50575 Commits

Author SHA1 Message Date
Juan Lang
cc3a94f40d wintrust: Map cert trust error status to a windows error. 2008-09-29 17:21:47 -05:00
Juan Lang
a64b7b0c12 include: Add definition of CRYPTUI_DISABLE_ISSUERSTATEMENT. 2008-09-29 17:21:38 -05:00
Rob Shearman
b1fccd9da9 msvcmaker: Define _USE_MATH_DEFINES so that M_PI and other constants are defined when including <math.h>. 2008-09-29 17:21:27 -05:00
Rob Shearman
07ca2b4527 msvcmaker: Fix detection of static libraries.
Also don't generate a custom build step for the .spec file for static
libraries, since they don't have a .spec file.
2008-09-29 17:21:22 -05:00
Rob Shearman
f32ec6430b msvcmaker: Generate include project and make every wine module depend on it.
The include project generates .h files from .idl files so that they
can be used when compiling the modules.
2008-09-29 17:21:16 -05:00
Rob Shearman
0b334e04df msvcmaker: Generate .h files from .idl files specified in IDL_H_SRCS makefile rules. 2008-09-29 17:21:05 -05:00
Rob Shearman
e842164cb8 msvcmaker: Fix invocation of winebuild to generate compatible .def files. 2008-09-29 17:20:59 -05:00
Rob Shearman
5376d37f55 msvcmaker: Add support for building wine.lib. 2008-09-29 17:19:57 -05:00
Rob Shearman
e713f4bf4f msvcmaker: Update the function list for which HAVE_* defines are written into config.h.
Remove all functions for which the HAVE_ define is not used anywhere.

Add _strdup, _strtoi64 _strtoui64, chsize, strdup and vsnprintf which
are all present in MSVC headers.
2008-09-29 17:19:52 -05:00
Rob Shearman
1ab076626d msvcmaker: Remove the defining of __ASM_SHORT and __ASM_STRING in the generated config.h file.
These defines aren't needed. Move the X_DISPLAY_MISSING and __ASM_*
defines to after the PACKAGE_* defines to match config.h.in.
2008-09-29 17:19:46 -05:00
Rob Shearman
efe81dd8ed msvcmaker: Update the HAVE_* defines for headers in the generated config.h file.
Update list of headers present in the MSVC build environment. fcntl.h
isn't detected by configure and so isn't needed.
2008-09-29 17:19:33 -05:00
Rob Shearman
c71d16c3e9 msvcmaker: Add HAVE_* defines for some types present in the MSVC build environment. 2008-09-29 17:19:22 -05:00
Rob Shearman
fb4355cb5b msvcmaker: Factor out some common settings.
Factor out writing of common compiler settings and setting of common defines.

