CMake/Source/cmLocalUnixMakefileGenerator3.cxx

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/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "cmLocalUnixMakefileGenerator3.h"
#include "cmDepends.h"
#include "cmGeneratedFileStream.h"
#include "cmGlobalUnixMakefileGenerator3.h"
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#include "cmMakefile.h"
#include "cmSourceFile.h"
#include "cmake.h"
// Include dependency scanners for supported languages. Only the
// C/C++ scanner is needed for bootstrapping CMake.
#include "cmDependsC.h"
#ifdef CMAKE_BUILD_WITH_CMAKE
# include "cmDependsFortran.h"
# include "cmDependsJava.h"
#endif
#include <memory> // auto_ptr
#include <queue>
// TODO: Add "help" target.
// TODO: Identify remaining relative path violations.
// TODO: Need test for separate executable/library output path.
//----------------------------------------------------------------------------
cmLocalUnixMakefileGenerator3::cmLocalUnixMakefileGenerator3()
{
m_WindowsShell = false;
m_IncludeDirective = "include";
m_MakefileVariableSize = 0;
m_IgnoreLibPrefix = false;
m_PassMakeflags = false;
m_EchoNeedsQuote = true;
}
//----------------------------------------------------------------------------
cmLocalUnixMakefileGenerator3::~cmLocalUnixMakefileGenerator3()
{
}
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//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::Configure()
{
this->ComputeHomeRelativeOutputPath();
this->cmLocalGenerator::Configure();
}
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//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::Generate()
{
// Setup our configuration variables for this directory.
this->ConfigureOutputPaths();
// Generate the rule files for each target.
cmTargets& targets = m_Makefile->GetTargets();
std::string empty;
for(cmTargets::iterator t = targets.begin(); t != targets.end(); ++t)
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{
if((t->second.GetType() == cmTarget::EXECUTABLE) ||
(t->second.GetType() == cmTarget::STATIC_LIBRARY) ||
(t->second.GetType() == cmTarget::SHARED_LIBRARY) ||
(t->second.GetType() == cmTarget::MODULE_LIBRARY))
{
t->second.TraceVSDependencies(empty, m_Makefile);
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this->WriteTargetRuleFiles(t->second);
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}
else if(t->second.GetType() == cmTarget::UTILITY)
{
t->second.TraceVSDependencies(empty, m_Makefile);
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this->WriteUtilityRuleFiles(t->second);
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}
}
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// write the local Makefile
this->WriteLocalMakefile();
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// Write the cmake file with information for this directory.
this->WriteDirectoryInformationFile();
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::ConfigureOutputPaths()
{
// Format the library and executable output paths.
if(const char* libOut = m_Makefile->GetDefinition("LIBRARY_OUTPUT_PATH"))
{
m_LibraryOutputPath = libOut;
this->FormatOutputPath(m_LibraryOutputPath, "LIBRARY");
}
if(const char* exeOut = m_Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH"))
{
m_ExecutableOutputPath = exeOut;
this->FormatOutputPath(m_ExecutableOutputPath, "EXECUTABLE");
}
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}
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//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::FormatOutputPath(std::string& path,
const char* name)
{
if(!path.empty())
{
// Convert the output path to a full path in case it is
// specified as a relative path. Treat a relative path as
// relative to the current output directory for this makefile.
path =
cmSystemTools::CollapseFullPath(path.c_str(),
m_Makefile->GetStartOutputDirectory());
// Add a trailing slash for easy appending later.
if(path.empty() || path[path.size()-1] != '/')
{
path += "/";
}
// Make sure the output path exists on disk.
if(!cmSystemTools::MakeDirectory(path.c_str()))
{
cmSystemTools::Error("Error failed to create ",
name, "_OUTPUT_PATH directory:", path.c_str());
}
// Add this as a link directory automatically.
m_Makefile->AddLinkDirectory(path.c_str());
}
}
void cmLocalUnixMakefileGenerator3
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::WriteCustomCommands(std::ostream& ruleFileStream,
std::vector<std::string>& cleanFiles)
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{
// add custom commands to the clean rules?
const char* clean_no_custom = m_Makefile->GetProperty("CLEAN_NO_CUSTOM");
bool clean = cmSystemTools::IsOff(clean_no_custom);
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// Generate the rule files for each custom command.
const std::vector<cmSourceFile*> &classes = m_Makefile->GetSourceFiles();
for(std::vector<cmSourceFile*>::const_iterator i = classes.begin();
i != classes.end(); i++)
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{
if(cmCustomCommand* cc = (*i)->GetCustomCommand())
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{
this->GenerateCustomRuleFile(*cc,ruleFileStream);
if (clean)
{
cleanFiles.push_back
(this->Convert(cc->GetOutput(),HOME_OUTPUT,SHELL));
}
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}
}
}
//----------------------------------------------------------------------------
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void cmLocalUnixMakefileGenerator3::WriteDirectoryInformationFile()
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{
std::string infoFileName = m_Makefile->GetStartOutputDirectory();
infoFileName += "/CMakeFiles/CMakeDirectoryInformation.cmake";
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// Open the output file.
cmGeneratedFileStream infoFileStream(infoFileName.c_str());
if(!infoFileStream)
{
return;
}
// Write the do not edit header.
this->WriteDisclaimer(infoFileStream);
// Tell the dependency scanner to use unix paths if necessary.
if(cmSystemTools::GetForceUnixPaths())
{
infoFileStream
<< "# Force unix paths in dependencies.\n"
<< "SET(CMAKE_FORCE_UNIX_PATHS 1)\n"
<< "\n";
}
// Store the include search path for this directory.
infoFileStream
<< "# The C and CXX include file search paths:\n";
infoFileStream
<< "SET(CMAKE_C_INCLUDE_PATH\n";
std::vector<std::string> includeDirs;
this->GetIncludeDirectories(includeDirs);
for(std::vector<std::string>::iterator i = includeDirs.begin();
i != includeDirs.end(); ++i)
{
// Note: This path conversion must match that used for
// CMAKE_GENERATED_FILES so that the file names match.
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infoFileStream
<< " \"" << this->Convert(i->c_str(),HOME_OUTPUT).c_str() << "\"\n";
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}
infoFileStream
<< " )\n";
infoFileStream
<< "SET(CMAKE_CXX_INCLUDE_PATH ${CMAKE_C_INCLUDE_PATH})\n";
// Store the include regular expressions for this directory.
infoFileStream
<< "\n"
<< "# The C and CXX include file regular expressions for this directory.\n";
infoFileStream
<< "SET(CMAKE_C_INCLUDE_REGEX_SCAN ";
this->WriteCMakeArgument(infoFileStream,
m_Makefile->GetIncludeRegularExpression());
infoFileStream
<< ")\n";
infoFileStream
<< "SET(CMAKE_C_INCLUDE_REGEX_COMPLAIN ";
this->WriteCMakeArgument(infoFileStream,
m_Makefile->GetComplainRegularExpression());
infoFileStream
<< ")\n";
infoFileStream
<< "SET(CMAKE_CXX_INCLUDE_REGEX_SCAN ${CMAKE_C_INCLUDE_REGEX_SCAN})\n";
infoFileStream
<< "SET(CMAKE_CXX_INCLUDE_REGEX_COMPLAIN ${CMAKE_C_INCLUDE_REGEX_COMPLAIN})\n";
// Store the set of available generated files.
infoFileStream
<< "\n"
<< "# The set of files generated by rules in this directory:\n";
infoFileStream
<< "SET(CMAKE_GENERATED_FILES\n";
for(std::vector<cmSourceFile*>::const_iterator
i = m_Makefile->GetSourceFiles().begin();
i != m_Makefile->GetSourceFiles().end(); ++i)
{
cmSourceFile* src = *i;
if(src->GetPropertyAsBool("GENERATED"))
{
// Note: This path conversion must match that used for
// CMAKE_C_INCLUDE_PATH so that the file names match.
infoFileStream
<< " \""
<< this->Convert(src->GetFullPath().c_str(), HOME_OUTPUT)
<< "\"\n";
}
}
infoFileStream
<< ")\n";
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}
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//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::ConvertToFullPath(const std::string& localPath)
{
std::string dir = m_Makefile->GetStartOutputDirectory();
dir += "/";
dir += localPath;
return dir;
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::WriteDisclaimer(std::ostream& os)
{
os
<< "# CMAKE generated file: DO NOT EDIT!\n"
<< "# Generated by \"" << m_GlobalGenerator->GetName() << "\""
<< " Generator, CMake Version "
<< cmMakefile::GetMajorVersion() << "."
<< cmMakefile::GetMinorVersion() << "\n\n";
}
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void cmLocalUnixMakefileGenerator3::ComputeHomeRelativeOutputPath()
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{
// Include the rule file for each object.
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m_HomeRelativeOutputPath =
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cmSystemTools::RelativePath(m_Makefile->GetHomeOutputDirectory(),
m_Makefile->GetStartOutputDirectory());
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if (m_HomeRelativeOutputPath.size())
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{
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m_HomeRelativeOutputPath += "/";
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}
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}
const std::string &cmLocalUnixMakefileGenerator3::GetHomeRelativeOutputPath()
{
return m_HomeRelativeOutputPath;
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}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteTargetRuleFiles(cmTarget& target)
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{
// Create a directory for this target.
std::string dir = m_Makefile->GetStartOutputDirectory();
dir += "/";
dir += this->GetTargetDirectory(target);
cmSystemTools::MakeDirectory(dir.c_str());
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// Generate the build-time dependencies file for this target.
std::string depBase = dir;
depBase += "/";
depBase += target.GetName();
// Construct the rule file name.
std::string ruleFileName = dir;
ruleFileName += "/build.make";
// Open the rule file. This should be copy-if-different because the
// rules may depend on this file itself.
std::string ruleFileNameFull = ruleFileName;
cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());
ruleFileStream.SetCopyIfDifferent(true);
if(!ruleFileStream)
{
return;
}
this->WriteDisclaimer(ruleFileStream);
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this->WriteMakeVariables(ruleFileStream);
// Open the flags file. This should be copy-if-different because the
// rules may depend on this file itself.
std::string flagFileName = dir;
flagFileName += "/flags.make";
std::string flagFileNameFull = flagFileName;
cmGeneratedFileStream flagFileStream(flagFileNameFull.c_str());
flagFileStream.SetCopyIfDifferent(true);
if(!flagFileStream)
{
return;
}
this->WriteDisclaimer(flagFileStream);
// Include the dependencies for the target.
std::string depPath = dir;
depPath += "/depend.make";
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depPath = this->Convert(depPath.c_str(),HOME_OUTPUT,MAKEFILE);
ruleFileStream
<< "# Include any dependencies generated for this target.\n"
<< m_IncludeDirective << " "
<< depPath
<< "\n\n";
// Include the flags for the target.
