Alexandre Julliard
82f910eb62
wrc: Merge the menu and menuex structures.
2010-01-04 12:41:16 +01:00
Alexandre Julliard
1b305dd2df
wrc: Merge the menuitem and menuitemex structures.
2010-01-04 12:31:22 +01:00
Alexandre Julliard
0fb8203654
wrc: Merge the dialog and dialogex structures.
2010-01-04 12:23:37 +01:00
Stefan Dösinger
a756caac0c
wined3d: Implement subrange flushing with GL_APPLE_flush_buffer_range.
2010-01-04 12:09:34 +01:00
Stefan Dösinger
5296d5b016
wined3d: Prepare for dynamic vertex buffers.
2010-01-04 12:09:28 +01:00
Stefan Dösinger
ccc26a9e01
wined3d: Add GL_APPLE_flush_buffer_range.
2010-01-04 12:09:18 +01:00
Stefan Dösinger
71db272fee
wined3d: Add GLintptr and GLsizeiptr.
2010-01-04 12:09:12 +01:00
Stefan Dösinger
716520b4b8
wined3d: Track separate dirty ranges in buffers.
2010-01-04 12:08:14 +01:00
Stefan Dösinger
1bd98719e6
wined3d: Set WINED3D_BUFFER_CREATEBO in buffer_init().
2010-01-04 12:07:50 +01:00
Stefan Dösinger
b9976c3d20
wined3d: Revert the GL usage confusion.
...
This is functionally a revert of
8eeb513b1a
. The language of the extension
is slightly confusing to me, but GL_STREAM_*_ARB is more dynamic than
GL_DYNAMIC_*_ARB. So use GL_STREAM usage for D3DUSAGE_DYNAMIC buffers and
GL_DYNAMIC usage for non-dynamic buffers.
2010-01-04 12:07:45 +01:00
Gerald Pfeifer
feecb8ebaf
include: Move WINED3DTS_WORLD et al directly into _WINED3DTRANSFORMSTATETYPE.
2010-01-04 11:50:11 +01:00
Gerald Pfeifer
0cf44ae02e
wined3d: Introduce WINED3DFMT_INST and use it in CheckTextureCapability().
2010-01-04 11:49:58 +01:00
Marcus Meissner
a55399f5b6
kernel32: Check if buffer is NULL before derefencing it (Coverity).
2010-01-04 11:49:45 +01:00
Marcus Meissner
b53b7f1ec3
krnl386.exe: Removed unused owner_exists variable (Coverity).
2010-01-04 11:49:38 +01:00
Vincent Povirk
7afd9603b5
gdiplus: Reset the lock count when unlocking a bitmap in write mode.
2010-01-04 11:45:21 +01:00
Vincent Povirk
495c42b617
gdiplus: Add traces to unimplemented functions in image.c.
2010-01-04 11:45:07 +01:00
Vincent Povirk
d694679ab6
gdiplus: Add trace to GdipBitmapUnlockBits.
2010-01-04 11:45:01 +01:00
Vincent Povirk
221bde44de
gdiplus: Add trace to unimplemented function in graphicspath.c.
2010-01-04 11:44:57 +01:00
Vincent Povirk
2005fe9881
gdiplus: Add traces to unimplemented functions in graphics.c.
2010-01-04 11:44:52 +01:00
Vincent Povirk
e1f55929da
gdiplus: Add traces to unimplemented functions in customlinecap.c.
2010-01-04 11:44:46 +01:00
Nikolay Sivov
acec38873f
comctl32/comboex: Fix a leak for text string stored for edit item.
2010-01-04 11:42:34 +01:00
Christian Costa
3ac5064ba7
d3drm: Add some definitions.
2010-01-04 11:42:27 +01:00
Jacek Caban
e4a936a2d2
mshtml: Store body event target in HTMLDocumentNode.
2010-01-04 11:41:30 +01:00
Jacek Caban
2e6353d4bc
mshtml: Use nsIDocShell to load a page in set_moniker.
