Francois Gouget
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8fc8f2625c
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d3dx8: Fix compilation on systems that don't support nameless unions.
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2007-11-09 13:06:16 +01:00 |
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David Adam
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951ca73ff7
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d3dx8: Implement D3DXMatrixOrthoOffCenterLH.
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2007-11-06 13:01:41 +01:00 |
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David Adam
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9fc132d02f
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d3dx8: Implement D3DXMatrixOrthoOffCenterRH.
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2007-11-06 13:01:31 +01:00 |
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David Adam
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2a7d4bd3d2
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d3dx8: Uniformize the matrix format in the tests.
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2007-11-06 13:01:18 +01:00 |
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David Adam
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597a77f7d6
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d3dx8: Fix the number and the type of variables in d3dx8.spec.
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2007-11-05 14:58:54 +01:00 |
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David Adam
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4bbe41bb5e
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d3dx8: Implement D3DXMatrixPerspectiveOrthoLH.
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2007-11-05 14:58:45 +01:00 |
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David Adam
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23d9da1eb9
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d3dx8: Implement D3DXMatrixPerspectiveOrthoRH.
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2007-11-05 14:58:38 +01:00 |
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David Adam
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515d7101ce
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d3dx8: Implement D3DXMatrixPerspectiveOffCenterLH.
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2007-11-05 14:58:31 +01:00 |
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David Adam
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110fcb4926
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d3dx8: Implement D3DXMatrixPerspectiveOffCenterRH.
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2007-11-05 14:58:24 +01:00 |
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David Adam
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bc386fd753
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d3dx8: Implement D3DXMatrixPerspectiveFovLH.
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2007-11-05 14:58:16 +01:00 |
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David Adam
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f45e991c78
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d3dx8: Implement D3DXMatrixPerspectiveFovRH.
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2007-11-05 14:58:09 +01:00 |
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David Adam
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bde962f0ff
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d3dx8: Implement D3DXMatrixPerspectiveLH.
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2007-11-05 14:58:02 +01:00 |
|
David Adam
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5154b203b0
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d3dx8: Implement D3DXMatrixPerspectiveRH.
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2007-11-05 14:57:55 +01:00 |
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David Adam
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324aad4545
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d3dx8: Implement D3DXMatrixLookAtLH.
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2007-11-05 14:57:45 +01:00 |
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David Adam
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8d996a22a8
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d3dx8: Implement D3DXMatrixLookAtRH.
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2007-11-05 14:57:33 +01:00 |
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David Adam
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15f029a5ee
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d3dx8: Implement D3DXMatrixRotationYawPitchRoll.
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2007-11-05 14:57:21 +01:00 |
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David Adam
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11bd418aa2
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d3dx8: Implement D3DXMatrixRotationQuaternion.
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2007-11-05 14:57:09 +01:00 |
|
Stefan Leichter
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b84a7844b6
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d3dx8: Fix number of parameter of functions D3DXVec4Cross and D3DXVec?CatmullRom.
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2007-10-31 12:39:54 +01:00 |
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David Adam
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035773b9fe
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d3dx8: Implement D3DXMatrixRotationAxis.
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2007-10-31 12:39:54 +01:00 |
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David Adam
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ad911054dd
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d3dx8: Implement D3DXMatrixRotationZ.
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2007-10-31 12:39:54 +01:00 |
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David Adam
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5098f39410
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d3dx8: Implement D3DXMatrixRotationY.
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2007-10-31 12:39:54 +01:00 |
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David Adam
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4ee8e89510
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d3dx8: Implement D3DXMatrixRotationX.
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2007-10-31 12:39:54 +01:00 |
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David Adam
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4cd47e8b64
|
d3dx8: Implement D3DXMatrixTranslation.
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2007-10-31 12:39:54 +01:00 |
|
David Adam
|
716862d696
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d3dx8: Implement D3DXMatrixScaling.
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2007-10-31 12:39:54 +01:00 |
|
David Adam
|
e8f887dc18
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d3dx8: Implement D3DXMatrixTranspose.