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flagFileName = this->Convert(flagFileName.c_str(), HOME_OUTPUT, MAKEFILE);
ruleFileStream
<< "# Include the compile flags for this target's objects.\n"
<< m_IncludeDirective << " "
<< flagFileName
<< "\n\n";
// make sure the depend file exists
depPath = dir;
depPath += "/depend.make";
depPath = this->Convert(depPath.c_str(),FULL,UNCHANGED);
if (!cmSystemTools::FileExists(depPath.c_str()))
{
// Write an empty dependency file.
cmGeneratedFileStream depFileStream(depPath.c_str());
depFileStream
<< "# Empty dependencies file for " << target.GetName() << ".\n"
<< "# This may be replaced when dependencies are built." << std::endl;
}
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// First generate the object rule files. Save a list of all object
// files for this target.
std::vector<std::string> objects;
std::vector<std::string> external_objects;
const std::vector<cmSourceFile*>& sources = target.GetSourceFiles();
for(std::vector<cmSourceFile*>::const_iterator source = sources.begin();
source != sources.end(); ++source)
{
if(!(*source)->GetPropertyAsBool("HEADER_FILE_ONLY") &&
!(*source)->GetCustomCommand())
{
if(!m_GlobalGenerator->IgnoreFile((*source)->GetSourceExtension().c_str()))
{
// Generate this object file's rule file.
this->WriteObjectRuleFiles(target, *(*source), objects,
ruleFileStream, flagFileStream);
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}
else if((*source)->GetPropertyAsBool("EXTERNAL_OBJECT"))
{
// This is an external object file. Just add it.
external_objects.push_back((*source)->GetFullPath());
}
}
}
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// write language flags for target
std::map<cmStdString,cmLocalUnixMakefileGenerator3::IntegrityCheckSet>&
checkSet = this->GetIntegrityCheckSet()[target.GetName()];
for(std::map<cmStdString,
cmLocalUnixMakefileGenerator3::IntegrityCheckSet>::const_iterator
l = checkSet.begin(); l != checkSet.end(); ++l)
{
const char *lang = l->first.c_str();
std::string flags;
// Add the export symbol definition for shared library objects.
bool shared = ((target.GetType() == cmTarget::SHARED_LIBRARY) ||
(target.GetType() == cmTarget::MODULE_LIBRARY));
if(shared)
{
flags += "-D";
if(const char* custom_export_name = target.GetProperty("DEFINE_SYMBOL"))
{
flags += custom_export_name;
}
else
{
std::string in = target.GetName();
in += "_EXPORTS";
flags += cmSystemTools::MakeCindentifier(in.c_str());
}
}
// Add language-specific flags.
this->AddLanguageFlags(flags, lang);
// Add shared-library flags if needed.
this->AddSharedFlags(flags, lang, shared);
// Add include directory flags.
this->AppendFlags(flags, this->GetIncludeFlags(lang));
flagFileStream << lang << "_FLAGS = " << flags
<< "\n"
<< "\n";
}
// write the custom commands for this target
std::vector<std::string> cleanFiles;
// Look for files registered for cleaning in this directory.
if(const char* additional_clean_files =
m_Makefile->GetProperty("ADDITIONAL_MAKE_CLEAN_FILES"))
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{
cmSystemTools::ExpandListArgument(additional_clean_files, cleanFiles);
}
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this->WriteCustomCommands(ruleFileStream,cleanFiles);
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// Include the rule file for each object.
std::string relPath = this->GetHomeRelativeOutputPath();
std::string objTarget;
// Write the rule for this target type.
switch(target.GetType())
{
case cmTarget::STATIC_LIBRARY:
this->WriteStaticLibraryRule(ruleFileStream, ruleFileName.c_str(),
target, objects, external_objects,
cleanFiles);
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break;
case cmTarget::SHARED_LIBRARY:
this->WriteSharedLibraryRule(ruleFileStream, ruleFileName.c_str(),
target, objects, external_objects,
cleanFiles);
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break;
case cmTarget::MODULE_LIBRARY:
this->WriteModuleLibraryRule(ruleFileStream, ruleFileName.c_str(),
target, objects, external_objects,
cleanFiles);
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break;
case cmTarget::EXECUTABLE:
this->WriteExecutableRule(ruleFileStream, ruleFileName.c_str(),
target, objects, external_objects,
cleanFiles);
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break;
default:
break;
}
// Write the requires target.
this->WriteTargetRequiresRule(ruleFileStream, target, objects);
// Write clean target
this->WriteTargetCleanRule(ruleFileStream, target, cleanFiles);
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}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteObjectDependRules(cmSourceFile& source,
std::vector<std::string>& depends)
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{
// Create the list of dependencies known at cmake time. These are
// shared between the object file and dependency scanning rule.
depends.push_back(source.GetFullPath());
if(const char* objectDeps = source.GetProperty("OBJECT_DEPENDS"))
{
std::vector<std::string> deps;
cmSystemTools::ExpandListArgument(objectDeps, deps);
for(std::vector<std::string>::iterator i = deps.begin();
i != deps.end(); ++i)
{
depends.push_back(i->c_str());
}
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
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::WriteObjectBuildFile(std::string &obj,
const char *lang,
cmTarget& target,
cmSourceFile& source,
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std::vector<std::string>& depends,
std::ostream &ruleFileStream,
std::ostream &flagFileStream)
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{
// Open the rule file for writing. This should be copy-if-different
// because the rules may depend on this file itself.
std::string ruleFileName = m_Makefile->GetStartOutputDirectory();
ruleFileName += "/";
ruleFileName += this->GetTargetDirectory(target);
ruleFileName += "/build.make";
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std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName);
std::string flagFileName = this->GetTargetDirectory(target);
flagFileName += "/flags.make";
std::string flagFileNameFull = this->ConvertToFullPath(flagFileName);
this->AppendRuleDepend(depends, flagFileNameFull.c_str());
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// generate the depend scanning rule
this->WriteObjectDependRules(source, depends);
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std::string relativeObj = this->GetHomeRelativeOutputPath();
relativeObj += obj;
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// Write the build rule.
// Build the set of compiler flags.
std::string flags;
// Add flags from source file properties.
if (source.GetProperty("COMPILE_FLAGS"))
{
this->AppendFlags(flags, source.GetProperty("COMPILE_FLAGS"));
flagFileStream << "# Custom flags: "
<< relativeObj << "_FLAGS = "
<< source.GetProperty("COMPILE_FLAGS")
<< "\n"
<< "\n";
}
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// Add language-specific flags.
std::string langFlags = "$(";
langFlags += lang;
langFlags += "_FLAGS)";
this->AppendFlags(flags, langFlags.c_str());
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// Get the output paths for source and object files.
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std::string sourceFile = source.GetFullPath();
if(m_UseRelativePaths)
{
sourceFile = this->Convert(sourceFile.c_str(),HOME_OUTPUT);
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}
sourceFile = this->Convert(sourceFile.c_str(),NONE,SHELL);
std::string objectFile = this->Convert(obj.c_str(),START_OUTPUT,SHELL);
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// Construct the build message.
std::vector<std::string> no_commands;
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std::vector<std::string> commands;
std::string buildEcho = "Building ";
buildEcho += lang;
buildEcho += " object ";
buildEcho += relativeObj;
this->AppendEcho(commands, buildEcho.c_str());
// Construct the compile rules.
std::string compileRuleVar = "CMAKE_";
compileRuleVar += lang;
compileRuleVar += "_COMPILE_OBJECT";
std::string compileRule =
m_Makefile->GetRequiredDefinition(compileRuleVar.c_str());
cmSystemTools::ExpandListArgument(compileRule, commands);
// Expand placeholders in the commands.
for(std::vector<std::string>::iterator i = commands.begin();
i != commands.end(); ++i)
{
this->ExpandRuleVariables(*i,
lang,
0, // no objects
0, // no target
0, // no link libs
sourceFile.c_str(),
relativeObj.c_str(),
flags.c_str());
}
// Make the target dependency scanning rule include cmake-time-known
// dependencies. The others are handled by the check-build-system
// path.
std::string depMark = this->GetRelativeTargetDirectory(target);
depMark += "/depend.make.mark";
this->WriteMakeRule(ruleFileStream, 0,
depMark.c_str(), depends, no_commands);
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// Write the rule.
this->WriteMakeRule(ruleFileStream, 0,
relativeObj.c_str(), depends, commands);
// If the language needs provides-requires mode, create the
// corresponding targets.
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std::string objectRequires = relativeObj;
objectRequires += ".requires";
std::vector<std::string> p_depends;
// always provide an empty requires target
this->WriteMakeRule(ruleFileStream, 0,
objectRequires.c_str(), p_depends, no_commands);
// write a build rule to recursively build what this obj provides
std::string objectProvides = relativeObj;
objectProvides += ".provides";
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std::string temp = relativeObj;
temp += ".provides.build";
std::vector<std::string> r_commands;
std::string tgtMakefileName = this->GetRelativeTargetDirectory(target);
tgtMakefileName += "/build.make";
r_commands.push_back(this->GetRecursiveMakeCall(tgtMakefileName.c_str(),
temp.c_str()));
p_depends.clear();
p_depends.push_back(objectRequires);
this->WriteMakeRule(ruleFileStream, 0,
objectProvides.c_str(), p_depends, r_commands);
// write the provides.build rule dependency on the obj file
p_depends.clear();
p_depends.push_back(relativeObj);
this->WriteMakeRule(ruleFileStream, 0,
temp.c_str(), p_depends, no_commands);
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}
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//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteObjectRuleFiles(cmTarget& target, cmSourceFile& source,
std::vector<std::string>& objects,
std::ostream &ruleFileStream,
std::ostream &flagFileStream)
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{
// Identify the language of the source file.
const char* lang = this->GetSourceFileLanguage(source);
if(!lang)
{
// If language is not known, this is an error.
cmSystemTools::Error("Source file \"", source.GetFullPath().c_str(),
"\" has unknown type.");
return;
}
// Get the full path name of the object file.
std::string obj = this->GetObjectFileName(target, source);
// Avoid generating duplicate rules.
if(m_ObjectFiles.find(obj) == m_ObjectFiles.end())
{
m_ObjectFiles.insert(obj);
}
else
{
cmOStringStream err;
err << "Warning: Source file \""
<< source.GetSourceName().c_str() << "."
<< source.GetSourceExtension().c_str()
<< "\" is listed multiple times for target \"" << target.GetName()
<< "\".";
cmSystemTools::Message(err.str().c_str(), "Warning");
return;
}
// Create the directory containing the object file. This may be a
// subdirectory under the target's directory.
std::string dir = cmSystemTools::GetFilenamePath(obj.c_str());
cmSystemTools::MakeDirectory(this->ConvertToFullPath(dir).c_str());
// Save this in the target's list of object files.
objects.push_back(obj);
std::string relativeObj = this->GetHomeRelativeOutputPath();
relativeObj += obj;
// we compute some depends when writing the depend.make that we will also
// use in the build.make, same with depMakeFile
std::vector<std::string> depends;
std::string depMakeFile;
// generate the build rule file
this->WriteObjectBuildFile(obj, lang, target, source, depends,
ruleFileStream, flagFileStream);
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// The object file should be checked for dependency integrity.
m_CheckDependFiles[target.GetName()][lang].insert(&source);
// add this to the list of objects for this local generator
m_LocalObjectFiles[cmSystemTools::GetFilenameName(obj)].push_back(&target);
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}
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//----------------------------------------------------------------------------
void
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cmLocalUnixMakefileGenerator3
::GenerateCustomRuleFile(const cmCustomCommand& cc,
std::ostream &ruleFileStream)
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{
// Convert the output name to a relative path if possible.
std::string output = this->Convert(cc.GetOutput(),START_OUTPUT);
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// Collect the commands.
std::vector<std::string> commands;
std::string preEcho = "Generating ";
preEcho += output;
this->AppendEcho(commands, preEcho.c_str());
this->AppendCustomCommand(commands, cc);
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// Collect the dependencies.
std::vector<std::string> depends;
this->AppendCustomDepend(depends, cc);
// Write the rule.
const char* comment = 0;
if(cc.GetComment() && *cc.GetComment())
{
comment = cc.GetComment();
}
this->WriteMakeRule(ruleFileStream, comment,
cc.GetOutput(), depends, commands);
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteUtilityRuleFiles(cmTarget& target)
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{
// Create a directory for this target.
std::string dir = this->GetTargetDirectory(target);
cmSystemTools::MakeDirectory(this->ConvertToFullPath(dir).c_str());
// Construct the name of the rule file.
std::string ruleFileName = dir;
ruleFileName += "/build.make";
// Open the rule file. This should be copy-if-different because the
// rules may depend on this file itself.