2010-01-04 11:41:29 +01:00
Jacek Caban
d60ebb308f
mshtml: Don't try to wrap necko channel in nsChannel implementation.
2010-01-04 11:41:29 +01:00
Jacek Caban
8c5baf3a09
mshtml: Make sure that event listeners of connection point are set.
2010-01-04 11:41:29 +01:00
Jacek Caban
b0bb5e6a78
mshtml: Store ConnectionPointContainer pointer in ConnectionPoint.
2010-01-04 11:41:29 +01:00
Henri Verbeet
ce2c3ea6c7
wined3d: Handle source and destination rectangles in IWineD3DSwapChainImpl_Present().
2010-01-04 11:41:29 +01:00
Henri Verbeet
b5907e23cc
wined3d: Add support for source and destination rectangles to swapchain_blit().
2010-01-04 11:41:29 +01:00
Henri Verbeet
73c6355d75
d3d10core: Add a wined3d geoemtry shader to struct d3d10_geometry_shader.
2010-01-04 11:41:28 +01:00
Henri Verbeet
41401fb8cf
wined3d: Add a geometry shader object.
...
This is just the object used to store the byte code, the shader compiler
doesn't know how to handle geometry shaders yet.
2010-01-04 11:41:28 +01:00
Henri Verbeet
f50b4c7d71
wined3d: Move "wrap_lookup" to struct wined3d_gl_info.
2010-01-04 11:41:28 +01:00
Dan Kegel
b6e8e13599
cmd: Fix echoing of multiline commands.
2010-01-04 11:41:28 +01:00
Dan Kegel
27235ecb65
cmd: Echoed prompts are preceded by a blank line.
2010-01-04 11:41:28 +01:00
Vincent Povirk
0debd2fef4
ole32: Remove fixme for transacted mode.
2010-01-04 11:41:28 +01:00
André Hentschel
9d9c4061f9
comctl32: Improve German translation.
2010-01-04 11:41:28 +01:00
Nikolay Sivov
d7b7f783ab
comdlg32/tests: Free global blocks after PrintDlg() with PD_RETURNDEFAULT.
2010-01-04 11:41:28 +01:00
Andrew Eikum
4fec073d49
hlink/tests: Fix some memory leaks (valgrind).
2010-01-04 11:41:27 +01:00
Andrew Eikum
9b164cf6f4
hlink: Fix copy-paste typo.
2010-01-04 11:41:27 +01:00
Vincent Povirk
01b32951a5
gdiplus: Fix a memory leak in GdipCreateMetafileFromWmf.
2010-01-04 11:41:27 +01:00
William Waghorn
0c582dca3a
wined3d: Added NVidia GT240 detection.
2010-01-04 11:41:27 +01:00
Andrew Nguyen
c4ffbade86
wine.inf: Add CommonProgramFiles system environment variable.
2010-01-04 11:41:22 +01:00
Rob Shearman
9dc584d0a2
jscript: Fix various memory and reference count leaks.
2009-12-31 14:27:06 +01:00
Christian Costa
e54b46021d
d3drm: Add stub for Direct3DRMCreate.
2009-12-31 12:12:18 +01:00
Ilya Shpigor
f91d61a529
gdi32: Test for font creation with the OEM charset.
2009-12-31 12:12:18 +01:00
Aaron Brazener
11754a645b
wined3d: Added further Nvidia Geforce 8xxx detection.
2009-12-31 12:12:18 +01:00
Stefan Leichter
dd5abc2dcf
ntoskrnl.exe: Add stub for KeGetCurrentThread/PsGetCurrentThread.
2009-12-31 12:12:18 +01:00
Andrew Nguyen
f06cb3e6c0
cmd: Set the PROMPT environment variable on startup.
2009-12-31 12:12:18 +01:00
Andrew Nguyen
0d61dd8c86
wine.inf: Add PATHEXT system environment variable.
2009-12-31 12:12:17 +01:00
Michael Stefaniuc
4f60b6bf91
kernel32: Add missing stdarg.h includes.
2009-12-31 12:12:17 +01:00