Marcus Meissner
fe483aae1d
Coerce VT_UNKNOWN <-> VT_DISPATCH, NULL is valid in these cases.
...
Drop VT_x -> VT_x coercions, they are handled before the switch()
already.
2003-01-11 20:58:58 +00:00
Marcus Meissner
d5e60ea373
Convert VT_DISPATCH variants into VT_USERDEFINED/TKIND_DISPATCH and
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TKIND_INTERFACE targets, Query IID_IDispatch if necessary.
2003-01-11 20:58:35 +00:00
Marcus Meissner
27627d977e
Implemented CoGetTreatAsClass.
2003-01-11 20:58:10 +00:00
Francois Gouget
32140adefa
DSB.SetFormat:Trace the requested format as soon as possible in case
...
it is not supported and simplify validity check.
Initialize the buffer format, and only from the fields we checked.
DirectSoundCreate8 fully initializes the buffer format (just in case).
2003-01-11 20:54:56 +00:00
Francois Gouget
8325deaa33
Fix latent deadlock in DSOUND_callback.
2003-01-11 20:53:43 +00:00
Mehmet Yasar
653510348a
- return EOF when stream is empty
...
- conformance test updated
2003-01-11 20:53:22 +00:00
Rok Mandeljc
438985f3dd
3d sound diminishes with distance.
2003-01-10 01:46:36 +00:00
Juergen Schmied
7cf87c521e
Fixed crash in winamp reported by Andreas Mohr.
2003-01-10 01:46:15 +00:00
Juergen Schmied
799e6ce629
Fix recently broken GetDisplayNamesOf of names of shell extension
...
dlls.
2003-01-10 01:45:57 +00:00
Marcus Meissner
728bedcfc6
Added GIF decompressor support to OLE Automation IPictures.
2003-01-09 06:04:33 +00:00
Jason Edmeades
cf5c35bc81
Calculate starting position for a copyrect correctly.
2003-01-09 06:02:39 +00:00
Eric Pouech
fa8b85aa5c
Set the edition mode as a specific attribute, not an extension of the
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console mode.
2003-01-09 06:01:32 +00:00
Alexandre Julliard
39720afa84
Remove global NONAMELESS* define for tests too.
2003-01-09 01:56:27 +00:00
Matthew Mastracci
4caf4bf877
Add implementation for PathCreateFromUrlW and add the start for some
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URL unit tests.
2003-01-09 00:50:17 +00:00
Dimitrie O. Paun
4a883a55f6
Collapse the -hHrs options into the -O option.
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Generate .res files by default.
2003-01-09 00:03:53 +00:00
Eric Pouech
d93cb70558
Implemented GetModuleBaseName(AW), GetModuleFileNameEx(AW) and
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GetModuleInformation.
2003-01-09 00:02:26 +00:00
Eric Pouech
2359b57574
- no longer depend on toolhelp definitions for generating snapshots
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- added get_dll_info request
2003-01-09 00:01:28 +00:00
Dan Kegel
0fd521fee3
Change RECT to use LONG to match win32 standard headers and fix format
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strings to use %ld for RECT elements.
2003-01-08 21:09:25 +00:00
Alexandre Julliard
8ba666f3a7
Store the keyboard state in the thread input structure on the server
...
side.
2003-01-08 19:56:31 +00:00
Stefan Leichter
7a78ca04ed
GetPrinterDriverDirectoryA: do not crash on null pointers.
2003-01-08 19:52:25 +00:00
Alexandre Julliard
242e395bbc
Store the hardware messages in the thread input structure, not in the
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thread queue. Get rid of the cooked messages queue.
2003-01-08 00:27:58 +00:00
Francois Gouget
3efacb0acf
Remove extra #include directives from winspool.h.
2003-01-07 23:09:22 +00:00
Lionel Ulmer
1213c17489
- rewrote a little bit the state magagement to remove the RenderState
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stucture and use only the state_block code
- factorize some code between interface revisions
- fix some smalls bugs
2003-01-07 23:08:31 +00:00
Francois Gouget
ede0e8ae64
In OSS_RawOpenDevice, always retrieve the device format and store it
...
in the OSS_DEVICE structure.
Modify our internal functions so that they can be told to still open
the device even if the device format is not an exact match.
In wodOpen return the actual device format if the WAVE_DIRECTSOUND
flag is set.
Fixes DirectSound on i810 soundcards (i.e. cards supporting only
48000x16x2).