std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName);
cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());
ruleFileStream.SetCopyIfDifferent(true);
if(!ruleFileStream)
{
return;
}
this->WriteDisclaimer(ruleFileStream);
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this->WriteMakeVariables(ruleFileStream);
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ruleFileStream
<< "# Utility rule file for " << target.GetName() << ".\n\n";
// write the custom commands for this target
std::vector<std::string> cleanFiles;
if(const char* additional_clean_files =
m_Makefile->GetProperty("ADDITIONAL_MAKE_CLEAN_FILES"))
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{
cmSystemTools::ExpandListArgument(additional_clean_files, cleanFiles);
}
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this->WriteCustomCommands(ruleFileStream, cleanFiles);
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// Collect the commands and dependencies.
std::vector<std::string> commands;
std::vector<std::string> depends;
// Utility targets store their rules in pre- and post-build commands.
this->AppendCustomDepends(depends, target.GetPreBuildCommands());
this->AppendCustomDepends(depends, target.GetPostBuildCommands());
this->AppendCustomCommands(commands, target.GetPreBuildCommands());
this->AppendCustomCommands(commands, target.GetPostBuildCommands());
// Add dependencies on targets that must be built first.
this->AppendTargetDepends(depends, target);
// Add a dependency on the rule file itself.
std::string relPath = this->GetHomeRelativeOutputPath();
std::string objTarget = relPath;
objTarget += ruleFileName;
this->AppendRuleDepend(depends, objTarget.c_str());
// Write the rule.
this->WriteMakeRule(ruleFileStream, 0,
target.GetName(), depends, commands);
// Write convenience targets.
dir = m_Makefile->GetStartOutputDirectory();
dir += "/";
dir += this->GetTargetDirectory(target);
std::string buildTargetRuleName = dir;
buildTargetRuleName += "/build";
buildTargetRuleName =
this->Convert(buildTargetRuleName.c_str(),HOME_OUTPUT,MAKEFILE);
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this->WriteConvenienceRule(ruleFileStream, target.GetName(),
buildTargetRuleName.c_str());
// Write clean target
this->WriteTargetCleanRule(ruleFileStream, target, cleanFiles);
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}
//----------------------------------------------------------------------------
bool
cmLocalUnixMakefileGenerator3
::GenerateDependsMakeFile(const std::string& lang, const char* objFile)
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{
// Construct a checker for the given language.
std::auto_ptr<cmDepends>
checker(this->GetDependsChecker(lang,false));
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if(checker.get())
{
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// Check the dependencies. Ths is required because we need at least an
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// empty depends.make for make to include, so at cmake time the
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// ::Check() method will generate that if it does not exist
checker->Check(objFile, 0);
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return true;
}
return false;
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteMakeRule(std::ostream& os,
const char* comment,
const char* target,
const std::vector<std::string>& depends,
const std::vector<std::string>& commands)
{
// Make sure there is a target.
if(!target || !*target)
{
cmSystemTools::Error("No target for WriteMakeRule! called with comment: ",
comment);
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return;
}
std::string replace;
// Write the comment describing the rule in the makefile.
if(comment)
{
replace = comment;
std::string::size_type lpos = 0;
std::string::size_type rpos;
while((rpos = replace.find('\n', lpos)) != std::string::npos)
{
os << "# " << replace.substr(lpos, rpos-lpos) << "\n";
lpos = rpos+1;
}
os << "# " << replace.substr(lpos) << "\n";
}
// Construct the left hand side of the rule.
replace = target;
std::string tgt = this->Convert(replace.c_str(),HOME_OUTPUT,MAKEFILE);
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tgt = this->ConvertToMakeTarget(tgt.c_str());
const char* space = "";
if(tgt.size() == 1)
{
// Add a space before the ":" to avoid drive letter confusion on
// Windows.
space = " ";
}
// Write the rule.
if(depends.empty())
{
// No dependencies. The commands will always run.
os << tgt.c_str() << space << ":\n";
}
else
{
// Split dependencies into multiple rule lines. This allows for
// very long dependency lists even on older make implementations.
for(std::vector<std::string>::const_iterator dep = depends.begin();
dep != depends.end(); ++dep)
{
replace = *dep;
replace = this->Convert(replace.c_str(),HOME_OUTPUT,MAKEFILE);
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replace = this->ConvertToMakeTarget(replace.c_str());
os << tgt.c_str() << space << ": " << replace.c_str() << "\n";
}
}
// Write the list of commands.
for(std::vector<std::string>::const_iterator i = commands.begin();
i != commands.end(); ++i)
{
replace = *i;
os << "\t" << replace.c_str() << "\n";
}
os << "\n";
}
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//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::WriteDivider(std::ostream& os)
{
os
<< "#======================================"
<< "=======================================\n";
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
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::WriteMakeVariables(std::ostream& makefileStream)
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{
this->WriteDivider(makefileStream);
makefileStream
<< "# Set environment variables for the build.\n"
<< "\n";
if(m_WindowsShell)
{
makefileStream
<< "!IF \"$(OS)\" == \"Windows_NT\"\n"
<< "NULL=\n"
<< "!ELSE\n"
<< "NULL=nul\n"
<< "!ENDIF\n";
}
else
{
makefileStream
<< "# The shell in which to execute make rules.\n"
<< "SHELL = /bin/sh\n"
<< "\n";
}
if(m_Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE"))
{
makefileStream
<< "# Produce verbose output by default.\n"
<< "VERBOSE = 1\n"
<< "\n";
}
std::string cmakecommand =
m_Makefile->GetRequiredDefinition("CMAKE_COMMAND");
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makefileStream
<< "# The CMake executable.\n"
<< "CMAKE_COMMAND = "
<< this->Convert(cmakecommand.c_str(), FULL, MAKEFILE).c_str()
<< "\n"
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<< "\n";
makefileStream
<< "# The command to remove a file.\n"
<< "RM = "
<< this->Convert(cmakecommand.c_str(),FULL,SHELL).c_str()
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<< " -E remove -f\n"
<< "\n";
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if(m_Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))
{
makefileStream
<< "# The program to use to edit the cache.\n"
<< "CMAKE_EDIT_COMMAND = "
<< (this->ConvertToOutputForExisting(
m_Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))) << "\n"
<< "\n";
}
makefileStream
<< "# The top-level source directory on which CMake was run.\n"
<< "CMAKE_SOURCE_DIR = "
<< this->Convert(m_Makefile->GetHomeDirectory(), FULL, SHELL)
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<< "\n"
<< "\n";
makefileStream
<< "# The top-level build directory on which CMake was run.\n"
<< "CMAKE_BINARY_DIR = "
<< this->Convert(m_Makefile->GetHomeOutputDirectory(), FULL, SHELL)
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<< "\n"
<< "\n";
}
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//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteSpecialTargetsTop(std::ostream& makefileStream)
{
this->WriteDivider(makefileStream);
makefileStream
<< "# Special targets provided by cmake.\n"
<< "\n";
// Write the main entry point target. This must be the VERY first
// target so that make with no arguments will run it.
{
// Just depend on the all target to drive the build.
std::vector<std::string> depends;
std::vector<std::string> no_commands;
depends.push_back("all");
// Write the rule.
this->WriteMakeRule(makefileStream,
"Default target executed when no arguments are "
"given to make.",
"default_target",
depends,
no_commands);
}
// Write special "test" target to run ctest.
if(m_Makefile->IsOn("CMAKE_TESTING_ENABLED"))
{
std::string ctest;
if(m_Makefile->GetDefinition("CMake_BINARY_DIR"))
{
// We are building CMake itself. Use the ctest that comes with
// this version of CMake instead of the one used to build it.
ctest = m_ExecutableOutputPath;
ctest += "ctest";
ctest += cmSystemTools::GetExecutableExtension();
ctest = this->Convert(ctest.c_str(),START_OUTPUT,SHELL);
ctest += " --force-new-ctest-process";
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}
else
{
// We are building another project. Use the ctest that comes with
// the CMake building it.
ctest = m_Makefile->GetRequiredDefinition("CMAKE_COMMAND");
ctest = cmSystemTools::GetFilenamePath(ctest.c_str());
ctest += "/";
ctest += "ctest";
ctest += cmSystemTools::GetExecutableExtension();
ctest = this->ConvertToOutputForExisting(ctest.c_str());
}
std::vector<std::string> no_depends;
std::vector<std::string> commands;
this->AppendEcho(commands, "Running tests...");
ctest += " $(ARGS)";
commands.push_back(ctest);
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this->WriteMakeRule(makefileStream,
"Special rule to drive testing with ctest.",
"test", no_depends, commands);
}
// Write special "install" target to run cmake_install.cmake script.
{
std::vector<std::string> depends;
std::vector<std::string> commands;
std::string cmd;
if(m_Makefile->GetDefinition("CMake_BINARY_DIR"))
{
// We are building CMake itself. We cannot use the original
// executable to install over itself.
cmd = m_ExecutableOutputPath;
cmd += "cmake";
cmd = this->Convert(cmd.c_str(),START_OUTPUT,SHELL);
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}
else
{
cmd = "$(CMAKE_COMMAND)";
}
cmd += " -P cmake_install.cmake";
commands.push_back(cmd);
const char* noall =
m_Makefile->GetDefinition("CMAKE_SKIP_INSTALL_ALL_DEPENDENCY");
if(!noall || cmSystemTools::IsOff(noall))
{
// Drive the build before installing.
depends.push_back("all");
}
this->WriteMakeRule(makefileStream,
"Special rule to run installation script.",
"install", depends, commands);
}
// Write special "rebuild_cache" target to re-run cmake.
{
std::vector<std::string> no_depends;
std::vector<std::string> commands;
this->AppendEcho(commands, "Running CMake to regenerate build system...");
commands.push_back(
"$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)");
this->WriteMakeRule(makefileStream,
"Special rule to re-run CMake using make.",
"rebuild_cache",
no_depends,
commands);
}
// Use CMAKE_EDIT_COMMAND for the edit_cache rule if it is defined.
// Otherwise default to the interactive command-line interface.
if(m_Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))
{
std::vector<std::string> no_depends;
std::vector<std::string> commands;
this->AppendEcho(commands, "Running CMake cache editor...");
commands.push_back(
"$(CMAKE_EDIT_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)");
this->WriteMakeRule(makefileStream,
"Special rule to re-run CMake cache editor using make.",
"edit_cache",
no_depends,
commands);
}
else
{
std::vector<std::string> no_depends;
std::vector<std::string> commands;
this->AppendEcho(commands,
"Running interactive CMake command-line interface...");
commands.push_back(
"$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) -i");
this->WriteMakeRule(makefileStream,
"Special rule to re-run CMake cache editor using make.",
"edit_cache",
no_depends,
commands);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteSpecialTargetsBottom(std::ostream& makefileStream)
{
this->WriteDivider(makefileStream);
makefileStream
<< "# Special targets to cleanup operation of make.\n"
<< "\n";
// Write special "cmake_check_build_system" target to run cmake with
// the --check-build-system flag.
