mirror of
https://github.com/reactos/CMake.git
synced 2024-11-27 21:41:03 +00:00
4b062c77b3
9135954e2f
VS: Do not use native unity builds on VS 2017 versions less than 15.8
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !4324
230 lines
8.1 KiB
C++
230 lines
8.1 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
|
file Copyright.txt or https://cmake.org/licensing for details. */
|
|
#ifndef cmGlobalVisualStudio10Generator_h
|
|
#define cmGlobalVisualStudio10Generator_h
|
|
|
|
#include <memory>
|
|
|
|
#include "cmGlobalVisualStudio8Generator.h"
|
|
#include "cmVisualStudio10ToolsetOptions.h"
|
|
|
|
/** \class cmGlobalVisualStudio10Generator
|
|
* \brief Write a Unix makefiles.
|
|
*
|
|
* cmGlobalVisualStudio10Generator manages UNIX build process for a tree
|
|
*/
|
|
class cmGlobalVisualStudio10Generator : public cmGlobalVisualStudio8Generator
|
|
{
|
|
public:
|
|
static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory();
|
|
|
|
bool MatchesGeneratorName(const std::string& name) const override;
|
|
|
|
bool SetSystemName(std::string const& s, cmMakefile* mf) override;
|
|
bool SetGeneratorPlatform(std::string const& p, cmMakefile* mf) override;
|
|
bool SetGeneratorToolset(std::string const& ts, bool build,
|
|
cmMakefile* mf) override;
|
|
|
|
std::vector<GeneratedMakeCommand> GenerateBuildCommand(
|
|
const std::string& makeProgram, const std::string& projectName,
|
|
const std::string& projectDir, std::vector<std::string> const& targetNames,
|
|
const std::string& config, bool fast, int jobs, bool verbose,
|
|
std::vector<std::string> const& makeOptions =
|
|
std::vector<std::string>()) override;
|
|
|
|
//! create the correct local generator
|
|
std::unique_ptr<cmLocalGenerator> CreateLocalGenerator(
|
|
cmMakefile* mf) override;
|
|
|
|
/**
|
|
* Try to determine system information such as shared library
|
|
* extension, pthreads, byte order etc.
|
|
*/
|
|
void EnableLanguage(std::vector<std::string> const& languages, cmMakefile*,
|
|
bool optional) override;
|
|
|
|
bool IsCudaEnabled() const { return this->CudaEnabled; }
|
|
|
|
/** Generating for Nsight Tegra VS plugin? */
|
|
bool IsNsightTegra() const;
|
|
std::string GetNsightTegraVersion() const;
|
|
|
|
/** The vctargets path for the target platform. */
|
|
const char* GetCustomVCTargetsPath() const;
|
|
|
|
/** The toolset name for the target platform. */
|
|
const char* GetPlatformToolset() const;
|
|
std::string const& GetPlatformToolsetString() const;
|
|
|
|
/** The toolset version. */
|
|
const char* GetPlatformToolsetVersion() const;
|
|
std::string const& GetPlatformToolsetVersionString() const;
|
|
|
|
/** The toolset host architecture name (e.g. x64 for 64-bit host tools). */
|
|
const char* GetPlatformToolsetHostArchitecture() const;
|
|
std::string const& GetPlatformToolsetHostArchitectureString() const;
|
|
|
|
/** The cuda toolset version. */
|
|
const char* GetPlatformToolsetCuda() const;
|
|
std::string const& GetPlatformToolsetCudaString() const;
|
|
|
|
/** The custom cuda install directory */
|
|
const char* GetPlatformToolsetCudaCustomDir() const;
|
|
std::string const& GetPlatformToolsetCudaCustomDirString() const;
|
|
|
|
/** Return whether we need to use No/Debug instead of false/true
|
|
for GenerateDebugInformation. */
|
|
bool GetPlatformToolsetNeedsDebugEnum() const
|
|
{
|
|
return this->PlatformToolsetNeedsDebugEnum;
|
|
}
|
|
|
|
/** Return the CMAKE_SYSTEM_NAME. */
|
|
std::string const& GetSystemName() const { return this->SystemName; }
|
|
|
|
/** Return the CMAKE_SYSTEM_VERSION. */
|
|
std::string const& GetSystemVersion() const { return this->SystemVersion; }
|
|
|
|
/** Return the Windows version targeted on VS 2015 and above. */
|
|
std::string const& GetWindowsTargetPlatformVersion() const
|
|
{
|
|
return this->WindowsTargetPlatformVersion;
|
|
}
|
|
|
|
/** Return true if building for WindowsCE */
|
|
bool TargetsWindowsCE() const override { return this->SystemIsWindowsCE; }
|
|
|
|
/** Return true if building for WindowsPhone */
|
|
bool TargetsWindowsPhone() const { return this->SystemIsWindowsPhone; }
|
|
|
|
/** Return true if building for WindowsStore */
|
|
bool TargetsWindowsStore() const { return this->SystemIsWindowsStore; }
|
|
|
|
const char* GetCMakeCFGIntDir() const override { return "$(Configuration)"; }
|
|
bool Find64BitTools(cmMakefile* mf);
|
|
