mirror of
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95a506e6de
because Module files are moving to consistent scheme
144 lines
5.0 KiB
C++
144 lines
5.0 KiB
C++
/*=========================================================================
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Program: Insight Segmentation & Registration Toolkit
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Insight Consortium. All rights reserved.
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See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#include "cmFLTKWrapUICommand.h"
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// cmFLTKWrapUICommand
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bool cmFLTKWrapUICommand::InitialPass(std::vector<std::string> const& args)
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{
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if(args.size() != 2 )
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{
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this->SetError("called with incorrect number of arguments");
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return false;
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}
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// Now check and see if the value has been stored in the cache
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// already, if so use that value and don't look for the program
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const char* FLTK_WRAP_UI_value = m_Makefile->GetDefinition("FLTK_WRAP_UI");
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if (FLTK_WRAP_UI_value==0)
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{
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this->SetError("called with FLTK_WRAP_UI undefined");
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return false;
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}
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if(cmSystemTools::IsOff(FLTK_WRAP_UI_value))
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{
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this->SetError("called with FLTK_WRAP_UI off : ");
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return false;
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}
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// what is the current source dir
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std::string cdir = m_Makefile->GetCurrentDirectory();
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// get parameter for the command
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m_Target = args[0]; // Target that will use the generated files
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m_GUISourceList = args[1]; // Source List of the GUI source files
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std::vector<std::string> newArgs;
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m_Makefile->ExpandSourceListArguments(args,newArgs, 1);
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// get the list of GUI files from which .cxx and .h will be generated
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std::string outputDirectory = m_Makefile->GetCurrentOutputDirectory();
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// Some of the generated files are *.h so the directory "GUI"
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// where they are created have to be added to the include path
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m_Makefile->AddIncludeDirectory( outputDirectory.c_str() );
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for(std::vector<std::string>::iterator i = (newArgs.begin() + 1);
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i != newArgs.end(); i++)
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{
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cmSourceFile *curr = m_Makefile->GetSource(i->c_str());
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// if we should use the source GUI
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// to generate .cxx and .h files
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if (!curr || !curr->GetPropertyAsBool("WRAP_EXCLUDE"))
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{
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cmSourceFile header_file;
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cmSourceFile source_file;
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std::string srcName = cmSystemTools::GetFilenameWithoutExtension(*i);
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const bool headerFileOnly = true;
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header_file.SetName(srcName.c_str(),
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outputDirectory.c_str(), "h",headerFileOnly);
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source_file.SetName(srcName.c_str(),
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outputDirectory.c_str(), "cxx",!headerFileOnly);
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std::string origname = cdir + "/" + *i;
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std::string hname = header_file.GetFullPath();
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std::string cxxname = source_file.GetFullPath();
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m_WrapUserInterface.push_back(origname);
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// add starting depends
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source_file.GetDepends().push_back(hname);
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source_file.GetDepends().push_back(origname);
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header_file.GetDepends().push_back(origname);
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m_GeneratedHeadersClasses.push_back(header_file);
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m_GeneratedSourcesClasses.push_back(source_file);
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}
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}
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return true;
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}
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void cmFLTKWrapUICommand::FinalPass()
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{
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// first we add the rules for all the .fl to .h and .cxx files
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size_t lastHeadersClass = m_GeneratedHeadersClasses.size();
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std::string fluid_exe = "${FLTK_FLUID_EXECUTABLE}";
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std::string outputGUIDirectory = m_Makefile->GetCurrentOutputDirectory();
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// Generate code for all the .fl files
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for(size_t classNum = 0; classNum < lastHeadersClass; classNum++)
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{
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// set up .fl to .h and .cxx command
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std::string hres = outputGUIDirectory;
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hres += "/";
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hres += m_GeneratedHeadersClasses[classNum].GetSourceName() + "." +
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m_GeneratedHeadersClasses[classNum].GetSourceExtension();
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std::string cxxres = outputGUIDirectory;
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cxxres += "/";
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cxxres += m_GeneratedSourcesClasses[classNum].GetSourceName() + "." +
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m_GeneratedSourcesClasses[classNum].GetSourceExtension();
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std::vector<std::string> cxxargs;
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cxxargs.push_back("-c"); // instructs Fluid to run in command line
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cxxargs.push_back("-h"); // optionally rename .h files
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cxxargs.push_back(hres);
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cxxargs.push_back("-o"); // optionally rename .cxx files
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cxxargs.push_back(cxxres);
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cxxargs.push_back(m_WrapUserInterface[classNum]);// name of the GUI fluid file
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std::vector<std::string> depends;
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std::vector<std::string> outputs;
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outputs.push_back( cxxres );
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outputs.push_back( hres );
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// Add command for generating the .h and .cxx files
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m_Makefile->AddCustomCommand(m_WrapUserInterface[classNum].c_str(),
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fluid_exe.c_str(), cxxargs, depends,
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outputs, m_Target.c_str() );
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cmSourceFile* sf = m_Makefile->AddSource(m_GeneratedSourcesClasses[classNum]);
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m_Makefile->GetTargets()[m_Target].GetSourceFiles().push_back( sf );
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}
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}
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