{
// Build command to run CMake to check if anything needs regenerating.
std::string cmakefileName = "CMakeFiles/Makefile.cmake";
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std::string runRule =
"$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)";
runRule += " --check-build-system ";
runRule += this->Convert(cmakefileName.c_str(),NONE,SHELL);
runRule += " 1";
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std::vector<std::string> no_depends;
std::vector<std::string> commands;
commands.push_back(runRule);
this->WriteMakeRule(makefileStream,
"Special rule to run CMake to check the build system "
"integrity.\n"
"No rule that depends on this can have "
"commands that come from listfiles\n"
"because they might be regenerated.",
"cmake_check_build_system",
no_depends,
commands);
}
std::vector<std::string> no_commands;
// Write special target to silence make output. This must be after
// the default target in case VERBOSE is set (which changes the
// name). The setting of CMAKE_VERBOSE_MAKEFILE to ON will cause a
// "VERBOSE=1" to be added as a make variable which will change the
// name of this special target. This gives a make-time choice to
// the user.
std::vector<std::string> no_depends;
this->WriteMakeRule(makefileStream,
"Suppress display of executed commands.",
"$(VERBOSE).SILENT",
no_depends,
no_commands);
// Special target to cleanup operation of make tool.
std::vector<std::string> depends;
this->WriteMakeRule(makefileStream,
"Disable implicit rules so canoncical targets will work.",
".SUFFIXES",
depends,
no_commands);
// Add a fake suffix to keep HP happy. Must be max 32 chars for SGI make.
depends.push_back(".hpux_make_needs_suffix_list");
this->WriteMakeRule(makefileStream, 0,
".SUFFIXES", depends, no_commands);
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteConvenienceRule(std::ostream& ruleFileStream,
const char* realTarget,
const char* helpTarget)
{
// A rule is only needed if the names are different.
if(strcmp(realTarget, helpTarget) != 0)
{
// The helper target depends on the real target.
std::vector<std::string> depends;
depends.push_back(realTarget);
// There are no commands.
std::vector<std::string> no_commands;
// Write the rule.
this->WriteMakeRule(ruleFileStream, "Convenience name for target.",
helpTarget, depends, no_commands);
}
}
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//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteTargetRequiresRule(std::ostream& ruleFileStream, cmTarget& target,
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const std::vector<std::string>& objects)
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{
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std::vector<std::string> depends;
std::vector<std::string> no_commands;
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// Construct the name of the dependency generation target.
std::string depTarget = this->GetRelativeTargetDirectory(target);
depTarget += "/requires";
// This target drives dependency generation for all object files.
std::string relPath = this->GetHomeRelativeOutputPath();
std::string objTarget;
for(std::vector<std::string>::const_iterator obj = objects.begin();
obj != objects.end(); ++obj)
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{
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objTarget = relPath;
objTarget += *obj;
objTarget += ".requires";
depends.push_back(objTarget);
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}
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// Write the rule.
this->WriteMakeRule(ruleFileStream, 0,
depTarget.c_str(), depends, no_commands);
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}
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//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteExecutableRule(std::ostream& ruleFileStream,
const char* ruleFileName,
cmTarget& target,
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const std::vector<std::string>& objects,
const std::vector<std::string>& external_objects,
std::vector<std::string>& cleanFiles)
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{
// Write the dependency generation rule.
this->WriteTargetDependRule(ruleFileStream, target);
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std::vector<std::string> commands;
std::string relPath = this->GetHomeRelativeOutputPath();
std::string objTarget;
// Build list of dependencies.
std::vector<std::string> depends;
for(std::vector<std::string>::const_iterator obj = objects.begin();
obj != objects.end(); ++obj)
{
objTarget = relPath;
objTarget += *obj;
depends.push_back(objTarget);
}
// Add dependencies on targets that must be built first.
this->AppendTargetDepends(depends, target);
// Add a dependency on the rule file itself.
this->AppendRuleDepend(depends, ruleFileName);
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// Get the name of the executable to generate.
std::string targetName;
std::string targetNameReal;
target.GetExecutableNames(m_Makefile, targetName, targetNameReal);
// Construct the full path version of the names.
std::string outpath = m_ExecutableOutputPath;
if(outpath.length() == 0)
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{
outpath = m_Makefile->GetStartOutputDirectory();
outpath += "/";
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}
#ifdef __APPLE__
if(target.GetPropertyAsBool("MACOSX_BUNDLE"))
{
// Make bundle directories
outpath += target.GetName();
outpath += ".app/Contents/MacOS/";
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}
#endif
std::string targetFullPath = outpath + targetName;
std::string targetFullPathReal = outpath + targetNameReal;
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// Convert to the output path to use in constructing commands.
std::string targetOutPath =
this->Convert(targetFullPath.c_str(),START_OUTPUT,MAKEFILE);
std::string targetOutPathReal =
this->Convert(targetFullPathReal.c_str(),START_OUTPUT,MAKEFILE);
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// Get the language to use for linking this executable.
const char* linkLanguage =
target.GetLinkerLanguage(this->GetGlobalGenerator());
// Make sure we have a link language.
if(!linkLanguage)
{
cmSystemTools::Error("Cannot determine link language for target \"",
target.GetName(), "\".");
return;
}
// Add the link message.
std::string buildEcho = "Linking ";
buildEcho += linkLanguage;
buildEcho += " executable ";
buildEcho += targetOutPath;
this->AppendEcho(commands, buildEcho.c_str());
// Build a list of compiler flags and linker flags.
std::string flags;
std::string linkFlags;
// Add flags to deal with shared libraries. Any library being
// linked in might be shared, so always use shared flags for an
// executable.
this->AddSharedFlags(linkFlags, linkLanguage, true);
// Add flags to create an executable.
this->AddConfigVariableFlags(linkFlags, "CMAKE_EXE_LINKER_FLAGS");
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if(target.GetPropertyAsBool("WIN32_EXECUTABLE"))
{
this->AppendFlags(linkFlags,
m_Makefile->GetDefinition("CMAKE_CREATE_WIN32_EXE"));
}
else
{
this->AppendFlags(linkFlags,
m_Makefile->GetDefinition("CMAKE_CREATE_CONSOLE_EXE"));
}
// Add language-specific flags.
this->AddLanguageFlags(flags, linkLanguage);
// Add target-specific linker flags.
this->AppendFlags(linkFlags, target.GetProperty("LINK_FLAGS"));
// Construct a list of files associated with this executable that
// may need to be cleaned.
std::vector<std::string> exeCleanFiles;
{
std::string cleanName;
std::string cleanRealName;
target.GetExecutableCleanNames(m_Makefile, cleanName,
cleanRealName);
std::string cleanFullName = outpath + cleanName;
std::string cleanFullRealName = outpath + cleanRealName;
exeCleanFiles.push_back
(this->Convert(cleanFullName.c_str(),HOME_OUTPUT,MAKEFILE));
if(cleanRealName != cleanName)
{
exeCleanFiles.push_back
(this->Convert(cleanFullRealName.c_str(),HOME_OUTPUT,MAKEFILE));
}
}
// Add a command to remove any existing files for this executable.
this->AppendCleanCommand(commands, exeCleanFiles);
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// Add the pre-build and pre-link rules.
this->AppendCustomCommands(commands, target.GetPreBuildCommands());
this->AppendCustomCommands(commands, target.GetPreLinkCommands());
// Construct the main link rule.
std::string linkRuleVar = "CMAKE_";
linkRuleVar += linkLanguage;
linkRuleVar += "_LINK_EXECUTABLE";
std::string linkRule =
m_Makefile->GetRequiredDefinition(linkRuleVar.c_str());
std::vector<std::string> commands1;
cmSystemTools::ExpandListArgument(linkRule, commands1);
this->CreateCDCommand(commands1,m_Makefile->GetStartOutputDirectory(),
m_Makefile->GetHomeOutputDirectory());
commands.insert(commands.end(), commands1.begin(), commands1.end());
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// Add a rule to create necessary symlinks for the library.
if(targetOutPath != targetOutPathReal)
{
std::string symlink = "$(CMAKE_COMMAND) -E cmake_symlink_executable ";
symlink += targetOutPathReal;
symlink += " ";
symlink += targetOutPath;
commands.push_back(symlink);
}
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// Add the post-build rules.
this->AppendCustomCommands(commands, target.GetPostBuildCommands());
// Collect up flags to link in needed libraries.
cmOStringStream linklibs;
this->OutputLinkLibraries(linklibs, 0, target);
// Construct object file lists that may be needed to expand the
// rule.
std::string variableName;
std::string variableNameExternal;
this->WriteObjectsVariable(ruleFileStream, target, objects, external_objects,
variableName, variableNameExternal);
std::string buildObjs = "$(";
buildObjs += variableName;
buildObjs += ") $(";
buildObjs += variableNameExternal;
buildObjs += ")";
std::string cleanObjs = "$(";
cleanObjs += variableName;
cleanObjs += ")";
// Expand placeholders in the commands.
for(std::vector<std::string>::iterator i = commands.begin();
i != commands.end(); ++i)
{
this->ExpandRuleVariables(*i,
linkLanguage,
buildObjs.c_str(),
targetOutPathReal.c_str(),
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linklibs.str().c_str(),
0,
0,
flags.c_str(),
0,
0,
0,
linkFlags.c_str());
}
// Write the build rule.
this->WriteMakeRule(ruleFileStream, 0,
targetFullPath.c_str(), depends, commands);
// Write convenience targets.
std::string dir = m_Makefile->GetStartOutputDirectory();
dir += "/";
dir += this->GetTargetDirectory(target);
std::string buildTargetRuleName = dir;
buildTargetRuleName += "/build";
buildTargetRuleName =
this->Convert(buildTargetRuleName.c_str(),HOME_OUTPUT,MAKEFILE);
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this->WriteConvenienceRule(ruleFileStream, targetFullPath.c_str(),
buildTargetRuleName.c_str());
// Clean all the possible executable names and symlinks and object files.
cleanFiles.insert(cleanFiles.end(),exeCleanFiles.begin(),exeCleanFiles.end());
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cleanFiles.push_back(cleanObjs);
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteStaticLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
cmTarget& target,
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const std::vector<std::string>& objects,
const std::vector<std::string>& external_objects,
std::vector<std::string>& cleanFiles)
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{
const char* linkLanguage =
target.GetLinkerLanguage(this->GetGlobalGenerator());
std::string linkRuleVar = "CMAKE_";
if (linkLanguage)
{
linkRuleVar += linkLanguage;
}
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linkRuleVar += "_CREATE_STATIC_LIBRARY";
std::string extraFlags;
this->AppendFlags(extraFlags, target.GetProperty("STATIC_LIBRARY_FLAGS"));
this->WriteLibraryRule(ruleFileStream, ruleFileName, target,
objects, external_objects,
linkRuleVar.c_str(), extraFlags.c_str(),cleanFiles);
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}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteSharedLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
cmTarget& target,
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const std::vector<std::string>& objects,
const std::vector<std::string>& external_objects,
std::vector<std::string>& cleanFiles)
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{
const char* linkLanguage =
target.GetLinkerLanguage(this->GetGlobalGenerator());
std::string linkRuleVar = "CMAKE_";
if (linkLanguage)
{
linkRuleVar += linkLanguage;
}
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linkRuleVar += "_CREATE_SHARED_LIBRARY";
std::string extraFlags;
this->AppendFlags(extraFlags, target.GetProperty("LINK_FLAGS"));
this->AddConfigVariableFlags(extraFlags, "CMAKE_SHARED_LINKER_FLAGS");
if(m_Makefile->IsOn("WIN32") && !(m_Makefile->IsOn("CYGWIN") || m_Makefile->IsOn("MINGW")))
{
const std::vector<cmSourceFile*>& sources = target.GetSourceFiles();
for(std::vector<cmSourceFile*>::const_iterator i = sources.begin();
i != sources.end(); ++i)
{
if((*i)->GetSourceExtension() == "def")
{
extraFlags += " ";
extraFlags += m_Makefile->GetSafeDefinition("CMAKE_LINK_DEF_FILE_FLAG");
extraFlags +=
this->Convert((*i)->GetFullPath().c_str(),START_OUTPUT,MAKEFILE);
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}
}
}
this->WriteLibraryRule(ruleFileStream, ruleFileName, target,
objects, external_objects,
linkRuleVar.c_str(), extraFlags.c_str(), cleanFiles);
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}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteModuleLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
cmTarget& target,
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const std::vector<std::string>& objects,
const std::vector<std::string>& external_objects,
std::vector<std::string>& cleanFiles)
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{
const char* linkLanguage =
target.GetLinkerLanguage(this->GetGlobalGenerator());
std::string linkRuleVar = "CMAKE_";
if (linkLanguage)
{
linkRuleVar += linkLanguage;
}
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linkRuleVar += "_CREATE_SHARED_MODULE";
std::string extraFlags;
this->AppendFlags(extraFlags, target.GetProperty("LINK_FLAGS"));
this->AddConfigVariableFlags(extraFlags, "CMAKE_MODULE_LINKER_FLAGS");
// TODO: .def files should be supported here also.