2003-01-07 23:08:05 +00:00
Dimitrie O. Paun
297f3d898d
Define NONAMELESS{STRUCT,UNION} explicitly in the files that need them.
2003-01-07 20:36:20 +00:00
Francois Gouget
112cf22a12
Always open the device in the default 22050x8x2 format, and let it
...
report the actual device format to us.
2003-01-07 19:43:18 +00:00
Francois Gouget
772cabeba9
Fix the BlockSize check.
2003-01-07 19:43:02 +00:00
Dimitrie O. Paun
f53ddb2618
Stubs for DllGetClassObject, Ole[GS]etClipboard in ole2.
2003-01-07 19:42:43 +00:00
Christoph Frick
7f4cb0621b
Implementation of (Get|Set)ClipPlane for d3d7.
2003-01-07 19:42:26 +00:00
Francois Gouget
44eb8bf59f
Many oleaut32 APIs are missing on Win95/IE3. Load them dynamically.
...
Uncomment some 'NULL' tests as they pass on Windows and on Wine.
Comment out those that crash on Win95 and indicate why they are
commented out.
Remove two redundant tests in vartest.c (VarI1FromBool and
VarUI2FromI2, last diff hunk).
2003-01-07 19:40:40 +00:00
Alexandre Julliard
52395b0eb9
Fixed some issues caused by the new oaidl.h.
2003-01-05 20:32:30 +00:00
Lionel Ulmer
76beb5b7ec
Factorize the 'ortho' code (will be needed later on).
2003-01-05 20:28:35 +00:00
Lionel Ulmer
2d7c07c7c3
Ignore the LPSURFACE bit if ALLOCONLOAD is set.
2003-01-05 20:28:17 +00:00
Ove Kaaven
40b94e5347
Avoid direct ICOM_CALL usage.
2003-01-05 01:06:04 +00:00
Lionel Ulmer
07f1269302
- fix in the GetHandle method
...
- factorize some code between D3D1/2/3 and D3D7
- fix reference counting for palettes
2003-01-05 01:04:55 +00:00
Marcus Meissner
274e72672b
ole2nls.c is a 16bit only.
...
No need to define ICOM macros for 16bit iface IMalloc16.
Define and implement HGLOBAL_LockBytes16.
Started on StgOpenStorageOnILockBytes.
2003-01-05 01:04:34 +00:00
Francois Gouget
065e928a7b
The vt field should be a VARTYPE not a VARENUM.
2003-01-05 01:03:12 +00:00
Francois Gouget
ecf2c570d2
Fix signed/unsigned compilation warnings.
2003-01-05 01:02:57 +00:00
Rok Mandeljc
1b3ce0d571
- 3d buffers produce sounds
...
- some other small fixes
2003-01-04 01:24:59 +00:00
Rok Mandeljc
5b918db643
- cleaned *Set* functions
...
- added initial code for 3d buffer recalculating
- added some auxiliary functions
2003-01-04 01:22:51 +00:00
Dimitrie O. Paun
8b36681bad
Rename __WINE__ to __WINESRC__.
2003-01-04 00:52:18 +00:00
Alexandre Julliard
b4a4c05aed
Removed a few more #ifdef __WINE__.
2003-01-04 00:19:17 +00:00
Gerald Pfeifer
3af9641e6f
#include <stdlib.h> instead of the non-standard <malloc.h>.
2003-01-03 22:32:47 +00:00
Lionel Ulmer
330a1b5f2d
Enable Z buffer by default.
2003-01-03 22:32:30 +00:00
Jason Edmeades
850a9429db
Added basic support for mipmaping, verified using sample from
...
codesampler.com.
2003-01-03 21:28:05 +00:00
Jason Edmeades
3d1b725900
- Use faster vertex arrays (rather than processing vertexes one by
...
one), whenever possible.
- Less trace in the slower form by default.
2003-01-03 21:25:42 +00:00
Lionel Ulmer
f89ea6499d
- some fixes / optimisations in the color keying code
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- minimize at the maximum texture uploads
2003-01-03 21:17:47 +00:00
Lionel Ulmer
cec93d0abd
- re-activate the color-keying code
...
- fix yet again texture enumeration to please all games :-/
2003-01-03 21:16:03 +00:00
Christian Costa
b110a96226
Reenable device's default render states initialization.
2003-01-03 21:10:11 +00:00
Lionel Ulmer
e51b007088
Fix order of texture enumeration to fix yet another set of dumb games.
2003-01-03 21:09:25 +00:00