wine/dlls/d3d9/tests
2007-08-21 13:35:48 +02:00
..
device.c d3d9: Do not fail if d3d9 is not available. 2007-08-06 12:05:31 +02:00
Makefile.in wined3d: Visual test framework. 2007-02-19 13:07:44 +01:00
query.c d3d9: Do not fail if d3d9 is not available. 2007-08-06 12:05:31 +02:00
shader.c d3d9: Do not fail if d3d9 is not available. 2007-08-06 12:05:31 +02:00
stateblock.c d3d9/tests: Fix the Visual C++ double to float conversion warnings. 2007-05-29 13:47:01 +02:00
surface.c d3d9: Do not fail if d3d9 is not available. 2007-08-06 12:05:31 +02:00
texture.c d3d9: Do not fail if d3d9 is not available. 2007-08-06 12:05:31 +02:00
vertexdeclaration.c d3d9: Rework the converted vertex declaration management. 2007-04-18 13:13:45 +02:00
visual.c wined3d: fogstart == fogend means full fog. 2007-08-21 13:35:48 +02:00
volume.c d3d9: Check for volume texture support before running the volume test. 2007-08-03 12:30:58 +02:00