Michael Stefaniuc
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3f2f2eb678
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riched20: Finish the COM cleanup in richole.c.
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2011-05-19 10:09:30 +02:00 |
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Michael Stefaniuc
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b1ae962997
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riched20: COM cleanup for the IOleClientSite iface.
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2011-05-19 10:09:22 +02:00 |
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Michael Stefaniuc
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2706e4dbaf
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msxml3: COM cleanup for factory.c.
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2011-05-19 10:09:17 +02:00 |
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Stefan Dösinger
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5107796fc7
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d3d9: Disable the zero instance test.
It fails on modern Nvidia cards (Win7, Geforce 9600).
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2011-05-19 10:09:08 +02:00 |
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Stefan Dösinger
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387d5d74ce
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d3d9: Use a DWORD to read render states.
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2011-05-19 10:08:55 +02:00 |
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Stefan Dösinger
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6a43986e12
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d3d8/tests: Use float literals.
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2011-05-19 10:08:42 +02:00 |
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Henri Verbeet
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0143fa7382
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wined3d: Use the requested sRGB mode in texture3d_preload().
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2011-05-19 10:08:05 +02:00 |
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Henri Verbeet
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6d6402afef
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wined3d: Get rid of the mostly unused SRGB_BOTH enum value.
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2011-05-19 10:08:02 +02:00 |
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Henri Verbeet
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aba42d1fa5
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wined3d: Introduce a separate structure for framebuffer state.
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2011-05-19 10:07:57 +02:00 |
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Henri Verbeet
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427803a981
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wined3d: Make wined3d.h a normal header file again.
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2011-05-19 10:07:50 +02:00 |
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Henri Verbeet
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3032b40c80
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wined3d: Get rid of the IWineD3DDeviceParent interface.
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2011-05-19 10:06:21 +02:00 |
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Marcus Meissner
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74844ca3c6
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hlink: Mark internal symbols with hidden visibility.
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2011-05-19 10:06:06 +02:00 |
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Marcus Meissner
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f6489f7438
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hnetcfg: Mark internal symbols with hidden visibility.
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2011-05-19 10:06:03 +02:00 |
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Marcus Meissner
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d3ab90985c
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inkobj: Mark internal variable with hidden visibility and hinstance as stattic.
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2011-05-19 10:05:58 +02:00 |
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Marcus Meissner
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02310f0021
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inetcpl: Mark internal variable with hidden visibility.
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2011-05-19 10:05:49 +02:00 |
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Marcus Meissner
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44beace115
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iphlapi: Mark internal symbols with hidden visibility.
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2011-05-19 10:05:46 +02:00 |
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Marcus Meissner
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3d6e7a4cd1
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hhctrl.ocx: Mark internal symbols with hidden visibility.
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2011-05-19 10:05:37 +02:00 |
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Marcus Meissner
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ac1550bdaa
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infosoft: Mark internal symbol with hidden visibility.
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2011-05-19 10:05:32 +02:00 |
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Marcus Meissner
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9d5db69f50
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imagehlp: Mark internal variable as hidden visibility.
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2011-05-19 10:05:27 +02:00 |
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Marcus Meissner
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a7f7d1b7dd
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itss: Mark internal symbols with hidden visibility.
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2011-05-19 10:05:25 +02:00 |
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Alexandre Julliard
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25627ad445
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oleaut32/tests: Remove some unnecessary constants.
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2011-05-19 09:56:46 +02:00 |
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Ričardas Barkauskas
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b59b68b86d
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dxgi: Fix GetDisplayModeList parameter handling.
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2011-05-18 17:07:22 +02:00 |
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Frédéric Delanoy
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32f79acc1f
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d3d10core: dxgi_format_from_wined3dformat should return DXGI_FORMAT enum values in all cases.
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2011-05-18 17:07:19 +02:00 |
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Aric Stewart
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2587f702c5
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usp10: Make use of MS_MAKE_TAG instead of numeric constants.
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2011-05-18 16:56:00 +02:00 |
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Andrew Nguyen
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218d970bdd
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winedbg: Eliminate a possible memory leak in input_fetch_entire_line.
