Commit Graph

184 Commits

Author SHA1 Message Date
Henri Verbeet
e53a277305 wined3d: Get rid of the WINED3DPOOL typedef. 2012-01-18 12:37:38 +01:00
Michael Stefaniuc
9ab233ea24 d3d8: COM cleanup for the IDirect3DVertexBuffer8 iface. 2011-07-08 14:45:14 +02:00
Michael Stefaniuc
aa8e4dd81b d3d8: Use unsafe_impl_from_IDirect3DVertexBuffer8 for app provided ifaces. 2011-07-08 14:45:09 +02:00
Michael Stefaniuc
638cf80c4f d3d8: COM cleanup for the IDirect3DIndexBuffer8 iface. 2011-07-05 13:47:38 +02:00
Michael Stefaniuc
c1eeeec2d2 d3d8: Use unsafe_impl_from_IDirect3DIndexBuffer8 for an app provided iface. 2011-07-05 13:47:35 +02:00
Michael Stefaniuc
d615be8eea d3d8: COM cleanup for the IDirect3DSurface8 iface. 2011-07-05 13:47:30 +02:00
Michael Stefaniuc
cce8294f39 d3d8: Use unsafe_impl_from_IDirect3DSurface8 for app provided ifaces. 2011-07-05 13:47:26 +02:00
Andrew Nguyen
174b03cad8 d3d8: Increment the reference count of the IDirect3D8 parent when creating a device. 2011-06-06 21:49:19 +02:00
Henri Verbeet
3032b40c80 wined3d: Get rid of the IWineD3DDeviceParent interface. 2011-05-19 10:06:21 +02:00
Henri Verbeet
8d4ca1f815 wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
Henri Verbeet
693fb6d56c d3d8: Check for D3DPOOL_DEFAULT resources before doing a Reset(). 2011-05-04 17:26:46 +02:00
Henri Verbeet
1c1de920e3 wined3d: Remove COM from the surface implementation. 2011-04-29 16:52:13 +02:00
Henri Verbeet
2c450571e5 wined3d: Remove COM from the volume implementation. 2011-04-15 10:07:57 +02:00
Henri Verbeet
3ec19590d5 wined3d: Remove COM from the swapchain implementation. 2011-04-14 17:13:57 +02:00
Henri Verbeet
f8f83ff2f7 wined3d: Remove COM from the shader implementation. 2011-03-31 12:37:46 +02:00
Henri Verbeet
3d4fe0b750 wined3d: Get rid of IWineD3DPixelShader. 2011-03-30 12:18:03 +02:00
Henri Verbeet
49725ba583 wined3d: Get rid of IWineD3DVertexShader. 2011-03-30 12:17:51 +02:00
Henri Verbeet
fd8e18bd2b wined3d: Remove COM from the texture implementation. 2011-03-28 17:08:52 +02:00
Henri Verbeet
b8c40f3a7e wined3d: Get rid of IWineD3DCubeTexture. 2011-03-18 15:59:04 +01:00
Michael Stefaniuc
d71d1cf703 d3d8: COM cleanup for the IDirect3DVolumeTexture8 iface. 2011-03-17 17:45:02 +01:00
Henri Verbeet
f1ec3820d7 wined3d: Get rid of IWineD3DTexture. 2011-03-17 10:40:52 +01:00
Henri Verbeet
ed0037854a wined3d: Get rid of IWineD3DVolumeTexture. 2011-03-16 14:14:21 +01:00
Michael Stefaniuc
bc6786d0e5 d3d8: COM cleanup in shader.c. 2011-03-15 17:14:07 +01:00
Henri Verbeet
a27ee75ed2 wined3d: Remove COM from the buffer implementation. 2011-03-04 16:25:58 +01:00
Henri Verbeet
5765632d9f wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
Henri Verbeet
36d4268e3c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
Michael Stefaniuc
8bf1940c62 d3d8: COM cleanup for the IDirect3DTexture8 iface. 2011-01-31 13:01:09 +01:00
Michael Stefaniuc
8a13f059ea d3d8: COM cleanup for the IDirect3DCubeTexture8 iface. 2011-01-31 13:01:09 +01:00
Michael Stefaniuc
75cc89857e d3d8: Remove the unused struct IDirect3DResource8Impl.
The rest was removed in cdb7a94ae2.
2011-01-31 13:01:09 +01:00
Michael Stefaniuc
8ec3238b5e d3d8: COM cleanup for the IDirect3DSwapChain8 iface. 2011-01-31 13:01:08 +01:00
Michael Stefaniuc
05b6032fb6 d3d8: COM cleanup for the IDirect3DVolume8 iface. 2011-01-31 13:01:08 +01:00
Michael Stefaniuc
7f184144ff d3d8: COM cleanup for the IWineD3DDeviceParent_iface. 2011-01-28 11:59:45 +01:00
Michael Stefaniuc
54a61ae734 d3d8: Finish the COM cleanup of the IDirect3DDevice8 iface. 2011-01-28 11:59:39 +01:00
Michael Stefaniuc
6ad10335a0 d3d8: COM cleanup for the IDirect3D8 iface. 2011-01-24 14:43:24 +01:00
Henri Verbeet
cc5271d1b7 wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
Henri Verbeet
cdb7a94ae2 d3d8: Remove the unused Direct3DResource8_Vtbl. 2010-01-18 14:37:14 +01:00
Henri Verbeet
2e27ab6b67 d3d8: Add a separate function for swapchain initialization. 2009-12-21 15:01:25 +01:00
Henri Verbeet
8151963f4e d3d8: Directly store a wined3d stateblock in the stateblock handle.
IDirect3DStateBlock8Impl doesn't actually do anything useful.
2009-12-03 12:09:12 +01:00
Henri Verbeet
2ac74fa511 d3d8: Make convert_to_wined3d_declaration() static. 2009-11-17 15:14:55 +01:00
Henri Verbeet
e0525b663e d3d8: Move D3D8CB_DestroySwapChain() to device.c. 2009-11-17 15:14:54 +01:00
Henri Verbeet
fea466455b d3d8: Add a separate function for device initialization. 2009-11-17 15:14:54 +01:00
Henri Verbeet
27723affc9 d3d8: Set the vertex declaration's shader handle in vertexdeclaration_init(). 2009-09-25 15:14:09 +02:00
Henri Verbeet
717419da11 d3d8: Add a separate function for pixel shader initialization. 2009-09-24 13:24:47 +02:00
Henri Verbeet
afed6a3f77 d3d8: Add a separate function for vertex shader initialization. 2009-09-24 13:24:11 +02:00
Henri Verbeet
b6d422446b d3d8: Add a separate function for vertex declaration initialization from an FVF. 2009-09-23 12:35:42 +02:00
Henri Verbeet
f394dfc0f8 d3d8: Add a separate function for vertex declaration initialization. 2009-09-23 12:35:08 +02:00
Henri Verbeet
b1bf50d751 d3d8: Add a separate function for vertex buffer initialization. 2009-09-18 08:55:18 -05:00
Henri Verbeet
0201ddf264 d3d8: Add a separate function for index buffer initialization. 2009-09-18 08:55:11 -05:00
Henri Verbeet
76c61cf536 d3d8: Add a separate function for texture initialization. 2009-09-17 10:10:16 -05:00
Henri Verbeet
b5b58e423d d3d8: Add a separate function for cube texture initialization. 2009-09-17 10:09:33 -05:00