|
|
/** Generate an <output>.rule file path for a given command output. */
|
|
std::string GenerateRuleFile(std::string const& output) const override;
|
|
|
|
void PathTooLong(cmGeneratorTarget* target, cmSourceFile const* sf,
|
|
std::string const& sfRel);
|
|
|
|
std::string Encoding() override;
|
|
const char* GetToolsVersion() const;
|
|
|
|
virtual bool IsDefaultToolset(const std::string& version) const;
|
|
virtual std::string GetAuxiliaryToolset() const;
|
|
|
|
bool GetSupportsUnityBuilds() const { return this->SupportsUnityBuilds; }
|
|
|
|
bool FindMakeProgram(cmMakefile* mf) override;
|
|
|
|
bool IsIPOSupported() const override { return true; }
|
|
|
|
static std::string GetInstalledNsightTegraVersion();
|
|
|
|
/** Return the first two components of CMAKE_SYSTEM_VERSION. */
|
|
std::string GetApplicationTypeRevision() const;
|
|
|
|
cmIDEFlagTable const* GetClFlagTable() const;
|
|
cmIDEFlagTable const* GetCSharpFlagTable() const;
|
|
cmIDEFlagTable const* GetRcFlagTable() const;
|
|
cmIDEFlagTable const* GetLibFlagTable() const;
|
|
cmIDEFlagTable const* GetLinkFlagTable() const;
|
|
cmIDEFlagTable const* GetCudaFlagTable() const;
|
|
cmIDEFlagTable const* GetCudaHostFlagTable() const;
|
|
cmIDEFlagTable const* GetMasmFlagTable() const;
|
|
cmIDEFlagTable const* GetNasmFlagTable() const;
|
|
|
|
protected:
|
|
cmGlobalVisualStudio10Generator(cmake* cm, const std::string& name,
|
|
std::string const& platformInGeneratorName);
|
|
|
|
void Generate() override;
|
|
virtual bool InitializeSystem(cmMakefile* mf);
|
|
virtual bool InitializeWindows(cmMakefile* mf);
|
|
virtual bool InitializeWindowsCE(cmMakefile* mf);
|
|
virtual bool InitializeWindowsPhone(cmMakefile* mf);
|
|
virtual bool InitializeWindowsStore(cmMakefile* mf);
|
|
|
|
virtual bool ProcessGeneratorToolsetField(std::string const& key,
|
|
std::string const& value);
|
|
|
|
virtual std::string SelectWindowsCEToolset() const;
|
|
virtual bool SelectWindowsPhoneToolset(std::string& toolset) const;
|
|
virtual bool SelectWindowsStoreToolset(std::string& toolset) const;
|
|
|
|
std::string const& GetMSBuildCommand();
|
|
|
|
cmIDEFlagTable const* LoadFlagTable(std::string const& optionsName,
|
|
std::string const& toolsetName,
|
|
std::string const& defaultName,
|
|
std::string const& table) const;
|
|
|
|
std::string GeneratorToolset;
|
|
std::string GeneratorToolsetVersion;
|
|
std::string GeneratorToolsetHostArchitecture;
|
|
std::string GeneratorToolsetCustomVCTargetsDir;
|
|
std::string GeneratorToolsetCuda;
|
|
std::string GeneratorToolsetCudaCustomDir;
|
|
std::string DefaultPlatformToolset;
|
|
std::string DefaultPlatformToolsetHostArchitecture;
|
|
std::string WindowsTargetPlatformVersion;
|
|
std::string SystemName;
|
|
std::string SystemVersion;
|
|
std::string NsightTegraVersion;
|
|
std::string DefaultCLFlagTableName;
|
|
std::string DefaultCSharpFlagTableName;
|
|
std::string DefaultLibFlagTableName;
|
|
std::string DefaultLinkFlagTableName;
|
|
std::string DefaultCudaFlagTableName;
|
|
std::string DefaultCudaHostFlagTableName;
|
|
std::string DefaultMasmFlagTableName;
|
|
std::string DefaultNasmFlagTableName;
|
|
std::string DefaultRCFlagTableName;
|
|
bool SupportsUnityBuilds = false;
|
|
bool SystemIsWindowsCE;
|
|
bool SystemIsWindowsPhone;
|
|
bool SystemIsWindowsStore;
|
|
|
|
private:
|
|
class Factory;
|
|
friend class Factory;
|
|
|
|
struct LongestSourcePath
|
|
{
|
|
LongestSourcePath()
|
|
: Length(0)
|
|
, Target(0)
|
|
, SourceFile(0)
|
|
{
|
|
}
|
|
size_t Length;
|
|
cmGeneratorTarget* Target;
|
|
cmSourceFile const* SourceFile;
|
|
std::string SourceRel;
|
|
};
|
|
LongestSourcePath LongestSource;
|
|
|
|
std::string MSBuildCommand;
|
|
bool MSBuildCommandInitialized;
|
|
cmVisualStudio10ToolsetOptions ToolsetOptions;
|
|
virtual std::string FindMSBuildCommand();
|
|
std::string FindDevEnvCommand() override;
|
|
std::string GetVSMakeProgram() override { return this->GetMSBuildCommand(); }
|
|
|
|
bool PlatformToolsetNeedsDebugEnum;
|
|
|
|
bool ParseGeneratorToolset(std::string const& ts, cmMakefile* mf);
|
|
|
|
std::string CustomVCTargetsPath;
|
|
std::string VCTargetsPath;
|
|
bool FindVCTargetsPath(cmMakefile* mf);
|
|
|
|
bool CudaEnabled;
|
|
|
|
// We do not use the reload macros for VS >= 10.
|
|
std::string GetUserMacrosDirectory() override { return ""; }
|
|
};
|
|
#endif
|