wine/dlls/wined3d
Raphael Junqueira 086f77a034 - implement memory access APIs to VertexBuffers
- more valid implementation for IWineD3DImpl_Check* APIs (not more
  S_OK for all cases)
2005-04-28 12:02:03 +00:00
..
.cvsignore
basetexture.c
cubetexture.c
device.c
directx.c - implement memory access APIs to VertexBuffers 2005-04-28 12:02:03 +00:00
drawprim.c
indexbuffer.c
Makefile.in
query.c
resource.c
stateblock.c
surface.c
texture.c
utils.c
vertexbuffer.c
vertexdeclaration.c
vertexshader.c
volume.c
volumetexture.c
wined3d_main.c
wined3d_private.h
wined3d.spec