Commit Graph

174 Commits

Author SHA1 Message Date
Henri Verbeet
129ad9cbf5 d3d10core: Update the MipLevels field after texture creation. 2012-09-06 15:45:31 +02:00
Jacek Caban
57074556d2 d3d10core: Use proper helpers for iface calls. 2012-08-28 14:41:11 +02:00
Henri Verbeet
7e2999e70f d3d10core: Implement d3d10_texture2d_Map(). 2012-07-12 11:45:28 -05:00
Henri Verbeet
21a7b18311 d3d10core: Implement d3d10_texture2d_Unmap(). 2012-07-12 11:45:25 -05:00
Henri Verbeet
2b4c72b13b d3d10core: Always create a wined3d texture for d3d10core textures. 2012-07-12 11:45:21 -05:00
Henri Verbeet
0821c8024b wined3d: Merge the device parent create_rendertarget() and create_depth_stencil() handlers. 2012-07-11 09:57:07 -05:00
Henri Verbeet
8ad98cdbee wined3d: Get rid of the "discard" parameter to device_parent_create_depth_stencil(). 2012-07-10 10:39:42 -05:00
Henri Verbeet
9b74ebd794 wined3d: Get rid of the "lockable" parameter to device_parent_create_rendertarget(). 2012-07-10 10:39:34 -05:00
Henri Verbeet
0a9ac7e992 d3d10core: COM cleanup for the ID3D10Buffer interface. 2012-04-16 12:04:48 +02:00
Henri Verbeet
8cef8b3587 wined3d: Unify the wined3d_mapped_rect and wined3d_mapped_box structures. 2012-04-13 10:48:51 +02:00
Michael Stefaniuc
b01ce6b633 d3d10core: Standardize COM aggregation for d3d10_device. 2012-03-26 18:15:04 +02:00
Henri Verbeet
3769afa33d wined3d: Get rid of the WINED3DSURFTYPE typedef. 2012-01-20 13:31:33 +01:00
Henri Verbeet
c35c30fa68 wined3d: Get rid of the WINED3DDECLMETHOD typedef. 2012-01-19 11:56:41 +01:00
Henri Verbeet
e53a277305 wined3d: Get rid of the WINED3DPOOL typedef. 2012-01-18 12:37:38 +01:00
Henri Verbeet
a44b062aed wined3d: Get rid of the WINED3DCUBEMAP_FACES typedef. 2012-01-13 17:34:31 +01:00
Henri Verbeet
9a8491045e wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef. 2012-01-09 12:22:17 +01:00
Henri Verbeet
e6a4a86608 wined3d: Get rid of the WINED3DPRIMITIVETYPE typedef. 2011-12-12 10:21:01 +01:00
Henri Verbeet
2fa5a22100 wined3d: Get rid of the WINED3DLOCKED_BOX typedef. 2011-12-06 15:50:58 +01:00
Henri Verbeet
94c9b0b4fc wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef. 2011-12-02 11:51:29 +01:00
Henri Verbeet
3430e11605 wined3d: Add a flags parameter to wined3d_surface_create(). 2011-11-30 11:50:48 +01:00
Henri Verbeet
82dd612d50 ddraw: Resize the swapchain window on mode changes in exclusive mode. 2011-11-30 11:50:42 +01:00
Henri Verbeet
6a529e5847 wined3d: Get rid of the WINED3DVERTEXELEMENT typedef. 2011-11-25 16:21:57 +01:00
Henri Verbeet
7459180a51 wined3d: Get rid of the WINED3DCOLORVALUE typedef. 2011-11-16 09:41:50 +01:00
Matteo Bruni
7c65ab91ad d3d10core/tests: Add some shader creation tests. 2011-09-26 17:57:57 +02:00
Matteo Bruni
d9c9b5c365 d3d10core: Fixup HRESULT in a bunch of error cases. 2011-09-26 17:57:50 +02:00
Matteo Bruni
