mirror of
https://github.com/pound-emu/pound.git
synced 2026-01-31 01:15:20 +01:00
Run CPU Test from imgui
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
// Copyright 2025 Pound Emulator Project. All rights reserved.
|
||||
|
||||
#include <thread>
|
||||
#include <imgui.h>
|
||||
#include <imgui_impl_sdl3.h>
|
||||
@@ -62,16 +63,7 @@ void deinitializeSDL3() {
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
int main() {
|
||||
|
||||
Base::Log::Initialize();
|
||||
Base::Log::Start();
|
||||
|
||||
const auto config_dir = Base::FS::GetUserPath(Base::FS::PathType::BinaryDir);
|
||||
Config::Load(config_dir / "config.toml");
|
||||
|
||||
initSDL3();
|
||||
|
||||
void cpuTest() {
|
||||
CPU cpu;
|
||||
cpu.pc = 0;
|
||||
|
||||
@@ -89,6 +81,17 @@ int main() {
|
||||
cpu.print_debug_information();
|
||||
|
||||
LOG_INFO(ARM, "X0 = {}", cpu.x(0));
|
||||
}
|
||||
|
||||
int main() {
|
||||
|
||||
Base::Log::Initialize();
|
||||
Base::Log::Start();
|
||||
|
||||
const auto config_dir = Base::FS::GetUserPath(Base::FS::PathType::BinaryDir);
|
||||
Config::Load(config_dir / "config.toml");
|
||||
|
||||
initSDL3();
|
||||
|
||||
bool rendering = true;
|
||||
|
||||
@@ -108,14 +111,21 @@ int main() {
|
||||
|
||||
ImGui_ImplOpenGL3_NewFrame();
|
||||
ImGui_ImplSDL3_NewFrame();
|
||||
ImGui::SetNextWindowSizeConstraints(ImVec2(50.0f, 50.0f), ImVec2(FLT_MAX, FLT_MAX));
|
||||
ImGui::NewFrame();
|
||||
|
||||
ImGui::Begin("Demo");
|
||||
ImGui::Text("Hello, Pound Emulator!");
|
||||
ImGui::Begin("Pound Emulator");
|
||||
|
||||
if (ImGui::Button("Run CPU Test")) {
|
||||
cpuTest();
|
||||
}
|
||||
|
||||
ImGui::End();
|
||||
|
||||
ImGui::Render();
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
|
||||
|
||||
glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y);
|
||||
glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
|
||||
@@ -125,7 +135,7 @@ int main() {
|
||||
|
||||
SDL_GL_SwapWindow(Window);
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(5));
|
||||
}
|
||||
|
||||
deinitializeSDL3();
|
||||
|
||||
Reference in New Issue
Block a user