Francois Gouget
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97f36631b5
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d3dx8: Make sure d3dx8math.inl compiles fine, whether nameless unions are supported or not.
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2007-10-29 12:05:08 +01:00 |
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David Adam
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5edd2cfaa7
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d3dx8: Implement D3DXPlaneMatrixIsIdentity.
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2007-10-24 14:15:25 +02:00 |
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David Adam
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73f59692ce
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d3dx8: Implement D3DXPlaneMatrixIdentity.
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2007-10-24 14:15:14 +02:00 |
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David Adam
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5b685e6ad7
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d3dx8: Implement D3DXPlaneColorSubtract.
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2007-10-24 14:15:00 +02:00 |
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David Adam
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2567bd8a98
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d3dx8: Implement D3DXPlaneColorAdd.
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2007-10-24 14:14:51 +02:00 |
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David Adam
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0dc3208cf6
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d3dx8: Implement D3DXPlaneColorScale.
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2007-10-24 14:14:35 +02:00 |
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David Adam
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03e92443d7
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d3dx8: Implement D3DXPlaneColorModulate.
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2007-10-24 14:14:27 +02:00 |
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David Adam
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2f3702043e
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d3dx8: Implement D3DXPlaneColorLerp.
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2007-10-24 14:14:17 +02:00 |
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David Adam
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6ebc5cefdf
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d3dx8: Implement D3DXPlaneColorNegative.
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2007-10-24 14:14:08 +02:00 |
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David Adam
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a00353b394
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d3dx8: Implement D3DXPlaneDotNormalize.
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2007-10-24 14:14:00 +02:00 |
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David Adam
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3247fa0d67
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d3dx8: Implement D3DXPlaneDotCoord.
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2007-10-24 14:13:48 +02:00 |
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David Adam
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10259cd87c
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d3dx8: Implement D3DXPlaneDot.
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2007-10-24 14:13:37 +02:00 |
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David Adam
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604867c9dd
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d3dx8: Implement D3DXQuaternionIsIdentity.
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2007-10-22 16:04:08 +02:00 |
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David Adam
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4be363ac80
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d3dx8: Implement D3DXQuaternionIdentity.
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2007-10-22 16:03:51 +02:00 |
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David Adam
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77f5d4c88c
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d3dx8: Implement D3DXQuaternionConjugate.
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2007-10-22 16:03:44 +02:00 |
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David Adam
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a394fef4b7
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d3dx8: Implement D3DXVec3Cross.
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2007-10-22 16:03:20 +02:00 |
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David Adam
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9657611878
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d3dx8: Implement D3DX*Scale.
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2007-10-22 16:03:10 +02:00 |
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David Adam
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c1892f258f
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d3dx8: Implement D3DX*Minimize.
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2007-10-22 16:02:48 +02:00 |
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David Adam
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c7f0eca4e3
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d3dx8: Implement D3DX*Maximize.
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2007-10-22 16:02:33 +02:00 |
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David Adam
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ab4e829757
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d3dx8: Implement D3DX*Lerp.
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2007-10-22 16:02:17 +02:00 |
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David Adam
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4ef92a23e5
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d3dx8: Implement D3DX*Subtract.
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2007-10-22 16:01:33 +02:00 |
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David Adam
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e205a210d2
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d3dx8: Implement D3DX*Add with a test.
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2007-10-22 16:01:19 +02:00 |
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David Adam
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643bcd3e46
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d3dx8: Implement D3DX*Dot with a test.
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2007-10-22 16:01:02 +02:00 |
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David Adam
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bf9a690dbc
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d3dx8: Implement D3DX*LengthSq.
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2007-10-22 16:00:08 +02:00 |
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David Adam
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d6377d2fd8
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d3dx8: Implement D3DX*Length with a test.
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2007-10-22 15:59:49 +02:00 |
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Alexandre Julliard
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9dcd0f5fd4
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d3dx8: The inline functions should be static instead of extern.
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2007-10-16 14:09:43 +02:00 |
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David Adam
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8d8a5f06c2
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d3dx8: Implement D3DXVec2Lerp with a test.
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2007-10-16 14:06:47 +02:00 |
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David Adam
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18123a9364
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d3dx8: Implement D3DXVecScale with a test.
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2007-10-16 14:06:38 +02:00 |
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David Adam
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f453d737a1
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d3dx8: Implement D3DXVec2Maximize with a test.
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2007-10-16 14:06:25 +02:00 |
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David Adam
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28276e8fb1
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d3dx8: Implement D3DXVec2Minimize with a test.
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2007-10-16 14:06:15 +02:00 |
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David Adam
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43d13935d8
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d3dx8: Implement D3DXVec2Subtract with a test.
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2007-10-16 14:06:04 +02:00 |
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David Adam
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adf4580bf1
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d3dx8: Implement D3DXVec2Add with a test.
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2007-10-16 14:05:41 +02:00 |
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David Adam
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a0ddecf778
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d3dx8: Implement D3DXVec2CCW with a test.
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2007-10-16 14:05:29 +02:00 |
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David Adam
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1fa3abe7cc
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d3dx8: Implement D3DXVec2Dot with a test.
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2007-10-16 14:05:17 +02:00 |
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David Adam
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d404ec8c4b
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d3dx8: Implement D3DX8Vec2LengthSq with a test.
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2007-10-16 14:05:01 +02:00 |
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David Adam
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e4ba8eb450
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d3dx8: Implement D3DX8Vec2Length with a test.
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2007-10-16 14:04:49 +02:00 |
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