2a146448f4 wined3d: When creating a new shader, check shader type and version. 2011-09-26 17:57:48 +02:00
Michael Stefaniuc
3808a6f371 d3d10core: COM cleanup for the ID3D10InputLayout iface. 2011-07-12 13:25:43 +02:00
Michael Stefaniuc
6c866e06bf d3d10core: Use unsafe_impl_from_ID3D10InputLayout for an app provided iface. 2011-07-12 13:25:40 +02:00
Michael Stefaniuc
dc3ee8b947 d3d10core: COM cleanup for the ID3D10RenderTargetView iface. 2011-07-12 13:25:37 +02:00
Michael Stefaniuc
0b78866a0f d3d10core: Use unsafe_impl_from_ID3D10RenderTargetView for app provided ifaces. 2011-07-12 13:25:34 +02:00
Michael Stefaniuc
f196050f28 d3d10core: COM cleanup for the ID3D10PixelShader iface. 2011-07-12 11:37:01 +02:00
Michael Stefaniuc
887a4ff3cc d3d10core: Use unsafe_impl_from_ID3D10PixelShader for an app provided iface. 2011-07-12 11:36:57 +02:00
Michael Stefaniuc
cc0cc6a80f d3d10core: COM cleanup for the ID3D10VertexShader iface. 2011-07-12 11:36:53 +02:00
Michael Stefaniuc
ec415eaf3c d3d10core: Use unsafe_impl_from_ID3D10VertexShader for an app provided iface. 2011-07-12 11:36:49 +02:00
Michael Stefaniuc
eeacb8f2c9 d3d10core: COM cleanup for the ID3D10Device iface. 2011-07-11 18:32:23 +02:00
Michael Stefaniuc
2f76274df9 d3d10core: COM cleanup for the ID3D10Query iface. 2011-06-02 16:24:07 +02:00
Michael Stefaniuc
db9823e02a d3d10core: COM cleanup for the ID3D10SamplerState iface. 2011-06-02 16:24:03 +02:00
Michael Stefaniuc
54ac05a871 d3d10core: COM cleanup for the ID3D10RasterizerState iface. 2011-06-02 16:24:00 +02:00
Michael Stefaniuc
815470e68b d3d10core: COM cleanup for the ID3D10DepthStencilState iface. 2011-06-02 16:23:54 +02:00
Michael Stefaniuc
a4a4a420f8 d3d10core: COM cleanup for the ID3D10BlendState iface. 2011-06-01 15:16:36 +02:00
Michael Stefaniuc
2b1001907f d3d10core: COM cleanup for the ID3D10GeometryShader iface. 2011-06-01 15:16:32 +02:00
Michael Stefaniuc
36de21b3a1 d3d10core: COM cleanup for the ID3D10ShaderResourceView iface. 2011-06-01 15:16:29 +02:00
Michael Stefaniuc
7aff686ea1 d3d10core: COM cleanup for the ID3D10DepthStencilView iface. 2011-06-01 15:16:23 +02:00
Michael Stefaniuc
a8712d5522 d3d10core: COM cleanup for the ID3D10Texture3D iface. 2011-06-01 15:16:19 +02:00
Michael Stefaniuc
7d295ddfa4 d3d10core: COM cleanup for the ID3D10Texture2D iface. 2011-06-01 15:15:57 +02:00
Henri Verbeet
3032b40c80 wined3d: Get rid of the IWineD3DDeviceParent interface. 2011-05-19 10:06:21 +02:00
Frédéric Delanoy
32f79acc1f d3d10core: dxgi_format_from_wined3dformat should return DXGI_FORMAT enum values in all cases. 2011-05-18 17:07:19 +02:00
Henri Verbeet
8d4ca1f815 wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
Henri Verbeet
979e3744f7 wined3d: Remove state management methods from the IWineD3DDevice interface. 2011-05-17 10:06:15 +02:00
Marcus Meissner
cb58f81a38 d3d10core: Mark a struct as static. 2011-05-16 16:35:33 +02:00