this->WriteLibraryRule(ruleFileStream, ruleFileName, target,
objects, external_objects,
linkRuleVar.c_str(), extraFlags.c_str(), cleanFiles);
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}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
cmTarget& target,
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const std::vector<std::string>& objects,
const std::vector<std::string>& external_objects,
const char* linkRuleVar,
const char* extraFlags,
std::vector<std::string>& cleanFiles)
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{
// Write the dependency generation rule.
this->WriteTargetDependRule(ruleFileStream, target);
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// TODO: Merge the methods that call this method to avoid
// code duplication.
std::vector<std::string> commands;
std::string relPath = this->GetHomeRelativeOutputPath();
std::string objTarget;
// Build list of dependencies.
std::vector<std::string> depends;
for(std::vector<std::string>::const_iterator obj = objects.begin();
obj != objects.end(); ++obj)
{
objTarget = relPath;
objTarget += *obj;
depends.push_back(objTarget);
}
// Add dependencies on targets that must be built first.
this->AppendTargetDepends(depends, target);
// Add a dependency on the rule file itself.
this->AppendRuleDepend(depends, ruleFileName);
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// from here up is the same for exe or lib
for(std::vector<std::string>::const_iterator obj = external_objects.begin();
obj != external_objects.end(); ++obj)
{
depends.push_back(*obj);
}
// Get the language to use for linking this library.
const char* linkLanguage =
target.GetLinkerLanguage(this->GetGlobalGenerator());
// Make sure we have a link language.
if(!linkLanguage)
{
cmSystemTools::Error("Cannot determine link language for target \"",
target.GetName(), "\".");
return;
}
// Create set of linking flags.
std::string linkFlags;
this->AppendFlags(linkFlags, extraFlags);
// Construct the name of the library.
std::string targetName;
std::string targetNameSO;
std::string targetNameReal;
std::string targetNameBase;
target.GetLibraryNames(m_Makefile,
targetName, targetNameSO,
targetNameReal, targetNameBase);
// Construct the full path version of the names.
std::string outpath = m_LibraryOutputPath;
if(outpath.length() == 0)
{
outpath = m_Makefile->GetStartOutputDirectory();
outpath += "/";
}
std::string targetFullPath = outpath + targetName;
std::string targetFullPathSO = outpath + targetNameSO;
std::string targetFullPathReal = outpath + targetNameReal;
std::string targetFullPathBase = outpath + targetNameBase;
// Construct the output path version of the names for use in command
// arguments.
std::string targetOutPath =
this->Convert(targetFullPath.c_str(),START_OUTPUT,MAKEFILE);
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std::string targetOutPathSO =
this->Convert(targetFullPathSO.c_str(),START_OUTPUT,MAKEFILE);
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std::string targetOutPathReal =
this->Convert(targetFullPathReal.c_str(),START_OUTPUT,MAKEFILE);
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std::string targetOutPathBase =
this->Convert(targetFullPathBase.c_str(),START_OUTPUT,MAKEFILE);
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// Add the link message.
std::string buildEcho = "Linking ";
buildEcho += linkLanguage;
switch(target.GetType())
{
case cmTarget::STATIC_LIBRARY:
buildEcho += " static library "; break;
case cmTarget::SHARED_LIBRARY:
buildEcho += " shared library "; break;
case cmTarget::MODULE_LIBRARY:
buildEcho += " shared module "; break;
default:
buildEcho += " library "; break;
}
buildEcho += targetOutPath.c_str();
this->AppendEcho(commands, buildEcho.c_str());
// Construct a list of files associated with this library that may
// need to be cleaned.
std::vector<std::string> libCleanFiles;
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{
std::string cleanStaticName;
std::string cleanSharedName;
std::string cleanSharedSOName;
std::string cleanSharedRealName;
target.GetLibraryCleanNames(m_Makefile,
cleanStaticName,
cleanSharedName,
cleanSharedSOName,
cleanSharedRealName);
std::string cleanFullStaticName = outpath + cleanStaticName;
std::string cleanFullSharedName = outpath + cleanSharedName;
std::string cleanFullSharedSOName = outpath + cleanSharedSOName;
std::string cleanFullSharedRealName = outpath + cleanSharedRealName;
libCleanFiles.push_back
(this->Convert(cleanFullStaticName.c_str(),HOME_OUTPUT,MAKEFILE));
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if(cleanSharedRealName != cleanStaticName)
{
libCleanFiles.push_back
(this->Convert(cleanFullSharedRealName.c_str(),HOME_OUTPUT,MAKEFILE));
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}
if(cleanSharedSOName != cleanStaticName &&
cleanSharedSOName != cleanSharedRealName)
{
libCleanFiles.push_back
(this->Convert(cleanFullSharedSOName.c_str(),HOME_OUTPUT,MAKEFILE));
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}
if(cleanSharedName != cleanStaticName &&
cleanSharedName != cleanSharedSOName &&
cleanSharedName != cleanSharedRealName)
{
libCleanFiles.push_back
(this->Convert(cleanFullSharedName.c_str(),HOME_OUTPUT,MAKEFILE));
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}
}
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// Add a command to remove any existing files for this library.
this->AppendCleanCommand(commands, libCleanFiles);
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// Add the pre-build and pre-link rules.
this->AppendCustomCommands(commands, target.GetPreBuildCommands());
this->AppendCustomCommands(commands, target.GetPreLinkCommands());
// Construct the main link rule.
std::string linkRule = m_Makefile->GetRequiredDefinition(linkRuleVar);
std::vector<std::string> commands1;
cmSystemTools::ExpandListArgument(linkRule, commands1);
this->CreateCDCommand(commands1,m_Makefile->GetStartOutputDirectory(),
m_Makefile->GetHomeOutputDirectory());
commands.insert(commands.end(), commands1.begin(), commands1.end());
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// Add a rule to create necessary symlinks for the library.
if(targetOutPath != targetOutPathReal)
{
std::string symlink = "$(CMAKE_COMMAND) -E cmake_symlink_library ";
symlink += targetOutPathReal;
symlink += " ";
symlink += targetOutPathSO;
symlink += " ";
symlink += targetOutPath;
commands.push_back(symlink);
}
// Add the post-build rules.
this->AppendCustomCommands(commands, target.GetPostBuildCommands());
// Collect up flags to link in needed libraries.
cmOStringStream linklibs;
this->OutputLinkLibraries(linklibs, target.GetName(), target);
// Construct object file lists that may be needed to expand the
// rule.
std::string variableName;
std::string variableNameExternal;
this->WriteObjectsVariable(ruleFileStream, target, objects, external_objects,
variableName, variableNameExternal);
std::string buildObjs = "$(";
buildObjs += variableName;
buildObjs += ") $(";
buildObjs += variableNameExternal;
buildObjs += ")";
std::string cleanObjs = "$(";
cleanObjs += variableName;
cleanObjs += ")";
// Expand placeholders in the commands.
for(std::vector<std::string>::iterator i = commands.begin();
i != commands.end(); ++i)
{
this->ExpandRuleVariables(*i,
linkLanguage,
buildObjs.c_str(),
targetOutPathReal.c_str(),
linklibs.str().c_str(),
0, 0, 0, buildObjs.c_str(),
targetOutPathBase.c_str(),
targetNameSO.c_str(),
linkFlags.c_str());
}
// from here down is the same for exe or lib
// Write the build rule.
this->WriteMakeRule(ruleFileStream, 0,
targetFullPath.c_str(), depends, commands);
// Write convenience targets.
std::string dir = m_Makefile->GetStartOutputDirectory();
dir += "/";
dir += this->GetTargetDirectory(target);
std::string buildTargetRuleName = dir;
buildTargetRuleName += "/build";
buildTargetRuleName =
this->Convert(buildTargetRuleName.c_str(),HOME_OUTPUT,MAKEFILE);
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this->WriteConvenienceRule(ruleFileStream, targetFullPath.c_str(),
buildTargetRuleName.c_str());
// Clean all the possible library names and symlinks and object files.
cleanFiles.insert(cleanFiles.end(),libCleanFiles.begin(),libCleanFiles.end());
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cleanFiles.push_back(cleanObjs);
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteObjectsVariable(std::ostream& ruleFileStream,
cmTarget& target,
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const std::vector<std::string>& objects,
const std::vector<std::string>& external_objects,
std::string& variableName,
std::string& variableNameExternal)
{
// Write a make variable assignment that lists all objects for the
// target.
variableName = this->CreateMakeVariable(target.GetName(), "_OBJECTS");
ruleFileStream
<< "# Object files for target " << target.GetName() << "\n"
<< variableName.c_str() << " =";
std::string object;
for(std::vector<std::string>::const_iterator i = objects.begin();
i != objects.end(); ++i)
{
ruleFileStream
<< " \\\n"
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<< this->ConvertToQuotedOutputPath(i->c_str());
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}
ruleFileStream
<< "\n";
// Write a make variable assignment that lists all external objects
// for the target.
variableNameExternal = this->CreateMakeVariable(target.GetName(),
"_EXTERNAL_OBJECTS");
ruleFileStream
<< "\n"
<< "# External object files for target " << target.GetName() << "\n"
<< variableNameExternal.c_str() << " =";
for(std::vector<std::string>::const_iterator i = external_objects.begin();
i != external_objects.end(); ++i)
{
object = this->Convert(i->c_str(),START_OUTPUT);
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ruleFileStream
<< " \\\n"
<< this->ConvertToQuotedOutputPath(object.c_str());
}
ruleFileStream
<< "\n"
<< "\n";
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteTargetDependRule(std::ostream& ruleFileStream, cmTarget& target)
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{
// must write the targets depend info file
std::string dir = this->GetTargetDirectory(target);
std::string infoFileName = dir;
infoFileName += "/DependInfo.cmake";
std::string ruleFileNameFull = this->ConvertToFullPath(infoFileName);
cmGeneratedFileStream infoFileStream(ruleFileNameFull.c_str());
infoFileStream.SetCopyIfDifferent(true);
if(!infoFileStream)
{
return;
}
this->WriteDependLanguageInfo(infoFileStream,target);
// and now write the rule to use it
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std::vector<std::string> depends;
std::vector<std::string> commands;
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// Construct the name of the dependency generation target.
std::string depTarget = this->GetRelativeTargetDirectory(target);
depTarget += "/depend";
std::string depMark = depTarget;
depMark += ".make.mark";
depends.push_back(depMark);
this->WriteMakeRule(ruleFileStream, 0,
depTarget.c_str(), depends, commands);
depends.clear();
// Write the dependency generation rule.
std::string depEcho = "Scanning dependencies of target ";
depEcho += target.GetName();
this->AppendEcho(commands, depEcho.c_str());
// Add a command to call CMake to scan dependencies. CMake will
// touch the corresponding depends file after scanning dependencies.
cmOStringStream depCmd;
// TODO: Account for source file properties and directory-level
// definitions when scanning for dependencies.
depCmd << "$(CMAKE_COMMAND) -E cmake_depends "
<< " \""
<< m_GlobalGenerator->GetName() << "\" "
<< this->Convert(m_Makefile->GetHomeOutputDirectory(),FULL,SHELL)
<< " "
<< this->Convert(m_Makefile->GetStartOutputDirectory(),FULL,SHELL)
<< " "
<< this->Convert(ruleFileNameFull.c_str(),FULL,SHELL);
commands.push_back(depCmd.str());
// Write the rule.
