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wine
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wine
/
dlls
/
d3d8
History
Stefan Dösinger
4bd65f2a66
d3d8: Initialize the vertex decl when allocating it.
2007-11-05 13:24:36 +01:00
..
tests
d3d: Add a test for double surface locking.
2007-08-31 11:25:19 +02:00
basetexture.c
…
cubetexture.c
…
d3d8_main.c
d3d8: Better match the PSDK types and fix the winapi_check warnings.
2007-08-03 12:44:22 +02:00
d3d8_private.h
…
d3d8.spec
…
device.c
wined3d: BaseVertexIndex can be negative.
2007-08-27 12:00:42 +02:00
directx.c
…
indexbuffer.c
…
Makefile.in
…
pixelshader.c
…
resource.c
…
stateblock.c
…
surface.c
…
swapchain.c
…
texture.c
…
version.rc
…
vertexbuffer.c
…
vertexdeclaration.c
d3d8: Initialize the vertex decl when allocating it.
2007-11-05 13:24:36 +01:00
vertexshader.c
…
volume.c
…
volumetexture.c
…