CMake/Tests/VSWinStorePhone/Direct3DApp1/Direct3DApp1.h
Kitware Robot d9fd2f5402 Revise C++ coding style using clang-format
Run the `Utilities/Scripts/clang-format.bash` script to update
all our C++ code to a new style defined by `.clang-format`.
Use `clang-format` version 3.8.

* If you reached this commit for a line in `git blame`, re-run the blame
  operation starting at the parent of this commit to see older history
  for the content.

* See the parent commit for instructions to rebase a change across this
  style transition commit.
2016-05-16 16:05:19 -04:00

56 lines
2.0 KiB
C++

#pragma once
#include "pch.h"
#include "CubeRenderer.h"
ref class Direct3DApp1 sealed
: public Windows::ApplicationModel::Core::IFrameworkView
{
public:
Direct3DApp1();
// IFrameworkView Methods.
virtual void Initialize(
Windows::ApplicationModel::Core::CoreApplicationView ^ applicationView);
virtual void SetWindow(Windows::UI::Core::CoreWindow ^ window);
virtual void Load(Platform::String ^ entryPoint);
virtual void Run();
virtual void Uninitialize();
protected:
// Event Handlers.
void OnWindowSizeChanged(Windows::UI::Core::CoreWindow ^ sender,
Windows::UI::Core::WindowSizeChangedEventArgs ^
args);
void OnLogicalDpiChanged(Platform::Object ^ sender);
void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView ^
applicationView,
Windows::ApplicationModel::Activation::IActivatedEventArgs ^
args);
void OnSuspending(Platform::Object ^ sender,
Windows::ApplicationModel::SuspendingEventArgs ^ args);
void OnResuming(Platform::Object ^ sender, Platform::Object ^ args);
void OnWindowClosed(Windows::UI::Core::CoreWindow ^ sender,
Windows::UI::Core::CoreWindowEventArgs ^ args);
void OnVisibilityChanged(Windows::UI::Core::CoreWindow ^ sender,
Windows::UI::Core::VisibilityChangedEventArgs ^
args);
void OnPointerPressed(Windows::UI::Core::CoreWindow ^ sender,
Windows::UI::Core::PointerEventArgs ^ args);
void OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender,
Windows::UI::Core::PointerEventArgs ^ args);
private:
CubeRenderer ^ m_renderer;
bool m_windowClosed;
bool m_windowVisible;
};
ref class Direct3DApplicationSource sealed
: Windows::ApplicationModel::Core::IFrameworkViewSource
{
public:
virtual Windows::ApplicationModel::Core::IFrameworkView ^ CreateView();
};