Commit Graph

1504 Commits

Author SHA1 Message Date
Stefan Dösinger
a3854be0b3 wined3d: Some point sprite fixes. 2007-06-25 20:04:58 +02:00
Stefan Dösinger
97b1d0692c wined3d: Skip the start offset to the source array in IWIneD3DVertexShaderImpl_SetLocalConstantsF. 2007-06-25 20:03:34 +02:00
Stefan Dösinger
4f8eb6a32e wined3d: Clamp material power to 128.0. 2007-06-25 20:03:26 +02:00
H. Verbeet
a7e4669910 wined3d: Split of the mapping of pixel shader samplers from IWineD3DDeviceImpl_FindTexUnitMap(). 2007-06-25 11:43:36 +02:00
H. Verbeet
10ffa291e2 wined3d: Remove the sharing of mapping code for fixed function and pixel shader samplers. 2007-06-25 11:43:26 +02:00
H. Verbeet
2aa891c175 wined3d: Split of the mapping of fixed function samplers from IWineD3DDeviceImpl_FindTexUnitMap(). 2007-06-25 11:43:16 +02:00
H. Verbeet
b1579b37ea wined3d: Keep track of what fixed function texture stages are in use. 2007-06-25 11:43:05 +02:00
H. Verbeet
b928cadde8 wined3d: Keep track of what stage a texturing unit is mapped to. 2007-06-25 11:42:54 +02:00
Stefan Dösinger
2f4b9e42bc wined3d: Move material applying to the state table. 2007-06-25 11:35:59 +02:00
Stefan Dösinger
fb269f9210 wined3d: Depthfill blits are allowed between BeginScene and Endscene. 2007-06-22 13:42:51 +02:00
H. Verbeet
6d0e14d947 wined3d: Do not mark texture stages > MAX_TEXTURES dirty, they don't exist. 2007-06-22 12:19:19 +02:00
H. Verbeet
440ca84680 wined3d: Fix various incorrect uses of GL_LIMITS(texture_stages) and GL_LIMITS(sampler_stages). 2007-06-22 12:19:10 +02:00
H. Verbeet
c60bdca5b0 wined3d: Make use of the texUnitMap in drawStridedSlow as well. 2007-06-21 13:10:40 +02:00
H. Verbeet
2e786e09bb wined3d: Use texture2D to sample in pshader_glsl_texdp3tex(). 2007-06-21 13:10:32 +02:00
Stefan Dösinger
b081cbaf40 wined3d: Emulate tracking of multiple material properties. 2007-06-21 13:09:30 +02:00
Stefan Dösinger
35ee1e9693 wined3d: Unload texture coords for all supported texture stages. 2007-06-21 13:09:17 +02:00
Stefan Dösinger
030b92a2f6 wined3d: Remove the FVF codepath from drawprim. 2007-06-21 13:09:08 +02:00
Marcus Meissner
332d14953b wined3d: Fixed pointer casting and additions. 2007-06-20 13:10:35 +02:00
H. Verbeet
b16dbf46da wined3d: Mask texture stage state arguments with WINED3DTA_SELECTMASK when comparing them. 2007-06-18 12:33:56 +02:00
H. Verbeet
9f8083c646 wined3d: Only set GL_SHADER_OPERATION_NV to GL_NONE for mapped stages. 2007-06-18 12:33:55 +02:00
Stefan Dösinger
6e5a5d2736 wined3d: DDraw surfaces are QWORD aligned. 2007-06-14 13:22:52 +02:00
Stefan Dösinger
078523f73e wined3d: Present does not clear the depth stencil. 2007-06-14 13:22:19 +02:00
Stefan Dösinger
c9b8a79e0b wined3d: Implement vertical refresh sync. 2007-06-14 13:21:54 +02:00
Stefan Dösinger
43fda1f4f0 wined3d: Only swap system memory resources of front and back buffer if they have the same size. 2007-06-14 13:20:53 +02:00
Phil Costin
72865b8ca2 wined3d: Remove a duplication in device.c. 2007-06-14 13:14:35 +02:00
H. Verbeet
b9d5c18062 wined3d: Call IWineD3DDeviceImpl_FindTexUnitMap() when activating the context. 2007-06-13 11:23:18 +02:00
