Commit Graph

29 Commits

Author SHA1 Message Date
Christian Costa
8e80ee6837 d3dx9: Implement D3DXCreateTextureShader with stubbed ID3DXTextureShader interface.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-26 10:52:24 +09:00
Matteo Bruni
b62c3a894b d3dx9: Sync ordering of D3DXComputeIMTFromPerVertexSignal spec entry.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-03 10:54:18 +09:00
Alistair Leslie-Hughes
883ae6a2c6 d3dx9_29: Share the source with d3dx9_36.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-22 00:58:59 +09:00
Matteo Bruni
3054c0fd1b d3dx9: Fix a couple of stub signatures in the spec files.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-17 00:09:19 +09:00
Alistair Leslie-Hughes
0bd896f0f8 d3dx9_36: Add D3DXTessellateNPatches stub ( try 2). 2015-07-31 12:04:44 +02:00
Christian Costa
05390ccc65 d3dx9_36: Add stub for D3DXComputeTangentFrameEx. 2015-07-21 16:33:23 +02:00
Austin English
c19876ed4e d3dx9_36: Add D3DXDisassembleShader stub. 2015-02-16 23:22:04 +09:00
Sebastian Lackner
0cde50d223 d3dx9_36: Implement D3DXCreatePolygon.
Based on a patch by David Adam.
2014-11-11 16:19:44 +09:00
Andrey Gusev
4ec773a099 d3dx9_xx: Correct filename string. 2014-01-07 10:43:33 +01:00
Alexandre Julliard
5e7416e5c8 makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
Alexandre Julliard
f02cdd877f Remove empty DLL_PROCESS_DETACH case statements. 2013-04-15 16:45:35 +02:00
Nozomi Kodama
6d6603b495 d3dx9: Implement D3DXSHEvalHemisphereLight. 2013-04-04 19:27:52 +02:00
Nozomi Kodama
6247dae2ac d3dx9: Implement D3DXSHEvalSphericalLight. 2013-04-04 19:27:23 +02:00
Nozomi Kodama
9085f1d27f d3dx9: Implement D3DXSHEvalConeLight. 2013-03-07 17:33:13 +01:00
Nozomi Kodama
c69a496461 d3dx9: Implement D3DXSHEvalDirectionalLight. 2012-09-25 11:38:53 +02:00
Nozomi Kodama
f5714cccbd d3dx9_36: Implementation of D3DXSHRotateZ. 2012-07-19 17:02:01 +02:00
Nozomi Kodama
e3888ec87c d3dx9_36: Implementation of D3DXSHScale. 2012-06-29 20:41:47 +02:00
Alexandre Julliard
c1a712afe0 d3dx9: Update the spec files. 2011-06-22 16:13:51 +02:00
Alexandre Julliard
1ac7000a88 d3dx9: Synchronize entry point declarations across spec files. 2011-05-03 19:34:25 +02:00
Alexandre Julliard
81b8ee863e makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
Alexandre Julliard
f161990eef d3dx9: Use float instead of long in the spec files for 32-bit floating point values. 2010-08-31 14:23:49 +02:00
Alexandre Julliard
b86d515ed6 dlls: Remove explicit imports of kernel32 and ntdll. 2010-07-21 17:38:36 +02:00
Alexandre Julliard
bef5645eb1 makefiles: Remove the no longer needed explicit separators for dependencies. 2010-03-16 13:28:19 +01:00
Andrew Talbot
7f3f635b24 d3dx9_29: Remove unused Wine debug channel. 2008-12-18 13:37:02 +01:00
Louis Lenders
efb90c7fee d3dx9_*: Add version resources. 2008-06-23 19:58:04 +02:00
Francois Gouget
304b415284 Assorted spelling fixes. 2008-03-19 11:21:27 +01:00
Tony Wasserka
4f148c28a1 d3dx9: Implement D3DXCheckVersion. 2008-03-04 20:50:11 +01:00
Francois Gouget
50b6e12833 d3dx9_*: Fix the D3DXMatrixDeterminant() forwards. 2008-02-27 14:52:23 +01:00
Tony Wasserka
2aa1505ab3 d3dx9: Start implementation of d3dx9_28, d3dx9_29 and d3dx9_30. 2008-02-19 14:32:55 +01:00