this->WriteMakeRule(ruleFileStream, 0,
depMark.c_str(), depends, commands);
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}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteTargetCleanRule(std::ostream& ruleFileStream,
cmTarget& target,
const std::vector<std::string>& files)
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{
std::vector<std::string> no_depends;
std::vector<std::string> commands;
// Construct the clean target name.
std::string cleanTarget = this->GetRelativeTargetDirectory(target);
cleanTarget += "/clean";
// Construct the clean command.
this->AppendCleanCommand(commands, files);
// Write the rule.
this->WriteMakeRule(ruleFileStream, 0,
cleanTarget.c_str(), no_depends, commands);
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteCMakeArgument(std::ostream& os, const char* s)
{
// Write the given string to the stream with escaping to get it back
// into CMake through the lexical scanner.
os << "\"";
for(const char* c = s; *c; ++c)
{
if(*c == '\\')
{
os << "\\\\";
}
else if(*c == '"')
{
os << "\\\"";
}
else
{
os << *c;
}
}
os << "\"";
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3::GetTargetDirectory(cmTarget& target)
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{
std::string dir;
// Put a prefix on the name if one is given by the CMake code.
if(const char* prefix = m_Makefile->GetDefinition("CMAKE_TARGET_DIR_PREFIX"))
{
dir += prefix;
}
else
{
dir = "CMakeFiles/";
}
dir += target.GetName();
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dir += ".dir";
return dir;
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3::GetRelativeTargetDirectory(cmTarget& target)
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{
std::string dir = m_Makefile->GetStartOutputDirectory();
dir += "/";
dir += this->GetTargetDirectory(target);
dir = cmSystemTools::RelativePath(m_Makefile->GetHomeOutputDirectory(), dir.c_str());
return this->Convert(dir.c_str(),NONE,MAKEFILE);
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}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::GetSubdirTargetName(const char* pass, const char* subdir)
{
// Convert the subdirectory name to a relative path to keep it short.
std::string reldir = this->Convert(subdir,START_OUTPUT);
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// Convert the subdirectory name to a valid make target name.
std::string s = pass;
s += "_";
s += reldir;
// Replace "../" with 3 underscores. This allows one .. at the beginning.
size_t pos = s.find("../");
if(pos != std::string::npos)
{
s.replace(pos, 3, "___");
}
// Replace "/" directory separators with a single underscore.
while((pos = s.find('/')) != std::string::npos)
{
s.replace(pos, 1, "_");
}
// Replace ":" drive specifier with a single underscore
while((pos = s.find(':')) != std::string::npos)
{
s.replace(pos, 1, "_");
}
return s;
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::GetObjectFileName(cmTarget& target,
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const cmSourceFile& source)
{
// If the full path to the source file includes this directory,
// we want to use the relative path for the filename of the
// object file. Otherwise, we will use just the filename
// portion.
std::string objectName;
if((cmSystemTools::GetFilenamePath(
source.GetFullPath()).find(
m_Makefile->GetCurrentDirectory()) == 0)
|| (cmSystemTools::GetFilenamePath(
source.GetFullPath()).find(
m_Makefile->GetStartOutputDirectory()) == 0))
{
objectName = source.GetSourceName();
}
else
{
objectName = cmSystemTools::GetFilenameName(source.GetSourceName());
}
// Append the object file extension.
objectName +=
m_GlobalGenerator->GetLanguageOutputExtensionFromExtension(
source.GetSourceExtension().c_str());
// Convert to a safe name.
objectName = this->CreateSafeUniqueObjectFileName(objectName.c_str());
// Prepend the target directory.
std::string obj = this->GetTargetDirectory(target);
obj += "/";
obj += objectName;
return obj;
}
//----------------------------------------------------------------------------
const char*
cmLocalUnixMakefileGenerator3
::GetSourceFileLanguage(const cmSourceFile& source)
{
// Identify the language of the source file.
return (m_GlobalGenerator
->GetLanguageFromExtension(source.GetSourceExtension().c_str()));
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3::ConvertToQuotedOutputPath(const char* p)
{
// Split the path into its components.
std::vector<std::string> components;
cmSystemTools::SplitPath(p, components);
// Return an empty path if there are no components.
if(components.empty())
{
return "\"\"";
}
// Choose a slash direction and fix root component.
const char* slash = "/";
#if defined(_WIN32) && !defined(__CYGWIN__)
if(!cmSystemTools::GetForceUnixPaths())
{
slash = "\\";
for(std::string::iterator i = components[0].begin();
i != components[0].end(); ++i)
{
if(*i == '/')
{
*i = '\\';
}
}
}
#endif
// Begin the quoted result with the root component.
std::string result = "\"";
result += components[0];
// Now add the rest of the components separated by the proper slash
// direction for this platform.
bool first = true;
for(unsigned int i=1; i < components.size(); ++i)
{
// Only the last component can be empty to avoid double slashes.
if(components[i].length() > 0 || (i == (components.size()-1)))
{
if(!first)
{
result += slash;
}
result += components[i];
first = false;
}
}
// Close the quoted result.
result += "\"";
return result;
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendTargetDepends(std::vector<std::string>& depends,
cmTarget& target)
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{
if(target.GetType() == cmTarget::STATIC_LIBRARY)
{
return;
}
// Keep track of dependencies already listed.
std::set<cmStdString> emitted;
// A target should not depend on itself.
emitted.insert(target.GetName());
// Loop over all library dependencies.
const cmTarget::LinkLibraries& tlibs = target.GetLinkLibraries();
for(cmTarget::LinkLibraries::const_iterator lib = tlibs.begin();
lib != tlibs.end(); ++lib)
{
// Don't emit the same library twice for this target.
if(emitted.insert(lib->first).second)
{
// Add this dependency.
this->AppendAnyDepend(depends, lib->first.c_str());
}
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendAnyDepend(std::vector<std::string>& depends, const char* name,
bool assume_unknown_is_file)
{
// There are a few cases for the name of the target:
// - CMake target in this directory: depend on it.
// - CMake target in another directory: depend and add jump-and-build.
// - Full path to a file: depend on it.
// - Other format (like -lm): do nothing.
// If it is an executable or library target there will be a
// definition for it.
std::string dirVar = name;
dirVar += "_CMAKE_PATH";
const char* dir = m_Makefile->GetDefinition(dirVar.c_str());
if(dir && *dir)
{
// This is a CMake target somewhere in this project.
// Get the type of the library. If it does not have a type then
// it is an executable.
std::string typeVar = name;
typeVar += "_LIBRARY_TYPE";
const char* libType = m_Makefile->GetDefinition(typeVar.c_str());
// Get the output path for this target type.
std::string tgtOutputPath;
if(libType)
{
tgtOutputPath = m_LibraryOutputPath;
}
else
{
tgtOutputPath = m_ExecutableOutputPath;
}
// Get the path to the target.
std::string tgtPath;
if(tgtOutputPath.size())
{
tgtPath = tgtOutputPath;
}
else
{
tgtPath = dir;
tgtPath += "/";
}
// Add the name of the targets's file. This depends on the type
// of the target.
std::string prefix;
std::string suffix;
if(!libType)
{
suffix = cmSystemTools::GetExecutableExtension();
}
else if(strcmp(libType, "SHARED") == 0)
{
prefix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_LIBRARY_PREFIX");
suffix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_LIBRARY_SUFFIX");
}
else if(strcmp(libType, "MODULE") == 0)
{
prefix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_MODULE_PREFIX");
suffix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_MODULE_SUFFIX");
}
else if(strcmp(libType, "STATIC") == 0)
{
prefix = m_Makefile->GetSafeDefinition("CMAKE_STATIC_LIBRARY_PREFIX");
suffix = m_Makefile->GetSafeDefinition("CMAKE_STATIC_LIBRARY_SUFFIX");
}
tgtPath += prefix;
tgtPath += name;
tgtPath += suffix;
// Add a dependency on the target.
depends.push_back(tgtPath.c_str());
}
else if(m_Makefile->GetTargets().find(name) !=
m_Makefile->GetTargets().end())
{
// This is a CMake target that is not an executable or library.
// It must be in this directory, so just depend on the name
// directly.
depends.push_back(name);
}
else if(cmSystemTools::FileIsFullPath(name))
{
// This is a path to a file. Just trust the listfile author that
// it will be present or there is a rule to build it.
depends.push_back(cmSystemTools::CollapseFullPath(name));
}
else if(assume_unknown_is_file)
{
// Just assume this is a file or make target that will be present.
depends.push_back(name);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendRuleDepend(std::vector<std::string>& depends,
const char* ruleFileName)
{
// Add a dependency on the rule file itself unless an option to skip
// it is specifically enabled by the user or project.
const char* nodep = m_Makefile->GetDefinition("CMAKE_SKIP_RULE_DEPENDENCY");
if(!nodep || cmSystemTools::IsOff(nodep))
{
depends.push_back(ruleFileName);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCustomDepends(std::vector<std::string>& depends,
const std::vector<cmCustomCommand>& ccs)
{
for(std::vector<cmCustomCommand>::const_iterator i = ccs.begin();
i != ccs.end(); ++i)
{
this->AppendCustomDepend(depends, *i);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCustomDepend(std::vector<std::string>& depends,
const cmCustomCommand& cc)
{
for(std::vector<std::string>::const_iterator d = cc.GetDepends().begin();
d != cc.GetDepends().end(); ++d)
{
// Add this dependency.
this->AppendAnyDepend(depends, d->c_str());
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}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCustomCommands(std::vector<std::string>& commands,
const std::vector<cmCustomCommand>& ccs)
{
for(std::vector<cmCustomCommand>::const_iterator i = ccs.begin();
i != ccs.end(); ++i)
{
this->AppendCustomCommand(commands, *i);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCustomCommand(std::vector<std::string>& commands,
const cmCustomCommand& cc)
{
std::vector<std::string> commands1;
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// Add each command line to the set of commands.
for(cmCustomCommandLines::const_iterator cl = cc.GetCommandLines().begin();
cl != cc.GetCommandLines().end(); ++cl)
{
// Build the command line in a single string.
const cmCustomCommandLine& commandLine = *cl;
std::string cmd = commandLine[0];
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if (cmd.size())
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{
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cmSystemTools::ReplaceString(cmd, "/./", "/");
cmd = this->Convert(cmd.c_str(),START_OUTPUT);
if(cmd.find("/") == cmd.npos &&
commandLine[0].find("/") != cmd.npos)
{
// Add a leading "./" for executables in the current directory.
cmd = "./" + cmd;
}
cmd = this->Convert(cmd.c_str(),NONE,SHELL);
for(unsigned int j=1; j < commandLine.size(); ++j)
{
cmd += " ";
cmd += cmSystemTools::EscapeSpaces(commandLine[j].c_str());
}
commands1.push_back(cmd);
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}
}
// push back the custom commands
this->CreateCDCommand(commands1,m_Makefile->GetStartOutputDirectory(),
m_Makefile->GetHomeOutputDirectory());
commands.insert(commands.end(), commands1.begin(), commands1.end());
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}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCleanCommand(std::vector<std::string>& commands,
const std::vector<std::string>& files)
{
if(!files.empty())
{
std::string remove = "$(CMAKE_COMMAND) -E remove -f";
for(std::vector<std::string>::const_iterator f = files.begin();
f != files.end(); ++f)
{
remove += " ";
remove += this->Convert(f->c_str(),START_OUTPUT,SHELL);
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}
commands.push_back(remove);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3::AppendEcho(std::vector<std::string>& commands,
const char* text)
{
// Echo one line at a time.
std::string line;
for(const char* c = text;; ++c)
{
if(*c == '\n' || *c == '\0')
{
// Avoid writing a blank last line on end-of-string.
if(*c != '\0' || !line.empty())
{
// Add a command to echo this line.
std::string cmd = "@echo ";
if(m_EchoNeedsQuote)
{
cmd += "\"";
}
cmd += line;
if(m_EchoNeedsQuote)
{
cmd += "\"";
}
commands.push_back(cmd);
}
// Reset the line to emtpy.
