wine/include/d3d11.idl

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/*
* Copyright 2010 Rico Schüller
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
import "oaidl.idl";
import "ocidl.idl";
import "dxgi.idl";
import "d3dcommon.idl";
cpp_quote("#include <d3d10_1.h>")
cpp_quote("#ifndef D3D11_IGNORE_SDK_LAYERS")
cpp_quote("/* FIXME: # include <d3d11sdklayers.h> */")
cpp_quote("#endif")
cpp_quote("#include <d3d10misc.h>")
cpp_quote("#include <d3d10shader.h>")
cpp_quote("#include <d3d10effect.h>")
cpp_quote("#include <d3d10_1shader.h>")
typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION;
typedef D3D_PRIMITIVE D3D11_PRIMITIVE;
typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY;