Commit Graph

44 Commits

Author SHA1 Message Date
Tony Wasserka
f40955bf54 d3dx8: Implement the C++ stuff of the D3DXCOLOR structure. 2007-11-12 12:41:40 +01:00
Tony Wasserka
94ccd3f014 d3dx8: Implement the C++ stuff of the D3DXPLANE structure. 2007-11-12 12:41:33 +01:00
Tony Wasserka
00bcbe254f d3dx8: Implement the C++ stuff of the D3DXQUATERNION structure. 2007-11-12 12:41:27 +01:00
Tony Wasserka
f422aead30 d3dx8: Implement the C++ stuff of the D3DXMATRIX structure. 2007-11-12 12:41:20 +01:00
Tony Wasserka
dca53f1890 d3dx8: Implement the C++ stuff of the D3DXVECTOR4 structure. 2007-11-12 12:40:47 +01:00
Tony Wasserka
d320460765 d3dx8: Implement the C++ stuff of the D3DXVECTOR3 structure. 2007-11-12 12:40:36 +01:00
Tony Wasserka
74750c3c64 d3dx8: Implement the C++ stuff of the D3DXVECTOR2 structure. 2007-11-12 12:40:14 +01:00
David Adam
08d17fd27f d3dx8: Fix the condition in D3DXMatrixIsIdentity. 2007-10-31 12:39:54 +01:00
Francois Gouget
97f36631b5 d3dx8: Make sure d3dx8math.inl compiles fine, whether nameless unions are supported or not. 2007-10-29 12:05:08 +01:00
David Adam
5edd2cfaa7 d3dx8: Implement D3DXPlaneMatrixIsIdentity. 2007-10-24 14:15:25 +02:00
David Adam
73f59692ce d3dx8: Implement D3DXPlaneMatrixIdentity. 2007-10-24 14:15:14 +02:00
David Adam
5b685e6ad7 d3dx8: Implement D3DXPlaneColorSubtract. 2007-10-24 14:15:00 +02:00
David Adam
2567bd8a98 d3dx8: Implement D3DXPlaneColorAdd. 2007-10-24 14:14:51 +02:00
David Adam
0dc3208cf6 d3dx8: Implement D3DXPlaneColorScale. 2007-10-24 14:14:35 +02:00
David Adam
03e92443d7 d3dx8: Implement D3DXPlaneColorModulate. 2007-10-24 14:14:27 +02:00
David Adam
2f3702043e d3dx8: Implement D3DXPlaneColorLerp. 2007-10-24 14:14:17 +02:00
David Adam
6ebc5cefdf d3dx8: Implement D3DXPlaneColorNegative. 2007-10-24 14:14:08 +02:00
David Adam
a00353b394 d3dx8: Implement D3DXPlaneDotNormalize. 2007-10-24 14:14:00 +02:00
David Adam
3247fa0d67 d3dx8: Implement D3DXPlaneDotCoord. 2007-10-24 14:13:48 +02:00
David Adam
10259cd87c d3dx8: Implement D3DXPlaneDot. 2007-10-24 14:13:37 +02:00
David Adam
604867c9dd d3dx8: Implement D3DXQuaternionIsIdentity. 2007-10-22 16:04:08 +02:00
David Adam
4be363ac80 d3dx8: Implement D3DXQuaternionIdentity. 2007-10-22 16:03:51 +02:00
David Adam
77f5d4c88c d3dx8: Implement D3DXQuaternionConjugate. 2007-10-22 16:03:44 +02:00
David Adam
a394fef4b7 d3dx8: Implement D3DXVec3Cross. 2007-10-22 16:03:20 +02:00
David Adam
9657611878 d3dx8: Implement D3DX*Scale. 2007-10-22 16:03:10 +02:00
David Adam
c1892f258f d3dx8: Implement D3DX*Minimize. 2007-10-22 16:02:48 +02:00
David Adam
c7f0eca4e3 d3dx8: Implement D3DX*Maximize. 2007-10-22 16:02:33 +02:00
David Adam
ab4e829757 d3dx8: Implement D3DX*Lerp. 2007-10-22 16:02:17 +02:00
David Adam
4ef92a23e5 d3dx8: Implement D3DX*Subtract. 2007-10-22 16:01:33 +02:00
David Adam
e205a210d2 d3dx8: Implement D3DX*Add with a test. 2007-10-22 16:01:19 +02:00
David Adam
643bcd3e46 d3dx8: Implement D3DX*Dot with a test. 2007-10-22 16:01:02 +02:00
David Adam
bf9a690dbc d3dx8: Implement D3DX*LengthSq. 2007-10-22 16:00:08 +02:00
David Adam
d6377d2fd8 d3dx8: Implement D3DX*Length with a test. 2007-10-22 15:59:49 +02:00
Alexandre Julliard
9dcd0f5fd4 d3dx8: The inline functions should be static instead of extern. 2007-10-16 14:09:43 +02:00
David Adam
8d8a5f06c2 d3dx8: Implement D3DXVec2Lerp with a test. 2007-10-16 14:06:47 +02:00
David Adam
18123a9364 d3dx8: Implement D3DXVecScale with a test. 2007-10-16 14:06:38 +02:00
David Adam
f453d737a1 d3dx8: Implement D3DXVec2Maximize with a test. 2007-10-16 14:06:25 +02:00
David Adam
28276e8fb1 d3dx8: Implement D3DXVec2Minimize with a test. 2007-10-16 14:06:15 +02:00
David Adam
43d13935d8 d3dx8: Implement D3DXVec2Subtract with a test. 2007-10-16 14:06:04 +02:00
David Adam
adf4580bf1 d3dx8: Implement D3DXVec2Add with a test. 2007-10-16 14:05:41 +02:00
David Adam
a0ddecf778 d3dx8: Implement D3DXVec2CCW with a test. 2007-10-16 14:05:29 +02:00
David Adam
1fa3abe7cc d3dx8: Implement D3DXVec2Dot with a test. 2007-10-16 14:05:17 +02:00
David Adam
d404ec8c4b d3dx8: Implement D3DX8Vec2LengthSq with a test. 2007-10-16 14:05:01 +02:00
David Adam
e4ba8eb450 d3dx8: Implement D3DX8Vec2Length with a test. 2007-10-16 14:04:49 +02:00