line = "";
// Terminate on end-of-string.
if(*c == '\0')
{
return;
}
}
else if(*c != '\r')
{
// Append this character to the current line.
line += *c;
}
}
}
//============================================================================
//----------------------------------------------------------------------------
bool
cmLocalUnixMakefileGenerator3::SamePath(const char* path1, const char* path2)
{
if (strcmp(path1, path2) == 0)
{
return true;
}
#if defined(_WIN32) || defined(__APPLE__)
return
(cmSystemTools::LowerCase(this->ConvertToOutputForExisting(path1)) ==
cmSystemTools::LowerCase(this->ConvertToOutputForExisting(path2)));
#else
return false;
#endif
}
//----------------------------------------------------------------------------
// take a tgt path and convert it into a make target, it could be full, or relative
std::string
cmLocalUnixMakefileGenerator3
::ConvertToMakeTarget(const char* tgt)
{
// Make targets should not have a leading './' for a file in the
// directory containing the makefile.
std::string ret = tgt;
if(ret.size() > 2 && (ret[0] == '.') &&
( (ret[1] == '/') || ret[1] == '\\'))
{
std::string upath = ret;
cmSystemTools::ConvertToUnixSlashes(upath);
if(upath.find(2, '/') == upath.npos)
{
ret = ret.substr(2, ret.size()-2);
}
}
return ret;
}
//----------------------------------------------------------------------------
std::string&
cmLocalUnixMakefileGenerator3::CreateSafeUniqueObjectFileName(const char* sin)
{
if ( m_Makefile->IsOn("CMAKE_MANGLE_OBJECT_FILE_NAMES") )
{
std::map<cmStdString,cmStdString>::iterator it = m_UniqueObjectNamesMap.find(sin);
if ( it == m_UniqueObjectNamesMap.end() )
{
std::string ssin = sin;
bool done;
int cc = 0;
char rpstr[100];
sprintf(rpstr, "_p_");
cmSystemTools::ReplaceString(ssin, "+", rpstr);
std::string sssin = sin;
do
{
done = true;
for ( it = m_UniqueObjectNamesMap.begin();
it != m_UniqueObjectNamesMap.end();
++ it )
{
if ( it->second == ssin )
{
done = false;
}
}
if ( done )
{
break;
}
sssin = ssin;
cmSystemTools::ReplaceString(ssin, "_p_", rpstr);
sprintf(rpstr, "_p%d_", cc++);
}
while ( !done );
m_UniqueObjectNamesMap[sin] = ssin;
}
}
else
{
m_UniqueObjectNamesMap[sin] = sin;
}
return m_UniqueObjectNamesMap[sin];
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::CreateMakeVariable(const char* sin, const char* s2in)
{
std::string s = sin;
std::string s2 = s2in;
std::string unmodified = s;
unmodified += s2;
// if there is no restriction on the length of make variables
// and there are no "." charactors in the string, then return the
// unmodified combination.
if(!m_MakefileVariableSize && unmodified.find('.') == s.npos)
{
return unmodified;
}
// see if the variable has been defined before and return
// the modified version of the variable
std::map<cmStdString, cmStdString>::iterator i = m_MakeVariableMap.find(unmodified);
if(i != m_MakeVariableMap.end())
{
return i->second;
}
// start with the unmodified variable
std::string ret = unmodified;
// if this there is no value for m_MakefileVariableSize then
// the string must have bad characters in it
if(!m_MakefileVariableSize)
{
cmSystemTools::ReplaceString(ret, ".", "_");
int ni = 0;
char buffer[5];
// make sure the _ version is not already used, if
// it is used then add number to the end of the variable
while(m_ShortMakeVariableMap.count(ret) && ni < 1000)
{
++ni;
sprintf(buffer, "%04d", ni);
ret = unmodified + buffer;
}
m_ShortMakeVariableMap[ret] = "1";
m_MakeVariableMap[unmodified] = ret;
return ret;
}
// if the string is greater the 32 chars it is an invalid vairable name
// for borland make
if(static_cast<int>(ret.size()) > m_MakefileVariableSize)
{
int keep = m_MakefileVariableSize - 8;
int size = keep + 3;
std::string str1 = s;
std::string str2 = s2;
// we must shorten the combined string by 4 charactors
// keep no more than 24 charactors from the second string
if(static_cast<int>(str2.size()) > keep)
{
str2 = str2.substr(0, keep);
}
if(static_cast<int>(str1.size()) + static_cast<int>(str2.size()) > size)
{
str1 = str1.substr(0, size - str2.size());
}
char buffer[5];
int ni = 0;
sprintf(buffer, "%04d", ni);
ret = str1 + str2 + buffer;
while(m_ShortMakeVariableMap.count(ret) && ni < 1000)
{
++ni;
sprintf(buffer, "%04d", ni);
ret = str1 + str2 + buffer;
}
if(ni == 1000)
{
cmSystemTools::Error("Borland makefile variable length too long");
return unmodified;
}
// once an unused variable is found
m_ShortMakeVariableMap[ret] = "1";
}
// always make an entry into the unmodified to variable map
m_MakeVariableMap[unmodified] = ret;
return ret;
}
//============================================================================
//----------------------------------------------------------------------------
cmDepends*
cmLocalUnixMakefileGenerator3::GetDependsChecker(const std::string& lang,
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bool verbose)
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{
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cmDepends *ret = 0;
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if(lang == "C" || lang == "CXX" || lang == "RC")
{
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ret = new cmDependsC();
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}
#ifdef CMAKE_BUILD_WITH_CMAKE
else if(lang == "Fortran")
{
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ret = new cmDependsFortran();
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}
else if(lang == "Java")
{
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ret = new cmDependsJava();
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}
#endif
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if (ret)
{
ret->SetVerbose(verbose);
ret->SetFileComparison(m_GlobalGenerator->GetCMakeInstance()->GetFileComparison());
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}
return ret;
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}
//----------------------------------------------------------------------------
bool
cmLocalUnixMakefileGenerator3
::ScanDependencies(std::vector<std::string> const& args)
{
// Format of arguments is:
// $(CMAKE_COMMAND), cmake_depends, GeneratorName, home_output_dir, start_output_dir, info file
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// The caller has ensured that all required arguments exist.
// The info file for this target
std::string const& infoFile = args[5];
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// Read the directory information file.
cmake cm;
cmGlobalGenerator gg;
gg.SetCMakeInstance(&cm);
std::auto_ptr<cmLocalGenerator> lg(gg.CreateLocalGenerator());
lg->SetGlobalGenerator(&gg);
cmMakefile* mf = lg->GetMakefile();
mf->SetHomeOutputDirectory(args[3].c_str());
mf->SetStartOutputDirectory(args[4].c_str());
lg->SetupPathConversions();
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bool haveDirectoryInfo = false;
std::string dirInfoFile = args[4];
dirInfoFile += "/CMakeFiles/CMakeDirectoryInformation.cmake";
if(mf->ReadListFile(0, dirInfoFile.c_str()) &&
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!cmSystemTools::GetErrorOccuredFlag())
{
haveDirectoryInfo = true;
}
// read in the target info file
if(!mf->ReadListFile(0, infoFile.c_str()) ||
cmSystemTools::GetErrorOccuredFlag())
{
cmSystemTools::Error("Target DependInfo.cmake file not found");
}
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// Test whether we need to force Unix paths.
if(haveDirectoryInfo)
{
if(const char* force = mf->GetDefinition("CMAKE_FORCE_UNIX_PATHS"))
{
if(!cmSystemTools::IsOff(force))
{
cmSystemTools::SetForceUnixPaths(true);
}
}
}
else
{
cmSystemTools::Error("Directory Information file not found");
}
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// create the file stream for the depends file
std::string dir = cmSystemTools::GetFilenamePath(infoFile);
// Open the rule file. This should be copy-if-different because the
// rules may depend on this file itself.
std::string ruleFileNameFull = dir;
ruleFileNameFull += "/depend.make";
cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());
ruleFileStream.SetCopyIfDifferent(true);
if(!ruleFileStream)
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{
return false;
}
std::string internalRuleFileNameFull = dir;
internalRuleFileNameFull += "/depend.internal";
cmGeneratedFileStream internalRuleFileStream(internalRuleFileNameFull.c_str());
internalRuleFileStream.SetCopyIfDifferent(true);
if(!internalRuleFileStream)
{
return false;
}
this->WriteDisclaimer(ruleFileStream);
this->WriteDisclaimer(internalRuleFileStream);
// Get the set of generated files.
std::vector<std::string> generatedFilesVec;
if(haveDirectoryInfo)
{
if(const char* generated = mf->GetDefinition("CMAKE_GENERATED_FILES"))
{
cmSystemTools::ExpandListArgument(generated, generatedFilesVec);
}
}
// Sort for efficient lookup.
std::set<cmStdString> generatedFiles;
for(std::vector<std::string>::iterator gfi = generatedFilesVec.begin();
gfi != generatedFilesVec.end(); ++gfi)
{
generatedFiles.insert(*gfi);
}
// for each language we need to scan, scan it
const char *langStr = mf->GetSafeDefinition("CMAKE_DEPENDS_LANGUAGES");
std::vector<std::string> langs;
cmSystemTools::ExpandListArgument(langStr, langs);
for (std::vector<std::string>::iterator li =
langs.begin(); li != langs.end(); ++li)
{
// construct the checker
std::string lang = li->c_str();
// Get the set of include directories.
std::vector<std::string> includes;
if(haveDirectoryInfo)
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{
std::string includePathVar = "CMAKE_";
includePathVar += lang;
includePathVar += "_INCLUDE_PATH";
if(const char* includePath = mf->GetDefinition(includePathVar.c_str()))
{
cmSystemTools::ExpandListArgument(includePath, includes);
}
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}
// Get the include file regular expression.
std::string includeRegexScan = "^.*$";
std::string includeRegexComplain = "^$";
if(haveDirectoryInfo)
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{
std::string scanRegexVar = "CMAKE_";
scanRegexVar += lang;
scanRegexVar += "_INCLUDE_REGEX_SCAN";
if(const char* scanRegex = mf->GetDefinition(scanRegexVar.c_str()))
{
includeRegexScan = scanRegex;
}
std::string complainRegexVar = "CMAKE_";
complainRegexVar += lang;
complainRegexVar += "_INCLUDE_REGEX_COMPLAIN";
if(const char* complainRegex = mf->GetDefinition(complainRegexVar.c_str()))
{
includeRegexComplain = complainRegex;
}
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}
// Create the scanner for this language
cmDepends *scanner = 0;
if(lang == "C" || lang == "CXX" || lang == "RC")
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{
// TODO: Handle RC (resource files) dependencies correctly.
scanner = new cmDependsC(includes,
includeRegexScan.c_str(),
includeRegexComplain.c_str(),
generatedFiles);
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}
#ifdef CMAKE_BUILD_WITH_CMAKE
else if(lang == "Fortran")
{
scanner = new cmDependsFortran(includes);
}
else if(lang == "Java")
{
scanner = new cmDependsJava();
}
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#endif
if (scanner)
{
scanner->SetFileComparison(m_GlobalGenerator->GetCMakeInstance()->GetFileComparison());
// for each file we need to scan
std::string srcLang = "CMAKE_DEPENDS_CHECK_";
srcLang += lang;
const char *srcStr = mf->GetSafeDefinition(srcLang.c_str());
std::vector<std::string> srcs;
cmSystemTools::ExpandListArgument(srcStr, srcs);
for (std::vector<std::string>::iterator si =
srcs.begin(); si != srcs.end(); ++si)
{
std::string &src = *si;
++si;
// make sure the object file is relative to home output
std::string obj = *si;
obj = lg->Convert(obj.c_str(),HOME_OUTPUT,MAKEFILE);
scanner->Write(src.c_str(),obj.c_str(),ruleFileStream, internalRuleFileStream);
}
// free the scanner for this language
delete scanner;
}
}
// dependencies were generated, so touch the mark file
ruleFileNameFull += ".mark";
std::ofstream fmark(ruleFileNameFull.c_str());
fmark << "Dependencies updated>" << std::endl;
return true;
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}
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//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3
::WriteLocalAllRules(std::ostream& ruleFileStream)
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{
this->WriteDisclaimer(ruleFileStream);
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this->WriteMakeVariables(ruleFileStream);
this->WriteSpecialTargetsTop(ruleFileStream);
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std::vector<std::string> depends;
std::vector<std::string> commands;
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// Write the all rule.