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2011-05-18 16:55:56 +02:00 |
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Andrew Nguyen
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9981938486
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winedbg: Convert the CRLF newline to LF newline when reading interactive input.
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2011-05-18 16:54:55 +02:00 |
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Andrew Nguyen
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163dfad5a1
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advapi32/tests: Use a matching enumeration value for the trustee form member.
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2011-05-18 16:54:41 +02:00 |
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Andrew Nguyen
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9d5ef07178
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windowscodecs: Trace the correct expected value in some seek test failure strings.
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2011-05-18 16:54:36 +02:00 |
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Andrew Nguyen
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a67941d393
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mmdevapi: Remove a stray semicolon in macro definition.
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2011-05-18 16:54:31 +02:00 |
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Andrew Nguyen
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f5e555660d
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kernel32: Suppress constness warnings for tigetstr parameter.
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2011-05-18 16:54:26 +02:00 |
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Andrew Nguyen
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4d154d007d
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advapi32: Add stubs for GetNamedSecurityInfoExA/W.
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2011-05-18 16:54:22 +02:00 |
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Andrew Nguyen
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1d9b7bda82
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taskmgr: Remove all TCHAR macro usage in debug channel dialog code.
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2011-05-18 16:44:12 +02:00 |
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Stefan Dösinger
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6867393614
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d3d8: Stream indices are WORDs.
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2011-05-18 16:42:08 +02:00 |
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Stefan Dösinger
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e55b3bef0f
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d3d8: Add a float to DWORD cast.
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2011-05-18 16:42:03 +02:00 |
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Stefan Dösinger
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5c6c019340
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wined3d: Remove maxConcurrentLights from the device.
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2011-05-18 16:41:57 +02:00 |
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Stefan Dösinger
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1133991e85
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wined3d: Make two variables unsigned.
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2011-05-18 16:41:42 +02:00 |
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Marcus Meissner
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97b82b0f18
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msi: Check comp for NULL from msi_get_loaded_component (Coverity).
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2011-05-18 16:41:17 +02:00 |
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Alexandre Julliard
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38a797990c
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oleaut32: Reallocate in BSTR_UserUnmarshal to avoid changing the pointer if the string didn't change.
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2011-05-18 11:35:17 +02:00 |
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Dylan Smith
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bf202cfdfd
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d3dx9: Implement ID3DXMesh::Optimize using OptimizeInplace.
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2011-05-18 10:59:47 +02:00 |
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Frédéric Delanoy
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33fa518c87
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po: Update French translation.
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2011-05-18 10:59:02 +02:00 |
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Marcus Meissner
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b7389f409a
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dplayx: Mark internal symbols with hidden visibility.
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2011-05-18 10:58:57 +02:00 |
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Marcus Meissner
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5b1016fc13
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fusion: Mark internal symbols with hidden visibility.
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2011-05-18 10:58:51 +02:00 |
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Marcus Meissner
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bda648189a
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dnsapi: Mark internal symbols with hidden visibility.
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2011-05-18 10:58:48 +02:00 |
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Marcus Meissner
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d98a6a884e
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explorerframe: Mark internal symbols with hidden visibility.
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2011-05-18 10:58:45 +02:00 |
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Marcus Meissner
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dffb1b2c8f
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dswave: Mark internal symbols with hidden visibility.
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2011-05-18 10:58:40 +02:00 |
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Marcus Meissner
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9eb9040e97
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dpnet: Mark internals symbols with hidden visibility.
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2011-05-18 10:58:35 +02:00 |
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Marcus Meissner
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01d5832f1e
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gameux: Mark internal symbols with hidden visibility.
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2011-05-18 10:58:32 +02:00 |
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Marcus Meissner
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a19e31efd9
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dinput: Mark internal symbols with hidden visibility.
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2011-05-18 10:58:25 +02:00 |
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Marcus Meissner
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9df409cfdd
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dxdiagn: Mark internal symbols with hidden visibility.
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2011-05-18 10:54:37 +02:00 |
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Marcus Meissner
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4892adb414
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gdiplus: Mark image_format_dimensions as static.
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2011-05-18 10:54:32 +02:00 |
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