Factor out the writing of HAVE_* defines in include/config.h and sort
the resulting defines before writing.
2008-09-29 17:19:15 -05:00
Rob Shearman
d7a5ff025e msvcmaker: Fix generated imports for Wine modules and link with delayed imports. 2008-09-29 17:19:04 -05:00
Rob Shearman
6d11ecfff4 msvcmaker: Fix the generated filename for the spec file for modules with extensions other than .dll. 2008-09-29 17:18:58 -05:00
Rob Shearman
1b2cead10b msvcmaker: Fix the arguments passed to winebuild to generate the .def file. 2008-09-29 17:18:51 -05:00
Rob Shearman
6b3b7eb6a2 msvcmaker: Define USE_COMPILER_EXCEPTIONS and HAVE_SPAWNVP. 2008-09-29 17:18:39 -05:00
Francois Gouget
809a879807 make_opengl: Avoid the deprecated '$#' construct.
This gets make_opengl to work again with Perl 5.10.
2008-09-29 17:18:29 -05:00
Muneyuki Noguchi
a5cff83b39 mshtml: Add Japanese resources. 2008-09-29 17:18:20 -05:00
Muneyuki Noguchi
82fd8167bc reg: Add Japanese resources. 2008-09-29 17:18:14 -05:00
Muneyuki Noguchi
1c6a54621e write: Add Japanese resources. 2008-09-29 17:18:03 -05:00
Muneyuki Noguchi
7ddd48da2d shlwapi: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-29 17:17:47 -05:00
Muneyuki Noguchi
10c996acbf serialui: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-29 17:17:39 -05:00
Muneyuki Noguchi
7d6c52d647 oledlg: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-29 17:17:34 -05:00
Muneyuki Noguchi
d1fbd96243 msacm32: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-29 17:17:27 -05:00
Muneyuki Noguchi
adb32f76fc comctl32: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-29 17:17:19 -05:00
Muneyuki Noguchi
6c0c3fdaac wininet: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-29 17:17:09 -05:00
Muneyuki Noguchi
4d41ea4f7b wineps.drv: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-29 17:16:57 -05:00
Andrey Turkin
c425c8a406 ntdll: Add stubbed implementations for NtQueryEaFile and NtSetEaFile. 2008-09-25 13:29:30 +02:00
Muneyuki Noguchi
bcff2eb288 user32: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-25 13:28:15 +02:00
Muneyuki Noguchi
e786bdebcd shell32: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-25 13:28:12 +02:00
Muneyuki Noguchi
8448a9f1f4 setupapi: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-25 13:28:09 +02:00
Muneyuki Noguchi
5fb9ed227d avifil32: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-25 13:28:07 +02:00
Muneyuki Noguchi
f94ab4f482 notepad: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-25 13:28:04 +02:00
Muneyuki Noguchi
323e6a2de5 winhlp32: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-25 13:28:01 +02:00
Muneyuki Noguchi
595dc28620 wordpad: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-25 13:27:58 +02:00
Muneyuki Noguchi
cb7fba896d winecfg: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-25 13:27:55 +02:00
Muneyuki Noguchi
0f6a195647 taskmgr: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-25 13:27:52 +02:00
Muneyuki Noguchi
d9b98122be winefile: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-25 13:27:49 +02:00
Muneyuki Noguchi
521ad0c7e5 wineboot: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-25 13:27:46 +02:00
Muneyuki Noguchi
6461d5dc7e regedit: Use "MS Shell Dlg" 9 in Japanese resources. 2008-09-25 13:27:43 +02:00
Louis Lenders
e16e15bf0c msi: Add stub for MsiSetExternalUIRecord. 2008-09-25 13:27:38 +02:00
Henri Verbeet
3a7fcec4d7 wined3d: Handle texture coordinates the same way we handle other vertex attributes. 2008-09-25 11:53:10 +02:00
Henri Verbeet
2c1e4602a3 wined3d: If a stage isn't mapped to a texture unit, we can't set default coordinates either. 2008-09-25 11:53:03 +02:00
Henri Verbeet
c6cd7a7717 wined3d: Properly handle the offset for compressed surfaces in IWineD3DDeviceImpl_UpdateSurface(). 2008-09-25 11:52:56 +02:00
Henri Verbeet
0ee57cf142 wined3d: Set the texture name at surface creation.
This prevents the target from changing during the first PreLoad() call
on a surface, which would be inconvenient when attaching a surface to
a FBO for example.
2008-09-25 11:52:50 +02:00
Henri Verbeet
eaf2474003 wined3d: Split SetGlTextureDesc() up.
This creates a function for setting the texture name and one for
setting the texture target. The idea is that the texture target should
get set right after the surface is created, and won't change, while
generating a texture name can wait.
2008-09-25 11:52:42 +02:00
Alexandre Julliard
c6f74a4988 oleaut32: Fix a couple of interface registrations to match Windows. 2008-09-25 11:52:16 +02:00
Damjan Jovanovic
72faaf1273 oleaut32: Fix double negative sign regression in VarFormat. 2008-09-25 11:52:00 +02:00
Hans Leidekker
8c20124fc4 wininet: Support setting username and password through options. 2008-09-25 11:51:41 +02:00