H. Verbeet
8311ff32a3 wined3d: Take the texUnitMap into account when loading shader_glsl_load_psamplers(). 2007-06-13 11:23:06 +02:00
Phil Costin
2256e06de3 wined3d: Add gamma linerization support for D3DFMT_A4R4G4B4. 2007-06-13 11:22:42 +02:00
Francois Gouget
6f24b198f3 wined3d: Pass the D3DCB_CreateAdditionalSwapChain() error code to the upper layers (needed for d3d9). 2007-06-13 11:08:28 +02:00
Stefan Dösinger
d88fe52564 wined3d: Do not set the dynlock flag on all created surfaces. 2007-06-12 11:13:38 +02:00
Stefan Dösinger
ef65b233c0 wined3d: Some render target->texture blit context handling. 2007-06-11 13:56:47 +02:00
Stefan Dösinger
efbdd515f8 wined3d: Find possible fbconfis on dll load time, use them in CheckDepthStencilMatch. 2007-06-11 13:53:38 +02:00
Stefan Dösinger
66930554d1 wined3d: Store the adapter driver and description in the adapter. 2007-06-11 13:52:32 +02:00
Stefan Dösinger
a460a2df43 wined3d: Store the gl information in a per adapter structure and initialize it only once. 2007-06-11 13:51:06 +02:00
Chris Robinson
11a6646102 wined3d: Add missing table entry value. 2007-06-08 11:59:36 +02:00
H. Verbeet
4e27a7d81c wined3d: For ps_2_0 and higher, call shader_get_registers_used() in IWineD3DPixelShaderImpl_SetFunction. 2007-06-08 11:57:41 +02:00
H. Verbeet
7a9bb1db28 wined3d: Pass NULL for the stateBlock parameter to shader_get_registers_used() in IWineD3DVertexShaderImpl_SetFunction. 2007-06-08 11:57:33 +02:00
H. Verbeet
473e914c29 wined3d: Turn off filtering for FBO attachments, update the texture's states array. 2007-06-07 20:23:29 +02:00
Francois Gouget
96c337f0a1 Assorted spelling fixes. 2007-06-07 19:24:32 +02:00
Francois Gouget
7d55f09e75 wined3d: Fix spelling of the state_separateblend() function. 2007-06-07 19:24:04 +02:00
Phil Costin
622f62d352 wined3d: Enable the loading and reloading of gamma corrected textures. 2007-06-07 13:02:04 +02:00
Phil Costin
e7578dca36 wined3d: Add support for loading gamma corrected textures. 2007-06-07 13:01:49 +02:00
Phil Costin
08ae3d6f67 wined3d: Extend the D3DFMT table to include gamma corrected formats. 2007-06-07 13:01:36 +02:00
Phil Costin
3650e31e85 wined3d: Add GL_EXT_texture_sRGB constants and corresponding CheckDeviceFormat query. 2007-06-07 13:01:23 +02:00
Andrew Talbot
2e16552327 wined3d: Void functions should not return a value. 2007-06-07 13:00:08 +02:00
H. Verbeet
6ee356fca0 wined3d: Get rid of the pBaseVertexIndex parameter to IWineD3DDeviceImpl_GetIndices, use GetBaseVertexIndex instead. 2007-06-07 11:20:48 +02:00
H. Verbeet
262240adce wined3d: Add IWineD3DDevice_GetBaseVertexIndex to retrieve the base vertex index. 2007-06-07 11:20:48 +02:00
Lei Zhang
f00670df61 wined3d: Various spelling fixes. 2007-06-06 13:40:01 +02:00
H. Verbeet
785771272a wined3d: Get rid of the BaseVertexIndex parameter to IWineD3DDeviceImpl_SetIndices, use SetBaseVertexIndex instead. 2007-06-06 12:10:47 +02:00
H. Verbeet
45b531fcea wined3d: Make sure the color buffer is not modified by depth_blt(). 2007-06-06 12:10:39 +02:00