Commit Graph

6 Commits

Author SHA1 Message Date
Raphael Junqueira
b050a3dbf1 - pixel shader program dump code
- pixel shader code split into a new "COM object" (as done before for
  vertex shader)
- some fixes on Validate* functions call types
- add pixel shader (ie fragment_program) detection on caps code
2003-06-04 22:45:57 +00:00
Alexandre Julliard
114a31a2a8 Take advantage of new winebuild syntax to remove redundant function
names in spec files.
2003-03-20 03:53:12 +00:00
Raphael Junqueira
559b10699f - integration with DrawPrimitive
- remove non-esthetic c++ comments into c comments block ;)
- more more debug
- indent, cleanups
- trying to use DIFFUSE and SPECULAR for vertex shader
- many fixes
- integration with Jason's texture patch
2003-01-02 17:59:01 +00:00
Alexandre Julliard
1e1313d54c Made the dll entry point default to DllMain and removed most of the
'init' spec file declarations.
2002-11-04 23:53:41 +00:00
Jason Edmeades
26258ce06a Initial D3D8 implementation. 2002-09-27 22:46:16 +00:00
Sylvain Petreolle
3a99d8baa1 Created d3d8 stub dll. 2002-06-25 23:23:03 +00:00