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wined3d: Make wined3d_arbfp_blit_rb_functions static.
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@ -6791,7 +6791,7 @@ static void arbfp_free_blit_shader(struct wine_rb_entry *entry, void *context)
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HeapFree(GetProcessHeap(), 0, entry_arb);
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}
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const struct wine_rb_functions wined3d_arbfp_blit_rb_functions =
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static const struct wine_rb_functions wined3d_arbfp_blit_rb_functions =
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{
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wined3d_rb_alloc,
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wined3d_rb_realloc,
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