..
arb_program_shader.c
wined3d: Implement bem shader instruction.
2007-03-27 12:30:38 +02:00
baseshader.c
wined3d: Use GL_TEXTURE_2D for dummy textures.
2007-03-30 11:25:23 +02:00
basetexture.c
wined3d: Activate a context before doing opengl calls.
2007-03-19 12:22:57 +01:00
context.c
wined3d: Use GL_APPLE_client_storage if available.
2007-04-02 11:34:12 +02:00
cubetexture.c
wined3d: Activate a context before doing opengl calls.
2007-03-19 12:22:57 +01:00
device.c
wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
2007-04-07 10:58:10 +02:00
directx.c
wined3d: Add GL_EXT_framebuffer_blit to extension handler.
2007-04-06 12:31:09 +02:00
drawprim.c
wined3d: Implement linear fog with pixel shader.
2007-03-23 12:30:23 +01:00
glsl_shader.c
wined3d: Fix GLSL cnd instruction.
2007-04-05 10:55:00 +02:00
indexbuffer.c
wined3d: Activate a context before doing opengl calls.
2007-03-19 12:22:57 +01:00
Makefile.in
palette.c
pixelshader.c
wined3d: Implement bem shader instruction.
2007-03-27 12:30:38 +02:00
query.c
wined3d: Support GL_APPLE_fence for event queries.
2007-03-01 11:40:24 +01:00
resource.c
state.c
wined3d: Only issue state_patchsegments FIXME once.
2007-04-04 12:45:57 +02:00
stateblock.c
wined3d: Use GL_TEXTURE_2D for dummy textures.
2007-03-30 11:25:23 +02:00
surface_gdi.c
wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
2007-04-07 10:58:10 +02:00
surface.c
wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
2007-04-07 10:58:10 +02:00
swapchain.c
wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
2007-04-07 10:58:10 +02:00
texture.c
wined3d: Activate a context before doing opengl calls.
2007-03-19 12:22:57 +01:00
utils.c
wined3d: Activate a context before doing opengl calls.
2007-03-19 12:22:57 +01:00
vertexbuffer.c
wined3d: Activate a context before doing opengl calls.
2007-03-19 12:22:57 +01:00
vertexdeclaration.c
vertexshader.c
wined3d: Remove fog coordinate clamping in the vertex shader.
2007-03-23 12:30:58 +01:00
volume.c
wined3d: Use GL_APPLE_client_storage if available.
2007-04-02 11:34:12 +02:00
volumetexture.c
wined3d: Activate a context before doing opengl calls.
2007-03-19 12:22:57 +01:00
wined3d_main.c
wined3d: Replace inline static with static inline.
2007-03-17 20:04:46 +01:00
wined3d_private_types.h
wined3d: Implement support for projective textures in ps 2.0 and later.
2007-03-29 21:15:29 +02:00
wined3d_private.h
wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
2007-04-07 10:58:10 +02:00
wined3d.spec