDebugReportCallbackEXT *tmp_report_callbacks;
uint32_t num_tmp_messengers;
VkDebugUtilsMessengerCreateInfoEXT *tmp_messenger_create_infos;
VkDebugUtilsMessengerEXT *tmp_messengers;
VkAllocationCallbacks alloc_callbacks;
bool wsi_surface_enabled;
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool wsi_win32_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
bool wsi_wayland_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_XCB_KHR
bool wsi_xcb_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_XLIB_KHR
bool wsi_xlib_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_DIRECTFB_EXT
bool wsi_directfb_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_ANDROID_KHR
bool wsi_android_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_MACOS_MVK
bool wsi_macos_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_IOS_MVK
bool wsi_ios_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_GGP
bool wsi_ggp_surface_enabled;
#endif
bool wsi_headless_surface_enabled;
#if defined(VK_USE_PLATFORM_METAL_EXT)
bool wsi_metal_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_FUCHSIA
bool wsi_imagepipe_surface_enabled;
#endif
#ifdef VK_USE_PLATFORM_SCREEN_QNX
bool wsi_screen_surface_enabled;
#endif
bool wsi_display_enabled;
bool wsi_display_props2_enabled;
};
// VkPhysicalDevice requires special treatment by loader. Firstly, terminator
// code must be able to get the struct loader_icd_term to call into the proper
// driver (multiple ICD/gpu case). This can be accomplished by wrapping the
// created VkPhysicalDevice in loader terminate_EnumeratePhysicalDevices().
// Secondly, the loader must be able to handle wrapped by layer VkPhysicalDevice
// in trampoline code. This implies, that the loader trampoline code must also
// wrap the VkPhysicalDevice object in trampoline code. Thus, loader has to
// wrap the VkPhysicalDevice created object twice. In trampoline code it can't
// rely on the terminator object wrapping since a layer may also wrap. Since
// trampoline code wraps the VkPhysicalDevice this means all loader trampoline
// code that passes a VkPhysicalDevice should unwrap it.
// Per enumerated PhysicalDevice structure, used to wrap in trampoline code and
// also same structure used to wrap in terminator code
struct loader_physical_device_tramp {
struct loader_instance_dispatch_table *disp; // must be first entry in structure
struct loader_instance *this_instance;
VkPhysicalDevice phys_dev; // object from layers/loader terminator
};
// Per enumerated PhysicalDevice structure, used to wrap in terminator code
struct loader_physical_device_term {
struct loader_instance_dispatch_table *disp; // must be first entry in structure
struct loader_icd_term *this_icd_term;
uint8_t icd_index;
VkPhysicalDevice phys_dev; // object from ICD
};
struct loader_struct {
struct loader_instance *instances;
};
struct loader_scanned_icd {
char *lib_name;
loader_platform_dl_handle handle;
uint32_t api_version;
uint32_t interface_version;
PFN_vkGetInstanceProcAddr GetInstanceProcAddr;
PFN_GetPhysicalDeviceProcAddr GetPhysicalDeviceProcAddr;
PFN_vkCreateInstance CreateInstance;
PFN_vkEnumerateInstanceExtensionProperties EnumerateInstanceExtensionProperties;
#if defined(VK_USE_PLATFORM_WIN32_KHR)
PFN_vk_icdEnumerateAdapterPhysicalDevices EnumerateAdapterPhysicalDevices;
#endif
};
+1 -1
View File
@@ -23,7 +23,7 @@
#pragma once
#include "vk_loader_platform.h"
#include "loader.h"
#include "loader_common.h"
typedef struct {
union {