Visual Studio's build system does not cleanly handle itself being
re-generated during the build. Teach `cmake --build` to check whether
the build system needs to be re-generated before launching the native
build tool.
Per-source copyright/license notice headers that spell out copyright holder
names and years are hard to maintain and often out-of-date or plain wrong.
Precise contributor information is already maintained automatically by the
version control tool. Ultimately it is the receiver of a file who is
responsible for determining its licensing status, and per-source notices are
merely a convenience. Therefore it is simpler and more accurate for
each source to have a generic notice of the license name and references to
more detailed information on copyright holders and full license terms.
Our `Copyright.txt` file now contains a list of Contributors whose names
appeared source-level copyright notices. It also references version control
history for more precise information. Therefore we no longer need to spell
out the list of Contributors in each source file notice.
Replace CMake per-source copyright/license notice headers with a short
description of the license and links to `Copyright.txt` and online information
available from "https://cmake.org/licensing". The online URL also handles
cases of modules being copied out of our source into other projects, so we
can drop our notices about replacing links with full license text.
Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority
of the replacements mechanically. Manually fix up shebang lines and trailing
newlines in a few files. Manually update the notices in a few files that the
script does not handle.
Run the `Utilities/Scripts/clang-format.bash` script to update
all our C++ code to a new style defined by `.clang-format`.
Use `clang-format` version 3.8.
* If you reached this commit for a line in `git blame`, re-run the blame
operation starting at the parent of this commit to see older history
for the content.
* See the parent commit for instructions to rebase a change across this
style transition commit.
Drop the VS >= 7 generator's global Configurations member and instead
lookup configurations using cmMakefile::GetConfigurations where needed.
This avoids accumulating all CMAKE_CONFIGURATION_TYPES values ever
encountered by a project() or enable_language() command and allows
the final value to be used in each directory. We don't officially
support per-directory CMAKE_CONFIGURATION_TYPES values but we certainly
should not generate configurations not in the final value in the top
level directory.
For VS generator names that do not specify the platform name, read
CMAKE_GENERATOR_PLATFORM to get it.
Extend the RunCMake.GeneratorPlatform test with a case covering
use of the x64 platform when the test generator is a Visual Studio
generator whose name does not specify a platform.
Make the virtual 'Generate' method protected. Make 'DoGenerate'
the main entry point to generation. This gives cmGlobalGenerator
a chance to do some early operations before the individual
generator-specific implementations take over.
Move the definition of CMAKE_VS_PLATFORM_NAME and other variables that
are not needed by CMakeDetermineSystem out of the AddPlatformDefinitions
method and into a SetSystemName method. The latter may later use
CMAKE_SYSTEM_NAME to decide what platform-specific definitions to add.
Remove the general infrastructure for these additional platform
definitions and hard-code the only two special cases that used
it. They are only for historical reasons so no new such cases
should be added.
When CMAKE_SUPPRESS_REGENERATION tells us not to create the ZERO_CHECK
target we should not add dependencies on it from other targets either.
Reviewed-by: Mateusz Loskot <mateusz@loskot.net>
Since we do not need the information about the target architecture
we can use the PlatformName only to specify the this information.
This also removes setting of the MSVC_*_ARCHITECTURE_ID variable
which is not required, because this variable gets set by the
compiler detection code in CMAKE_DETERMINE_COMPILER_ID_CHECK().
Parse the WCE.VCPlatform.config file, which contains the installed
WindowsCE SDKs in XML format, and add possibility to generate
Visual Studio generators for them.
When adding more platforms to the Visual Studio generators a simple
regular expressing can not handle all cases anymore. This new
define holds the name of the Visual Studio target platform.
75ebebc VS: Remove platform specific generator files
8b62080 VS: Remove EnableLanguage from platform-specific generators
5bdf011 VS: Remove GetPlatformName from platform-specific generators
8d42ab4 VS: Fix ArchitectureId of Visual Studio 10 IA64 generator
6f439b3 VS: Remove AddPlatformDefinitions from platform-specific generators
5170a88 Make cmGlobalGenerator::GetDocumentation() a static function
04ff866 Allow a GeneratorFactory handling of more than one generator
984ebc3 Search generator in cmake::ExtraGenerators before in cmake::Generators
30a6950 Add cmGlobalGeneratorFactory::GetGenerators()
e8f8414 Introduce the abstract class cmGlobalGeneratorFactory
Commit 1a0c166 (Store direct dependencies in solutions for VS >= 8,
2010-08-20) disabled use of VS-specific global dependency analysis.
Avoid perfoming the analysis at all when it is not needed. This also
prevents creation of bogus and unused '_UTILITY' targets since they are
not needed for dependencies.
Since commit bc43b0f2 (Do not link library dependencies in VS solutions,
2009-10-20) CMake disables for VS >= 8 linking of a target to libraries
that happen to be listed as solution-level dependencies. Therefore we
can list the direct dependencies of each target in the solution file and
let VS handle transitive dependencies automatically.
In VS 8 and greater this commit implements
add_dependencies(myexe mylib) # depend without linking
by adding the
LinkLibraryDependencies="false"
option to project files. Previously the above code would cause myexe to
link to mylib in VS 8 and greater. This option prevents dependencies
specified only in the solution from being linked. We already specify
the real link library dependencies in the project files, and any project
depending on this to link would not have worked in Makefile generators.
We were already avoiding this problem in VS 7.1 and below by inserting
intermediate mylib_UTILITY targets. It was more important for those
versions because if a static library depended on another library the
librarian would copy the dependees into the depender! This is no longer
the case with VS 8 and above so we do not need that workaround.
See issue #9732.
The commit "Avoid non-root copies of root-only targets" moved the check
for root-only targets into cmGlobalGenerator::GetTargetSets to avoid
adding multiple ALL_BUILD targets to the "original" target set. This
approach did not work for ZERO_CHECK targets though because those are
pulled in by dependency analysis.
Instead we eliminate duplicate ZERO_CHECK targets altogether and refer
to a single one from all solution files. This cleans up VS 10 project
file references to ZERO_CHECK targets anyway.
This converts the CMake license to a pure 3-clause OSI-approved BSD
License. We drop the previous license clause requiring modified
versions to be plainly marked. We also update the CMake copyright to
cover the full development time range.
This method returns the registry key
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\<version>
A protected GetIDEVersion method retrieves the version-specific part of
the key name.