Commit Graph

94913 Commits

Author SHA1 Message Date
Stefan Dösinger
39e7248d71 d3d9/tests: Test NPOT texture creation. 2013-04-16 17:48:52 +02:00
Stefan Dösinger
c6ed62735d wined3d: Refuse to create NPOT textures without GL support. 2013-04-16 17:48:20 +02:00
Gurmail Bassi
37169522f6 dinput: Update existing joystick values after setting the range property. 2013-04-16 15:10:30 +02:00
Alistair Leslie-Hughes
e06cdb6207 oledb32: Implement DataConvert DBTYPE_BSTR->DBTYPE_I8. 2013-04-16 15:10:09 +02:00
Alistair Leslie-Hughes
975f1dcd7a oledb32: Implement DataConvert DBTYPE_I8->DBTYPE_I8. 2013-04-16 15:09:43 +02:00
Alistair Leslie-Hughes
faba70adfe oledb32: Improve fixme in GetConversionSize. 2013-04-16 15:09:03 +02:00
Alexandre Julliard
bfaf23bf8f include: Use gcc atomic builtins to implement interlocked inlines on non-i386. 2013-04-16 13:42:49 +02:00
Henri Verbeet
1ce059d692 d3drm/tests: Avoid LPDIRECT3DRM3. 2013-04-16 12:14:08 +02:00
Henri Verbeet
5e3b4c8751 d3drm: Avoid LPDIRECT3DRM. 2013-04-16 12:14:06 +02:00
Henri Verbeet
1a551fe5f9 wined3d: Immediate constants should always have a valid location in shader_glsl_load_constantsB(). 2013-04-16 12:14:03 +02:00
Henri Verbeet
302ad29742 wined3d: Constants in constants_set should always have a valid location in shader_glsl_load_constantsB(). 2013-04-16 12:14:01 +02:00
Henri Verbeet
00cc81dc69 wined3d: Simplify DISCARD / READONLY handling in wined3d_buffer_map() a bit. 2013-04-16 12:13:59 +02:00
Jacek Caban
e5147a5161 ieframe: Added DISPID_WINDOWCLOSING tests. 2013-04-16 12:10:40 +02:00
Ken Thomases
e7d5f329e5 winemac: Refactor WineApplication class to separate most logic into a controller class. 2013-04-16 12:10:36 +02:00
Ken Thomases
304463b4e1 libwine: Add libwine's directory (@loader_path) to rpath. 2013-04-16 12:10:24 +02:00
Ken Thomases
cf73350d9f loader: On Mac, if Wine is already on secondary thread, don't reserve it for the system frameworks. 2013-04-16 12:05:22 +02:00
Jacek Caban
b93e61acf1 ieframe: Return document as IHTMLDocument2 iface from get_document. 2013-04-15 17:47:41 +02:00
Jacek Caban
e8efc1e630 ieframe: Added IConnectionPoint::EnumConnections implementation. 2013-04-15 17:47:39 +02:00
Jacek Caban
9f62d217c3 mshtml: Added IHTMLWindow2::close tests. 2013-04-15 17:47:37 +02:00
Jacek Caban
e13cf82e61 mshtml: Added IHTMLWindow2::close partial implementation. 2013-04-15 17:47:35 +02:00
Jacek Caban
8f323e9b91 mshtml: Store IWebBrowserApp reference in HTMLDocumentObj. 2013-04-15 17:47:32 +02:00
Stefan Dösinger
76234750a5 wined3d: Don't hardcode the ps_1_3 sampler limit in find_ps_compile_args. 2013-04-15 17:46:00 +02:00
Stefan Dösinger
0680b1758d wined3d: Store ps 1.4 texture types in ps_compile_args. 2013-04-15 17:45:58 +02:00
Stefan Dösinger
547be26d90 wined3d: Use the np2_fixup to find out if a RECT texture is used. 2013-04-15 17:45:54 +02:00
Stefan Dösinger
196c88cfc4 wined3d: 1x1 texures have a power of two size. 2013-04-15 17:45:44 +02:00
