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39 lines
1.3 KiB
Plaintext
39 lines
1.3 KiB
Plaintext
/*
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* Copyright 2010 Rico Schüller
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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import "oaidl.idl";
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import "ocidl.idl";
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import "dxgi.idl";
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import "d3dcommon.idl";
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cpp_quote("#include <d3d10_1.h>")
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cpp_quote("#ifndef D3D11_IGNORE_SDK_LAYERS")
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cpp_quote("/* FIXME: # include <d3d11sdklayers.h> */")
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cpp_quote("#endif")
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cpp_quote("#include <d3d10misc.h>")
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cpp_quote("#include <d3d10shader.h>")
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cpp_quote("#include <d3d10effect.h>")
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cpp_quote("#include <d3d10_1shader.h>")
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typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION;
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typedef D3D_PRIMITIVE D3D11_PRIMITIVE;
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typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY;
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