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2007-10-31 12:39:54 +01:00 |
|
David Adam
|
c392a8bc74
|
d3dx8: Implement D3DXMatrixMultiply.
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2007-10-31 12:39:54 +01:00 |
|
David Adam
|
720fb79d7f
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d3dx8: Implement D3DXMatrixfDeterminant.
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2007-10-31 12:39:54 +01:00 |
|
David Adam
|
08d17fd27f
|
d3dx8: Fix the condition in D3DXMatrixIsIdentity.
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2007-10-31 12:39:54 +01:00 |
|
David Adam
|
0af358b52b
|
d3dx8: Implement D3DX*Vec4Cross.
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2007-10-29 14:03:57 +01:00 |
|
David Adam
|
cc22eac10e
|
d3dx8: Implement D3DXTransformNormal.
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2007-10-29 14:03:46 +01:00 |
|
David Adam
|
90c4757b8d
|
d3dx8: Implement D3DX*TransformCoord.
|
2007-10-29 14:03:36 +01:00 |
|
David Adam
|
fa58dcee8d
|
d3dx8: Implement D3DX*Transform.
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2007-10-29 14:03:24 +01:00 |
|
David Adam
|
145264efa6
|
d3dx8: Test the function D3DXVec3Cross really.
|
2007-10-29 14:03:09 +01:00 |
|
David Adam
|
7d0f15f964
|
d3dx8: Implement D3DX*CatmullRom.
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2007-10-29 14:02:58 +01:00 |
|
David Adam
|
4ff191a7eb
|
d3dx8: Implement D3DX*Hermite.
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2007-10-29 14:02:44 +01:00 |
|
David Adam
|
ea8e7ce42d
|
d3dx8: Implement D3DX*BaryCentric.
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2007-10-29 14:02:25 +01:00 |
|
David Adam
|
50ae1e3623
|
d3dx8: Implement D3DX*Normalize.
|
2007-10-29 14:02:02 +01:00 |
|
Francois Gouget
|
eb546b3b31
|
d3dx8: Fix compilation on systems that don't support nameless unions.
|
2007-10-29 12:05:03 +01:00 |
|
David Adam
|
5edd2cfaa7
|
d3dx8: Implement D3DXPlaneMatrixIsIdentity.
|
2007-10-24 14:15:25 +02:00 |
|
David Adam
|
5b685e6ad7
|
d3dx8: Implement D3DXPlaneColorSubtract.
|
2007-10-24 14:15:00 +02:00 |
|
David Adam
|
2567bd8a98
|
d3dx8: Implement D3DXPlaneColorAdd.
|
2007-10-24 14:14:51 +02:00 |
|
David Adam
|
0dc3208cf6
|
d3dx8: Implement D3DXPlaneColorScale.
|
2007-10-24 14:14:35 +02:00 |
|
David Adam
|
03e92443d7
|
d3dx8: Implement D3DXPlaneColorModulate.
|
2007-10-24 14:14:27 +02:00 |
|
David Adam
|
2f3702043e
|
d3dx8: Implement D3DXPlaneColorLerp.
|
2007-10-24 14:14:17 +02:00 |
|
David Adam
|
6ebc5cefdf
|
d3dx8: Implement D3DXPlaneColorNegative.
|
2007-10-24 14:14:08 +02:00 |
|
David Adam
|
a00353b394
|
d3dx8: Implement D3DXPlaneDotNormalize.
|
2007-10-24 14:14:00 +02:00 |
|
David Adam
|
3247fa0d67
|
d3dx8: Implement D3DXPlaneDotCoord.
|
2007-10-24 14:13:48 +02:00 |
|
David Adam
|
10259cd87c
|
d3dx8: Implement D3DXPlaneDot.
|
2007-10-24 14:13:37 +02:00 |
|
David Adam
|
604867c9dd
|
d3dx8: Implement D3DXQuaternionIsIdentity.
|
2007-10-22 16:04:08 +02:00 |
|
David Adam
|
4be363ac80
|
d3dx8: Implement D3DXQuaternionIdentity.
|
2007-10-22 16:03:51 +02:00 |
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