Rico Schüller
1486bdd99f d3d8: Don't assert on invalid IDirect3DBaseTexture8 interfaces. 2013-04-15 17:45:29 +02:00
André Hentschel
e187c4aec2 ntdll: Respect the 8-bit part in the ARM relocation. 2013-04-15 17:01:46 +02:00
Daniel Lehman
3f39f377c8 msvcr100: Implement _get_daylight. 2013-04-15 17:01:42 +02:00
Alexandre Julliard
f02cdd877f Remove empty DLL_PROCESS_DETACH case statements. 2013-04-15 16:45:35 +02:00
Dmitry Timoshkov
b92c82c942 server: Add support for NtTerminateProcess(0). 2013-04-15 16:45:33 +02:00
Dmitry Timoshkov
c5fbb4a780 kernel32: Make the ExitProcess test work on x86_64. 2013-04-15 16:03:34 +02:00
Piotr Caban
0d50e86f6a wininet: Fixed Cache-Content: no-cache tests. 2013-04-15 15:17:21 +02:00
Hans Leidekker
ca025a525d msi: Don't overwrite verstr in set_installer_properties. 2013-04-15 15:16:52 +02:00
Henri Verbeet
cbf5782545 d3drm: Avoid LPD3DRMANIMATIONKEY. 2013-04-15 15:16:33 +02:00
Henri Verbeet
a6a38bb259 d3drm: Avoid LPD3DRMPMESHLOADSTATUS. 2013-04-15 15:16:29 +02:00
Henri Verbeet
0656177911 d3drm: Get rid of Direct3DRM_create(). 2013-04-15 15:16:26 +02:00
Henri Verbeet
0c228f5faf d3drm: Just use RGBA_MAKE.
D3DCOLOR_ARGB is a d3d8+ thing, ddraw has RGBA_MAKE.
2013-04-15 15:16:22 +02:00
Henri Verbeet
12a05be5b6 wined3d: Use GL_STATIC_DRAW_ARB for static buffers.
This mostly affects the initial placement of the VBO. If an application really
does use a static buffer as if it was a dynamic one the driver is likely to
migrate it out of VRAM anyway, we shouldn't penalize more well-behaved
applications for that.
2013-04-15 15:16:11 +02:00
Nikolay Sivov
f91c0356e7 mshtml: Implement IHTMLTable_get_tBodies. 2013-04-15 15:15:45 +02:00
Nikolay Sivov
8f985884ea user32: Use defined constants to identify message box buttons. 2013-04-15 15:15:40 +02:00
André Hentschel
e1c884256e kernel32: Silence a noisy FIXME in GetConsoleKeyboardLayoutNameW. 2013-04-15 15:15:25 +02:00
Michael Stefaniuc
bd0b829142 dplayx: Merge the DirectPlayLobby QueryInterface helper. 2013-04-15 15:15:17 +02:00
Michael Stefaniuc
02e9c99976 dplayx: IDirectPlayLobby3 / IDirectPlayLobby3A have independent refcounts. 2013-04-15 15:15:13 +02:00
André Hentschel
f8c77fbd62 setupapi: Add stub keyword to some FIXMEs. 2013-04-15 15:14:30 +02:00
André Hentschel
f79fa294c9 setupapi: Add stubs for CM_Reenumerate_DevNode and CM_Reenumerate_DevNode_Ex. 2013-04-15 15:14:25 +02:00
Alexandre Julliard
887473ed87 Release 1.5.28. 2013-04-12 20:35:09 +02:00
Jacek Caban
c54a989430 mshtml: Added parser compatMode tests. 2013-04-12 16:29:14 +02:00
Piotr Caban
3f39f69f41 msvcrt: Add forwards to __pioinfo structure. 2013-04-12 16:28:55 +02:00
Sergey Guralnik
108173fd09 user32/tests: SetWindowPos() propagates update region from WS_CLIPCHILDREN child to its children. 2013-04-12 16:28:13 +02:00
Nikolay Sivov
61a6a4f476 comctl32: Export TaskDialogIndirect by ordinal and name. 2013-04-12 16:26:17 +02:00