Commit Graph

16 Commits

Author SHA1 Message Date
Henri Verbeet
5765632d9f wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
Henri Verbeet
81c3f289a3 d3d10core: Rename texture2d.c to texture.c. 2010-10-14 17:54:52 +02:00
Alexandre Julliard
81b8ee863e makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
Alexandre Julliard
b86d515ed6 dlls: Remove explicit imports of kernel32 and ntdll. 2010-07-21 17:38:36 +02:00
Alexandre Julliard
bef5645eb1 makefiles: Remove the no longer needed explicit separators for dependencies. 2010-03-16 13:28:19 +01:00
Henri Verbeet
e4e1c27987 d3d10core: Add a stub ID3D10Query implementation. 2009-12-14 12:04:05 +01:00
Henri Verbeet
d7589589a9 d3d10core: Add a stub ID3D10DepthStencilState implementation. 2009-11-03 21:17:00 +01:00
Henri Verbeet
7eb634976d d3d10core: Add a stub ID3D10VertexShader implementation. 2009-03-04 12:07:20 +01:00
Henri Verbeet
03fae2179f d3d10core: Add a stub ID3D10InputLayout implementation. 2009-03-04 12:07:20 +01:00
Henri Verbeet
6d2d5318c4 d3d10core: Add a stub ID3D10Buffer implementation. 2009-01-23 13:13:24 +01:00
Henri Verbeet
b279d6574a d3d10core: Add a stub ID3D10RenderTargetView implementation. 2009-01-23 13:13:13 +01:00
Henri Verbeet
e398a779f7 d3d10core: Add a stub ID3D10Texture2D implementation. 2009-01-15 12:43:23 +01:00
Henri Verbeet
81e92fc81c d3d10: Implement D3D10CreateDevice() on top of D3D10CoreCreateDevice(). 2008-11-14 14:32:41 +01:00
Henri Verbeet
4ba8261a93 d3d10core: Implement D3D10CoreRegisterLayers. 2008-11-13 12:05:03 +01:00
Henri Verbeet
ccf48fff33 d3d10core: Implement ID3D10Device in d3d10core instead of d3d10. 2008-11-13 12:04:35 +01:00
Henri Verbeet
078fc191f8 d3d10core: Add a d3d10core dll. 2008-11-12 13:11:13 +01:00