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d3dcompiler: Implement ID3D11ShaderReflection::GetConversionInstructionCount().
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@ -169,9 +169,11 @@ static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetMovcInstructionCo
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static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetConversionInstructionCount(
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ID3D11ShaderReflection *iface)
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{
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FIXME("iface %p stub!\n", iface);
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struct d3dcompiler_shader_reflection *This = impl_from_ID3D11ShaderReflection(iface);
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return 0;
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TRACE("iface %p\n", iface);
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return This->conversion_instruction_count;
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}
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static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetBitwiseInstructionCount(
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