.. |
arb_program_shader.c
|
wined3d: Store a pointer to the state table in the context.
|
2011-07-25 11:59:15 +02:00 |
ati_fragment_shader.c
|
wined3d: Store a pointer to the state table in the context.
|
2011-07-25 11:59:15 +02:00 |
buffer.c
|
wined3d: Only invalidate state for the current context in wined3d_buffer_map().
|
2011-07-28 11:29:27 +02:00 |
clipper.c
|
wined3d: Get rid of some IWineD3D* references.
|
2011-07-04 13:44:41 +02:00 |
context.c
|
wined3d: Restore the call to context_validate_onscreen_formats.
|
2011-07-28 11:29:52 +02:00 |
device.c
|
wined3d: Only invalidate state for the current context in wined3d_device_set_cursor_properties().
|
2011-07-28 11:29:24 +02:00 |
directx.c
|
wined3d: Introduce quirk for proper RGBA16 support.
|
2011-07-09 11:48:15 +02:00 |
drawprim.c
|
wined3d: Only invalidate state for the current context in tesselate_rectpatch().
|
2011-07-28 11:29:18 +02:00 |
gl_compat.c
|
|
|
glsl_shader.c
|
wined3d: Make the shader and ctx_priv parameters to shader_generate_glsl_declarations() const.
|
2011-07-25 11:59:11 +02:00 |
Makefile.in
|
|
|
nvidia_texture_shader.c
|
wined3d: Pass a wined3d_state pointer to state handlers.
|
2011-07-14 14:11:25 +02:00 |
palette.c
|
|
|
query.c
|
wined3d: Make the query parameter to wined3d_event_query_finish() const.
|
2011-07-19 14:06:05 +02:00 |
resource.c
|
wined3d: Get rid of some IWineD3D* references.
|
2011-07-04 13:44:41 +02:00 |
shader_sm1.c
|
|
|
shader_sm4.c
|
wined3d: Make the priv parameter to map_register() const.
|
2011-07-19 14:06:01 +02:00 |
shader.c
|
wined3d: Store a pointer to the framebuffer state in struct wined3d_state.
|
2011-07-14 14:11:07 +02:00 |
state.c
|
wined3d: Store a pointer to the state table in the context.
|
2011-07-25 11:59:15 +02:00 |
stateblock.c
|
wined3d: Get rid of the clip status code.
|
2011-07-14 14:11:18 +02:00 |
surface.c
|
wined3d: Only invalidate state for the current context in surface_blt_fbo().
|
2011-07-28 11:29:14 +02:00 |
swapchain.c
|
wined3d: Only invalidate state for the current context in swapchain_blit().
|
2011-07-27 11:51:50 +02:00 |
texture.c
|
wined3d: Make the texture parameter to texture_srgb_mode() const.
|
2011-07-15 10:08:18 +02:00 |
utils.c
|
wined3d: Pass a wined3d_state pointer to state handlers.
|
2011-07-14 14:11:25 +02:00 |
version.rc
|
|
|
vertexdeclaration.c
|
|
|
view.c
|
|
|
volume.c
|
wined3d: Make the volume parameter to volume_load() const.
|
2011-07-13 11:51:52 +02:00 |
wined3d_gl.h
|
wined3d: Get rid of the GL_SupportedExt typedef.
|
2011-07-04 13:44:52 +02:00 |
wined3d_main.c
|
wined3d: Request per-surface palettes in the client libs.
|
2011-06-24 08:49:48 -05:00 |
wined3d_private.h
|
wined3d: Only invalidate state for the current context in swapchain_blit().
|
2011-07-27 11:51:50 +02:00 |
wined3d.spec
|
wined3d: Get rid of wined3d_device_enum_resources().
|
2011-07-25 21:25:11 +02:00 |