Christian Costa
|
8e80ee6837
|
d3dx9: Implement D3DXCreateTextureShader with stubbed ID3DXTextureShader interface.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-07-26 10:52:24 +09:00 |
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Matteo Bruni
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b62c3a894b
|
d3dx9: Sync ordering of D3DXComputeIMTFromPerVertexSignal spec entry.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-07-03 10:54:18 +09:00 |
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Alistair Leslie-Hughes
|
883ae6a2c6
|
d3dx9_29: Share the source with d3dx9_36.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-06-22 00:58:59 +09:00 |
|
Matteo Bruni
|
3054c0fd1b
|
d3dx9: Fix a couple of stub signatures in the spec files.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-06-17 00:09:19 +09:00 |
|
Alistair Leslie-Hughes
|
0bd896f0f8
|
d3dx9_36: Add D3DXTessellateNPatches stub ( try 2).
|
2015-07-31 12:04:44 +02:00 |
|
Christian Costa
|
05390ccc65
|
d3dx9_36: Add stub for D3DXComputeTangentFrameEx.
|
2015-07-21 16:33:23 +02:00 |
|
Austin English
|
c19876ed4e
|
d3dx9_36: Add D3DXDisassembleShader stub.
|
2015-02-16 23:22:04 +09:00 |
|
Sebastian Lackner
|
0cde50d223
|
d3dx9_36: Implement D3DXCreatePolygon.
Based on a patch by David Adam.
|
2014-11-11 16:19:44 +09:00 |
|
Andrey Gusev
|
4ec773a099
|
d3dx9_xx: Correct filename string.
|
2014-01-07 10:43:33 +01:00 |
|
Alexandre Julliard
|
5e7416e5c8
|
makefiles: Get rid of the MAKE_DLL_RULES variable.
|
2014-01-02 12:08:18 +01:00 |
|
Alexandre Julliard
|
f02cdd877f
|
Remove empty DLL_PROCESS_DETACH case statements.
|
2013-04-15 16:45:35 +02:00 |
|
Nozomi Kodama
|
6d6603b495
|
d3dx9: Implement D3DXSHEvalHemisphereLight.
|
2013-04-04 19:27:52 +02:00 |
|
Nozomi Kodama
|
6247dae2ac
|
d3dx9: Implement D3DXSHEvalSphericalLight.
|
2013-04-04 19:27:23 +02:00 |
|
Nozomi Kodama
|
9085f1d27f
|
d3dx9: Implement D3DXSHEvalConeLight.
|
2013-03-07 17:33:13 +01:00 |
|
Nozomi Kodama
|
c69a496461
|
d3dx9: Implement D3DXSHEvalDirectionalLight.
|
2012-09-25 11:38:53 +02:00 |
|
Nozomi Kodama
|
f5714cccbd
|
d3dx9_36: Implementation of D3DXSHRotateZ.
|
2012-07-19 17:02:01 +02:00 |
|
Nozomi Kodama
|
e3888ec87c
|
d3dx9_36: Implementation of D3DXSHScale.
|
2012-06-29 20:41:47 +02:00 |
|
Alexandre Julliard
|
c1a712afe0
|
d3dx9: Update the spec files.
|
2011-06-22 16:13:51 +02:00 |
|
Alexandre Julliard
|
1ac7000a88
|
d3dx9: Synchronize entry point declarations across spec files.
|
2011-05-03 19:34:25 +02:00 |
|
Alexandre Julliard
|
81b8ee863e
|
makefiles: Add a standard header for all makefiles to replace the common variable initializations.
|
2010-09-19 12:36:48 +02:00 |
|
Alexandre Julliard
|
f161990eef
|
d3dx9: Use float instead of long in the spec files for 32-bit floating point values.
|
2010-08-31 14:23:49 +02:00 |
|
Alexandre Julliard
|
b86d515ed6
|
dlls: Remove explicit imports of kernel32 and ntdll.
|
2010-07-21 17:38:36 +02:00 |
|
Alexandre Julliard
|
bef5645eb1
|
makefiles: Remove the no longer needed explicit separators for dependencies.
|
2010-03-16 13:28:19 +01:00 |
|
Andrew Talbot
|
7f3f635b24
|
d3dx9_29: Remove unused Wine debug channel.
|
2008-12-18 13:37:02 +01:00 |
|
Louis Lenders
|
efb90c7fee
|
d3dx9_*: Add version resources.
|
2008-06-23 19:58:04 +02:00 |
|
Francois Gouget
|
304b415284
|
Assorted spelling fixes.
|
2008-03-19 11:21:27 +01:00 |
|
Tony Wasserka
|
4f148c28a1
|
d3dx9: Implement D3DXCheckVersion.
|
2008-03-04 20:50:11 +01:00 |
|
Francois Gouget
|
50b6e12833
|
d3dx9_*: Fix the D3DXMatrixDeterminant() forwards.
|
2008-02-27 14:52:23 +01:00 |
|
Tony Wasserka
|
2aa1505ab3
|
d3dx9: Start implementation of d3dx9_28, d3dx9_29 and d3dx9_30.
|
2008-02-19 14:32:55 +01:00 |
|