Commit Graph

78610 Commits

Author SHA1 Message Date
Michael Stefaniuc
3f2f2eb678 riched20: Finish the COM cleanup in richole.c. 2011-05-19 10:09:30 +02:00
Michael Stefaniuc
b1ae962997 riched20: COM cleanup for the IOleClientSite iface. 2011-05-19 10:09:22 +02:00
Michael Stefaniuc
2706e4dbaf msxml3: COM cleanup for factory.c. 2011-05-19 10:09:17 +02:00
Stefan Dösinger
5107796fc7 d3d9: Disable the zero instance test.
It fails on modern Nvidia cards (Win7, Geforce 9600).
2011-05-19 10:09:08 +02:00
Stefan Dösinger
387d5d74ce d3d9: Use a DWORD to read render states. 2011-05-19 10:08:55 +02:00
Stefan Dösinger
6a43986e12 d3d8/tests: Use float literals. 2011-05-19 10:08:42 +02:00
Henri Verbeet
0143fa7382 wined3d: Use the requested sRGB mode in texture3d_preload(). 2011-05-19 10:08:05 +02:00
Henri Verbeet
6d6402afef wined3d: Get rid of the mostly unused SRGB_BOTH enum value. 2011-05-19 10:08:02 +02:00
Henri Verbeet
aba42d1fa5 wined3d: Introduce a separate structure for framebuffer state. 2011-05-19 10:07:57 +02:00
Henri Verbeet
427803a981 wined3d: Make wined3d.h a normal header file again. 2011-05-19 10:07:50 +02:00
Henri Verbeet
3032b40c80 wined3d: Get rid of the IWineD3DDeviceParent interface. 2011-05-19 10:06:21 +02:00
Marcus Meissner
74844ca3c6 hlink: Mark internal symbols with hidden visibility. 2011-05-19 10:06:06 +02:00
Marcus Meissner
f6489f7438 hnetcfg: Mark internal symbols with hidden visibility. 2011-05-19 10:06:03 +02:00
Marcus Meissner
d3ab90985c inkobj: Mark internal variable with hidden visibility and hinstance as stattic. 2011-05-19 10:05:58 +02:00
Marcus Meissner
02310f0021 inetcpl: Mark internal variable with hidden visibility. 2011-05-19 10:05:49 +02:00
Marcus Meissner
44beace115 iphlapi: Mark internal symbols with hidden visibility. 2011-05-19 10:05:46 +02:00
Marcus Meissner
3d6e7a4cd1 hhctrl.ocx: Mark internal symbols with hidden visibility. 2011-05-19 10:05:37 +02:00
Marcus Meissner
ac1550bdaa infosoft: Mark internal symbol with hidden visibility. 2011-05-19 10:05:32 +02:00
Marcus Meissner
9d5db69f50 imagehlp: Mark internal variable as hidden visibility. 2011-05-19 10:05:27 +02:00
Marcus Meissner
a7f7d1b7dd itss: Mark internal symbols with hidden visibility. 2011-05-19 10:05:25 +02:00
Alexandre Julliard
25627ad445 oleaut32/tests: Remove some unnecessary constants. 2011-05-19 09:56:46 +02:00
Ričardas Barkauskas
b59b68b86d dxgi: Fix GetDisplayModeList parameter handling. 2011-05-18 17:07:22 +02:00
Frédéric Delanoy
32f79acc1f d3d10core: dxgi_format_from_wined3dformat should return DXGI_FORMAT enum values in all cases. 2011-05-18 17:07:19 +02:00
Aric Stewart
2587f702c5 usp10: Make use of MS_MAKE_TAG instead of numeric constants. 2011-05-18 16:56:00 +02:00
Andrew Nguyen
218d970bdd winedbg: Eliminate a possible memory leak in input_fetch_entire_line. 2011-05-18 16:55:56 +02:00
Andrew Nguyen
9981938486 winedbg: Convert the CRLF newline to LF newline when reading interactive input. 2011-05-18 16:54:55 +02:00
Andrew Nguyen
163dfad5a1 advapi32/tests: Use a matching enumeration value for the trustee form member. 2011-05-18 16:54:41 +02:00
Andrew Nguyen
9d5ef07178 windowscodecs: Trace the correct expected value in some seek test failure strings. 2011-05-18 16:54:36 +02:00
Andrew Nguyen
a67941d393 mmdevapi: Remove a stray semicolon in macro definition. 2011-05-18 16:54:31 +02:00
Andrew Nguyen
f5e555660d kernel32: Suppress constness warnings for tigetstr parameter. 2011-05-18 16:54:26 +02:00
Andrew Nguyen
4d154d007d advapi32: Add stubs for GetNamedSecurityInfoExA/W. 2011-05-18 16:54:22 +02:00
Andrew Nguyen
1d9b7bda82 taskmgr: Remove all TCHAR macro usage in debug channel dialog code. 2011-05-18 16:44:12 +02:00
Stefan Dösinger
6867393614 d3d8: Stream indices are WORDs. 2011-05-18 16:42:08 +02:00
Stefan Dösinger
e55b3bef0f d3d8: Add a float to DWORD cast. 2011-05-18 16:42:03 +02:00
Stefan Dösinger
5c6c019340 wined3d: Remove maxConcurrentLights from the device. 2011-05-18 16:41:57 +02:00
Stefan Dösinger
1133991e85 wined3d: Make two variables unsigned. 2011-05-18 16:41:42 +02:00
Marcus Meissner
97b82b0f18 msi: Check comp for NULL from msi_get_loaded_component (Coverity). 2011-05-18 16:41:17 +02:00
Alexandre Julliard
38a797990c oleaut32: Reallocate in BSTR_UserUnmarshal to avoid changing the pointer if the string didn't change. 2011-05-18 11:35:17 +02:00
Dylan Smith
bf202cfdfd d3dx9: Implement ID3DXMesh::Optimize using OptimizeInplace. 2011-05-18 10:59:47 +02:00
Frédéric Delanoy
33fa518c87 po: Update French translation. 2011-05-18 10:59:02 +02:00
Marcus Meissner
b7389f409a dplayx: Mark internal symbols with hidden visibility. 2011-05-18 10:58:57 +02:00
Marcus Meissner
5b1016fc13 fusion: Mark internal symbols with hidden visibility. 2011-05-18 10:58:51 +02:00
Marcus Meissner
bda648189a dnsapi: Mark internal symbols with hidden visibility. 2011-05-18 10:58:48 +02:00
Marcus Meissner
d98a6a884e explorerframe: Mark internal symbols with hidden visibility. 2011-05-18 10:58:45 +02:00
Marcus Meissner
dffb1b2c8f dswave: Mark internal symbols with hidden visibility. 2011-05-18 10:58:40 +02:00
Marcus Meissner
9eb9040e97 dpnet: Mark internals symbols with hidden visibility. 2011-05-18 10:58:35 +02:00
Marcus Meissner
01d5832f1e gameux: Mark internal symbols with hidden visibility. 2011-05-18 10:58:32 +02:00
Marcus Meissner
a19e31efd9 dinput: Mark internal symbols with hidden visibility. 2011-05-18 10:58:25 +02:00
Marcus Meissner
9df409cfdd dxdiagn: Mark internal symbols with hidden visibility. 2011-05-18 10:54:37 +02:00
Marcus Meissner
4892adb414 gdiplus: Mark image_format_dimensions as static. 2011-05-18 10:54:32 +02:00