wine/dlls/d3dx9_36
2015-02-16 23:22:04 +09:00
..
tests d3dx9_36/tests: Actually test retrieve_device_state calls (PVS-Studio). 2015-01-13 19:54:03 +01:00
core.c d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
d3dx9_36_main.c d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
d3dx9_36_private.h d3dx9: Support skipping mip levels in D3DXCreateTextureFromFileInMemoryEx. 2014-03-05 19:18:17 +01:00
d3dx9_36.spec d3dx9_36: Add D3DXDisassembleShader stub. 2015-02-16 23:22:04 +09:00
effect.c d3dx9: Skip the AddRef/Release calls if the new texture is the same as the old one. 2014-04-17 19:06:08 +02:00
font.c d3dx9: Make ID3DXFont_PreloadCharacters return S_OK. 2014-12-12 11:07:26 +01:00
line.c d3dx9_36: Cast UINTs to FLOATs in d3dx9_line_Begin. 2014-01-06 20:46:56 +01:00
Makefile.in makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
math.c d3dx9: Handle pixel formats larger than 32 bits in surface loading / filtering functions. 2014-02-17 20:16:24 +01:00
mesh.c d3dx9_36: Allow NULL pointer for optional arguments of D3DXIntersectTri. 2014-11-14 14:16:41 +09:00
render.c d3dx9: Implement rendering to cube textures in ID3DXRenderToEnvMap. 2012-08-13 17:28:05 +02:00
shader.c d3dx9_36: Add D3DXDisassembleShader stub. 2015-02-16 23:22:04 +09:00
skin.c d3dx9: Get rid of the ID3DXSkinInfoImpl typedef. 2013-09-25 11:49:14 +02:00
sprite.c Assorted spelling fixes. 2013-11-21 19:44:46 +01:00
surface.c d3dx9: Handle GUID_WICPixelFormat8bppGray format. 2014-11-11 14:21:00 +09:00
texture.c d3dx9: Improve the scoring for fallback formats. 2014-11-11 14:21:12 +09:00
util.c d3dx9_36: Do not omit mandatory argument to WriteFile. 2014-07-14 17:22:38 +02:00
version.rc d3dx9_xx: Correct filename string. 2014-01-07 10:43:33 +01:00
volume.c d3dx9: Add missing trace to D3DXLoadVolumeFromFileInMemory. 2014-02-17 20:16:23 +01:00
xfile.c d3dx9: Correctly handle out of memory conditions while reallocating children array. 2014-08-26 18:48:42 +02:00