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std::string dir = m_Makefile->GetStartOutputDirectory();
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dir += "/directorystart";
dir = this->Convert(dir.c_str(),HOME_OUTPUT,MAKEFILE);
// if at the top the rule is called all
if (!m_Parent)
{
dir = "all";
depends.push_back("cmake_check_build_system");
}
this->CreateJumpCommand(commands,"CMakeFiles/Makefile2",dir);
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this->WriteMakeRule(ruleFileStream, "The main all target", "all", depends, commands);
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// Write the clean rule.
dir = m_Makefile->GetStartOutputDirectory();
dir += "/clean";
dir = this->Convert(dir.c_str(),HOME_OUTPUT,MAKEFILE);
commands.clear();
depends.clear();
this->CreateJumpCommand(commands,"CMakeFiles/Makefile2",dir);
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this->WriteMakeRule(ruleFileStream, "The main clean target", "clean", depends, commands);
// write the depend rule, really a recompute depends rule
depends.clear();
commands.clear();
std::string cmakefileName = "CMakeFiles/Makefile.cmake";
std::string runRule =
"$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)";
runRule += " --check-build-system ";
runRule += this->Convert(cmakefileName.c_str(),cmLocalGenerator::NONE,
cmLocalGenerator::SHELL);
runRule += " 1";
commands.push_back(runRule);
this->WriteMakeRule(ruleFileStream, "clear depends",
"depend",
depends, commands);
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::WriteLocalMakefile()
{
// generate the includes
std::string ruleFileName = "Makefile";
// Open the rule file. This should be copy-if-different because the
// rules may depend on this file itself.
std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName);
cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());
ruleFileStream.SetCopyIfDifferent(true);
if(!ruleFileStream)
{
return;
}
// write the all rules
this->WriteLocalAllRules(ruleFileStream);
// Keep track of targets already listed.
std::set<cmStdString> emittedTargets;
// only write local targets unless at the top
if (m_Parent)
{
// write our targets, and while doing it collect up the object
// file rules
this->WriteLocalMakefileTargets(ruleFileStream,emittedTargets);
}
else
{
cmGlobalUnixMakefileGenerator3 *gg =
static_cast<cmGlobalUnixMakefileGenerator3*>(m_GlobalGenerator);
gg->WriteConvenienceRules(ruleFileStream,emittedTargets);
}
std::vector<std::string> depends;
std::vector<std::string> commands;
// now write out the object rules
// for each object file name
for (std::map<cmStdString,std::vector<cmTarget *> >::iterator lo =
m_LocalObjectFiles.begin();
lo != m_LocalObjectFiles.end(); ++lo)
{
commands.clear();
// for each target using the object file
for (std::vector<cmTarget *>::iterator to =
lo->second.begin(); to != lo->second.end(); ++to)
{
std::string tgtMakefileName = this->GetRelativeTargetDirectory(**to);
std::string targetName = tgtMakefileName;
tgtMakefileName += "/build.make";
targetName += "/";
targetName += lo->first.c_str();
this->CreateJumpCommand(commands,tgtMakefileName.c_str(),targetName);
}
this->WriteMakeRule(ruleFileStream,
"target for object file",
lo->first.c_str(), depends, commands);
}
// add a help target as long as there isn;t a real target named help
if(emittedTargets.insert("help").second)
{
cmGlobalUnixMakefileGenerator3 *gg =
static_cast<cmGlobalUnixMakefileGenerator3*>(m_GlobalGenerator);
gg->WriteHelpRule(ruleFileStream,this);
}
this->WriteSpecialTargetsBottom(ruleFileStream);
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}
void cmLocalUnixMakefileGenerator3
::WriteLocalMakefileTargets(std::ostream& ruleFileStream,
std::set<cmStdString> &emitted)
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{
std::vector<std::string> depends;
std::vector<std::string> commands;
// for each target we just provide a rule to cd up to the top and do a make
// on the target
cmTargets& targets = m_Makefile->GetTargets();
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std::string localName;
for(cmTargets::iterator t = targets.begin(); t != targets.end(); ++t)
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{
if((t->second.GetType() == cmTarget::EXECUTABLE) ||
(t->second.GetType() == cmTarget::STATIC_LIBRARY) ||
(t->second.GetType() == cmTarget::SHARED_LIBRARY) ||
(t->second.GetType() == cmTarget::MODULE_LIBRARY) ||
(t->second.GetType() == cmTarget::UTILITY))
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{
emitted.insert(t->second.GetName());
// for subdirs add a rule to build this specific target by name.
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localName = this->GetRelativeTargetDirectory(t->second);
localName += "/rule";
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commands.clear();
depends.clear();
// Build the target for this pass.
commands.push_back(this->GetRecursiveMakeCall
("CMakeFiles/Makefile2",localName.c_str()));
this->CreateCDCommand(commands,
m_Makefile->GetHomeOutputDirectory(),
m_Makefile->GetStartOutputDirectory());
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this->WriteMakeRule(ruleFileStream, "Convenience name for target.",
localName.c_str(), depends, commands);
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// Add a target with the canonical name (no prefix, suffix or path).
if(localName != t->second.GetName())
{
commands.clear();
depends.push_back(localName);
this->WriteMakeRule(ruleFileStream, "Convenience name for target.",
t->second.GetName(), depends, commands);
}
}
}
}
void cmLocalUnixMakefileGenerator3
::CreateCDCommand(std::vector<std::string>& commands, const char *tgtDir,
const char *retDir)
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{
// do we need to cd?
if (!strcmp(tgtDir,retDir))
{
return;
}
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if(m_WindowsShell)
{
// On Windows we must perform each step separately and then change
// back because the shell keeps the working directory between
// commands.
std::string cmd = "cd ";
cmd += this->ConvertToOutputForExisting(tgtDir);
commands.insert(commands.begin(),cmd);
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// Change back to the starting directory. Any trailing slash must be
// removed to avoid problems with Borland Make.
std::string back = retDir;
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if(back.size() && back[back.size()-1] == '/')
{
back = back.substr(0, back.size()-1);
}
cmd = "cd ";
cmd += this->ConvertToOutputForExisting(back.c_str());
commands.push_back(cmd);
}
else
{
// On UNIX we must construct a single shell command to change
// directory and build because make resets the directory between
// each command.
std::vector<std::string>::iterator i = commands.begin();
for (; i != commands.end(); ++i)
{
std::string cmd = "cd ";
cmd += this->ConvertToOutputForExisting(tgtDir);
cmd += " && ";
cmd += *i;
*i = cmd;
}
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}
}
void cmLocalUnixMakefileGenerator3
::CreateJumpCommand(std::vector<std::string>& commands,
const char *MakefileName,
std::string& localName)
{
// Build the target for this pass.
commands.push_back(this->GetRecursiveMakeCall
(MakefileName,localName.c_str()));
this->CreateCDCommand(commands,
m_Makefile->GetHomeOutputDirectory(),
m_Makefile->GetStartOutputDirectory());
}
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//----------------------------------------------------------------------------
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void cmLocalUnixMakefileGenerator3::CheckDependencies(cmMakefile* mf,
bool verbose,
bool clear)
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{
// Get the list of target files to check
const char* infoDef = mf->GetDefinition("CMAKE_DEPEND_INFO_FILES");
if(!infoDef)
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{
return;
}
std::vector<std::string> files;
cmSystemTools::ExpandListArgument(infoDef, files);
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// For each info file run the check
cmDependsC checker;
checker.SetVerbose(verbose);
checker.SetFileComparison(m_GlobalGenerator->GetCMakeInstance()->GetFileComparison());
for(std::vector<std::string>::iterator l = files.begin();
l != files.end(); ++l)
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{
// either clear or check the files
std::string dir = cmSystemTools::GetFilenamePath(l->c_str());
std::string internalDependFile = dir + "/depend.internal";
std::string dependFile = dir + "/depend.make";
if (clear)
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{
checker.Clear(internalDependFile.c_str());
checker.Clear(dependFile.c_str());
}
else
{
checker.Check(dependFile.c_str(), internalDependFile.c_str());
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}
}
}
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//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::GetRecursiveMakeCall(const char *Makefile, const char* tgt)
{
// Call make on the given file.
std::string cmd;
cmd += "$(MAKE) -f ";
cmd += Makefile;
cmd += " ";
// Passg down verbosity level.
if(this->GetMakeSilentFlag().size())
{
cmd += this->GetMakeSilentFlag();
cmd += " ";
}
// Most unix makes will pass the command line flags to make down to
// sub-invoked makes via an environment variable. However, some
// makes do not support that, so you have to pass the flags
// explicitly.
if(this->GetPassMakeflags())
{
cmd += "-$(MAKEFLAGS) ";
}
// Add the target.
if (tgt && tgt[0] != '\0')
{
std::string tgt2 = this->Convert(tgt,HOME_OUTPUT,MAKEFILE);
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tgt2 = this->ConvertToMakeTarget(tgt2.c_str());
cmd += tgt2;
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}
return cmd;
}
void cmLocalUnixMakefileGenerator3
::WriteDependLanguageInfo(std::ostream& cmakefileStream, cmTarget &target)
{
// now write all the language stuff
// Set the set of files to check for dependency integrity.
std::set<cmStdString> checkSetLangs;
std::map<cmStdString,cmLocalUnixMakefileGenerator3::IntegrityCheckSet>&
checkSet = this->GetIntegrityCheckSet()[target.GetName()];
for(std::map<cmStdString,
cmLocalUnixMakefileGenerator3::IntegrityCheckSet>::const_iterator
l = checkSet.begin(); l != checkSet.end(); ++l)
{
checkSetLangs.insert(l->first);
}
// list the languages
cmakefileStream
<< "# The set of files whose dependency integrity should be checked:\n";
cmakefileStream
<< "SET(CMAKE_DEPENDS_LANGUAGES\n";
for(std::set<cmStdString>::iterator
l = checkSetLangs.begin(); l != checkSetLangs.end(); ++l)
{
cmakefileStream << " \"" << l->c_str() << "\"\n";
}
cmakefileStream << " )\n";
// now list the files for each language
for(std::set<cmStdString>::iterator
l = checkSetLangs.begin(); l != checkSetLangs.end(); ++l)
{
cmakefileStream
<< "SET(CMAKE_DEPENDS_CHECK_" << l->c_str() << "\n";
// get the check set for this local gen and language
cmLocalUnixMakefileGenerator3::IntegrityCheckSet iCheckSet =
checkSet[*l];
// for each file
for(cmLocalUnixMakefileGenerator3::IntegrityCheckSet::const_iterator
csIter = iCheckSet.begin();
csIter != iCheckSet.end(); ++csIter)
{
cmakefileStream << " \"" << (*csIter)->GetFullPath() << "\"\n";
// Get the full path name of the object file.
std::string obj = m_Makefile->GetStartOutputDirectory();
obj += "/";
obj += this->GetObjectFileName(target, **csIter);
cmakefileStream << " \"" <<
this->Convert(obj.c_str(),
cmLocalGenerator::FULL).c_str() << "\"\n";
}
cmakefileStream << " )\n";
}
}