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Replace --debugmsg with WINEDEBUG.
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@ -662,8 +662,8 @@
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are all optional and you probably don't need to add or
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remove anything in this section to your config.</emphasis> (In extreme
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cases you may want to use these options to manage the amount
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of information generated by the <parameter>--debugmsg +relay
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</parameter> option.)
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of information generated by <parameter>WINEDEBUG=+relay
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</parameter> )
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</para>
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<para>
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<programlisting>"File" = "/blanco"</programlisting>
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@ -683,13 +683,13 @@
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<para>
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<programlisting>"RelayInclude" = "user32.CreateWindowA;comctl32.*"</programlisting>
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Include only the listed functions in a
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<parameter>--debugmsg +relay</parameter> trace. This entry is
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<parameter>WINEDEBUG=+relay</parameter> trace. This entry is
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ignored if there is a <parameter>RelayExclude</parameter> entry.
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</para>
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<para>
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<programlisting>"RelayExclude" = "RtlEnterCriticalSection;RtlLeaveCriticalSection"</programlisting>
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Exclude the listed functions in a
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<parameter>--debugmsg +relay</parameter> trace. This entry
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<parameter>WINEDEBUG=+relay</parameter> trace. This entry
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overrides any settings in a <parameter>RelayInclude</parameter>
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entry. If neither entry is present then the trace includes
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everything.
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@ -1277,8 +1277,8 @@ And here is a setup for Drive A, a generic floppy drive:
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<itemizedlist>
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<listitem>
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<para>
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Run the program with <parameter>--debugmsg
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+loaddll</parameter> to find out which files are
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Run the program with <parameter>WINEDEBUG=+loaddll</parameter>
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to find out which files are
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needed. Copy the required DLLs one by one to the
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<filename>C:\windows\system</filename> directory. Do not
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copy KERNEL/KERNEL32, GDI/GDI32, USER/USER32 or NTDLL. These
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@ -1698,8 +1698,8 @@ And here is a setup for Drive A, a generic floppy drive:
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<para>
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A very useful help to find out which DLLs are loaded as built-in and
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which are loaded as native Windows file can be the debug channel
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loaddll, activated via the Wine command line parameter
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<command>--debugmsg +loaddll</command>.
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loaddll, activated via the environment variable
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<command>WINEDEBUG=+loaddll</command>.
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</para>
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</sect2>
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@ -230,10 +230,10 @@ HANDLE32 WINAPI YourFunc(LPCSTR s)
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</para>
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<para>
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The <parameter>--debugmsg</parameter> command line
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option controls the output of the debug messages.
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The <parameter>WINEDEBUG</parameter> environment variable
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controls the output of the debug messages.
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It has the following syntax:
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<parameter>--debugmsg [yyy]#xxx[,[yyy1]#xxx1]*</parameter>
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<parameter>WINEDEBUG= [yyy]#xxx[,[yyy1]#xxx1]*</parameter>
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</para>
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<itemizedlist>
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<listitem>
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@ -252,7 +252,7 @@ HANDLE32 WINAPI YourFunc(LPCSTR s)
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on all classes. For example:
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</para>
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<programlisting>
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--debugmsg +reg,-file
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WINEDEBUG=+reg,-file
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</programlisting>
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<para>
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enables all messages on the <literal>reg</literal>
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@ -269,7 +269,7 @@ HANDLE32 WINAPI YourFunc(LPCSTR s)
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only on the given class. For example:
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</para>
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<programlisting>
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--debugmsg trace+reg,warn-file
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WINEDEBUG=trace+reg,warn-file
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</programlisting>
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<para>
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enables trace messages on the <literal>reg</literal>
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@ -283,18 +283,18 @@ HANDLE32 WINAPI YourFunc(LPCSTR s)
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has the intuitive semantics:
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</para>
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<screen>
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--debugmsg +all -- enables all debug messages
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--debugmsg -all -- disables all debug messages
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--debugmsg yyy+all -- enables debug messages for class yyy on all
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WINEDEBUG=+all -- enables all debug messages
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WINEDEBUG=-all -- disables all debug messages
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WINEDEBUG=yyy+all -- enables debug messages for class yyy on all
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channels.
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--debugmsg yyy-all -- disables debug messages for class yyy on all
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WINEDEBUG=yyy-all -- disables debug messages for class yyy on all
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channels.
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</screen>
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<para>
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So, for example:
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</para>
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<screen>
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--debugmsg warn-all -- disables all warning messages.
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WINEDEBUG=warn-all -- disables all warning messages.
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</screen>
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</listitem>
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</itemizedlist>
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@ -122,7 +122,7 @@ After you have added your table, recompile Wine and test that
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it works. If it fails to detect your table, try running
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</para>
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<screen>
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wine --debugmsg +key,+keyboard >& key.log
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WINEDEBUG=+key,+keyboard wine > key.log 2>&1
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</screen>
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<para>
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and look in the resulting <filename>key.log</filename> file to
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@ -306,7 +306,7 @@ Please report (lionel.ulmer@free.fr) !
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</para>
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<para>
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If you have this, run with <parameter>--debugmsg +opengl</parameter>
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If you have this, run with <parameter>WINEDEBUG=+opengl</parameter>
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and send me <email>lionel.ulmer@free.fr</email> the TRACE.
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</para>
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</sect2>
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@ -267,8 +267,8 @@ signed short WINAPI MyProxyWinFunc (unsigned short a, void *b, void *c,
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</para>
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<para>
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Once you have done this you should be using the Linux Shared Object
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successfully. If you have problems then use the --debugmsg +module
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options to wine to see what is actually happening.
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successfully. If you have problems then set the WINEDEBUG=+module
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environment variable before running wine to see what is actually happening.
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</para>
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</sect1>
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