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d3d10core: Implement ID3D10Buffer::GetType().
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@ -108,7 +108,9 @@ static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateDataInterface(ID3D10Buff
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static void STDMETHODCALLTYPE d3d10_buffer_GetType(ID3D10Buffer *iface, D3D10_RESOURCE_DIMENSION *resource_dimension)
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{
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FIXME("iface %p, resource_dimension %p stub!\n", iface, resource_dimension);
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TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension);
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*resource_dimension = D3D10_RESOURCE_DIMENSION_BUFFER;
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}
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static void STDMETHODCALLTYPE d3d10_buffer_SetEvictionPriority(ID3D10Buffer *iface, UINT eviction_priority)
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