.. |
tests
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d3dx9_36/tests: Actually test retrieve_device_state calls (PVS-Studio).
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2015-01-13 19:54:03 +01:00 |
core.c
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d3dx9: Avoid LPVOID.
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2013-09-04 11:37:06 +02:00 |
d3dx9_36_main.c
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d3dx9: Avoid LPVOID.
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2013-09-04 11:37:06 +02:00 |
d3dx9_36_private.h
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d3dx9: Support skipping mip levels in D3DXCreateTextureFromFileInMemoryEx.
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2014-03-05 19:18:17 +01:00 |
d3dx9_36.spec
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d3dx9_36: Add D3DXDisassembleShader stub.
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2015-02-16 23:22:04 +09:00 |
effect.c
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d3dx9: Skip the AddRef/Release calls if the new texture is the same as the old one.
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2014-04-17 19:06:08 +02:00 |
font.c
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d3dx9: Make ID3DXFont_PreloadCharacters return S_OK.
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2014-12-12 11:07:26 +01:00 |
line.c
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d3dx9_36: Cast UINTs to FLOATs in d3dx9_line_Begin.
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2014-01-06 20:46:56 +01:00 |
Makefile.in
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makefiles: Get rid of the MAKE_DLL_RULES variable.
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2014-01-02 12:08:18 +01:00 |
math.c
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d3dx9: Handle pixel formats larger than 32 bits in surface loading / filtering functions.
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2014-02-17 20:16:24 +01:00 |
mesh.c
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d3dx9_36: Allow NULL pointer for optional arguments of D3DXIntersectTri.
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2014-11-14 14:16:41 +09:00 |
render.c
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d3dx9: Implement rendering to cube textures in ID3DXRenderToEnvMap.
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2012-08-13 17:28:05 +02:00 |
shader.c
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d3dx9_36: Add D3DXDisassembleShader stub.
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2015-02-16 23:22:04 +09:00 |
skin.c
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d3dx9: Get rid of the ID3DXSkinInfoImpl typedef.
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2013-09-25 11:49:14 +02:00 |
sprite.c
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Assorted spelling fixes.
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2013-11-21 19:44:46 +01:00 |
surface.c
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d3dx9: Handle GUID_WICPixelFormat8bppGray format.
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2014-11-11 14:21:00 +09:00 |
texture.c
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d3dx9: Improve the scoring for fallback formats.
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2014-11-11 14:21:12 +09:00 |
util.c
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d3dx9_36: Do not omit mandatory argument to WriteFile.
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2014-07-14 17:22:38 +02:00 |
version.rc
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d3dx9_xx: Correct filename string.
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2014-01-07 10:43:33 +01:00 |
volume.c
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d3dx9: Add missing trace to D3DXLoadVolumeFromFileInMemory.
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2014-02-17 20:16:23 +01:00 |
xfile.c
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d3dx9: Correctly handle out of memory conditions while reallocating children array.
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2014-08-26 18:48:42 +02:00 |